Aces High Bulletin Board

General Forums => Wishlist => Topic started by: skullman on February 06, 2009, 02:24:15 PM

Title: cloud fix
Post by: skullman on February 06, 2009, 02:24:15 PM
HT and staff have come up with great water and terrain.I would like to see cloud modeling where like in real flights you coud use clouds for cover.I know I am gonna hear a bunch of whining about running but I feel it would lend a realism to the fight or looking for cv groups
Title: Re: cloud fix
Post by: The Fugitive on February 06, 2009, 04:39:36 PM
I think we have enough way to avoid a fight now, clouds are fine as they are. The reason more are NOT added by the map makers is the hit most machines take in FR.
Title: Re: cloud fix
Post by: Motherland on February 06, 2009, 04:41:23 PM
A redesign of the cloud system would be great. Even if not for the MA, having pea soup conditions in FSO just adds to the fun, but the way the clouds work now they don't look very nice.
Title: Re: cloud fix
Post by: NoBaddy on February 06, 2009, 06:16:37 PM
A redesign of the cloud system would be great. Even if not for the MA, having pea soup conditions in FSO just adds to the fun, but the way the clouds work now they don't look very nice.

We've had "pea soup" in the MA before. "Fun" was not what people called it.  :rofl

Title: Re: cloud fix
Post by: moot on February 06, 2009, 06:34:42 PM
Perk the pea soup...  Really. Give people perks for flying in bad weather.. Or (and) reward it in score.. That's not really the point, but it would get people to do it and see it's actualy nothing worth complaining about.
Title: Re: cloud fix
Post by: NoBaddy on February 06, 2009, 08:00:14 PM
Perk the pea soup...  Really. Give people perks for flying in bad weather.. Or (and) reward it in score.. That's not really the point, but it would get people to do it and see it's actualy nothing worth complaining about.

SRI...I'm mostly into the "combat" aspect....not so much with the "flight" part.
Title: Re: cloud fix
Post by: Cobra516 on February 07, 2009, 09:17:53 AM
I get a kick out of how many people absolutely cannot handle anything less than severe clear wx.  Varying atmospheric conditions would be awesome, volumetric clouds, etc.  Of course that won't happen anytime soon, but maybe a few years down the road.

Title: Re: cloud fix
Post by: The Fugitive on February 07, 2009, 09:23:39 AM
I think too many people mix this game up with a flight simulator. You want pretty clouds to fly in and out of, you want rain and snow, go play Flight Sim game from Microsoft. This is a combat sim game where the focus is on combat, not looking at the pretty scenery. I could see it as a tool used in the FSO and such, but not in the mains.
Title: Re: cloud fix
Post by: Helm on February 07, 2009, 09:49:03 AM
I think too many people mix this game up with a flight simulator. You want pretty clouds to fly in and out of, you want rain and snow, go play Flight Sim game from Microsoft. This is a combat sim game where the focus is on combat, not looking at the pretty scenery. I could see it as a tool used in the FSO and such, but not in the mains.


News Flash!! ......World War Two had clouds!! ....film at 11
Title: Re: cloud fix
Post by: ImADot on February 07, 2009, 09:45:10 PM

News Flash!! ......World War Two had clouds!! ....film at 11

News Flash!! ......This is NOT World War Two!! ....it's a game using WWII planes.
Title: Re: cloud fix
Post by: Wingnutt on February 08, 2009, 01:36:10 AM
in a game where you cant just have a dot showing where you are on  map.. you must have an airplane pointing the direction you are too..   expecting the.... (insert non flattering name here)  masses to put up with something as inconvenient as clouds.. is unthinkable..

anything that interferes with the process of  Autotakeoff ----> autoclimb for 5 min  ----> autolevel for 2 min  ----> shoot at people till your die  ---> repeat     will never stand.

we cant even have wind..the game supports it, but its set to 0. Probably because people would bltch too much about it  (zomg I was 200 out in my LA on that 51 and a gust of wind made me miss, this game is st00pid!)



I for one would LOVE realistic coulds in the way of a rotating weather pattern of such.. would effect what you could hit, at what alt, and when.. etcetc  would really add to the immersion factor...
Title: Re: cloud fix
Post by: Anaxogoras on February 08, 2009, 01:38:56 AM
I'm all for weather in the arenas.  Nya-nya-nya-nya-nya! :P
Title: Re: cloud fix
Post by: moot on February 08, 2009, 06:08:53 AM
SRI...I'm mostly into the "combat" aspect....not so much with the "flight" part.
Ok.. let's ditch the terrain too, then..
Title: Re: cloud fix
Post by: Scherf on February 08, 2009, 06:22:25 AM
I miss the weather we used to have, I thought it rocked.
Title: Re: cloud fix
Post by: Kweassa on February 08, 2009, 12:24:20 PM
Quote
...anything that interferes with the process of  Autotakeoff ----> autoclimb for 5 min  ----> autolevel for 2 min  ----> shoot at people till your die  ---> repeat     will never stand.

