Aces High Bulletin Board
General Forums => The O' Club => Topic started by: Phil on January 06, 2009, 03:32:22 AM
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Anyone tried this WWIIOL ?
Input anyone ?
Phil / OPP7755
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I tried it years and years ago. Didn't seem to be for me.
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Oh I played it years ago when it came out. Cutting edge graphics and gameplay! Totally owns AH in EVERY way and it also comes with an extra bonus of maybe having your hard drive erased! Who can resist that! :rolleyes:
All kidding aside WW2OL is an ok game but for ground war only. The airwar used to suck when I played and from what I understand it's even worse now. It can be alot of fun if you like tanking but get ready to die lots of times to unseen enemies , or enemies that aren't rendered due to the 64 player onsceen limit.
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Oh I played it years ago when it came out. Cutting edge graphics and gameplay! Totally owns AH in EVERY way and it also comes with an extra bonus of maybe having your hard drive erased! Who can resist that! :rolleyes:
All kidding aside WW2OL is an ok game but for ground war only. The airwar used to suck when I played and from what I understand it's even worse now. It can be alot of fun if you like tanking but get ready to die lots of times to unseen enemies , or enemies that aren't rendered due to the 64 player onsceen limit.
Pretty much agree.
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Played it for a year or two taking a break from AH.
Ground war is awesome.
Air war blows chunks, it has a terrible flight model (P-38s can hover and fly backwards). Visibility is a shocker. View positions suck.
Topped off by some developers with ego and honesty issues.
Best bet is to try for yourself, if you do get with a good squad, it makes a world of difference.
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its not worth 14.99... like beefcake said you will die alot from them you cant see.. i played for 3years then quit cause i seen AH2 and it Had a better Sim..
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I think you have to have a really high end system to play it too. I tried to play on my '05 system, I was warping big time.
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I just got an invite for 2 months tryout. Flying is not for me there but ground action is interesting. It is just too difficult... But I keep trying. :D
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Ya picture yourself on a beautiful landscape, with tanks rolling toward you and suddenly you are dead because the enemy soldier that was beside you didnt get drawn in.
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I played ww2ol before discovering this fine game, and i left because of the flying part.
I believe i do not need to explain it further.
Ground war is very interesting, when you keep in mind to keep it as ground war simulation and try to keep attitude "worst fps game ever" away.
The game itself has a lot of flaws, wrong modeling and bugs but it is still very enjoyable with a good crew.
So basically, if you are in a squad there, it´s a nice game to spend to hours end.
I still try it occasionally, maybe in a (false?) hope that worst of the issues would have disappeared.
Ohh yea and i do concur, that one particular company dude seriously is in a wrong position at customer front, they should sack him asap and alot of players would possibly return :D
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I started in beta times and still play it, not nonstop, sometimes pausing 1-2 month or even more.
IMHO its a very difficult "steep learning curve" Sim, but very unique. If you are willing to spend some timer you can become good, maybe ;)
I dont agree with most here, i do like the Airwar part there. There are some really good sticks flying there, very
challenging and hard to survive, and i'm not a bad stick! ;)
But try the differnet Airplanes offline, fly some aerobatics, if you can master them and dont crash nonstop you are
ready, maybe ;)
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Played it from early beta to about a year after the release. The flight portion was absolutely top notch in the beginning and progressively went downhill in my opinion the closer they got to release. I tried it again after a couple of years break and it was the same but with the addition of a few new planes. I liked the ground war and usually tried to find a place with a few squaddies to go and fight under the 64 player limit so we could see who was coming over the hills and through the woods but they tended to get mucked up after a little while if one side started making a big push and got a point or two controlled. Then it was time to bail out and go somewhere else.
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Best quote ever associated with WWIIOL-
"Will there be snipers?"
Kind of an inside joke...
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If you´ve played WW2Online for some years (2001-2006 for me) you´ll really appreciate what Pyro and his Crew have achieved with AH. A Online sim that is not riddled with gamestopper-bugs, a**hole-devs in denial-mode, subpar-grafics/performance, stupid micro-management etc...
