Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Midnight on December 22, 2000, 08:57:00 AM

Title: Perk Idea
Post by: Midnight on December 22, 2000, 08:57:00 AM
Big wish, but I ask anyway

How about a Perk gunnery sight for the P-51. The K-14 sight would be cool to have, as it automatically calculated lead for the pilot. All the pilot had to do was set the wingspan of the enemy aircraft and then roll the throttle handle to make the sight ring match. Put the dot on the bandit and pull the trigger...

My gunnery is horrible. I need all the help I can get.

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"Wing up, Get kills, Be happy"

Midnight
13th TAS
Title: Perk Idea
Post by: juzz on December 22, 2000, 09:11:00 AM
Suppose you'll want a G-suit thrown in too huh?
Title: Perk Idea
Post by: Midnight on December 22, 2000, 09:18:00 AM
OK, maybe that would be nice too  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

I guess it would be nice if computing sights were put into all the planes that really had them. I didn't mean to sound like only the P-51 should get it.

------------------
"Wing up, Get kills, Be happy"

Midnight
13th TAS
Title: Perk Idea
Post by: Maverick on December 22, 2000, 12:31:00 PM
I recall either HT or Pyro posting that lead computing gun sights would NOT be added to the sim. They were familiar with it in AW and do not want to make gunnery "easier" in the game so that it is more "playable" in the ACM area. In other words AH will be dedicated to "kentucky windage" and you will have to practice much to gain expertise in gunnery.

Mav