You'd be surprised how easily people adapt to "stuff they rant against as if it was the Beast from the abyss that'd climb out during Armageddon".

The loudness of rants and whinings don't necessarily coincide with the actual difficulty of the process of adaptation - not to mention whinings and threats of quitting the game usually last about a month, and after that people just casually forget about the fact something has changed.. and simply merrily enjoy the game again.

Title: Re: cloud fix
Post by: moot on February 08, 2009, 12:48:38 PM
Kweassa your sig should have these instead.
http://bbs.hitechcreations.com/smf/index.php/topic,155592.msg1745324.html#msg1745324
http://bbs.hitechcreations.com/smf/index.php/topic,166537.msg1889964.html#msg1889964

I really don't understand how clouds equate to spoilt fights.  Why not remove the sun too?
Title: Re: cloud fix
Post by: Bronk on February 08, 2009, 01:01:22 PM
(http://i114.photobucket.com/albums/n277/1bronk1/cloud1.jpg)
Moot the sun is localized ...clouds not so much.
Title: Re: cloud fix
Post by: moot on February 08, 2009, 01:11:46 PM
Come on.. You can't be serious? What about mountains?  Why not set AH in a big endless void of air?  I'm not saying the sky ought to be integraly filled with clouds, I'm just saying they ought to be as they were in reality. That includes the occasional bad weather, night time, etc, yes.  The sun might be just one spot in the sky, but it's there at all times and all you have to do is be between it and your opponent and you've got as "unfair" and "spoiling" a crutch as clouds are.
Title: Re: cloud fix
Post by: Bronk on February 08, 2009, 01:25:34 PM
Moot I'd like to have clouds also. I just feel a certain brand of player would utilize them exclusively... know what I'm getting at?
Title: Re: cloud fix
Post by: moot on February 08, 2009, 01:53:34 PM
The kind that dies as soon as they're out of the clouds?  Everyone will be on an equal footing.  I don't understand why they ought to be kept out when they're so immersive and add relatively so much tactical variety.

Lemme give a story.. We were in some scenario, FSO or CAP or something, back when Wotan still had his JG2.  We were in Me262s, coming back either from the first or second stint, rtb'ing.  We had failed to find some Il2s... The rtb field was overcast.. :lol  You can guess what happened that had us utterly embarassed in the tower. 
Yeah, I think clouds are great.  Would definitely bring as much good as bad. No more strato bombers. A new type of "NOE" dweebery.. But all in all I think it's a positive addition.
Title: Re: cloud fix
Post by: Bronk on February 08, 2009, 02:20:18 PM
The kind that dies as soon as they're out of the clouds?  Everyone will be on an equal footing.  I don't understand why they ought to be kept out when they're so immersive and add relatively so much tactical variety.

Lemme give a story.. We were in some scenario, FSO or CAP or something, back when Wotan still had his JG2.  We were in Me262s, coming back either from the first or second stint, rtb'ing.  We had failed to find some Il2s... The rtb field was overcast.. :lol  You can guess what happened that had us utterly embarassed in the tower. 
Yeah, I think clouds are great.  Would definitely bring as much good as bad. No more strato bombers. A new type of "NOE" dweebery.. But all in all I think it's a positive addition.
Hmm you have a point. I guess hiding in the clouds to catch a suicide dweeb might be fun. ;)
Title: Re: cloud fix
Post by: moot on February 08, 2009, 02:28:58 PM
It used to be great.. You'd come up on bombers trying to pass incognito to their target by hiding in the stormfront, and only see em (and they you) at the very last moment, literally.  We had missions in the pea soup right there within what would be icon range, but couldn't get guns on them because of the clouds, unless you made a good recon pass and had good enough sense of orientation to guess where they were gonna be on your next pass, and nail em in almost totaly blind shot.
Title: Re: cloud fix
Post by: Lusche on February 08, 2009, 02:34:40 PM
I have a book about the operational history of KG 2. For the biggest part of the war, they were flying Do-217's out of France against Britain

In addition to recon sorties, attacks on shipping and night bombing missions of various size, they also were required to fly numerous daylight Störangriffe. Single (!) Do 217 entering Britsih airspace and attacking key industrial targets. They used to fly in adverse weather conditons, hopping from cloud to cloud to evade any interceptors.
Title: Re: cloud fix
Post by: NoBaddy on February 08, 2009, 07:54:56 PM
Ok.. let's ditch the terrain too, then..