Former ww2onliners will know what I mean :noid
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I tried it for a month, liked some parts of it. If you want a game where the goal is to figure out what bush the enemy is hiding in then WWII Online is the game for you! Though I did like it when the battles got into the cities. :)
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Ohh yea and i do concur, that one particular company dude seriously is in a wrong position at customer front, they should sack him asap and alot of players would possibly return :D
I didn't care for Doc either.
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At the end of my time there, I was so bored and burnt out on that game that I would purposely waste equipment for my own enjoyment, especially in brussels
Land transposts on the roofs
Drive Beddys' up the stairs and try to get them in impossible situations
Take equipment and go muddin in the rivers
Anything to piss off the other players
Oh yeah, quality game code shown here :)
(http://i118.photobucket.com/albums/o109/AHmeatwad/ww2olbug2.jpg)
(http://i118.photobucket.com/albums/o109/AHmeatwad/ww2olbug1.jpg)
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But I bet you never pissed off people as bad as the guy that would get all the infantry guys to load up in his Opel and make the LONG drive [that was before mobile spawns] to Dinant and drive off the cliff with them. NOW THAT WAS GOOD.
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:rofl :rofl
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At the end of my time there, I was so bored and burnt out on that game that I would purposely waste equipment for my own enjoyment, especially in brussels
Land transposts on the roofs
Drive Beddys' up the stairs and try to get them in impossible situations
Take equipment and go muddin in the rivers
Anything to piss off the other players
That's a real nice attitude. I bet you bomb fighter hangars and Lancstuka carriers in AH? To those that haven't played the game, the equipment is limited, so it is like deliberately crashing all the Spitfires, 262s and Tempests so that no one can use them.
WWIIOL is an amazing ground warfare sim, it is to ground war what AH is to the air war and vice versa. The tanks are a lot of fun... it is so frustrating though, i went through stages of loving it and despising it.
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But I bet you never pissed off people as bad as the guy that would get all the infantry guys to load up in his Opel and make the LONG drive [that was before mobile spawns] to Dinant and drive off the cliff with them. NOW THAT WAS GOOD.
:rofl
That is funny.
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That's a real nice attitude. I bet you bomb fighter hangars and Lancstuka carriers in AH? To those that haven't played the game, the equipment is limited, so it is like deliberately crashing all the Spitfires, 262s and Tempests so that no one can use them.
WWIIOL is an amazing ground warfare sim, it is to ground war what AH is to the air war and vice versa. The tanks are a lot of fun... it is so frustrating though, i went through stages of loving it and despising it.
Never lancstuka'd a carrier before, but I have took a 110 in to kill FH's during a vulchfest
Makes for great crying on range channel
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Never lancstuka'd a carrier before, but I have took a 110 in to kill FH's during a vulchfest
Makes for great crying on range channel
Best is the drone on the runway with a gunner trick, couple of people in BKs did it and filmed it once, not sure if it still works :devil
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WWIIOL is an amazing ground warfare sim, it is to ground war what AH is to the air war and vice versa. The tanks are a lot of fun... it is so frustrating though, i went through stages of loving it and despising it.
Only thing that did in the tank game was putting in sappers with sticky satchel charges. They now kill more tanks than enemy tanks do.
Of course Mobile spawning and AOs also did alot to kill the game off for alot of players.
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Only thing that did in the tank game was putting in sappers with sticky satchel charges. They now kill more tanks than enemy tanks do.
Of course Mobile spawning and AOs also did alot to kill the game off for alot of players.
Think all that was just coming in when i left. Is Manx still over there playing do you know?
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It was a fun game for infantry.
But sucked when the guy steering the ships didn't know what the hell he was doing.... Furball
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Only thing that did in the tank game was putting in sappers with sticky satchel charges. They now kill more tanks than enemy tanks do.
Of course Mobile spawning and AOs also did alot to kill the game off for alot of players.
Not too long after AO's had to be issued for an attack was when I was getting tired of it.
Cant say how many times it was when we just had one CP left to take and had the last one capped and the meter running, then the AO gets pulled and becomes uncapturable again
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Is Manx still over there playing do you know?
Not sure. I'll have to ask Kten.
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But I bet you never pissed off people as bad as the guy that would get all the infantry guys to load up in his Opel and make the LONG drive [that was before mobile spawns] to Dinant and drive off the cliff with them. NOW THAT WAS GOOD.
