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General Forums => Aces High General Discussion => Topic started by: Boxboy on February 12, 2009, 12:11:55 PM

Title: Huge Map Arena Cap 100
Post by: Boxboy on February 12, 2009, 12:11:55 PM
Topic sez it all 11 am here in Tucson about 200 guys want to fly LW so cap is set to 100??? WTF
Title: Re: Huge Map Arena Cap 100
Post by: Ack-Ack on February 12, 2009, 12:15:43 PM
You claim to have been playing this game for quite a long time and you have no idea how the population caps work?  I mean, there have been hundreds of threads about this since the caps have been put in place, in fact one thread was just done a few weeks ago.

Skuzzy should put a sticky up in the forums explaining how the population caps work so people won't feel it's necessary to post yet another "200 guys want to fly LW so cap is set to 100??? WTF" thread every other day.


ack-ack
Title: Re: Huge Map Arena Cap 100
Post by: BaldEagl on February 12, 2009, 12:20:03 PM
You're in luck!  Two arena's with each capped at 100 and 200 guys want to play?  Sounds just right.
Title: Re: Huge Map Arena Cap 100
Post by: Shuffler on February 12, 2009, 12:57:42 PM
Next
Title: Re: Huge Map Arena Cap 100
Post by: SEraider on February 12, 2009, 01:01:57 PM
Skuzzy should put a sticky up in the forums explaining how the population caps work so people won't feel it's necessary to post yet another "200 guys want to fly LW so cap is set to 100??? WTF" thread every other day.


ack-ack


That's not a bad idea.  I'm a little confused still how it works. 

Of course I dont complain about it.
Title: Re: Huge Map Arena Cap 100
Post by: Lusche on February 12, 2009, 01:04:19 PM
http://www2.hitechcreations.com/ahhelp/arenaframe.html

Title: Re: Huge Map Arena Cap 100
Post by: ROX on February 12, 2009, 02:35:17 PM
(http://www.entertainmentworlds.com/Feb12.jpg)




This SS with timestamp shows LWBlue arena.

LW Orange is 154/100.  Blue only has 90 guys in it--but you can see how the imbalances are FUBAR in Blue.

Yup, these caps are marvelous!


ROX




Title: Re: Huge Map Arena Cap 100
Post by: ImADot on February 12, 2009, 03:05:44 PM
 :cry

Title: Re: Huge Map Arena Cap 100
Post by: Larry on February 12, 2009, 04:00:28 PM
(http://www.entertainmentworlds.com/Feb12.jpg)
This SS with timestamp shows LWBlue arena.

LW Orange is 154/100.  Blue only has 90 guys in it--but you can see how the imbalances are FUBAR in Blue.

Yup, these caps are marvelous!

ROX



 :cry        :rolleyes:
Title: Re: Huge Map Arena Cap 100
Post by: AWwrgwy on February 12, 2009, 04:36:00 PM
(http://www.entertainmentworlds.com/Feb12.jpg)




This SS with timestamp shows LWBlue arena.

LW Orange is 154/100.  Blue only has 90 guys in it--but you can see how the imbalances are FUBAR in Blue.

Yup, these caps are marvelous!


ROX







Imbalance has nothing[/] to do with caps and seems to be the norm in the arenas lately no matter the time.



wrongway
Title: Re: Huge Map Arena Cap 100
Post by: Kermit de frog on February 12, 2009, 04:50:12 PM
(http://www.entertainmentworlds.com/Feb12.jpg)




This SS with timestamp shows LWBlue arena.

LW Orange is 154/100.  Blue only has 90 guys in it--but you can see how the imbalances are FUBAR in Blue.

Yup, these caps are marvelous!


ROX







surely you can't be serious?
 :)
Title: Re: Huge Map Arena Cap 100
Post by: Kermit de frog on February 12, 2009, 04:52:57 PM
(http://www.entertainmentworlds.com/Feb12.jpg)




This SS with timestamp shows LWBlue arena.

LW Orange is 154/100.  Blue only has 90 guys in it--but you can see how the imbalances are FUBAR in Blue.

Yup, these caps are marvelous!


ROX






Surely you can't be serious?
 :)
Title: Re: Huge Map Arena Cap 100
Post by: Boxboy on February 12, 2009, 04:54:40 PM
You claim to have been playing this game for quite a long time and you have no idea how the population caps work?  I mean, there have been hundreds of threads about this since the caps have been put in place, in fact one thread was just done a few weeks ago.

