Aces High Bulletin Board
General Forums => Wishlist => Topic started by: tat2Yoda on February 18, 2009, 09:38:16 AM
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A few things to add to the wishlist:
1.In WW2 the germans had flak like smoke cannons that they could use to block bombers view site.(smoke like the tank shoot.)
2.Also had smoke bombs that planes could drop.They would carpet the ground so forces could move in under smoke cover.
3.Have the option of leaving off the gun on the jeep.It makes it so top heavy it's easy to flip.(I know this has happen to everyone lol)
4.More then 1 field supply cargo in the C-47 at least 3 cargo.We have a C-47 at fort benning and i have seen the inside...yes there is room.The M3 holds 1 FS, then holds 8 VS so the C-47 should be able to hold 3 FS.
5.Debug the Acks , they can shot thru trees, buildings and small hills.They can shot you but you can shot them thur them but we can't.
These are something i hear ppl talking about.
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Smoke bombs to cover troops heading for the map room would be very useful, if not too heavy on the graphics.
We used to have more field cargo, IIRC. The C47 can hold 20 troops or so. There's only 10 because that's how many it takes for a capture. The two are probably gameplay/graphics decisions.
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A few things to add to the wishlist:
1.In WW2 the germans had flak like smoke cannons that they could use to block bombers view site.(smoke like the tank shoot.)
2.Also had smoke bombs that planes could drop.They would carpet the ground so forces could move in under smoke cover.
3.Have the option of leaving off the gun on the jeep.It makes it so top heavy it's easy to flip.(I know this has happen to everyone lol)
4.More then 1 field supply cargo in the C-47 at least 3 cargo.We have a C-47 at fort benning and i have seen the inside...yes there is room.The M3 holds 1 FS, then holds 8 VS so the C-47 should be able to hold 3 FS.
5.Debug the Acks , they can shot thru trees, buildings and small hills.They can shot you but you can shot them thur them but we can't.
These are something i hear ppl talking about.
It's not the gun, bro :lol
(http://i239.photobucket.com/albums/ff107/tymekeepyr/Jeep/FLIPJEEP.jpg)
But, I have yet to roll the new one (not from lack of trying) :noid
(http://i239.photobucket.com/albums/ff107/tymekeepyr/Jeep/UnderTurnpike.jpg)
(http://i239.photobucket.com/albums/ff107/tymekeepyr/Jeep/HickoryRun.jpg)
O|||||||O
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It's not the gun, bro :lol
(http://i239.photobucket.com/albums/ff107/tymekeepyr/Jeep/FLIPJEEP.jpg)
But, I have yet to roll the new one (not from lack of trying) :noid
(http://i239.photobucket.com/albums/ff107/tymekeepyr/Jeep/UnderTurnpike.jpg)
(http://i239.photobucket.com/albums/ff107/tymekeepyr/Jeep/HickoryRun.jpg)
O|||||||O
You just like posting pics of your jeep...and you do need a 50cal on it for those pesky squirrels! They got nuts yaknow!
I like the idea of C-47's being able to bring more cargo IE gv supplies and field cargo but leave the troops at 10. HiTech said if they give C47's more than 10 troops they will raise the number needed for capture.
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Think of things this way: How many fully geared up paratroopers could a C47 carry? How many troops could an M3 carry? Jeep? LVT?
I think there should be more of an emphisis of capturing an enemy base via the C47 than with the M3/251. So, my suggestion would be to raise the capture minimum to 15 and allow the C47 to carry 15 paras, the M3/251 the capability to carry 12 troops, the jeep keeps it 3, and the LVT's get to carry 8 troops. Those who have been in the back of the "Deuce and a half" trucks know how cramped they are and they carried 12 fully geared up troops (M3 is the same). Someone correct me if I am wrong, but the LVT's carried no more than 8 marines to shore at a time, right? I can hear the calls for maxing the C47 out with troops if we're going to play the "realism" numbers and that would be fine. I'd have no arguement with that, really. I would seriously make you use your MG's and having 20+ troops running to the MR would cause a ruckus, no doubt. Matter of fact...I say go for it. Likewise, I say allow the C47 to carry TWO loads of fields supplies and perhaps 15 vehicle supps.
(can you hear all the gasping and inhales for in the impending screams???)
Variety and realism are my 2 big reasons. Currently, there are far too may "1 man shows" in base capturing and the M3 allows for that in a very easy manner. There is no variety as they all carry the same number of troops 'cept for the jeep. If there was variety, it was cause the quick base grabs to slow tremendously, it would take more coodination and team work to get multiple M3's/251's and LVT's to the MR.
Right now... things are very much a rubber stamp. Change it up.
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So would someone get half a capture? It can't be that way but I understand where your coming from. Do you run troops for your country, your squad or for getting the capture? If you want the capture you don't wana be the first guy in with troops. I can see 2 guys yelling at eachother sitting in GV's by the map room. You let out your troops...no you let out your troops....I was here first....so let out your troops then....meanwhile someone ups from the base in an LA7, blasts them both and NO capture.