Ok, I will with draw my objection...provided they also add varying wind layers at ever alt and windshear. Yah, the folks that would love clouds would also love being at 800 feet on final when windshear hits and suddenly they are in the tower.  :rolleyes:

Title: Re: cloud fix
Post by: moot on February 08, 2009, 07:59:38 PM
NB I'm not trying to be obtuse. I don't understand how clouds are such a rain on air combat's parade.  Why are occasional clouds such a problem ? No, I wouldn't mind realism like windshear at 800 feet (though I doubt everyone would agree), but why would that and clouds have to be added together?
Title: Re: cloud fix
Post by: Motherland on February 08, 2009, 08:08:18 PM
Clouds just add another dimension to the experience, just like wind. I'd love to see both implemented realistically in the mains.
Title: Re: cloud fix
Post by: LLogann on February 09, 2009, 09:59:07 AM
LOL..... SO darn true.
I think too many people mix this game up with a flight simulator. You want pretty clouds to fly in and out of, you want rain and snow, go play Flight Sim game from Microsoft. This is a combat sim game where the focus is on combat, not looking at the pretty scenery. I could see it as a tool used in the FSO and such, but not in the mains.

And let us not forget that making new water is one thing, it's still a 2d model for practical purposes........ but clouds?  That is 10 times as labor intensive for your computer.  Less is More!!!
Title: Re: cloud fix
Post by: Kweassa on February 09, 2009, 10:46:12 AM
Quote
And let us not forget that making new water is one thing, it's still a 2d model for practical purposes........ but clouds?  That is 10 times as labor intensive for your computer.  Less is More!!!

Maybe if one's PC is something that went extinct 65 million years ago, that is.

Ofcourse, an MMOG like AH should not have to warrant a state-of-the-art level of PC system for the player - except, according to the current tech curve, GFX techniques which allow nice-looking shiny waters and gently overcast clouds are hardly considered "intensive" any more.

Being safe haven for low-end PC users was always a strong incentive working towards AH, which is a good thing. But really, one or two PC upgrades during anytime in the last five years should probably be more than enough to enjoy the upcoming updated terrain features. I'm not exactly feeling sympathetic towards people who keep veto-ing updates to the game under the reason that their PC systems are from the year 2000.


Title: Re: cloud fix
Post by: NoBaddy on February 09, 2009, 08:10:56 PM
NB I'm not trying to be obtuse. I don't understand how clouds are such a rain on air combat's parade.  Why are occasional clouds such a problem ? No, I wouldn't mind realism like windshear at 800 feet (though I doubt everyone would agree), but why would that and clouds have to be added together?

Of course you weren't trying to be obtuse. You were trying to be a wise guy by suggesting that if we didn't need clouds we didn't need terrain. I simply tried to "out wise guy" you. :)

BTW, my main objection is covered in the guy's initial post..."I would like to see cloud modeling where like in real flights you coud use clouds for cover.". Personally, the clouds we have are more than adequate for hiding.

Title: Re: cloud fix
Post by: moot on February 09, 2009, 08:31:33 PM
No, that's honestly my pov. I dont see the difference between the two; clouds and terrain unpredictability, the sun, etc. What is it? 
The clouds we have still have the neon sign visible at all times. You can only use them to hide at ranges beyond icon.
Title: Re: cloud fix
Post by: SectorNine50 on February 10, 2009, 04:05:45 AM
I'd LOVE to see clouds, particularly if you could bring up weather information on the bases on the clipboard and plan missions accordingly.

Stormy encounters would be SO MUCH FUN!
Title: Re: cloud fix
Post by: chewie86 on February 10, 2009, 06:05:21 AM
Once there was a furball in a cloudy area of the map, near a base. I've rarely seen a so "heavy" cloud cover. Low multi layer clouds, 7-8 planes fighting, I went for a dive, forgot to watch the altimeter and found myself in the tower.  I couldn't stop laughing. I enjoyed so much that very short flight despite the crash due to clouds cover. 

Unfortunately many of the players would have started whining etc... This is a game, lets have fun for everything.

I'm in for the cloud's fix/upgrade, seeing the icons through them is annoying and these kind of clouds are so "light". The fog in Pizza map is very nice instead!

<S>
Chewie

p.s.: If you quote the part "This is a game" and reply "I believed it was real war" or something like that.. you are a dweeb.