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General Forums => Wishlist => Topic started by: Chilli on January 30, 2009, 03:10:23 AM

Title: Redo Arenas
Post by: Chilli on January 30, 2009, 03:10:23 AM
So many arenas, so little activity.  MA, DA, TA, and SE and AvA all that is needed.  Have you noticed the trend in building newer stadiums, they are putting in less seats.  The perception that most folks have is, if nobody else is in the arena, it must not be fun (self fulfilling prophecy).   So, if the WWI idea comes about I would like to see it replace the redundant main arenas.

Or, another idea:

Split Main arenas into Pacific Theater with carriers, European Theater without or very limited carrier use, North Africa Campaign with super Tank Town battlefields. 
Title: Re: Redo Arenas
Post by: Denholm on January 30, 2009, 11:02:30 AM
I'd have to say splitting the arenas into theaters would be a far better decision than reducing the overall arena numbers.
Title: Re: Redo Arenas
Post by: skullman on January 30, 2009, 11:26:35 AM
yeah do away with ew an mw and replace it with wwI or korea or pacific an ETO
Title: Re: Redo Arenas
Post by: macleod01 on January 30, 2009, 11:28:05 AM
No. I remember the original MA, and I hated it. I much prefer the 'new' split. I also remember a lot of whines about having just one arena.
Title: Re: Redo Arenas
Post by: Chilli on January 30, 2009, 04:01:00 PM
So...... MacLeod.....  :uhoh Do the numbers agree with you or disagree?  I'm just saying, there always seems to be a decent # of players in the LW arenas and DA.  To a newb, there is no reason to try anything else.  I like the idea of flying around unmolested by jets and La7s, but it hasn't seemed to be a big draw for some reason.  Up the ante, and make the alternatives more enticing.  I know that there is a large base of players that enjoy Pacific Theater planes, as there is a large base of players that enjoy Luftwaffe planes and tank battles.  It just seems that not too many players are into Earlier war models exclusively.
Title: Re: Redo Arenas
Post by: texastc316 on January 30, 2009, 04:55:08 PM
how about arenas based on skill level. a place for noobs to go and fight other noobs til there skills come in. Ofcourse there will be plenty in there that stay in that arena for easy scalps
Title: Re: Redo Arenas
Post by: Denholm on January 30, 2009, 05:39:42 PM
That was known as H2H, which will eventually be reintroduced to the world of AH. :D
Title: Re: Redo Arenas
Post by: texastc316 on January 30, 2009, 05:47:25 PM
never played H2H.
Title: Re: Redo Arenas
Post by: Denholm on January 30, 2009, 05:52:58 PM
You have no idea what you missed.

The Jeep races:
(http://img237.imageshack.us/img237/1327/jeeprc3cu2.jpg)

The Airport:
(http://img57.imageshack.us/img57/2924/airport1sz5.jpg)

(http://img57.imageshack.us/img57/3695/airport2re9.jpg)

And the CV battles:
(http://img393.imageshack.us/img393/7295/fsaheadjm7.jpg)
Title: Re: Redo Arenas
Post by: NoBaddy on January 31, 2009, 08:45:43 AM
Have you noticed the trend in building newer stadiums, they are putting in less seats.  The perception that most folks have is, if nobody else is in the arena, it must not be fun (self fulfilling prophecy).   So, if the WWI idea comes about I would like to see it replace the redundant main arenas.

Actually, they aren't building new stadiums with fewer seats....just fewer cheap seats. If WWI is implemented, I would guess that EW would probably be replaced. I know it has been "on the bubble" for some time now.
Title: Re: Redo Arenas
Post by: moot on January 31, 2009, 08:50:18 AM
You have no idea what you missed.
...
FFA was by far the most fun air combat part of H2H.. HtHide's FFA maps were nearly perfect.
Title: Re: Redo Arenas
Post by: macleod01 on January 31, 2009, 09:14:13 AM
So...... MacLeod.....  :uhoh Do the numbers agree with you or disagree?  I'm just saying, there always seems to be a decent # of players in the LW arenas and DA.  To a newb, there is no reason to try anything else.  I like the idea of flying around unmolested by jets and La7s, but it hasn't seemed to be a big draw for some reason.  Up the ante, and make the alternatives more enticing.  I know that there is a large base of players that enjoy Pacific Theater planes, as there is a large base of players that enjoy Luftwaffe planes and tank battles.  It just seems that not too many players are into Earlier war models exclusively.

aplogies for the reply time, had other commitments. I don't disagree with you on any particular point, but from what I hear, a lot of people enjoy Midwar and there are decent numbers in there during peak times (From what I hear, im a limey so cant say that its true). Also, if we go by what Hitech seem to be asking, I get the feeling they will start trying to flesh out the EW planeset, hopefully, key word here, drawing in more custemers to EW. I personally like EW when you find a fight, simply because of the guarantee that its not a LA or Spixteen. Chances are its a 2c, but if perked (I can dream) then it would limit this problem. The thing is, we already have the MA, its LW, so therefore I think that having the OPTION to fight spixteens and LA's or not to should be there. As mentioned, I hope that Hitech does flesh out the planeset, as this will allow more interesting fights. The Brewster being added will already spice things up a little.
Title: Re: Redo Arenas
Post by: Chilli on January 31, 2009, 03:31:21 PM
Interesting comments and pics of H2H :aok  Yes, I remember the good ole days.  Even Fighter Town or Donut map (I believe) was a hoot in AH2.  Then along came ENY, split arenas and super ack ack.  :confused: 

I agree MacLeod, EW arena should be a nice area for good match ups  :salute 

Sorry, HTC but I am loosing interest in the NOE raids and HORDE pick nik's.  When the base capture became a chore to be accomplished by hordes or sneak attacks, it tore my squad apart. 

