Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Tr0jan on February 11, 2009, 09:02:33 AM
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To change my ingame mouse cursor to maybe just a dot?
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deleted, I won't help you raise your view beyond what should be possible.
I did say I changed my mouse icon in AH to a 38 icon, but no point in changing it to a gamey dot.
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Booooo! :P
He wants to raise his view over the standard gunsight.
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Bah, will erase my post.
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to actually answer the questtion Yes.... you have to switch the bmp. file that your computer uses for the mouse. you can find cursors online or you can make one with any paint program.
<S>
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to actually answer the questtion Yes.... you have to switch the bmp. file that your computer uses for the mouse. you can find cursors online or you can make one with any paint program.
<S>
Thanks.. And i use my own view for my Mossie (thats all im flying atm) just annoyed at the mouse :P
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Cursor should vanish after 5 seconds of inactivity..
gamy crap. :furious
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Cursor should vanish after 5 seconds of inactivity..
gamy crap. :furious
I like!
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Cursor should vanish after 5 seconds of inactivity..
gamy crap. :furious
I'd like this too, it's annoying floating around my screen!
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I'd like this too, it's annoying floating around my screen!
Exactly. Example: I zoom in on my gunsight to get more detail on something and theres my cursor in the way. I usually move it out of the way but with my X52, i sometimes accidentally bump my "magic mouse" thing (which comes in handy).
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After 7 of 8 shots of JimBeam I don't even notice the cursor anymore (http://i279.photobucket.com/albums/kk121/TheAmish/Drinking.gif)
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gamy crap. :furious
Funny...it was the game designer that showed me how to do it. :)
BTW, he can be a lil gamey....'cept on every other Saturday. :D
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I must be missing something here! I really dont see what would be gamey about not having a mouse cursor or a smaller cursor would help with anything! Last i checked on mine i can roll cursor to the edge of screen and its not visable! Not trying to bust anybodys chops just asking what im missing!
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I must be missing something here! I really dont see what would be gamey about not having a mouse cursor or a smaller cursor would help with anything! Last i checked on mine i can roll cursor to the edge of screen and its not visable! Not trying to bust anybodys chops just asking what im missing!
In some aircraft you can raise your point of view up so that the center of your screen (where your bullets go) is above the gunsight, so that you can't even see the crosshair anymore. That would seem to make raising your view pointless for gunnery, but the mouse can be used as a gunsight that's just as effective as the standard gunsight of the aircraft. Before raising the view up, the player moves the point of the cursor over the crosshairs, and holds it in place with the 'h' key. Then he can raise his view up over the standard gunsight, and still have a point of reference with an over-the-nose view for deflection shooting that can only be compared to having your face pressed up against the front panel of the canopy.
First you set the cursor over the center point of the gunsight:
(http://farm4.static.flickr.com/3496/3273763299_f2371d2806_o.png)
Then you move your view up and over the nose of the aircraft:
(http://farm4.static.flickr.com/3389/3274581962_8bc18e6e7c_o.png)
And voila... The only task that's left is to change the mouse's appearance to a dot, or something that looks more like an aiming reference.
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In some aircraft you can raise your point of view up so that the center of your screen (where your bullets go) is above the gunsight, so that you can't even see the crosshair anymore. That would seem to make raising your view pointless for gunnery, but the mouse can be used as a gunsight that's just as effective as the standard gunsight of the aircraft. Before raising the view up, the player moves the point of the cursor over the crosshairs, and holds it in place with the 'h' key. Then he can raise his view up over the standard gunsight, and still have a point of reference with an over-the-nose view for deflection shooting that can only be compared to having your face pressed up against the front panel of the canopy.
And voila... The only task that's left is to change the mouse's appearance to a dot, or something that looks more like an aiming reference.
Well your right i guess that would be gamey!
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Nice trick is there a list of these tricks somewhere online? No wonder ima getting my but kicked, if I only knew. :O
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It's not the reason for why you're getting shot down, but it does give people who already shoot well an advantage they don't need.