(http://i244.photobucket.com/albums/gg18/Shooter912/Smilies/lmao.gif)
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Think all that was just coming in when i left. Is Manx still over there playing do you know?
Manx and his crew are playing Eve Online I believe.
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AOs ran alot of players off. Before that you could find fights all up and down the front lines, but they wanted to force everyone into 2 or 3 big fights. Which really killed it for the players with slower machines and made it bad with the player limit. It doesn't have anywhere near the number of players it had 4 or 5 years ago.
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Some of you guys that haven't played it in a few years should check it out now - it's really improved.
Granted the flight models are a little odd - but they feel ok as long as you're operating within the flight envelope. It doesn't take anything away from the air war for me.
I really get a kick out of providing CAS - strafing opels, tanks, AT/AAA guns, troops, etc. It's nice to be able to see the guys that I'm helping out on the ground.
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Umm, we gave it a try before the holidays and it hasn't changed any since we left over a year ago.
There used to be BIG tank battles and air battles all along the front lines. AOs did away with that by boxing everyone into 2 or 3 battle areas. Not good with the player limit restriants.
As for flying, your still stuck in a fish bowl. When they cut down on visual range to improve game performance the horizon doesn't exist anymore above 5 or 6k feet. Look straight down and you can see the ground.
Infantry model is stuck in the 80s with the "Doom-like" infantryman. Feels like your infantryman is a stickman running around with a corncob stuck up his butt.
A sure fire way to know how bad they are hurting is that they have closed forums, unlike this game which is well run and designed.
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I asked about that compass icon with the pictures of the aircraft in a bilding and they said that picture must be more than 5 years old. It seems somewhat deceiveing to post that old a picture as tho it was from the game of today. After having read the posts and looking at that one example of an ingame picture, I wonder how much truth is being posted. I am curious, how many of you guys have actually played the game in the last few months? I play and it seems a better experience than I am seeing posted. AH satisfies in one way and ww2online does in others. A mod told me that the help forums are open but that the in game forums were closed years ago because many who did not play were greifing. Just was in a big battle last night and I for one had fun. Most likely to each his own.
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Ive been playing it since it was released.
It started out as a disaster. The game today is top notch in the ground war and rather arcade-ish in the air war.
Graphics are indeed OLD compared to games out there today but the gameplay is so good it more than makes up for it. The devs are in the final phases of revamping the graphic and terrain engine so many good things will come to the game in the near future.
Personally, I highly recommend it for the infantry and tank warfare. For the air war stay in Aces High.
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Ive been playing it since it was released.
It started out as a disaster. The game today is top notch in the ground war and rather arcade-ish in the air war.
Graphics are indeed OLD compared to games out there today but the gameplay is so good it more than makes up for it. The devs are in the final phases of revamping the graphic and terrain engine so many good things will come to the game in the near future.
Personally, I highly recommend it for the infantry and tank warfare. For the air war stay in Aces High.
Can you still flip vehicles over with the Ju87's landing gear? Used to love flying down the road and flipping Brit trucks over with my gear.
ack-ack
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If Doc left I might go back for the ground war. I reckon ww2ol could triple it's subscriber base overnight...
I still see a lot of silly politics going on within the game, the 'commands', and the owners. The forums might be locked down but I still check in on my old ww2ol squad forums (3rd Panzer).
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Some of you guys that haven't played it in a few years should check it out now - it's really improved.
Granted the flight models are a little odd - but they feel ok as long as you're operating within the flight envelope. It doesn't take anything away from the air war for me.
I really get a kick out of providing CAS - strafing opels, tanks, AT/AAA guns, troops, etc. It's nice to be able to see the guys that I'm helping out on the ground.