Currently, I just fly almost exclusively Rook and am not pleased with the low number of missions or even communications, that were once a Rook trademark. :salute  I could abandon the only MA squad I have ever flown with and join some really good (large and skilled) squad but unfortunately, I am wired to be loyal to the bitter end (with hopes that is not in the near future). :pray
Title: Re: Redo Arenas
Post by: 100goon on January 31, 2009, 07:35:08 PM
i fully diagree i think we should have 1 late war with 850 max { can go up but never go below 850 } and on TT all arenas except SEA 1 { only that 1 for air racing } TS { gotta train the newbs } and the Titanic Tuesday one
Title: Re: Redo Arenas
Post by: Chilli on January 31, 2009, 08:49:17 PM
Ummmm....... actually you are agreeing with me.   Maybe you read me wrong.
Title: Re: Redo Arenas
Post by: ImADot on February 01, 2009, 12:09:24 PM
I don't care much for the hordes and dweebs in LA's and Spixteens and all the other kill-stealing and BS that goes on in LW.  Sure there are fewer people in the MW and EW Mains (yes, they are also Main Arenas, but let's not get started on that subject again).  I actually prefer smaller, less populated arenas because generally you will find it easier to have 1v1 or 1v2 or 2v2 fights without gang-tard pickers (or at least fewer of them less often).  I also like to fly the less uber planes because they are more challenging and fun...until some tard comes in and steals my kill because he cares more about score and kills than letting someone else play their way and have fun.

I find no reason for HTC to change anything in the way they have the mains structured.  Unless they want to put both LW arenas and the DA on one server and the rest on the second server.
Title: Re: Redo Arenas
Post by: JV44boobman on February 02, 2009, 09:59:33 PM
i like the idea but too much bs in LW im fine with noe cuz the noe attackers work together i like that la7 and spixteen should be perked and more honorable people in EW and MW but AvA is my fav just never busy more people should do that...<S>
Title: Re: Redo Arenas
Post by: EskimoJoe on February 03, 2009, 12:17:59 AM
You have no idea what you missed.

The Jeep races:

The Airport:

And the CV battles:

Oh, the memories! *sniffle*
Title: Re: Redo Arenas
Post by: Noir on February 03, 2009, 03:02:13 AM
FFA was by far the most fun air combat part of H2H.. HtHide's FFA maps were nearly perfect.

christ yes. Best furballing ever.
Title: Re: Redo Arenas
Post by: Chilli on February 14, 2009, 10:52:35 AM
WISHLIST: 
Just one of a number of ways to freshen up the choices, or even increase the interest in "limited planeset" arenas. :pray
Title: Re: Redo Arenas
Post by: Murdr on February 14, 2009, 10:56:07 AM
WISHLIST: 
  • Early War Era planesets and maps consistent with Battle of Britain, China, North Africa
  • Late War (Blue) Era planesets and maps consistent with European Theater
  • Late War (Orange) Era planesets and maps consistent with Pacific Theater
  • Early War Era and European Theater (Late War - Blue) limited or no fleets
  • Pacific Theater (Late War - Orange) no Russian or LW planes; fleets appropriate
  • North Africa (Early War) rotation map with "Tank Town" and no fleets
  • Battle of Britain (Early War) rotation map with no fleets

Just one of a number of ways to freshen up the choices, or even increase the interest in "limited planeset" arenas. :pray


Im begining to wonder if leaving the orange and blue effectively as the old MA might need to go by the wayside.  As long as there are multiple open plane sets, I dont think people will settle on a favorite, instead they will jump in the one with either the most people, or the most squadies.  If LW options were instead (pto/eto, or pto/westrnfront/eastern front) there would at least be a reason to think before trying to cram into the fullest arena.  Would be nice if the arenas would become 'neighborhoods' with regulars in it rather than 2 MA's where the only preference is who and how many are in which one tonight.

Just thinking out loud and remembering the flavor of the old  AW ETO1, ETO2, and BIGPAC arenas...Dont mind me.
Title: Re: Redo Arenas
Post by: Chilli on February 14, 2009, 11:15:36 AM
Murdr, sorry I missed that thread, and never had the pleasure to have played AW.  In that case, this is not really uncharted ground.  Is it possible that AH is bending over backwards to avoid the comparison?  :uhoh
Title: Re: Redo Arenas
Post by: Murdr on February 14, 2009, 11:27:59 AM
Murdr, sorry I missed that thread, and never had the pleasure to have played AW.  In that case, this is not really uncharted ground.  Is it possible that AH is bending over backwards to avoid the comparison?  :uhoh

Actually the original post was in a private forum, but we recently discussed this topic in General Discussion where I reposted the quote.  The open planeset has been a staple of AH's MA gameplay from the beginning.  I doubt they would alter that without giving it very careful consideration.  A couple of AH's developers were one time AW players, so no doubt they have opinions on what was tried there based on their experience as players.
Title: Re: Redo Arenas
Post by: NoBaddy on February 14, 2009, 05:07:54 PM
Is it possible that AH is bending over backwards to avoid the comparison?  :uhoh

Nah. He did that with WB. When he started this, his experiences told him that many of the positives in AW shouldn't be avoided here.

