Now it seems 1 arena for players 1 arena for milking. 2 bish squads go in empty arena earl morning milk away bases 22 players to 6 total other two teams combine, 2nd arena shouldn't open untill first gets 150 players then open 2nd arena. i'm sure it could be default setting then when main hits 150 another arena opens and cut off 100 in 1st arena to build them both up. Just my 3 cents worth.
Switch to low number team.... generally does not take long to find a fight.
shuffler was only 1 of 2 rooks but yu defend 1 base they all run to another with such big maps. they don't fight or defend just milk. no reason to have 2 arena up same time 60 in 1 even sides and 20 bishops 2 rooks 4 nits in other bish just milking. makes sense to have only 1 arena open till 1st gets 100 to 1`50 players.
Switch to low number team.... generally does not take long to find a fight.
there are no caps before Noon central time.
It's so frustrating to log on and see 83 on in Blue and 26 on in Orange. 83 sucks for fights. If you're very lucky you might find a 3 enemy-con fight. That sucks.
The extra 26 players makes such a huge difference to gameplay..... If you break it down it only adds up to about 4 or 5 extra players per side, per front but that can make all the difference between an undefended base and utter waste of time and a dramatic and tense fight on the ground and in the air.
INtresting WhINne