I just started playing it again and deleted my aces high account...The game has improved drastically..As far as the flight model goes htc has some better stuff ,but u really have to fly ur airplane in ww2 online... No combat trim so on so forth..The strategy part is what really got me back over there it is sweet...CAS is a really sweet feature also as cobra already stated..I love strafing infantry... last week I blasted a c-47 loaded with troops he was low enough that he back flopped and skidded to a stop the troops got out and started running in one big group so I dropped a 250 kg bomb right in the middle of em :lol I think I got 14 kills was fun :aok After 3 years in aces high I just can't play it anymore... Htc gets some strategy or does something diff than just the same old mob flying around aimlessly then I would check it out again...It really comes down to what u enjoy in a game... If u like just furballs and a weak tank arcade then aces is for you... If u like a game were u can do pretty much anything with real types of a strategy setting then ww2 would be for u :aok !!S!! fellas
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Can you still flip vehicles over with the Ju87's landing gear? Used to love flying down the road and flipping Brit trucks over with my gear.
ack-ack
No, that bug was fixed years ago.
I'm a part-timer in the Allied High Command and the AO's have really improved the game tons in my perspective. Yes, when they were released it was a pissing match because nobody really knew how to work with them and the ruleset for the AO's was still in its infancy.
Today however, the map usually has SEVEN AO's active on each side so you can find lots of action up and down the line. Brigades and Division movement and attack rules as well as supply have been tuned so that it is impossible to have people using endless supply of units until one side tires of it and logs off.
But, above all, the best changes will be coming very soon when the divisions finally get their specialized brigades...infantry and armor brigades, artillery brigades, etc.
The game is not perfect but its very fun. I do not play AH that much because I find WW2OL to have a goal to aim for as a team...because it has TWO sides rather than a furball butterball gangbang arena... and because WW2OL offers a lot more replay value than AH when it comes to the amount of units, terrain and things to do.
AH rules over WW2OL in the air sim portion no doubt whatsoever. But on the ground and dare I say, overall air fun.. ww2ol beats it. There's just no comparison to bringing in a jabo to kill a couple of pesky tanks on an AH airfield ... compared to receiving a call of 'Axis armor column advancing on (town) 3 kliks out we need air support!!' from the ground forces.. flying your bomber in and seeing nearly 50 tanks rolling into a town .. and having human controlled triple-A swarming up from the ground at you... all the while you know there are about 100+ infantry players down there fighting it out that you cant see because you're not flying low enough.
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I agree with Trigger and Tac. For ground war WWIIOL is the way to go. I had incredible fun when I played. WWIIOL always gave me that sparks to keep coming back everyday, like AH used to do. Once I upgrade my computer I will probably sign up again, as it was extremely enjoyable to play. Air war was not that bad and you usually had a goal when you took off. More of a team game and goal-oriented simulation. Get with a squad, that is where WWIIOL really comes into play.
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I wonder how much truth is being posted. I am curious, how many of you guys have actually played the game in the last few months?
Go and give it a look see whenever they do a welcome back soldier deal. It hasn't changed much. FAR fewer players than there used to be and they ahven't put any NEW equipment in. All they do is upgrade variants of the existing stuff.
As for the fourms being locked, they were locked to keep new people from seeing all the players complaining about the problems with the game.
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Go and give it a look see whenever they do a welcome back soldier deal. It hasn't changed much. FAR fewer players than there used to be and they ahven't put any NEW equipment in. All they do is upgrade variants of the existing stuff.
As for the fourms being locked, they were locked to keep new people from seeing all the players complaining about the problems with the game.
forums are not locked u just have to be a paying member :O Aces high is so much more shallow than ww2 online :lol If a guy likes easy mode then yes aces is the game u want :salute
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WW2OL's air war was cartoonish at best...
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Ive been playing it since it was released.
It started out as a disaster. The game today is top notch in the ground war and rather arcade-ish in the air war.
Graphics are indeed OLD compared to games out there today but the gameplay is so good it more than makes up for it. The devs are in the final phases of revamping the graphic and terrain engine so many good things will come to the game in the near future.
Personally, I highly recommend it for the infantry and tank warfare. For the air war stay in Aces High.
Do you still get regularly nailed by invisible stuff?
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Do you still get regularly nailed by invisible stuff?
I think u get nailed by EI in the hedgerows we like to call that concealment.... I play everyday and do not have that problem :rock I get wacked but I no when I am snipin from 500 hundred out they dont see me they just die ;)
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No, nailed by things not visible because of the draw limit.
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No, nailed by things not visible because of the draw limit.