Title: Re: Redo Arenas
Post by: Captain Virgil Hilts on February 14, 2009, 05:40:05 PM
yeah do away with ew an mw and replace it with wwI or korea or pacific an ETO

And exactly what gives you the "right" to deny those who fly early and mid war a place to do so? Just because you don't fly there does not mean no one else should have the opportunity.
Title: Re: Redo Arenas
Post by: Captain Virgil Hilts on February 14, 2009, 05:41:55 PM
So...... MacLeod.....  :uhoh Do the numbers agree with you or disagree?  I'm just saying, there always seems to be a decent # of players in the LW arenas and DA.  To a newb, there is no reason to try anything else.  I like the idea of flying around unmolested by jets and La7s, but it hasn't seemed to be a big draw for some reason.  Up the ante, and make the alternatives more enticing.  I know that there is a large base of players that enjoy Pacific Theater planes, as there is a large base of players that enjoy Luftwaffe planes and tank battles.  It just seems that not too many players are into Earlier war models exclusively.

So you feel entitled to deny those who do prefer the early or mid war enthusiasts their place to fly what hey like, in order to get something you want? Nice. Really nice. I take it your $15 is somehow better than theirs.  :rolleyes:
Title: Re: Redo Arenas
Post by: Chilli on February 15, 2009, 05:29:28 PM
Come on Virgil, even you have to admit there is room for improvement with those arenas.  Just like Combat Theater was changed to Axis versus Allies, it doesn't mean that there is not a place for you just hopefully a better place. :pray  And yes, AvA is a better arena, it is a shame that it is never populated. :mad:

And maybe unlike a lot of folks, I do listen to others opinions and see merits in them.  Like Murdr was saying that limiting planesets is something that the developers must balance carefully.  I can respect that. 

What I would like to see (this is wishlist  :D ) is a fresh arena where pilot skill, not perk points or ENY are the determining factor.  I am SO BORED right now with the current base capture / horde game that I see.
Title: Re: Redo Arenas
Post by: Captain Virgil Hilts on February 15, 2009, 06:37:33 PM
Come on Virgil, even you have to admit there is room for improvement with those arenas. 

So, you're bored, and that makes it acceptable to have an arena someone else likes removed, so you can have what you want. Or more to the point what you think might get you what you want, you hope. Nope, not buying it. Again, I don't see why your $15 is better than theirs. I know several people who like one or both of those arenas, even if you don't.
Title: Re: Redo Arenas
Post by: Chilli on February 16, 2009, 03:32:50 AM
So, you're bored, and that makes it acceptable to have an arena someone else likes removed, so you can have what you want. Or more to the point what you think might get you what you want, you hope. Nope, not buying it. Again, I don't see why your $15 is better than theirs. I know several people who like one or both of those arenas, even if you don't.

 :confused:

Just as much, as it is your right to your view your point, no more no less.  It just feel like you are repeating your $15 line over and over.  I am entitled to voice mine.  I hope that I am able to do this without spinning any personal attacks.  Maybe if you would elaborate on why the current arena setup shouldn't receive an upgrade, instead of stating that you "like" it the way it is, I would have a better appreciation of your view point.  And no we don't have to agree, this is merely a wishlist, so ......   thanks for the input..... you don't like the idea of messing with Early War.
Title: Re: Redo Arenas
Post by: ebfd11 on February 16, 2009, 08:35:58 AM
how about arenas based on skill level. a place for noobs to go and fight other noobs til there skills come in. Ofcourse there will be plenty in there that stay in that arena for easy scalps

that has been addresed and it wont happen
Title: Re: Redo Arenas
Post by: Captain Virgil Hilts on February 16, 2009, 01:10:10 PM
:confused:

Just as much, as it is your right to your view your point, no more no less.  It just feel like you are repeating your $15 line over and over.  I am entitled to voice mine.  I hope that I am able to do this without spinning any personal attacks.  Maybe if you would elaborate on why the current arena setup shouldn't receive an upgrade, instead of stating that you "like" it the way it is, I would have a better appreciation of your view point.  And no we don't have to agree, this is merely a wishlist, so ......   thanks for the input..... you don't like the idea of messing with Early War.