Skuzzy should put a sticky up in the forums explaining how the population caps work so people won't feel it's necessary to post yet another "200 guys want to fly LW so cap is set to 100??? WTF" thread every other day.


ack-ack



sigh, you just don't really have a clue do ya ack-ack, population control when it is high is fine, when population control kicks in at rediculously low numbers it needs a tweak.

IMHO no arena should have a cap of less than 200 period, to try and defend your position is just silly what fun is 100 guys on a huge map???  It's situations like this cause guys to rethink their subscribtions.
Title: Re: Huge Map Arena Cap 100
Post by: Ack-Ack on February 12, 2009, 04:58:51 PM
sigh, you just don't really have a clue do ya ack-ack, population control when it is high is fine, when population control kicks in at rediculously low numbers it needs a tweak.

IMHO no arena should have a cap of less than 200 period, to try and defend your position is just silly what fun is 100 guys on a huge map???  It's situations like this cause guys to rethink their subscribtions.

No, it's you that has absolutely no clue.  If you had a clue or even a brain to process said clue, then you wouldn't have created a thread which is basically nothing more than one of your run of the mill whines about the population cap.


ack-ack
Title: Re: Huge Map Arena Cap 100
Post by: SlapShot on February 12, 2009, 05:04:11 PM
(http://www.entertainmentworlds.com/Feb12.jpg)




This SS with timestamp shows LWBlue arena.

LW Orange is 154/100.  Blue only has 90 guys in it--but you can see how the imbalances are FUBAR in Blue.

Yup, these caps are marvelous!


ROX






Bish / 35

Knights / 20

Rooks /41

and that's FUBAR ? ... you can't be serious.
Title: Re: Huge Map Arena Cap 100
Post by: mensa180 on February 12, 2009, 05:04:11 PM
(http://www.entertainmentworlds.com/Feb12.jpg)




This SS with timestamp shows LWBlue arena.

LW Orange is 154/100.  Blue only has 90 guys in it--but you can see how the imbalances are FUBAR in Blue.

Yup, these caps are marvelous!


ROX






Switching sides prevents imbalances.  I don't see what the caps have to do with people switching sides or not, that is a personal choice.
Title: Re: Huge Map Arena Cap 100
Post by: Ack-Ack on February 12, 2009, 05:08:00 PM
Switching sides prevents imbalances.  I don't see what the caps have to do with people switching sides or not, that is a personal choice.

Bish / 35

Knights / 20

Rooks /41

and that's FUBAR ? ... you can't be serious.

ROX is just as clueless as the OP about how the caps work. 


ack-ack
Title: Re: Huge Map Arena Cap 100
Post by: Boxboy on February 12, 2009, 05:16:33 PM
Heheh notice how its the 1k plus posters who have all the answers and whine the loudest about something being posted that they are forced to read once again :rofl

The cap routine being on during the day when numbers are low is just silly period and I am SURE HTC could turn it off if they so desired (which was the point of my complaint).  Idiots like some in here try to spin the arguement off into some "oh he's a dweeb" area to deflect an legitimate compliant.

To add insult to injury I usually get closed out of a populous arena after getting the "lost connection to host" message and upon return cannot reenter. :mad:
Title: Re: Huge Map Arena Cap 100
Post by: Boxboy on February 12, 2009, 05:21:27 PM
ROX is just as clueless as the OP about how the caps work. 


ack-ack

Try and understand this Ack-Ack, Knowing how they work and AGREEING with it are TWO different things, once again you seem to thing your fanboiz position makes you infalable.  You have alot of gall talking about other peoples brains or lack of :rofl
Title: Re: Huge Map Arena Cap 100
Post by: Larry on February 12, 2009, 05:25:33 PM
They need to give one week bans to people who start these threads. :rolleyes:
Title: Re: Huge Map Arena Cap 100
Post by: Boxboy on February 12, 2009, 05:31:27 PM
They need to give one week bans to people who start these threads. :rolleyes:

Fine with me I have 320 or so posts compared to your 1000's so ban won't effect me much.
Title: Re: Huge Map Arena Cap 100
Post by: Ack-Ack on February 12, 2009, 05:38:19 PM
They need to give one week bans to people who start these threads. :rolleyes:

I agree and as I also mentioned, Skuzzy needs to sticky the explanation on how the caps work. 

ack-ack
Title: Re: Huge Map Arena Cap 100
Post by: NoBaddy on February 12, 2009, 05:53:29 PM
Heheh notice how its the 1k plus posters who have all the answers and whine the loudest about something being posted that they are forced to read once again :rofl

The cap routine being on during the day when numbers are low is just silly period and I am SURE HTC could turn it off if they so desired (which was the point of my complaint).  Idiots like some in here try to spin the arguement off into some "oh he's a dweeb" area to deflect an legitimate compliant.