I do not think it works the way u think it does....If the so called draw limit kicks in it kicks out the furthest threat which is the threat that u can not see in the first place... there is no draw limit if u are maxed out to my knowledge.. U simply will lag if ur pc can not hang...I really do not see any problems with the so called draw limit and I have been playing since feb 2007... Yep I been killed and did not see what got me but I am sure if a guy took a head shot he wouldn't see anything either :aok I really do not have this problem u are talking about...There is an option were u can turn down the view player limit but I run a hot pc and have everything maxed out...
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Cell phone speak should be banned in the forums........
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Cell phone speak should be banned in the forums........
U should email HTC on the matter :noid
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Cell phone speak should be banned in the forums........
I'm starting to get used to it...
Scary. :O
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forums are not locked u just have to be a paying member :O Aces high is so much more shallow than ww2 online :lol If a guy likes easy mode then yes aces is the game u want :salute
Yes they are locked UNLESS you pay. They simply don't want new customers to see all the complaints in the forums.
WW2OL is a shadow of what it was 4 or 5 years ago after 1.30. Once they started catering to the "Quake" crowd wanting instant infantry battles it went down hill. All you have to do now is get one truck past the defenses and EVERYONE can spawn into the town instead of having to fight thier way in. That sounds more like "easy mode" to me.
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Yes they are locked UNLESS you pay. They simply don't want new customers to see all the complaints in the forums.
WW2OL is a shadow of what it was 4 or 5 years ago after 1.30. Once they started catering to the "Quake" crowd wanting instant infantry battles it went down hill. All you have to do now is get one truck past the defenses and EVERYONE can spawn into the town instead of having to fight thier way in. That sounds more like "easy mode" to me.
U are way off on ur opinion... LOL If u get a truck inside the defenses most likely it will be dead within seconds... At best u can hide one a few k out of a town and spawn from there.. Those usually get found also... U must be thinking of some other game :aok Because the one u played and the one I been playing for 2 years sound a bit different... I would like to see u sneak one msp in and win the day :rofl
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No, nailed by things not visible because of the draw limit.
By the way there is a limit... 64,96 or 128 depending on ur setting...U have never seen 128 players at one time on ur screen in aces high... Heck thats almost half of the player base on a good night in one arena.... That is 128 peeps that u are looking at at one time think about it :salute 128 players in 1 direction. 128 players if u look to the right left behind u or above..
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I'm not sure what the default setting for visible player limit, but it is adjustable to enhance performance on your end. I know you can see up to 128 units at a time. Unfortunately there may be hundreds of units fighting in the same area and that would bog down most computers.
The game "biases" what you see according to what unit type you are. For example, as an anti air gunner, enemy aircraft receive high priority and friendly aircraft low priority on your "visible" list. Friendly units and those low on your priority list are the first to disappear.
Ok this is the answer on how the player limit works... This is the reply I got back from the CRS forums... I was wondering also :salute Either or, if u are curious on how the game is u should check it out... I played aces for 3 years and ww2 online for 2 years and I enjoy ww2 much better...Thats just me :salute
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U are way off on ur opinion... LOL If u get a truck inside the defenses most likely it will be dead within seconds... At best u can hide one a few k out of a town and spawn from there.. Those usually get found also... U must be thinking of some other game :aok Because the one u played and the one I been playing for 2 years sound a bit different... I would like to see u sneak one msp in and win the day :rofl
Its the same game. Like I said I and my squad played it for about 5 years until we got sick of the Rats screwing up the game.
Mobile spawns can set up In town or outside and have a WHOLE army of infantry spawning in. It was far more fun when both sides had to use teamwork to get a truck loaded up with several infantry to the battle. Now it takes just one guy to drive a truck in and holler that a spawn is up and waves of infantry are swarming the town, from just one truck. Used to be we would go out and set up ambushes outside the towns on the roads. Doesn't happen any more since it only takes one truck.
AOs is another thing that ruined the game. Used to be you could find battles all along the frontline. Now they fixed it so you can only spawn into the AO that they have setup. When we left there would only be 3 or 4 AOs at prime time hours and then get knocked down to 1 or 2 during late night play due to the low numbers. Of course I don't have to say anything about how it kills the chances of anyone getting a tank with only a base or two at each AO. Of course they keep promising brigade spawn lists but they've also promised artillery, allied medium boomber, radar, North Africa map, etc.
