Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Dmitry on June 18, 2001, 01:37:00 PM

Title: right after reset... :-(
Post by: Dmitry on June 18, 2001, 01:37:00 PM
after Bishops finally made a reset on Knights there were 41 Bish vs. 9 Knights. Its really understandable especially after what Wells and Greg said. But when after reset Knits get SE side of a map with 2 Lancs over our new HQ that is not understandable. in 10 min we didn't have radar and due to little forces (7 players by then vs. 21 Bish and 19 rocks) and no radar we lost big number of bases.

After reset all planes should get into Tower award a successfull landing. No planes should be airborne right after reset. This is not even a gaming the game but I personally consider a cheating. take off at your high altitude base and gain 20 k over friendly territory so you can drop your eggs on the enemy <after reset> HQ is really annoying and had spoiled a fair start for knights. If 21 vs. 19 vs. 7 is fair anyway.

Just my 2 cents and I hope HTC will be addressing this
Title: right after reset... :-(
Post by: AKDejaVu on June 18, 2001, 01:45:00 PM
This one has already been adressed.  When HTC goes to a rotating terrain set, all planes will be returned to the tower after a reset and given credit for a successful landing.

AKDejaVu
Title: right after reset... :-(
Post by: DmdNexus on June 18, 2001, 01:58:00 PM
Not only is it a problem with bombers... but if you have a few kills in a fighter and you're 8 sectors from the nearest friendly base - kind of hard to land them

This issue will be address shortly.

Nexus
Title: right after reset... :-(
Post by: AKDejaVu on June 18, 2001, 03:50:00 PM
Read the new news in the news forum for the latest news update ;)

AKDejaVu