To add insult to injury I usually get closed out of a populous arena after getting the "lost connection to host" message and upon return cannot reenter. :mad:

 :noid
I musta missed something. I didn't see any of them "whine". I did see plenty of them point at you and laugh.  :rofl

Title: Re: Huge Map Arena Cap 100
Post by: Larry on February 12, 2009, 06:01:56 PM
Fine with me I have 320 or so posts compared to your 1000's so ban won't effect me much.


What does my post count have to do with your whine? The only thing I could think of is my post count is about the same number of times people like you have whined about the arena caps.
Title: Re: Huge Map Arena Cap 100
Post by: Banshee7 on February 12, 2009, 06:02:24 PM
Fine with me I have 320 or so posts compared to your 1000's so ban won't effect me much.

What exactly do post counts have to do with anything?


darnit Larry.....got the Warning:  someone has replied blah blah blah  :)
Title: Re: Huge Map Arena Cap 100
Post by: Spikes on February 12, 2009, 06:06:06 PM
Fine with me I have 320 or so posts compared to your 1000's so ban won't effect me much.
I wish you'd elaborate on how post count has anything to do with this whine?
Title: Re: Huge Map Arena Cap 100
Post by: The Fugitive on February 12, 2009, 06:15:35 PM
Heheh notice how its the 1k plus posters who have all the answers and whine the loudest about something being posted that they are forced to read once again :rofl

The cap routine being on during the day when numbers are low is just silly period and I am SURE HTC could turn it off if they so desired (which was the point of my complaint).  Idiots like some in here try to spin the arguement off into some "oh he's a dweeb" area to deflect an legitimate compliant.

To add insult to injury I usually get closed out of a populous arena after getting the "lost connection to host" message and upon return cannot reenter. :mad:

HT does shut it off. I think its noon either eastern, or central time when it comes back on.... most likely about the time you tried logging in. He turns it off so the guy "across the pond" don't get hammered due to the lower numbers they have on at their time.  There has to be a starting point, its at 100 now. If they moved it to 200 next week there would be someone complaining it should be higher. I don't fly much during the day, but those few times I get the chance I've seen the numbers climb quick enough that its not that big a deal. You can complain as much as you like... many, many other have posted the same whine....err complaint and we still have the dynamic cap set-up we have. Why, because its the best any body has been able to come up with that's fair to the most people.
Title: Re: Huge Map Arena Cap 100
Post by: ROX on February 12, 2009, 06:19:31 PM

Imbalance has nothing[/] to do with caps and seems to be the norm in the arenas lately no matter the time.



wrongway



The Blue arena was the ONLY LW arena I could get into. For over an hour (stuck at 154/100 in Orange for the longest...if you were there at that time, you would have known), and was subjected to the above LW numbers in the graphic provided.

If I could have gotten into the other LW arena, I wouldn't have had to put up with that crap.

Yes, that IS evidence that arena caps might "solve" some problems in one area while screwing others in the other.




ROX
Title: Re: Huge Map Arena Cap 100
Post by: Larry on February 12, 2009, 06:32:44 PM
Wrong again ROX. If the other arena was open that wouldn't have solved a damn thing. You would have been in the other arena while LWblue's number would have been the same. It would have just solved your "problem" by letting you run to another arena because you didn't feel the battle war fair.
Title: Re: Huge Map Arena Cap 100
Post by: Boxboy on February 12, 2009, 06:37:07 PM
whats the matter with you two (Banshee7 and Spikes) can't you read??? the guy said ban folks for posting which caused my reply.  BTW congrats you just pumped your 1000's by one more but never mind I am done talking to you people anyhow because like all legitimate complaints on this board it gets stompted by the Fanboiz extraordinaire and THATS what post count has to do with ANYTHING.

