Aces High Bulletin Board
General Forums => Wishlist => Topic started by: rainnman on December 27, 2008, 02:28:34 AM
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When a fighter gets two or more kills the system posts his name and the number of kills for an attaboy. When a gv gets two or more kills the system posts his name and the number of kills for an attaboy. But when a buff completes his bombing run no matter how well the mission was done no attaboy. Would it be possible for the system to highlight the buffs when they do a good job the same as the fighter jocks or gv drivers.
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Bomber pilots do get recognized for their efforts;
"Hey buff tard, you killed the FH and the fight! Nice job, ruin the fun for everyone."
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Here is a better idea, disable scoring and all landing messages.
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Bomber pilots do get recognized for their efforts;
"Hey buff tard, you killed the FH and the fight! Nice job, ruin the fun for everyone."
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Here is a better idea, disable scoring and all landing messages.
n0z0rr!! bu7 i w4nn4 g37 mi 4774b0ii!! gib m3 m0r3 sc0r3!! n0mn0mn0m...
Nah, I oppose this idea, +1 for Delirium though!
Or at least maybe have it post to squad, I enjoy seeing how poorly I'm doing compared to the rest. ;)
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""999000 landed 6 kills in a B-17G"
wrongway
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Totally agree rainman.
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I dont use buffs often but if I do its for tactical reasons, so when ive dropped I'll post the results on country eg "Troops/ords dn Axx Axx and Vxx". almost always get a wtg or gj for it, although i dont actually post it for validation.
problem is that theres no easy way for the server to know which targets are tactically valid. pretty much any aircraft shot down helps your side in some way, the same isnt true for sheds. I see plenty of noob buffers dropping a hangar or 2 at a base which isnt being attacked, which is fine for target practice but doesnt really help your country. in fact it harms it because its 30mins of pilot time which could be employed usefully.
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"999000 landed 3 kills, 2 FHs, 3 BHs, 1 VH, 20 Town buildings, 2 ammo bunkers, 3 fuel bunkers in a B17G"
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you can but its the same system for the fighters and i only get them when we do a bomber mission and there are missions to intercept our mission
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When a fighter gets two or more kills the system posts his name and the number of kills for an attaboy. When a gv gets two or more kills the system posts his name and the number of kills for an attaboy. But when a buff completes his bombing run no matter how well the mission was done no attaboy. Would it be possible for the system to highlight the buffs when they do a good job the same as the fighter jocks or gv drivers.
did you mommy not tell you she loves you enough when you were younger?
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It could be along the line: "Buffpilot destroyed ## objects from base(s) A##, V## and A##."
Then again, there are softer objects and harder objects. Would counting hardness points be more telling?
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Not needed
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Yup needed because those toolsheds fight back ohh soo hard.
:lol
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Maybe it would piss off some of the low flying furballers enough so that they might start paying some attention to defending their precious bases :)
I love hunting buffs. That is why I would find it interesting to see the messages of success. Their success would mean they have beaten me in the game of base defense.
Yup needed because those toolsheds fight back ohh soo hard.
Dropping on a toolshed is identical to shooting at an enemy fighter plane from behind. They dont shoot back at that situation, you know :P
The buffs have to get to that dropping position before the drop (through enemy pilots like myself), just like the fighters have to maneuver themselves to enemy's six. Actually the fighters have it even easier... they can shoot from other directions as well :P
Big S! to all buffers. You add more fun to the game.
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Dropping on a toolshed is identical to shooting at an enemy fighter plane from behind. They dont shoot back at that situation, you know :P
Yea... it's a real acm workout to get on that toolshed's 6.
:lol
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Not ACM but SA, tactics, co-op and many far more time demanding aspects than the simple spine based yank'n'bank reaction based ADHD-excercise which so many people call ACM :P :rofl
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co-op
Soo attabois for being escorted and hitting a toolshed. :aok
Brilliant.
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I'm not a big fan of the "name in lights" for anything, but if HTC is going to keep the "name in lights' for fighters and gv's, I think they should have something similar for the bombers ABOVE and BEYOND the "landed 2 kills in a B24".
I think bombers should also get a "Pilot XYZ landed 42 OBJ destroyed". After all, it is those destryed OBJ's that are the bombers way of lending a hand to the war effort. I cant imagine it would be difficult to code.
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LOL...... But I'm thinking it would say objects........... BlahBlah landed 31 objects in a B24
"999000 landed 3 kills, 2 FHs, 3 BHs, 1 VH, 20 Town buildings, 2 ammo bunkers, 3 fuel bunkers in a B17G"
And bad idea.
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Yeah lol the list would be SO long for Porkers
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Remove 'attaboys' completely and see how fast the game changes.