I did not say I was a big fan of either arena. Try reading, you might get the view point. The point is, I have a dozen or so friends who fly the early and mid war arenas, and they like them as they are. If you want something else, rather than propose taking something from another paying customer who is happy, propose what you want for yourself and sell them on why others may like it. I know, it is difficult to grasp, after all it is a strange concept, selflessness that is, but just try asking for something without asking for someone else to be deprived, or forced to do it your way. You might even get more people on board. For example, I have no problem at all with you getting the arena you desire, I just have a problem with you forcing it on my friends who have what they want, so you can fulfill your desire instead of theirs.
Title: Re: Redo Arenas
Post by: B4Buster on February 16, 2009, 01:12:13 PM
I'm not a fan of Titanic Tuesday everyday  :eek:
Title: Re: Redo Arenas
Post by: B4Buster on February 16, 2009, 01:13:14 PM
I'm not a fan of having Titanic Tuesday everyday  :O
Title: Re: Redo Arenas
Post by: Chilli on February 16, 2009, 02:22:02 PM
So many arenas, so little activity.  MA, DA, TA, and SE and AvA all that is needed.  Have you noticed the trend in building newer stadiums, they are putting in less seats.  The perception that most folks have is, if nobody else is in the arena, it must not be fun (self fulfilling prophecy).   So, if the WWI idea comes about I would like to see it replace the redundant main arenas.

Or, another idea:

Split Main arenas into Pacific Theater with carriers, European Theater without or very limited carrier use, North Africa Campaign with super Tank Town battlefields. 


Okay, I originally worded it a bit harshly, and did not voice my enthusiasm for early war period scenarios (which I am a huge fan of).  I am trying to say that I don't see the current arena split living up to MY early war expectations (how's that?).  When you look at the numbers, it doesn't seem that I am alone.  In the BOB were there duals or massive raids?  I like most, wish to get into the action instead of waiting for the grass to grow on the field,  therefore LW is where we go...... More action in early arenas, less down time, more flying time.

What happens, in an empty arena?  Does a tree make a sound in the wilderness when it falls?  Yes it does.  I am not saying bulldoze the Rainforest and put up a Walmart.  I am saying, what about let's exploring the dang thing and maybe discover it's ecological worth.  I.E. the alternative Theaters  = dressed up Early and Mid War Arenas.  Each having a unique set of circumstances, such as tank battle terrains, fleets without carriers or no or limited fleets, Pacific Theater carrier fleets, etc.

Buster,I do like Titatanic Tuesday!  I am not forced to fly in an arena excluded from my squadees, because of arena cap that is always changing.

Title: Re: Redo Arenas
Post by: NoBaddy on February 16, 2009, 03:47:46 PM
I'm not a fan of having Titanic Tuesday everyday  :O

I'm not a fan of double posts on Titanic Tuesday!!

I'm not a fan of having Titanic Tuesday everyday  :O

I'm not a fan of double posts on Titanic Tuesday!!



(figured it was more effective to simply put 'em both in 1 post  :devil)

Title: Re: Redo Arenas
Post by: Chilli on February 19, 2009, 12:35:34 PM
Another 2 reasons to get rid of the double LW junk and give us some real alternatives. 
The latter was a small effort by maybe 4 guys in a crucial area of the map.  It felt like I abandoned them, as I was armor in the town being attacked and had requested troops.

Many more reasons that Arena Caps have deteriorated game play.  Look for alternative ways to spread the server load, so that you don't have to force the split.  I again say that there are those that prefer European theater fights, and those that prefer Pacific theater fights.  Make it a choice that includes or excludes fleets and there you go.  I bet it would be a much closer split than what we  have now.

As for my Earlier War friends, AvA is much better suited for limited planesets by time set.  I say this after another visit to Mid War yesterday, and experiencing an excellent 1v1 very respectable and no HO's, lasting for about 2 mins  :salute  Then, in the very next sortie the worst example of HORDE / gang game play in ANY arena.  So, don't preach to me how perfect these EW and MW arenas are. 

SO AGAIN, I WISH HTC WOULD SMELL THE COFFEE AND WAKE UP!   The writing is on the wall, and it says, "The Arena you have chosen is FULL."
Title: Re: Redo Arenas
Post by: The Fugitive on February 19, 2009, 01:37:41 PM
Another 2 reasons to get rid of the double LW junk and give us some real alternatives. 
  • Number 1)  I finally log on at a time when 3 other squadees are on, and the arena split has 2 of them isolated by the arena Cap on LW Blue
  • Number 2)  I was working on a base capture, and got disconnected (not unusual) and guess what, denied access by arena Cap

The latter was a small effort by maybe 4 guys in a crucial area of the map.  It felt like I abandoned them, as I was armor in the town being attacked and had requested troops.

Many more reasons that Arena Caps have deteriorated game play.  Look for alternative ways to spread the server load, so that you don't have to force the split.  I again say that there are those that prefer European theater fights, and those that prefer Pacific theater fights.  Make it a choice that includes or excludes fleets and there you go.  I bet it would be a much closer split than what we  have now.

As for my Earlier War friends, AvA is much better suited for limited planesets by time set.  I say this after another visit to Mid War yesterday, and experiencing an excellent 1v1 very respectable and no HO's, lasting for about 2 mins  :salute  Then, in the very next sortie the worst example of HORDE / gang game play in ANY arena.  So, don't preach to me how perfect these EW and MW arenas are. 

SO AGAIN, I WISH HTC WOULD SMELL THE COFFEE AND WAKE UP!   The writing is on the wall, and it says, "The Arena you have chosen is FULL."


You are taking this wayyyy tooooo seriously! Its a game !!!