HTC can spend thousands on advertisments, it won't be long till you bullies run em off  :rofl
Title: Re: Huge Map Arena Cap 100
Post by: Tr0jan on February 12, 2009, 06:42:23 PM
INtresting
Title: Re: Huge Map Arena Cap 100
Post by: Larry on February 12, 2009, 06:42:25 PM
I said people who bring up stuff like this (which has been explained by HTC MANY times) get a one week ban because instaed of taking thirty seconds to search and find why the caps are the way they are you think its a good idea to just start another one and cry that you didn't get your way. All I can say is you're an idiot if you think your post is a legitimate complant. For the fanboy comment again, idiotic, anyone who knows me knows I'm not a HTC fanboy.
Title: Re: Huge Map Arena Cap 100
Post by: uptown on February 12, 2009, 07:03:01 PM
What's going on in orange arena that they don't want us to see? Everyday at the same time, only 100 people are allowed in. The whole thing smells of conspiracy if you ask me. :noid


Keep diggin' BoxBoy........the truth is out there  :noid
Title: Re: Huge Map Arena Cap 100
Post by: Spikes on February 12, 2009, 07:07:46 PM
whats the matter with you two (Banshee7 and Spikes) can't you read??? the guy said ban folks for posting which caused my reply.  BTW congrats you just pumped your 1000's by one more but never mind I am done talking to you people anyhow because like all legitimate complaints on this board it gets stompted by the Fanboiz extraordinaire and THATS what post count has to do with ANYTHING.

HTC can spend thousands on advertisments, it won't be long till you bullies run em off  :rofl
We aren't the one whining, you are whining about arena caps.
Title: Re: Huge Map Arena Cap 100
Post by: Tr0jan on February 12, 2009, 07:59:47 PM
(http://www.forumammo.com/cpg/albums/userpics/10438/InBeforeTheLock.gif)
Title: Re: Huge Map Arena Cap 100
Post by: dev1ant on February 12, 2009, 11:19:34 PM
I don't really care how or why the population caps work..What I do know is it sucks not being able to find a fight because there are only 80 people in Blue and Orange is locked.

Is there a reason why the system cannot be tweaked to ignore population caps below a certain number of total players?  If so please explain..
Title: Re: Huge Map Arena Cap 100
Post by: Lusche on February 12, 2009, 11:24:15 PM
Is there a reason why the system cannot be tweaked to ignore population caps below a certain number of total players?  If so please explain..

What minimum you propose?
Title: Re: Huge Map Arena Cap 100
Post by: ROX on February 12, 2009, 11:32:37 PM
Wrong again ROX. If the other arena was open that wouldn't have solved a damn thing. You would have been in the other arena while LWblue's number would have been the same. It would have just solved your "problem" by letting you run to another arena because you didn't feel the battle war fair.





If the game had given me a choice of being in another LW arena of my choice (Orange was capped 154/100) --I would have at least had a choice.

Arena caps neuter that LW choice.  

The game, however, has decided we get no choice.  

That is exactly my point.

As it was, by proof of SS, the only LW arena that I was allowed to enter.  The numbers, by evidence shown, were grossly imbalanced.

If you were there, and had screen shots to show different, please post them.

If not, your hypothesis, and point, are likewise worthless.





ROX
Title: Re: Huge Map Arena Cap 100
Post by: ROX on February 12, 2009, 11:41:04 PM
Switching sides prevents imbalances.  I don't see what the caps have to do with people switching sides or not, that is a personal choice.


Then, the bish and rooks would have seen the imbalance and switched to the side with the lowest numbers, wouldn't they?

Seems your theory has no basis in actual gameplay.




ROX






Title: Re: Huge Map Arena Cap 100
Post by: Shuffler on February 12, 2009, 11:48:47 PM
Heheh notice how its the 1k plus posters who have all the answers and whine the loudest about something being posted that they are forced to read once again :rofl

The cap routine being on during the day when numbers are low is just silly period and I am SURE HTC could turn it off if they so desired (which was the point of my complaint).  Idiots like some in here try to spin the arguement off into some "oh he's a dweeb" area to deflect an legitimate compliant.

To add insult to injury I usually get closed out of a populous arena after getting the "lost connection to host" message and upon return cannot reenter. :mad:

What popular game is it you own online. I'd like to check it out since you have the population control all figured out. I imagine HT and gang would be interested too.
Title: Re: Huge Map Arena Cap 100
Post by: AWwrgwy on February 13, 2009, 02:37:26 AM




If the game had given me a choice of being in another LW arena of my choice (Orange was capped 154/100) --I would have at least had a choice.