Another trick is to turn off your engine sound for ground vehicles, and turn up the sounds for enemies. That way you can move and still hear where they are.
Turning off skins is another ground vehicle trick because it makes all the panzers and tigers bright orange.
I'm sure there are others but I can't think of them now.
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I've got my gunsight raised as in the first image that Anaxogoras posted, don't think it really give me that much, if any, edge over anyone else.
ack-ack
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I've got my gunsight raised as in the first image that Anaxogoras posted, don't think it really give me that much, if any, edge over anyone else.
ack-ack
I also have mine raised up like the first image. That's my default view for the mossie, in fact. I adjust my forward view up a little but always use the standard gunsight for aiming.
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Because I am a TrackIr user, my "standard" 12 view is like in Anaxagoras second pic, because my head position is constantly moving around..shifting left, right, up, down as I actually move my head. When I'm about to shoot, I just assume somewhat crouched forward position, I'm literally bringing my eye to the gunsight. Other than that I often don't see the crosshairs at all. (And in very close quarter doghfights, I frequently don't even care to use the gunsight at all.)
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If you stay away from the front of those pointy things on the airplanes (guns), or at least stay ahead of the pointy things, and you don't really have to worry about any "tricks".
Just my $.02 worth. :devil
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Id be happy just being able to toggle mouse view on and off
(let me rephrase, the mouse ICON)
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In some aircraft you can raise your point of view up so that the center of your screen (where your bullets go) is above the gunsight, so that you can't even see the crosshair anymore. That would seem to make raising your view pointless for gunnery, but the mouse can be used as a gunsight that's just as effective as the standard gunsight of the aircraft. Before raising the view up, the player moves the point of the cursor over the crosshairs, and holds it in place with the 'h' key. Then he can raise his view up over the standard gunsight, and still have a point of reference with an over-the-nose view for deflection shooting that can only be compared to having your face pressed up against the front panel of the canopy.
First you set the cursor over the center point of the gunsight:
(http://farm4.static.flickr.com/3496/3273763299_f2371d2806_o.png)
Then you move your view up and over the nose of the aircraft:
(http://farm4.static.flickr.com/3389/3274581962_8bc18e6e7c_o.png)
And voila... The only task that's left is to change the mouse's appearance to a dot, or something that looks more like an aiming reference.
And it magically changes a B24 into a P51
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gamy crap. :furious
Anyone care to tell this dude he's playing a game?
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Anyone care to tell this dude he's playing a game?
dude, I know dude, so its already unrealistic enough without goofy crap like aiming with your mouse pointer... dude.
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:rofl
I created a whine fest :devil
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gamy crap. :furious
Actually, it's more realistic than you would think. I read that when the first lead computing gun-sights came out, they weren't that good. They made the poor shots into average shots, but they also made the good shots average, so guys who were already great shots were frustrated and created their own aiming point by sticking their gum on the canopy glass. So just think of the mouse pointer as a piece of gum that you are using to create an aiming point, just as the best pilots did :)
Badboy
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Actually, it's more realistic than you would think. I read that when the first lead computing gun-sights came out, they weren't that good. They made the poor shots into average shots, but they also made the good shots average, so guys who were already great shots were frustrated and created their own aiming point by sticking their gum on the canopy glass. So just think of the mouse pointer as a piece of gum that you are using to create an aiming point, just as the best pilots did :)
Badboy
did they also sit a foot higher on a stack of books or something.. because that's the effect what is being discussed here has.
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couldn't the seats be adjusted?
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couldn't the seats be adjusted?
not to where your forehead was smashed against the top of the canopy.
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all guns on everything fire to the center of the screen..
put a dot on your screen on the center dot of the default gunsight with a dry erase marker. move your head around all you wish. that dot is your gunsight.
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dude, I know dude, so its already unrealistic enough without goofy crap like aiming with your mouse pointer... dude.
So if you dont like it, quit.