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So would someone get half a capture? It can't be that way but I understand where your coming from. Do you run troops for your country, your squad or for getting the capture? If you want the capture you don't wana be the first guy in with troops. I can see 2 guys yelling at eachother sitting in GV's by the map room. You let out your troops...no you let out your troops....I was here first....so let out your troops then....meanwhile someone ups from the base in an LA7, blasts them both and NO capture.
Oh, so it is a scoring issue??? :confused: Perhaps HTC could code it so the first man in gets the capture???
It is an idea. If you dont like it, then offer a suggestion. Otherwise... :aok
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Oh, so it is a scoring issue??? :confused: Perhaps HTC could code it so the first man in gets the capture???
It is an idea. If you dont like it, then offer a suggestion. Otherwise... :aok
I did offer a suggestion....it was not to holding more troops but I like the other ideas...more cargo, gv supplies, smoke..all cool with me
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I would care so much for the troop increase or decrease. But having the C47 loaded with 3 field supplies would be nice.
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About the machine gun making our Willy jeep top-heavy and causes it to flip so often
Was it really the gun that caused it, or just the narrow wheel-base?
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But having the C47 loaded with 3 field supplies would be nice.
That's a gameplay descision. The one crate is just a representation of a full load of base supplies in a C-47. What you want is an increase of resupply rate by 3, which would have a huge impact in gameplay: Most often hat would result in a single player bringing back a field to full status in 1-2 supply runs
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You could just lower the rate per supply, so 3 will have the same effect as 1
Completely useless ofcourse, but something for the eye :)
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frank knarf when are you going to play? :furious We have to persuade Hitech to hurry and bring back h2h somehow :D
(also to bring back old rolling eyes smiley ;))
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Wow ; some ppeps way off course.
C-47 ; leave 10 troops.(that's kewl)
1 field supply take off 30 mins of repair time so if we had 3 FS cargo then that be help.i mean the C-47 is slow , has no guns face all of us that has flew get chills when fly because we are easy targets.leave the points the same just give 3 FS cargo, 10 troops,and 10 VS cargo.Or another idea GIVE more hit points for the C-47. like it is now a 4 year old with a spit ball can take it down.(LOL)
just had a idea how about some start a spot for pics of the planes and vechicals that we all fly and drive.I have a airshow coming to town the end of march and i'll see if i can get some pic + i live next to fort benning so i can get pic of tanks and m3.
If some1 does let me know and i'll add some pics.
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Wow ; some ppeps way off course.
C-47 ; leave 10 troops.(that's kewl)
1 field supply take off 30 mins of repair time so if we had 3 FS cargo then that be help.i mean the C-47 is slow , has no guns face all of us that has flew get chills when fly because we are easy targets.leave the points the same just give 3 FS cargo, 10 troops,and 10 VS cargo.Or another idea GIVE more hit points for the C-47. like it is now a 4 year old with a spit ball can take it down.(LOL)
just had a idea how about some start a spot for pics of the planes and vechicals that we all fly and drive.I have a airshow coming to town the end of march and i'll see if i can get some pic + i live next to fort benning so i can get pic of tanks and m3.
If some1 does let me know and i'll add some pics.
I like the 3FS idea!
Also, I noticed that your profile says it's your birthday - assuming you put your actual birthday in there, then Happy Birthday!! :aok :aok
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A C-47 FS is more "potent" than an m3 FS because it takes less trips to repair a base in a C47 than an m3. However, those trips are longer and much more dangerous in a C47 so it should definitely have a much stronger FS than an m3.
I dont know what the official comparrison is, but for me it seems that 1 C47 FS = 3 m3 FS.
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1x C47 FS = 1x m3 FS afaik
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1x C47 FS = 1x m3 FS afaik
Yes, the c47 and the m3 both carry 1xFS each as of now, but what I'm saying is that the c47 FS seems to be "stronger, more powerful" than the m3 FS.
why should anyone up a C47 if it takes longer to get to a base than an m3 (if there is a near-by vehicle spawn), has no defenses in contrast to the m3, and carries an equal FS as the m3?
If I'm correct in saying that the one C47 FS = three m3 FS (in strength), than what could be done is that the C47 can drop three FS of equal "caliber" to an m3 FS. It would be like driving in three m3's each with a FS at the same time. The players get their eye candy without changing the dynamics of the game as it is now.
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That's a gameplay descision. The one crate is just a representation of a full load of base supplies in a C-47. What you want is an increase of resupply rate by 3, which would have a huge impact in gameplay: Most often hat would result in a single player bringing back a field to full status in 1-2 supply runs
Im positive we could have something to sort it out, such as giving the pilot of the C-47 3 supplies but after he drops 1 on the field, it disables any other supply drops (ON THAT EXACT FIELD, you may go and drop for another field too) for that player until hes either landed, died, blown up, etc.
By the way, when he says he saw the inside and went, "Oh! We could store 3 supplies!" is there any actual evidence C-47's ever carried 3 airfield supplies? I know its probably a dumb question but what the heck, might as well ask.