1. all squadies meet in the one arena that is not capped....there is always one LW that isn't capped.

2.got booted and might loose a crucial area of the map.....NEWS FLASH ! what you take today, they take back later in the day..... Thats how it works, its a game !!

They don't have to spread the server load, the new servers are not even up to 10% capacity yet.... as posted by Skuzzy.

I was one of those that was thinking about leaving before they split the LW arena. Many where, thats why the split happened. Something will have to be done again soon, because game play is turning back to the same "slum like" play that plagued the arenas before the split. I won't fly on tuesdays like many other won't due to the poor game play that goes on.

Having a Pac, and Euro arenas have been brought up before. What are you going to do it one becomes more popular than the other and hits a cap of 400? You know that there won't be anymore arenas that will be allowed to go over that other than TT. Will you be happy to fly in the other arena while your squad mates fly in the capped one? 
Title: Re: Redo Arenas
Post by: Chilli on February 19, 2009, 01:44:18 PM
Fugitive,

What does Titanic Tuesday do or promote, that is not already going on in all of the war arenas?   I don't see one thing different.  Only difference is that I am FORCED into joining an arena where my FRIENDS are not.   :mad:

I don't see that as an improvement at all.  :noid
Title: Re: Redo Arenas
Post by: The Fugitive on February 19, 2009, 07:27:30 PM
the horde size increase. With the arenas split there aren't as many "in" the horde as there are in the TT arena. Its just the way it works out, as the population increases more and more people feel the need to join the horde. The worst part of that is the horde from one country rarely ever gets close to the horde of the other countries. So you either fly in the horde, or fight alone against the horde. Neither proposition very much fun.

May squad mates will stop what they are doing to join me in the other arena, just as I will. The reason I fly with them is it's fun... the name of the game after all. Its the reason I joined the squad, because they are fun. If your squad is more worried about a critical area of the map than it is in having fun, my guess is you and them have forgotten that its a game, not really war.

The smaller arena populations in the split arenas leave more openings for smaller fights to spring up. Not everyone looking for the horde. Sure you still see large forces working the fronts, but most of the time you'll see people defending against them as well. 
Title: Re: Redo Arenas
Post by: Captain Virgil Hilts on February 19, 2009, 10:18:52 PM
Anyone else wondering what happened to the replies posted on the 17th and 18th?
Title: Re: Redo Arenas
Post by: moot on February 19, 2009, 10:22:25 PM
Another thread's been bitten too.
Title: Re: Redo Arenas
Post by: B4Buster on February 19, 2009, 10:27:21 PM
Whoops just noticed my double post. Thought my first one didn't go through the other night  :rolleyes:

I agree Arenas need to be redone as in get rid of base taking, or have it so the focus of the tour cycles. (ex. a base taking tour, a tour that causes you to kill enemy strat by using high alt bomber/escort/intercept missions, and something like a sector control tour). AH has alot of potential, I'm sure HTC will do something.
Title: Re: Redo Arenas
Post by: NoBaddy on February 19, 2009, 11:17:36 PM
Anyone else wondering what happened to the replies posted on the 17th and 18th?

The post fairy musta lost 'em!!

Title: Re: Redo Arenas
Post by: Anaxogoras on February 20, 2009, 07:37:22 AM
So many arenas, so little activity.  MA, DA, TA, and SE and AvA all that is needed.  Have you noticed the trend in building newer stadiums, they are putting in less seats.  The perception that most folks have is, if nobody else is in the arena, it must not be fun (self fulfilling prophecy).   So, if the WWI idea comes about I would like to see it replace the redundant main arenas.

Or, another idea:

Split Main arenas into Pacific Theater with carriers, European Theater without or very limited carrier use, North Africa Campaign with super Tank Town battlefields. 

Yes!  I'd like to give it a try.  Moreover, I'd like to try to set a new bbs trend of open-mindedness and a willingness to try something out before I make all sorts of armchair predictions about why it would be bad. ;)
Title: Re: Redo Arenas
Post by: Anaxogoras on February 20, 2009, 07:44:05 AM
And exactly what gives you the "right" to deny those who fly early and mid war a place to do so? Just because you don't fly there does not mean no one else should have the opportunity.

If I understand the idea correctly, the OP might also do away with the late-war main arena in moving to a theater-based arena division.  You should be attacking his "right" to change the place were 90%+ of the paying subscribers like to play, not the 10% in early war and mid-war, if you're going to be a naysayer.
Title: Re: Redo Arenas
Post by: bongaroo on February 20, 2009, 09:27:10 AM
I like MW, it's planeset is a nice balance.

I'm confused about why we need to eliminate them anyways?  How does their existance hurt your gameplay in any way?
Title: Re: Redo Arenas
Post by: Chilli on February 20, 2009, 02:48:16 PM
(edit)
May squad mates will stop what they are doing to join me in the other arena, just as I will. The reason I fly with them is it's fun... the name of the game after all. Its the reason I joined the squad, because they are fun. If your squad is more worried about a critical area of the map than it is in having fun, my guess is you and them have forgotten that its a game, not really war.

