Aces High Bulletin Board

General Forums => Wishlist => Topic started by: xStrato on December 30, 2008, 10:44:14 AM

Title: Who was the base taken from?
Post by: xStrato on December 30, 2008, 10:44:14 AM
When a base is taken, I would like to see what country it was taken from. This would encourage more people to respond.

example: Nights have captured A*** from the Bishops.
Title: Re: Who was the base taken from?
Post by: B4Buster on December 30, 2008, 10:46:22 AM
I don't think it matters that much. If you didn't know who's base it was, that probably means it didn't effect you at all, causing it to not really matter who's base it was.

(not trying to sound mean)  :lol
Title: Re: Who was the base taken from?
Post by: CAVPFCDD on December 30, 2008, 11:13:59 AM
I actually like this idea

would really help on those huge maps
Title: Re: Who was the base taken from?
Post by: Shane on December 30, 2008, 11:27:00 AM
why not spend some time doing the "strategic" thing by studying the map that your country's inherent intelligence officers give you?   :huh

why do you want *more* useless text cluttering the buffer?
Title: Re: Who was the base taken from?
Post by: E25280 on December 30, 2008, 02:20:16 PM
I think the idea has merit.  The hope would be that it has the effect of spreading out the fight and/or breaking up the hordes.  If a large concentration of forces on one front sees that they are losing bases on the other front faster than they are taking them, it may encourage them to flip to "stem the tide."
Title: Re: Who was the base taken from?
Post by: CAVPFCDD on December 30, 2008, 03:49:18 PM
why not spend some time doing the "strategic" thing by studying the map that your country's inherent intelligence officers give you?   :huh

why do you want *more* useless text cluttering the buffer?

yes two more words is quite the clutter...
Title: Re: Who was the base taken from?
Post by: MachNix on December 30, 2008, 04:18:42 PM
I like the idea of knowing if the base captured came from my chess piece.  If it was not too much trouble, having the sector information would also be helpful:

Nights have captured A*** in sector 10, 7 from the Bishops.

But if that detracts from the useful text clutter on ch 200, then it can be shortened to:

Nights have captured A*** from the Bishops (10, 7).
Title: Re: Who was the base taken from?
Post by: AWwrgwy on December 30, 2008, 04:29:39 PM
Or, you could take the mighty effort to open your clipboard map, scroll around until you found said base, and see where it was and figure out who it belonged to before it was captured.


I wish for something that would point my plane to the nearest enemy when I take off because it's too much trouble for me to look to see where they are.


 :noid :noid :noid



wrongway
Title: Re: Who was the base taken from?
Post by: CAVPFCDD on December 30, 2008, 07:01:58 PM
Or, you could take the mighty effort to open your clipboard map, scroll around until you found said base, and see where it was and figure out who it belonged to before it was captured.


so you'd rather pull up your map even if you in the middle of doing something to search for a base, instead of them just adding two measly words? What about on the huge maps... it's just a hassel sometimes, this is a fast simple little solution to this, it's not like we're too lazy to search on the map, we're already doing it, its just the convienence factor with this.
Title: Re: Who was the base taken from?
Post by: Shane on December 30, 2008, 07:14:06 PM
yes two more words is quite the clutter...

hmmm, you're right...  remove the base captured message in toto.   this should foster communication amongst the hamstardz, yes?    :aok
Title: Re: Who was the base taken from?
Post by: The Fugitive on December 31, 2008, 09:07:20 AM
When a base is taken, I would like to see what country it was taken from. This would encourage more people to respond.

example: Nights have captured A*** from the Bishops.

If the base capture part of the game is important to you then you would be paying attention to this stuff and all ready KNOW whos base it was. If on the other hand you are not in to the base capture idea of the game the only time you notice when a base is captured is when it the one you were upping from, or going to. No extra information is going to matter to those that don't all ready care, nor is it going to make then WANT to care any more than they all ready do. So ya its a neat idea, but NO, its not going to encourage more people to respond.
Title: Re: Who was the base taken from?
Post by: SectorNine50 on December 31, 2008, 12:47:07 PM
I like the idea, wouldn't take much work to implement, and would be rather helpful as you can no longer move to that base with the dot command once it's been captured.  I've always wondered why it wasn't that way already to be honest.
Title: Re: Who was the base taken from?
Post by: FYB on December 31, 2008, 01:34:26 PM
When a base is taken, I would like to see what country it was taken from. This would encourage more people to respond.

example: Nights have captured A*** from the Bishops.
Lets not crush his spirit.  ;)
Heres some questions you should take into your mind:
How long have i been playing this game?
Why don't i know what base is mine?
Should i probably start looking at other peoples ideas and then post new threads?

Don't be down. My ideas aren't always the best.
No seriously they aren't.

-FYB
Title: Re: Who was the base taken from?
Post by: Helm on December 31, 2008, 02:44:51 PM
Why would anyone care if their team loses a base?  ....you only have 90+ left ......It's pretty hard to get excited about that.


Helm ...out
Title: Re: Who was the base taken from?
Post by: Masherbrum on December 31, 2008, 02:46:33 PM
why not spend some time doing the "strategic" thing by studying the map that your country's inherent intelligence officers give you?   :huh

why do you want *more* useless text cluttering the buffer?

Can't be any worse than the Attention Defict AAdeath typing in all caps on rook green.   Can't be any worse than reading TriplCry piss people off on Rook green and wonder why noone helps him?  