Folks are too worried about gettin their name in lights. Who cares.
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bet there would be better scores due to the fact people don't land just cuz they get 2 kills and want to land. I have done it before but i stay and fight til im down to 20 rounds of ammo to get out of there :salute
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It makes me giggle to hear buffers try to make themselves relevant :lol
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Why do you need attaboys, the bomber dweebs say I HAVE KILLED ALL THE FIGHTER HANGERS AT A## ROLL IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :P
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When a fighter gets two or more kills the system posts his name and the number of kills for an attaboy. When a gv gets two or more kills the system posts his name and the number of kills for an attaboy. But when a buff completes his bombing run no matter how well the mission was done no attaboy. Would it be possible for the system to highlight the buffs when they do a good job the same as the fighter jocks or gv drivers.
I support the original poster, so +1
And bombing hangars is part of the game, so meh @ that
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Hmmm, is it April Fool's already?? :rolleyes:
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bet there would be better scores due to the fact people don't land just cuz they get 2 kills and want to land. I have done it before but i stay and fight til im down to 20 rounds of ammo to get out of there :salute
I wonder if you ever even get to fire the first few rounds out of your plane before, well, you know. DYING. ;)
-FYB
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It makes me giggle to hear buffers try to make themselves relevant :lol
How ironic....... :lol
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It makes me giggle to hear buffers try to make themselves relevant :lol
Buff pilots are relevant to the game. I love the b24's more than any fighter in the game, just hate the get to target time... I'm impatient like that... But, a couple b24's followed by a couple c47's, you got yourself 3 or 4 bases just like that. Or you can roll a 110 raid, get intercepted, start a furball, then when someone finally gets the base, it's "zomg! n00b! W3 w4z furb4llinz!!!"
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Buff pilots are relevant to the game. I love the b24's more than any fighter in the game, just hate the get to target time... I'm impatient like that... But, a couple b24's followed by a couple c47's, you got yourself 3 or 4 bases just like that. Or you can roll a 110 raid, get intercepted, start a furball, then when someone finally gets the base, it's "zomg! n00b! W3 w4z furb4llinz!!!"
You miss the point. The game can easily be played without bombers...since most fighters can fulfill that role. Now, imagine trying to intercept a formation of Ju-88's in a formation of B-17's....... :eek:
Please, don't misunderstand me...bombers do have relevance in the game. They are the most entertaining moving targets in the game....now THAT's relevant! :devil
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Yup needed because those toolsheds fight back ohh soo hard.
:lol
Have you fought against a bomber formation? Some of the best, reputable, and patient fighter pilots in this game fight against bomber formations as well as against other fighters. Simaril and Lusche come to mind in my experience.
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Have you fought against a bomber formation? Some of the best, reputable, and patient fighter pilots in this game fight against bomber formations as well as against other fighters. Simaril and Lusche come to mind in my experience.
1 pilot 1 plane wanna try it?
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B-17 AUTO GUNNER, #2 DRONE LANDED TWO KILLS.
B-17 AUTO GUNNER, #1 DRONE GETS ASSIST.
B-17 PILOT, MISSED TOWN BUILDINGS BY A MILE.
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How about attaboys for things that 90% of buff pilots never do?
"soandso landed a sortie without losing his drones to excessive stickstirring and high-g maneuvers that would rip the wings off a real bomber"
"soandso landed a sortie without diving his buffs 10,000 feet and pickling all his ords to kill one tank"
"soandso landed a sortie without spending 3/4 of his fuel flying offmap to come in from the rear at 35,000 feet and drop on an undefended strat 5 sectors away from the nearest fight"
"soandso managed to fly a whole sortie without getting killed while AFK or alt-tabbing to surf the net while climbing out from 4 sectors away"
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B-17 AUTO GUNNER, #2 DRONE LANDED TWO KILLS.
B-17 AUTO GUNNER, #1 DRONE GETS ASSIST.
B-17 PILOT, MISSED TOWN BUILDINGS BY A MILE.
:rofl :rofl :rofl
-FYB
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"999000 landed 3 kills, 2 FHs, 3 BHs, 1 VH, 20 Town buildings, 2 ammo bunkers, 3 fuel bunkers in a B17G"
u know there IS actually a numbers guy named 999000 :rofl :rofl :rofl
and id like this idea but i really prefer the "321BAR gets 5 kills in a Ju88" over 321BAR gets crap points for killing an ordinance bunker and two auto acks :noid
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u know there IS actually a numbers guy named 999000 :rofl :rofl :rofl
That was the joke.
And hes not really a "numbers guy", hes been the best buff gunner in the game for years.
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That was the joke.