My squad has always been dedicated to having fun above ALL else.  So, let's leave them out of it.  As you have pointed out this is a game.  To you it could be shoot em up. To me it could be defend the flag.  To others it could be king of the hill.   :salute Hitech for giving us all of the above.  My point, I asked other "like-minded" players to help in a situation.  It was unfortunate, but I lost connection, and due to arena caps, I was forced to abandon those (countrymen, and not my squadees) who had come to aid ME.    :O < funny face, does that make me a more FUN guy?
Title: Re: Redo Arenas
Post by: Chilli on February 20, 2009, 02:49:51 PM
the horde size increase. With the arenas split there aren't as many "in" the horde as there are in the TT arena. Its just the way it works out, as the population increases more and more people feel the need to join the horde. The worst part of that is the horde from one country rarely ever gets close to the horde of the other countries. So you either fly in the horde, or fight alone against the horde. Neither proposition very much fun.
(edit)
The smaller arena populations in the split arenas leave more openings for smaller fights to spring up. Not everyone looking for the horde. Sure you still see large forces working the fronts, but most of the time you'll see people defending against them as well. 

Well, in my experience on Titanic Tuesday, when the "HORDE" develops on one side, it has a formidable force opposing it on the other.   In split Late War, I have seen the opposite, huge differential in countrymen from one map to the next.  Not to throw another dagger, but ENY is frequently a driving force.  So, HTC implemented ENY to stop the gang bash and then added the split to effectively enable it again.  (just my opinion).
Title: Re: Redo Arenas
Post by: Masherbrum on February 20, 2009, 02:55:33 PM
The Arenas aren't the problem.   
Title: Re: Redo Arenas
Post by: Chilli on February 20, 2009, 03:00:15 PM
I like MW, it's planeset is a nice balance.

I'm confused about why we need to eliminate them anyways?  How does their existence hurt your gameplay in any way?

I would enjoy Mid War and Early War MORE if it were truly a different experience.  As it is now, it is just limited plane sets and lower numbers.  Maybe a compromise: Early and Mid War Axis versus Allies arenas going a step further, to pit same period rides from different sides against each other.  Maybe a better question is what do these Arenas add, and can they be improved?

Anaxogoras said it better, I am thinking of the "theater-based" arena division as a more appealing split.  With the exclusion of fleets (as we know them) in one arena, there will be a choice for those who either want to fly in a somewhat more classical European planeset.  And with the exclusion of Luftwaffe (except for maybe some filler replacements) their will be a choice to fly in more classical Naval battles over flying your favorite ride. 

Right now, the choice for Late War is based on #1 number of players, #2 number of friends in that arena, #3 the map itself.  All three of these are trumped at any given time, by an arena cap  :(, so not even a choice in that case.
Title: Re: Redo Arenas
Post by: The Fugitive on February 20, 2009, 04:01:09 PM
My squad has always been dedicated to having fun above ALL else.  So, let's leave them out of it.  As you have pointed out this is a game.  To you it could be shoot em up. To me it could be defend the flag.  To others it could be king of the hill.   :salute Hitech for giving us all of the above.  My point, I asked other "like-minded" players to help in a situation.  It was unfortunate, but I lost connection, and due to arena caps, I was forced to abandon those (countrymen, and not my squadees) who had come to aid ME.    :O < funny face, does that make me a more FUN guy?

The point I was trying to make IS about the squad. My squad has fun flying together it doesn't matter which map, which arena, what ENY, or if we are outnumbered, do fighter sweeps, or capture the flag. Thats the whole point, is to fly with friends and have fun.  If I'm in ORG and a squad mate calls from BLUE because ORG is full and he can't get in, then I land and switch to BLUE. I will have more fun flying in BLUE WITH my squad mate then in ORG WITH OUT !

Its a game, if you get guys to help at a base and you get booted, big deal! If those that were helping don't understand tough crap ! ITS A GAME !

I would love to fly more in EW and MW, but most of the time I'm on the numbers are very low. I just don't have the time to wait for someone to up, so I spend most of my time in LW. We had the arenas split in AW with a Pac arena, and a Euro arena. I was in Pac most of the time, and knew almost nobody that flew in the Euro arena. I think maybe HTC is trying to avoid that. At least with the two LW arenas the way they are now I run into people from both arenas, in stead of those dedicated to only one. Of course, there are those that feel that ORG is a much better arena than Blue...... I just think those people have better drugs  :rolleyes:
Title: Re: Redo Arenas
Post by: bongaroo on February 20, 2009, 04:25:45 PM

Right now, the choice for Late War is based on #1 number of players, #2 number of friends in that arena, #3 the map itself.  All three of these are trumped at any given time, by an arena cap  :(, so not even a choice in that case.


The choice for late war for me on squad night is easy.  We've all agreed to meet in the low numbers arena.  Problem solved.  :D

Also, I'm still waiting for someone to explain why to do away with the MidWar arena... :rolleyes:
Title: Re: Redo Arenas
Post by: Chilli on February 20, 2009, 05:14:46 PM
The choice for late war for me on squad night is easy.  We've all agreed to meet in the low numbers arena.  Problem solved.  :D

Also, I'm still waiting for someone to explain why to do away with the MidWar arena... :rolleyes:

Maybe coming from someone else you can hear it......