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not to where your forehead was smashed against the top of the canopy.
Taking this a little too seriously..
Not like there going to have there "Custom Mouse Gunsight" all the way at the top of the cockpit
You can now stop whining :)
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So if you dont like it, quit.
(http://www.moonbattery.com/archives/cry-baby-girl-face.jpg)
Not like there going to have there "Custom Mouse Gunsight" all the way at the top of the cockpit
dont say that too loud.
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what's that you have in your mouth?
Didn't your mommy teach you not to put strange things in there?
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what's that you have in your mouth?
Didn't your mommy teach you not to put strange things in there?
It's saliva. Standard equipment.
wrongway
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Mouse sights also work great in the ostie/wirble. :D
Who cares if its gamey, there are plenty of gamey things in this game that make up for the lack of certain stimuli that you would otherwise have in real life, take icons for example.
Learning to use the mouse as a gun sight could be equated to a fighter ace learning to 'shoot from the hip', to be able to put lead on target while looking over the nose or otherwise not using his gun sight (which there are accounts of them doing).
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Mouse sights also work great in the ostie/wirble. :D
Who cares if its gamey, there are plenty of gamey things in this game that make up for the lack of certain stimuli that you would otherwise have in real life, take icons for example.
Icons make up for the inherent lack of depth perception you get from having 3d view on a 2s medium, and for the lack of resolution you would otherwise have with the human eye.. they are not an un fair advantage, they just supplement what is missing to bring things back to level in the area of judging distance.
Learning to use the mouse as a gun sight could be equated to a fighter ace learning to 'shoot from the hip', to be able to put lead on target while looking over the nose or otherwise not using his gun sight (which there are accounts of them doing).
actually its exactly the opposite of "shooting from the hip" it IS having a gunsight when you SHOULDENT, I.E. a aiming reference where there shouldn't be one..
next we will be wanting a transparent cockpit.
gunsights only show on a small area because thats they way the game was written, .. having a 2nd gunsight a foot above the max level it should be at.. I.E. flying with your head smashed into the top of the canopy, is just like editing your sounds so you don't hear your engine but hear everyone else and all the other nonsense people have figured out how to manipulate in this game to give themselves an advantage that in real life was not even remotely possible..
hells yes, its a game, and getting more so every day thanks to CRAP like this. :aok
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Icons make up for the inherent lack of depth perception you get from having 3d view on a 2s medium, and for the lack of resolution you would otherwise have with the human eye.. they are not an un fair advantage, they just supplement what is missing to bring things back to level in the area of judging distance.
I'm perfectly aware of this, that is exactly why I used icons in my example. I'm not suggesting they are an unfair advantage, where did you get that? They are a 'supplement for what is missing', that was my point!
actually its exactly the opposite of "shooting from the hip" it IS having a gunsight when you SHOULDENT, I.E. a aiming reference where there shouldn't be one..
Somehow you got lost between your two thoughts.
In real life pilots could use peripheral vision and other means to estimate where the bullets would hit. In AH we don't have that ability becuase of the 2d cockpit and other limiting factors, so using the mouse is "supplementing for what is missing".
If you still don't believe me go read about WW2 pilots that would use a mark on their wind screen (like gum as someone already mentioned) as a supplemental sight. Where the WW2 pilots being too "gamey" for you wingnutt?
all the other nonsense people have figured out how to manipulate in this game to give themselves an advantage that in real life was not even remotely possible..
So in real life advantages were not remotely possible?
hells yes, its a game, and getting more so every day thanks to CRAP like this.
I don't even know you but I could guess that you are doing a pretty crappy job of 'simulating' WW2 combat like you think you are. You don't stay up all night to the sound of bombs going off, you don't eat crappy food for months on end, you don't spend all your time away from your loved ones, you don't fly at sub zero temps, you don't experience g forces, you don't fly for several hours without being able to move around or get up, the list goes on and on. Unless you can simulate WW2 combat perfectly yourself, you can not tell others they are doing it wrong.