Arena caps neuter that LW choice.  

The game, however, has decided we get no choice.  

That is exactly my point.

As it was, by proof of SS, the only LW arena that I was allowed to enter.  The numbers, by evidence shown, were grossly imbalanced.

If you were there, and had screen shots to show different, please post them.

If not, your hypothesis, and point, are likewise worthless.





ROX


So, you are on the "imbalanced" side, obviously.  How will the balance become corrected if you leave or don't want to be there.  Doesn't that make you part of the balance problem?

According to your screen shot, there are 96 people in the arena you can get into, 154 in the one you can't.  What if the "balance" is the same in there?  Do 50 more people really make that big a difference?

I really don't see where the CAP becomes an issue in any way.


As for the OP, what would you do if the cap was raised to 200 and you couldn't get in then either?


wrongway
Title: Re: Huge Map Arena Cap 100
Post by: Ack-Ack on February 13, 2009, 04:07:46 AM



As for the OP, what would you do if the cap was raised to 200 and you couldn't get in then either?


wrongway

That's a no brainer.  Make thread whine #43,234 about the population cap.

ack-ack
Title: Re: Huge Map Arena Cap 100
Post by: mensa180 on February 13, 2009, 06:55:28 AM

Then, the bish and rooks would have seen the imbalance and switched to the side with the lowest numbers, wouldn't they?

Seems your theory has no basis in actual gameplay.




ROX








I can't stop idiots from being loyal to some chess piece.  If they wanted to solve the imbalance they could, obviously they did not.
Title: Re: Huge Map Arena Cap 100
Post by: The Fugitive on February 13, 2009, 07:52:05 AM
I don't really care how or why the population caps work..What I do know is it sucks not being able to find a fight because there are only 80 people in Blue and Orange is locked.

Is there a reason why the system cannot be tweaked to ignore population caps below a certain number of total players?  If so please explain..

It already is. As I type this the caps are locked at 400 for both arenas. There is 130 in ORG, and 35 in BLUE, my guess is blue is full of milkers  :rolleyes: About noon eastern/central time the cap system will switch over to the dynamic system that is used most of the day. The system will see the population and adjust the caps automatically. If the number stay the same both will cap at 100. You won't be able to get into ORG untill the population gets close to 120 in blue because ORG is over populated as compared to blue. Once they get close, the caps will raise EVENLY so the population in both arenas increase EVENLY.

There has to be a starting point today its 100 and people complain, tomorrow if it was 200, there would still be people complaining. It just like getting a ditch with one wheel off the runway, there has to be a boarder point. Is it perfect? NO, is it the best anyone can come up with that keeps it as fair as possible YES.





If the game had given me a choice of being in another LW arena of my choice (Orange was capped 154/100) --I would have at least had a choice.

Arena caps neuter that LW choice.  

The game, however, has decided we get no choice.  

That is exactly my point.

As it was, by proof of SS, the only LW arena that I was allowed to enter.  The numbers, by evidence shown, were grossly imbalanced.

If you were there, and had screen shots to show different, please post them.

If not, your hypothesis, and point, are likewise worthless.





ROX

A couple years ago, when there was only one late war arena, and the Knights were out numbered..... What where your choices then? If you wanted to play, you sucked it up and played, if not, you logged. Seems pretty simple.
Title: Re: Huge Map Arena Cap 100
Post by: Masherbrum on February 13, 2009, 08:17:11 AM
whats the matter with you two (Banshee7 and Spikes) can't you read??? the guy said ban folks for posting which caused my reply.  BTW congrats you just pumped your 1000's by one more but never mind I am done talking to you people anyhow because like all legitimate complaints on this board it gets stompted by the Fanboiz extraordinaire and THATS what post count has to do with ANYTHING.

HTC can spend thousands on advertisments, it won't be long till you bullies run em off  :rofl

I enjoy the smell of irony.   Imagine someone criticizing other people about "literacy", when they cannot even display proper punctuation and grammar themselves.   

Just what exactly is "stompted"?   

 :t
Title: Re: Huge Map Arena Cap 100
Post by: mechanic on February 13, 2009, 08:20:09 AM
I think i speak for everyone on this matter when i say nothing at all.
Title: Re: Huge Map Arena Cap 100
Post by: Oldman731 on February 13, 2009, 08:32:33 AM
What I do know is it sucks not being able to find a fight because there are only 80 people

This made me smile.