(edit) I would love to fly more in EW and MW, but most of the time I'm on the numbers are very low. I just don't have the time to wait for someone to up, so I spend most of my time in LW. We had the arenas split in AW with a Pac arena, and a Euro arena. I was in Pac most of the time, and knew almost nobody that flew in the Euro arena. I think maybe HTC is trying to avoid that. At least with the two LW arenas the way they are now I run into people from both arenas, in stead of those dedicated to only one. Of course, there are those that feel that ORG is a much better arena than Blue...... I just think those people have better drugs  :rolleyes:

If you weren't being defensive about loosing a title (Mid War, Early War, Blue, Green, Purple, whatever), you would see that I am proposing that there is a way to incorporate limited plane sets in a hopefully more popular and dynamic way.
Title: Re: Redo Arenas
Post by: bongaroo on February 20, 2009, 05:18:45 PM
The also part wasn't directed at you Chilli, it was for the others declaring that we should get rid of them from the first responses.   :aok
Title: Re: Redo Arenas
Post by: The Fugitive on February 20, 2009, 10:16:09 PM
Maybe coming from someone else you can hear it......

If you weren't being defensive about loosing a title (Mid War, Early War, Blue, Green, Purple, whatever), you would see that I am proposing that there is a way to incorporate limited plane sets in a hopefully more popular and dynamic way.

I'm not being defensive about anything, just realistic. You mentioned changing the EW and MW arenas to something else. If you did that you would have all those players complaining about loosing the arenas they like to play in. If they made a Pac and a Euro arena the only way it would be more populated than the EW and MW arenas now would be to close the LW arenas. Doing that will bring an even bigger up roar. Like I said, it worked in AW because that was always the way it was, here you'll have to take something away from people, and that just won't go over well. Adding it as an add-on is a neat idea, I just don't think it will go over well. Too many need the uber rides and they will even pick them between arenas. Spit16 is a Euro ride, so you won't see it in the Pac arena. Euro will fill to 400 before Pac and then Euro will be capped out. What do you do then? How many will cry because they can't fly in the arena they want, as well as not being able to fly the plane they want (spit16).

Like I said, I'm not defensive at all, as long as there is a place to find....or start  :devil a fight, I'm good, you?
Title: Re: Redo Arenas
Post by: blkmgc on February 21, 2009, 07:27:50 AM
I think there should be a 24/7 life limited hard core allied vs axis arena. Much harder base cap conditions , no bardar (only ranged base dar which goes out untill rebuilt), 1 life limit for say every 2 hours. Harder strats with more value placed on them. Squad only, and your assigned to a specific base and side for a complete tour. Wind conditions, harder bombsight ect.



Just throwing it out there.
Title: Re: Redo Arenas
Post by: Lusche on February 21, 2009, 07:39:27 AM
I think there should be a 24/7 life limited hard core allied vs axis arena. Much harder base cap conditions , no bardar (only ranged base dar which goes out untill rebuilt), 1 life limit for say every 2 hours. Harder strats with more value placed on them. Squad only, and your assigned to a specific base and side for a complete tour. Wind conditions, harder bombsight ect.



Just throwing it out there.

Would be very, very empty...
Title: Re: Redo Arenas
Post by: blkmgc on February 21, 2009, 07:42:30 AM
Would be very, very empty...

...of furball and arcade types. But they have all of the other arenas for that.
Title: Re: Redo Arenas
Post by: Lusche on February 21, 2009, 07:59:13 AM
...of furball and arcade types. But they have all of the other arenas for that.

No it would be absolute empty. And it's easy to tell why. Just see the 1 life per 2h rule.
Such things only work in scenarios, when all interested players gather at a certain time to fly  within certain parameters and a clearly defined goal.
In an open arena, where players enter and play spread all over the day that doesn't work. IF you can't reup after being shot down, you are out. You leave the arena. One player less. How long does it take before the arena is empty?

Also the impact on gameplay would be severe. As getting shot down means leaving the game, players will invariably tend to avoid getting shot down at all costs. Thus avoiding the fight. Now scenarios prevent that by setting mission goals and additional rules.

Your arena will attract less players, because it's "harder". Those less players will fly much more careful, trying to avoid any fight they could lose. Once shot down, your'e out = even less players over time.
Title: Re: Redo Arenas
Post by: blkmgc on February 21, 2009, 12:27:56 PM
Or

They would have to fly smart, maybe with a wingman. I know that there is much hysteria surrounding the idea of danger in the game. Danger of not having the option to insta respawn, danger of actually having to come up out of the weeds and use some tactics away from the cloud of lemmings, danger of actually having to value your virtual life. And even if they die, they can always go to the MA until they can fly with their squad again.

Personally, I think..no, I know after talking with many, that there are many squads out there that would really like some other challenge other than flying around the MA and doing the same thing that has only been available for years now. There needs to be some break away from the ad-nauseum  cap the flag stuff we've been doing since 95 or so. Scenarios , while good, don't always fit time zones and schedules or desire for that matter. I would think that with all the tech that's out there now , we would have the capability to have an arena with "scenario type"  game play automated by now. It may not attract everyone , but I'd lay even money (or single malt ;) ) on it attracting more than all of the current non MA arenas combined.
Title: Re: Redo Arenas
Post by: moot on February 21, 2009, 12:48:58 PM
CT was supposed to do that.  You can't sink the MA just for a minority's hardcore wishes.
Title: Re: Redo Arenas
Post by: Chilli on February 21, 2009, 01:42:53 PM
Blkmgc, I like the idea, minus the life limit. :aok  I do think there are a number of other ways to achieve a less Kamikaze mindset.  I believe the idea put out for the (scrapped) Combat Tour would be a huge draw, to have a "career" that gives promotions for successful sorties landed .