Those two and valdals clutter the buffer more than anyone.    The sad thing is, Rooks encourage and accept it.    
Title: Re: Who was the base taken from?
Post by: JunkyII on December 31, 2008, 04:21:39 PM
I don't think it matters that much. If you didn't know who's base it was, that probably means it didn't effect you at all, causing it to not really matter who's base it was.

(not trying to sound mean)  :lol
[/quote
Dont worry very well put if he cant handle it hes a weak boi :rock
Title: Re: Who was the base taken from?
Post by: AWwrgwy on December 31, 2008, 05:44:20 PM
If the base capture part of the game is important to you then you would be paying attention to this stuff and all ready KNOW whos base it was. If on the other hand you are not in to the base capture idea of the game the only time you notice when a base is captured is when it the one you were upping from, or going to. No extra information is going to matter to those that don't all ready care, nor is it going to make then WANT to care any more than they all ready do. So ya its a neat idea, but NO, its not going to encourage more people to respond.

+1


Can't be any worse than the Attention Defict AAdeath typing in all caps on rook green.   Can't be any worse than reading TriplCry piss people off on Rook green and wonder why noone helps him?   

Those two and valdals clutter the buffer more than anyone.    The sad thing is, Rooks encourage and accept it.   

I have found, on too many occasions, if you squelch two people the text buffer dries right up.


wrongway
Title: Re: Who was the base taken from?
Post by: E25280 on December 31, 2008, 09:33:06 PM
If the base capture part of the game is important to you then you would be paying attention to this stuff and all ready KNOW whos base it was.
What a silly thing to say.  I was part of one of the better mud-moving squads in the game, and am currently part of a different squad that also enjoys moving mud -- and there is no way in hades I would have any clue on these large maps whether "Knights capture A118" or whatever was against my country (unless it was one we had taken ourselves earlier).  I don't care what the number of the bases are, just that there are bases.  And if I have been fighting on one side of the map all night, I have even less than zero chance of recogizing the base just captured on the other side of the map was part of my current country.

But I get it -- any idea, however unobtrusive (as this one surely is), that may help the mud-movers enjoy the game more is just not acceptable for many of you.
Title: Re: Who was the base taken from?
Post by: HighTone on December 31, 2008, 11:57:04 PM
Great Idea  :rock
Title: Re: Who was the base taken from?
Post by: uptown on January 01, 2009, 04:45:55 AM
Tripl5 usually lets the rooks know if we lost a base  :lol
Title: Re: Who was the base taken from?
Post by: AWwrgwy on January 01, 2009, 07:01:13 AM
I don't care what the number of the bases are, just that there are bases.  And if I have been fighting on one side of the map all night, I have even less than zero chance of recogizing the base just captured on the other side of the map was part of my current country.

But I get it -- any idea, however unobtrusive (as this one surely is), that may help the mud-movers enjoy the game more is just not acceptable for many of you.

Actually, how will saying A204 has been captured from the Rooks help you find where the base is.  Which side of the map, maybe.  But since this seems to be designed to help people who do not know what bases are theirs and are not, or are much too busy to open their maps and look, I really do not see how it helps them find the base in question.

Even putting in grid coordinates would not help for the said people in question would not know where those coordinates are and cannot be bothered to look on the map.  If they could find the time to look, you would not need the message A204 has been captured from the Rooks after all.

Isn't this just another "Lookie what we did?  We got your base...nyaaaa" wish?  Just more unnecessary chest thumping?



wrongway
Title: Re: Who was the base taken from?
Post by: E25280 on January 01, 2009, 11:02:24 AM
Isn't this just another "Lookie what we did?  We got your base...nyaaaa" wish?  Just more unnecessary chest thumping?
If a large concentration of forces on one front sees that they are losing bases on the other front faster than they are taking them, it may encourage them to flip to "stem the tide."
Title: Re: Who was the base taken from?
Post by: Masherbrum on January 01, 2009, 12:57:23 PM
+1


I have found, on too many occasions, if you squelch two people the text buffer dries right up.


wrongway

That's great, so losing a perspective player due to their attitude is "acceptable"?    Instead of players wishes to be selfish and only worry about themselves.    Get off of your arses and best eliminate the need for "squelching" in the first place.   
Title: Re: Who was the base taken from?
Post by: AWwrgwy on January 01, 2009, 07:12:36 PM


If a large concentration of forces on one front sees that they are losing bases on the other front faster than they are taking them, it may encourage them to flip to "stem the tide."

They would still need to make the effort to locate the base on the map and move to it.  As it is, people often do not come to defend when an "alert" is put out on country channel any way.  Then the "thanks for the help, guys...." countrywide transmissions start.

Which leads me to:

That's great, so losing a perspective player due to their attitude is "acceptable"?    Instead of players wishes to be selfish and only worry about themselves.    Get off of your arses and best eliminate the need for "squelching" in the first place.   

The last person I squelched when on and on and on about how we sucked because we kept losing bases.  Wouldn't stop despite all the "cut it out"s and "why don't you switch countries then".  Funny thing is, probably an hour or two later I am still seeing people tell "someone" to shut it or switch countries.

The other group I seem to squelch are the noobs who can't fly but will not listen to helpful explanations, ever, and the two guys flying somewhere together who should be on range but are on country instead.  You know, the "Look down there 456963, there's a base we can drop troops on" or "I'm in your bomber gunning but the ammo is all gone and the first enemy plane is gaining on us now" people.

I really don't think I'm missing much by squelching them



wrongway