- oldman
Title: Re: Huge Map Arena Cap 100
Post by: ImADot on February 13, 2009, 08:42:28 AM
So I guess the point of this thread is to institute a "side cap" and not an "arena cap", huh?  Do you want it so if the numbers are imbalanced in an arena, that anyone coming into said arena cannot join a side with more numbers than the othe two, and the system should automatically assign you to the lowest-numbered side and make it so you cannot switch for at least an hour.  So, if you only fly Rook, and Rook's outnumber Bish and Nit, you will be forced to join the lowest-numbered side - period.

Then you'd come here and whine about not being able to fly with the horde.

 :cry
Title: Re: Huge Map Arena Cap 100
Post by: The Fugitive on February 13, 2009, 10:06:03 AM
So I guess the point of this thread is to institute a "side cap" and not an "arena cap", huh?  Do you want it so if the numbers are imbalanced in an arena, that anyone coming into said arena cannot join a side with more numbers than the othe two, and the system should automatically assign you to the lowest-numbered side and make it so you cannot switch for at least an hour.  So, if you only fly Rook, and Rook's outnumber Bish and Nit, you will be forced to join the lowest-numbered side - period.

Then you'd come here and whine about not being able to fly with the horde.

 :cry

Something like that was tried before. You were added to a queue to wait for a spot on your team to open up. Check it out! (http://webpages.charter.net/maddogjoe/cartoon_balance.htm)
Title: Re: Huge Map Arena Cap 100
Post by: ROX on February 13, 2009, 01:47:53 PM
Switching sides prevents imbalances.  I don't see what the caps have to do with people switching sides or not, that is a personal choice.




Look at your LW roster once in a while...there isn't anything in the game preventing gross side imbalances, but there are plenty of things that contribute to it.   

Please carefully study the following graphics, Mr. Mensa, and please share with all of us how that I or any other knight could have switched sides to prevent the imbalance and improve the situation:


(http://www.entertainmentworlds.com/SS01.jpg)


(http://www.entertainmentworlds.com/SS02.jpg)


(http://www.entertainmentworlds.com/SS03.jpg)


(http://www.entertainmentworlds.com/SS04.jpg)


(http://www.entertainmentworlds.com/SS08.jpg)


(http://www.entertainmentworlds.com/SS07.jpg)


(http://www.entertainmentworlds.com/SS06.jpg)


(http://www.entertainmentworlds.com/SS05.jpg)


I don't see anyone switching sides to prevent imbalances in these examples.  Do you?


Arena caps ARE a contributing factor, depending on time of day and population in the largest LW arena at the time.  Around noon CST, you can't even get into LW orange--and if you want to participate in the most popular arena (LW) you are stuck in blue.  If you fly knights....be prepared for grossly distorted side imbalances.  It's a fact. 






ROX

Title: Re: Huge Map Arena Cap 100
Post by: Rino on February 13, 2009, 01:51:50 PM
     Maybe it's just me, but it sure seems like the complaints about ENY and maps
always seem to come from the landgrabbers.  I guess it's more important to have
numbers and a big map when you're trying to avoid actual ACM.  :lol
Title: Re: Huge Map Arena Cap 100
Post by: LLogann on February 13, 2009, 02:02:09 PM
You know what it looks like to me.........  Knits have a 2.79 perk adjustment bonus.  Heck I have to wake up at 0600 to get a bonus like that.
Bish / 35

Knights / 20

Rooks /41

and that's FUBAR ? ... you can't be serious.
Title: Re: Huge Map Arena Cap 100
Post by: lunatic1 on February 13, 2009, 02:28:55 PM
You claim to have been playing this game for quite a long time and you have no idea how the population caps work?  I mean, there have been hundreds of threads about this since the caps have been put in place, in fact one thread was just done a few weeks ago.