And hes not really a "numbers guy", hes been the best buff gunner in the game for years.
oooooooooooohhhhhhhhhhhhhhhhh hhhhhhhhh :uhoh :uhoh completely forgot who 999000 was...i c numbers and i need to joke... :salute
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You miss the point. The game can easily be played without bombers...since most fighters can fulfill that role. Now, imagine trying to intercept a formation of Ju-88's in a formation of B-17's....... :eek:
Please, don't misunderstand me...bombers do have relevance in the game. They are the most entertaining moving targets in the game....now THAT's relevant! :devil
An experianced buff pilot would kick any fighter that swarmed him. With their laser guided gunsights, and auto gunners, I wish you luck. I've landed many kills in the b-24, hell, I remember one sortie I took down a 262, where the guy upped another 262, then a 163, then he cussed me out for being a bomber noob. xD
Best sortie in a b-24? 8 kills on a lone bomber raid, no drones, just straight fly it out, no bomber sortie is ever complete without a couple of holes to show for it. :D
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An experianced buff pilot would kick any fighter that swarmed him. With their laser guided gunsights, and auto gunners, I wish you luck. I've landed many kills in the b-24, hell, I remember one sortie I took down a 262, where the guy upped another 262, then a 163, then he cussed me out for being a bomber noob. xD
Best sortie in a b-24? 8 kills on a lone bomber raid, no drones, just straight fly it out, no bomber sortie is ever complete without a couple of holes to show for it. :D
Whoa there white-eyes....that's what Custer told the Indians and look at what happened to him. (http://www.clipartof.com/images/emoticons/xsmall2/186_indian.gif) (http://www.clipartof.com)
If you killed 8 folks in a lone bomber...all I can say is the level of competition where you were must have really sucked. While there are a few good buff driver/gunner's that I know of that can give me a good fight.....you aren't one of them. No insult intended...just a statement of fact. If you think I am kidding, go look at what I have killed over the years...generally, 50% of my kills will be bombers Oh, I usually run better than a 10 kills to 1 death ratio against them also. There is nothing hard about killing bombers. All that is required is patience. :)
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SYSTEM: Pacerr owned 19 strat buildings in a Ju-87G
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It makes me giggle to hear buffers try to make themselves relevant :lol
But you see...as the game is set up, buffs are the MOST relevant to moving the map, if one actually gives a crap about that
Fighter to fighter kills are semi-irrelevant because there is no attrition of planes and pilots. Jabos are semi-irrelevant because a flight of buffs can do the same job better, because the only fighter-bomber that can take out a hanger single-handed is the Jug and buffs can get to altitude and then the target almost as fast as the heavy 47.
Escort is almost irrelevant because the way the speed of buffs and the guns are set up, they can defend themselves without escorts.
Intercept is almost irrelevant because even if someone wants to climb to alts above normal AHII fighter and sit there for buffs, to quite possibly waste 30-40 minutes of their playing time for nothing, they still stand as good a chance of getting their oil shot out before they can stop all 3 buffs from arriving on target as not. Much easier to go into a furball and shoot down 3 fighters.
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because the only fighter-bomber that can take out a hanger single-handed is the Jug
:huh ?
F6F5
F4U-1D
F4U-4
P-38L
P-51D
Bombers can do bomber job better, but they cannt do anything else.
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By re addressing attaboys in general bombers could get more mentions.
Consider a perk point threshold mixed with a kill count.
To get an Attaboy a player has to land more than (e.g) 5 combined perks and kills from a mission. (2 kills + 3 perks)
Then ships gunners have to land 5 plus kills and a buff pilot has to land 5 plus perks (if he/she got no kills).
Deleting the squad name from the attaboy then gives space for the report. (Its always renders poor english any way)
Then give the attaboys names like service medals that escalate in value until the player "dies"
"Goober 1 lands a B17 to win a DFC"
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:huh ?
F6F5
F4U-1D
F4U-4
P-38L
P-51D
Bombers can do bomber job better, but they cannt do anything else.
You forget the noe fad fave 110-g.
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I was under the impression it took more than 2x1000 lbers and six rockets to take out a hangar...
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Not anymore guy! He lost that title last August.
hes been the best buff gunner in the game for years.
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Not the last time I did it.
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I was under the impression it took more than 2x1000 lbers and six rockets to take out a hangar...
All the planes listed can do it assuming you are on target.
With the heavy cannon package on the 110G2, they can drop and strafe and the hanger goes poof in one pass. It might be possible to do with just bombs and rockets -- not sure, never tried.
Regardless, you can also simply gun down the hangers with the 110G2 heavy cannons, certainly making it a hanger-banger on par with the Jug.
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I don't agree with the idea, but get a load of the list of grumpies this subject picked up. :(
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btw, you get your name in lights for shooting down ppl, not buildings. I doesnt see why it should be changed.