I am trying to think of a way of doing so, with what we have now.  Let's start with perk points.  Perk everything exponentially except for a few planes that would have been the staple of that period.  Adjust perk points so that the loss of two or more planes (effectively ''cartoon life" equivalents) will effectively be a demotion in pilot status, ie. not enough perks to fly the same level of ride as in previous mission.

Something like this:
Title: Re: Redo Arenas
Post by: Anaxogoras on February 21, 2009, 01:45:10 PM
The amount of perks earned from downing a single aircraft may need some adjustment.  I propose that perks be a little easier to attain at the onset.

Why not just lower the number of perks you propose for the purchase of aircraft?  Same result, simpler implementation.

That said, forcing new, inexperience pilots to fly the worst aircraft is...dubious. ;)
Title: Re: Redo Arenas
Post by: Chilli on February 21, 2009, 01:58:47 PM
Possibly you are correct, but if it is built to be difficult enough for pilots to be promoted, the majority of the competition will also be in the same level aircraft (I prefer not to call them worst - Wildcat and Zeke pwnd).  Also, the perks should be reset with map  :O
Title: Re: Redo Arenas
Post by: Hap on February 21, 2009, 03:02:48 PM
I'd have to say splitting the arenas into theaters would be a far better decision than reducing the overall arena numbers.

I like it.
Title: Re: Redo Arenas
Post by: blkmgc on February 21, 2009, 05:12:28 PM
CT was supposed to do that.  You can't sink the MA just for a minority's hardcore wishes.

Did I say anything about changing the MA's?
Title: Re: Redo Arenas
Post by: moot on February 22, 2009, 03:38:26 AM
Not changing the MAs would mean getting on another CT-like project.  Not happening, I reckon :)
Title: Re: Redo Arenas
Post by: blkmgc on February 22, 2009, 06:29:42 AM
Not changing the MAs would mean getting on another CT-like project.  Not happening, I reckon :)

No, not even near a CT like project. Arena settings would do just fine for this. Still don't see the connections with the main arenas.
Title: Re: Redo Arenas
Post by: Masherbrum on February 22, 2009, 09:43:20 AM
Again, the Arenas are not the problem.   
Title: Re: Redo Arenas
Post by: The Fugitive on February 22, 2009, 09:53:05 AM
Again, the Arenas are not the problem.   

No, its all Karaya's fault  :D
Title: Re: Redo Arenas
Post by: blkmgc on February 22, 2009, 02:22:21 PM
And here I thought thats where the game was played. :rolleyes:
Title: Re: Redo Arenas
Post by: moot on February 22, 2009, 03:06:51 PM
No, not even near a CT like project. Arena settings would do just fine for this. Still don't see the connections with the main arenas.
You don't see how the MAs' development paid for CT?
Title: Re: Redo Arenas
Post by: Masherbrum on February 22, 2009, 07:05:38 PM
And here I thought thats where the game was played. :rolleyes:

You are missing a blatant point.   WE are responsible for how the "Arenas" are currently.   That's the problem, the "milkers", "griefers", whatever term you choose, would rather deflect the "issues" off of themselves and blame HTC.   
Title: Re: Redo Arenas
Post by: blkmgc on February 22, 2009, 07:22:45 PM
I think the topic is called "Redo Arenas" , thus the options given.

The other school of thought is like your own. Where everyone should play the way you think they should. And when they don't, they are the problem , not the game and they get called juvenile names such as "milkers" and "griefers" because they like doing something different.
 
I would think you'd be happy if the milkers and griefers had their own arena since they seem to upset you so much.
Title: Re: Redo Arenas
Post by: blkmgc on February 22, 2009, 07:25:06 PM
You don't see how the MAs' development paid for CT?

I think there was a lot of things added to the MA's during the CT development time period (terrians, AC, a couple of updates, ect). But thats matter for another topic.
Title: Re: Redo Arenas
Post by: moot on February 22, 2009, 07:59:16 PM
"Redo the arenas" means the MAs. The MAs had nowhere near the amount of updates during CT's development as before it.
Title: Re: Redo Arenas
Post by: Masherbrum on February 23, 2009, 07:04:58 AM
I think the topic is called "Redo Arenas" , thus the options given.

The other school of thought is like your own. Where everyone should play the way you think they should. And when they don't, they are the problem , not the game and they get called juvenile names such as "milkers" and "griefers" because they like doing something different.
 
I would think you'd be happy if the milkers and griefers had their own arena since they seem to upset you so much.

You need to have some reading comprehension courses.   Upset?   Sure.    Good deflection.   
Title: Re: Redo Arenas
Post by: blkmgc on February 23, 2009, 06:21:20 PM
Are you making my point? or just adding hyperbole to pad your +12,000  1 line post count? :lol