The answer they have always given is it will all be in there "SOON".
Infantry is a joke as well. Its the 21st century version of the old Wolfenstien engine. Can't jump, can't climb [of course some of the players figured out how to climb trees and buildings by clipping them but the Rats got rid of it], runs around like a stick figure. Not to mention the fictional sapper that can actually run down tanks and stick magnectic satchel charges on them to kill them.
The Navy game is played with 1 German destroyer and 1 German gun boat that is ALSO the version used by the Allies. Only difference is the flag flying on the mast.
Yes, I've played WW2OL.
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By the way there is a limit... 64,96 or 128 depending on ur setting...U have never seen 128 players at one time on ur screen in aces high... Heck thats almost half of the player base on a good night in one arena.... That is 128 peeps that u are looking at at one time think about it :salute 128 players in 1 direction. 128 players if u look to the right left behind u or above..
Aces High tracks players in a better way though. The limitation is AH only renders 64 players. It will track more. It also renders the closest 64. So if you have 64 in front, and 64 behind, when you look forward you will see all 64, and look back you will see all 64.
However WW2OL uses some retarded netcode. You can have guys right next to you not render, but a truck 2 miles away will render. They try to overcome this with bias's but it never worked well. It's also not 128 visibile, nor 64 even. I've seen ww2ol start to lose it with 32.
I played ww2ol for 2 or 3 years. Taking a break from about 6 years of AH. My experience was the game was significantly inferior to AH from a quality point of view. However the team play with a good squad made up for it. Gradually CRS worked against the bigger squads making the game less enjoyable, turning it into a crappy version of bf2. The denialist attitude of the dev's didn't help. I see they think they finally fixed the 109/110 wobble which they denied existed for years.
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Tr1gg22 - this answers my question:
"However WW2OL uses some retarded netcode. You can have guys right next to you not render, but a truck 2 miles away will render."
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I see they think they finally fixed the 109/110 wobble which they denied existed for years.
Yes they did. I remember the players complaining about it for years and Doc would say we needed to learn how to fly instead of complaining in the forums about it [one of the many reasons the forum is locked for non paying customers]. Funny thing is when I was in there a couple of months ago for the Welcome Back Soldier play, the pilots were complaining about it being fixed because they learned to fly with the barndoor of a rudder.
Just goes to show how thick headed the Rats are in listening to thier customers.
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I recieve the "welcome back soldier" from time to time and generally i play for 3 days and really enjoy it. By about a week of playing all the things that i used to disliked start to accummulate and i stop playing.
Anyway,some amusing things i remember from ww2ol (i believe all have been fixed):
-planes level speed increased if flown inverted
-riding in a truck and have it disappear and then reappear moments later 50m away.
-the hurri or spit sitting dead 6 on a 109 empty it's entire ammo with no effect because of no accummulative damage.
-as mentioned above, ramming tanks with planes :lol
-pistols making one shot kills but rifles taking several shots because the damage model was based on the amount of energy bullets imparted into the enemy- high velocity rifle bullets would pass right through causing little damage. :lol
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Don't foregt the Mp-40 shooting backwards.
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Mobile spawns are too close and without limits and can be set up all around the city.
The mobile spawns are somewhat annoying for AT-guns. Can't really get anywhere when there's a spawn around - your best option is to crawl in the bushes and listen to the screams of squished enemies every once in a while. Once I killed like a dozen enemy infantry just by strolling out of the town with an ATG along the bushes and proceeded to take out couple of tanks along with the mobile spawn that was irritating me.
Not like there's use for AT-guns, unless it's one of the few areas without cover. Sappers are the way to go, much more effective than AT-guns; move around faster, smaller, can chase infantry, can chase mobile spawns, can take out tanks without wondering will it penetrate and so on forth. Sappers are too fast with great endurance and most of my rides in a tank are more endangered by sappers above anything else - whether it'd be 100m from town or 5km into middle of nowhere.
Though, I haven't played it for quite some time, but I don't think anything's changed. Other than that they favor allies even more than before with modelling and tier choices. One ally plane is flying faster than in any existing test other than manufacturers advertising leaflet and a 109 is flying with a derated engine (captured equipment is not really the best source for full performance evaluation!).