Skuzzy should put a sticky up in the forums explaining how the population caps work so people won't feel it's necessary to post yet another "200 guys want to fly LW so cap is set to 100??? WTF" thread every other day.


ack-ack
HEY ACK-ACK WHERE U BORN GROUCHY
Title: Re: Huge Map Arena Cap 100
Post by: Ack-Ack on February 13, 2009, 02:49:42 PM
HEY ACK-ACK WHERE U BORN GROUCHY


Your caps lock key is stuck.


ack-ack
Title: Re: Huge Map Arena Cap 100
Post by: Boxboy on February 13, 2009, 07:43:00 PM
See Rule #4
Title: Re: Huge Map Arena Cap 100
Post by: Ack-Ack on February 13, 2009, 08:13:04 PM
See Rule #4

Strike two...


ack-ack
Title: Re: Huge Map Arena Cap 100
Post by: JB11 on February 13, 2009, 08:30:16 PM
Strike two...


ack-ack
My dad's going to kick your arse!!!!!!!!!!!!!!!!  :furious

 :salute 11
Title: Arena Caps
Post by: Lusche on February 14, 2009, 12:56:07 AM
And that's how they really are. Yesterday (Friday), I did some screenshots at intervals and put the numbers into a table

(http://img9.imageshack.us/img9/3451/caps1ej8.jpg)

(http://img15.imageshack.us/img15/4632/caps2jpgmd1.jpg)

The 100 max cap was in effect for about one hour.


If you would raise the minimum CAP to 200 players, you would only postpone and amplyfy the problem, because the second arena would have taken longer to get toacceptable player numbers. In this case it would have taken more two hours, during which you would see 200 in Orange and like 50 in Blue. Please not that the max CAP in Orange would still be in place in thsi hypothetical example, as Blue would have to reach 140 players first before the caps would get dynamic again


(http://img118.imageshack.us/img118/6636/hypocapln4.jpg)


The complaints would be the same: "WTF? 200 in Orange but 50 in Blue? Fix it! Why can't you even out the two Arenas?" ;)



 
Title: Re: Huge Map Arena Cap 100
Post by: 1701E on February 14, 2009, 01:04:51 AM
Only Snail, ONLY you would make a chart with "Blue represented by Yellow" and "Orange represented by Blue".
Stop confusing us! :)
Title: Re: Huge Map Arena Cap 100
Post by: Lusche on February 14, 2009, 01:08:37 AM
Only Snail, ONLY you would make a chart with "Blue represented by Yellow" and "Orange represented by Blue".
Stop confusing us! :)

LOL, I'm sorry about that. You are completely right, I should have adjusted the colours.  :o

I still hope my point isn't lost completely...  :pray
Title: Re: Huge Map Arena Cap 100
Post by: Delirium on February 14, 2009, 01:17:10 AM
share with all of us how that I or any other knight could have switched sides to prevent the imbalance and improve the situation

If you fly knights....be prepared for grossly distorted side imbalances.  It's a fact. 

Damn! Someone has told ROX of the vast conspiracy against the Knights, next he'll be able to produce documents that show Hitech cutting the Rook and Bish ENY by half.

Now a message for our spies that fly with Rox's squadron...

"John Paul wears long underwear, the rain on the parade only falls on the clowns, the cat has a burr in fur of its tail, the car goes faster backwards and uphill. That is all."
Title: Re: Huge Map Arena Cap 100
Post by: Grind on February 14, 2009, 01:24:54 AM
When I encountered a locked arena I just had to be in, I kept trying to get in ( I never failed ).  Usually didn't take more than a minute or two.  People came and went all the time.   :salute  Granted, if there were more in than the lock permitted....there were other places to go.
Title: Re: Huge Map Arena Cap 100
Post by: 1701E on February 14, 2009, 01:34:04 AM
LOL, I'm sorry about that. You are completely right, I should have adjusted the colours.  :o

I still hope my point isn't lost completely...  :pray

Bah we don't understand your work anyways.  We just look at it and admire the pretty colors, and say "Nice job!" :P
Honestly though, I don't get it, and don't try explaining, my mind is too far gone to understand why people complain about this cap thing, MW is never full. :D
Title: Re: Huge Map Arena Cap 100
Post by: AWwrgwy on February 14, 2009, 01:47:39 AM
Bah we don't understand your work anyways.  We just look at it and admire the pretty colors, and say "Nice job!" :P
Honestly though, I don't get it, and don't try explaining, my mind is too far gone to understand why people complain about this cap thing, MW is never full. :D

And, there's nothing wrong with LW Blue....


Nice graphs Slimy One.




wrongway
Title: Re: Huge Map Arena Cap 100
Post by: NoBaddy on February 14, 2009, 02:22:52 AM
Lusche...

 :salute

I just thought I was in need of a life.  :devil