Tango,
Nothing wrong with the backwards shooting MP40/Luger, there's always bugs in games, but the attitude towards the reports was awful; "there's nothing wrong, I've even tested it myself".
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Tango,
Nothing wrong with the backwards shooting MP40/Luger, there's always bugs in games, but the attitude towards the reports was awful; "there's nothing wrong, I've even tested it myself".
Sure, all games have a bug or two that needs to get fixed, but it sure is funny how they have all those Beta testers that couldn't even figure out it was shooting that way BEFORE releaseing it into the live server.
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when it comes to effectiveness in AT then yes, sappers and british grenadiers are better than AT guns because they can hide and move faster.
On the other hand, if you have someone to tow your ATG (or a 2nd account to tow it), an ATG is exponentially more powerful.
a 6lbr or even a 2qf gun with a towing truck can kill things from 1.5km away with ease ..its all in where you aim and how you shoot. The problem you see in WW2OL is too many people thinking that just because they see tank and fire at tank and hit tank that they should kill the tank.
Too many clueless AT gunners fire endlessly at the front of the heavy tanks ... whereas the very,very few clued AT gunners get towed 2km out of town, hide and hit them from the side and rear and get 1-shot kills.
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I hear it sucks.
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Sure, all games have a bug or two that needs to get fixed, but it sure is funny how they have all those Beta testers that couldn't even figure out it was shooting that way BEFORE releaseing it into the live server.
What makes you say they didn't....
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On the other hand, if you have someone to tow your ATG (or a 2nd account to tow it), an ATG is exponentially more powerful.
a 6lbr or even a 2qf gun with a towing truck can kill things from 1.5km away with ease ..its all in where you aim and how you shoot. The problem you see in WW2OL is too many people thinking that just because they see tank and fire at tank and hit tank that they should kill the tank.
Should they get outside of the town and should they not run across with a mobile spawn near by. And should you be able to see up to 1.5km.
Eitherway, ATG is a more valid option for the allies than the germans. 6pdr can penetrate any and all german tanks from any side, unlike german ATGs. Pak36 is useless compared to sapper. Pak38 can't realy penetrate sherman or churchill from the front, PaK40 can't penetrate the latter from the front. 6pdr.. well, I must say I've enjoyed the gun, nothing like popping a tiger at 200m frontally.
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Oh and cheating. Used to come across wall and speed hackers on a weekly basis (sometimes the wall hacks were a glitch in the code with certain video cards that disabled all ground clutter/trees). I remember one particular player was video's/screenshotted/etc by people on BOTH sides, evidence was sent to crs and he was still happily playing the next day.
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6pdr.. well, I must say I've enjoyed the gun, nothing like popping a tiger at 200m frontally.
6pounder shouldn't even be able to kill a Tiger from the front, even at point blank range.
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can you use trackir in the game yet? I used to be on the game with the 31st wrecking crew. Was alot of fun until the invisible people showed up because they weren't drawn on your screen. The tank side of the game was great. The air side left alot to be desired. What is it now, you have to join a squad and have a missuion to do anything in the game? i was really thinking of going back to try it out again. Do you still have limited things to do until gained rank?
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I did a mission with you Wrecking Crew guys. It was a blast with all those tanks and trucks making a run on that airfield . Of course that was way before AOs and Mobile spawns ruined the game.
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Yeah I was playing back when it was still free until the ao stuff came into the game. Thinking of leaving ah for obvious reasons but found trackir not supported in ww2ol. Just looking for something more realistic with as many players as ah now. Moxin was fun with the 31st.
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There's trackir support but it's not that great. I used my VR headset for a while but the head tracking was slow and ww2ol doesn't do stereo 3d right.
<-- rolled with 3rd Panzer under Dinker ( :P )
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Has the flight model improved or is it still like star wars lasers? Going to do the 2 weeker thing tomorrow to see.
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6pounder shouldn't even be able to kill a Tiger from the front, even at point blank range.
6pdr can do that from close range. From 500 meters it's capalbe of penetrating 81-83mm of armor at 30 degree angle. At closer range against almost vertical armor it's barely capable of penetrating it. Although in WWIIOL it does penetrate a bit more than historically.