-FYB
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By the way, when he says he saw the inside and went, "Oh! We could store 3 supplies!" is there any actual evidence C-47's ever carried 3 airfield supplies? I know its probably a dumb question but what the heck, might as well ask.
:noid
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Wow ; some ppeps way off course.
C-47 ; leave 10 troops.(that's kewl)
1 field supply take off 30 mins of repair time so if we had 3 FS cargo then that be help.i mean the C-47 is slow , has no guns face all of us that has flew get chills when fly because we are easy targets.leave the points the same just give 3 FS cargo, 10 troops,and 10 VS cargo.Or another idea GIVE more hit points for the C-47. like it is now a 4 year old with a spit ball can take it down.(LOL)
I gotta agree with this. The C-47 is a VERY easy target (although I have landed kills in it [gotta love proxies!!]), big, slow, and not very agile. I think the C-47 pilot who takes the time to think his course and get into a base that's under attack (or recently been under attack, otherwise why resup?) should either do more for it, or get more of a benefit. I've flown some C-47's through furballs at the end of the runway to land my sups and get the ordy back up (dang CV raids :t). So, if not more supps (I suggest only 2, 3 would drastically change gameplay), at least reward the pilots. Maybe some more perks with a nice new bomber to spend it on?
Like:
B-32 Dominator
General characteristics
Crew: 10
Length: 83 ft 1 in (25.3 m)
Wingspan: 135 ft 0 in (41.2 m)
Height: 33 ft 0 in (10.1 m)
Wing area: 1,422 ft² (132.1 m²)
Empty weight: 60,000 lb (27,000 kg)
Loaded weight: 100,000 lb (45,000 kg)
Max takeoff weight: 111,500 lb (50,580 kg)
Performance
Maximum speed: 357 mph (310 knots, 575 km/h)
Cruise speed: 290 mph (252 knots, 467 km/h)
Range: 2,600 nm (3,000 mi, 4,815 km)
Service ceiling: 35,000 ft (11,000 m)
Rate of climb: 658 ft/min (3.4 m/s)
Wing loading: 70.3 lb/ft² (341 kg/m²)
Armament
Guns: 10× .50 in (12.7 mm) machine guns
Bombs: 20,000 lb (9,100 kg)
Or the Focke-Wulf Fw 200
Specifications (Fw 200C-3/U4)
General characteristics
Crew: 5
Capacity: 30 fully-armed troops in transport configuration
Length: 23.5 m (77 ft 1 in)
Wingspan: 32.8 m (107 ft 7 in)
Height: 6.3 m (20 ft 8 in)
Wing area: 118 m² (1,270 ft²)
Empty weight: 12,950 kg (28,550 lb)
Max takeoff weight: 22,700 kg (50,050 lb)
Powerplant: 4× BMW/Bramo 323R radial engines, 882 kW (1,200 hp) each
Performance
Maximum speed: 360 km/h at 4,800 m (224 mph at 15,750 ft)
Range: 3,556 km combat; 4,440 km ferry (2,210 mi / 2,760 mi)
Service ceiling: 5,800 m (19,030 ft)
Armament
2× 20 mm MG 151/20 cannons
6× 7.92 mm MG15 machine guns
1× 13 mm MG 131 machine gun
Up to 3,000 kg of bombs.
:D
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I gotta agree with this. The C-47 is a VERY easy target (although I have landed kills in it [gotta love proxies!!]), big, slow, and not very agile. I think the C-47 pilot who takes the time to think his course and get into a base that's under attack (or recently been under attack, otherwise why resup?) should either do more for it, or get more of a benefit. I've flown some C-47's through furballs at the end of the runway to land my sups and get the ordy back up (dang CV raids :t). So, if not more supps (I suggest only 2, 3 would drastically change gameplay), at least reward the pilots. Maybe some more perks with a nice new bomber to spend it on?
Not agile? Poor roll rate, maybe, but the C47 can out turn most aircraft in the game.
BTW; the B32 was essentially a B29 that didn't see service as far as Aces High goes, and the Fw200 was not a bomber.
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I have to give a thumbs up to more FS for a C-47, at least two. The C-47 is rarely used to resup bases because 1) an M3 is much much faster or 2) no vh spawns near or out on an island means a 10-15 min flight to bring 1 FS. Yes it means that would require less flights to resup a field, but more than likely someone wouldn't even be able to make 3 flights to a field before everything is back up anyway.
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I'd like a bomb or HE tank round to actually KILL a walking human being without having to physically hit him :confused:
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Dude...... Jeep roll because jeeps roll..... The buck and 1/4 that the Browning weighs doesn't make a lick of difference! No if's, no but's, period. Just drive better!
AND.......... I agree with Lusche 200%, not that I want to. :salute
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And technically...... Without the stick and a vehicle mount instead......... It's less then 100 pounds. Forget the 1/4.
Dude...... Jeep roll because jeeps roll..... The buck and 1/4 that the Browning weighs doesn't make a lick of difference! No if's, no but's, period. Just drive better!
AND.......... I agree with Lusche 200%, not that I want to. :salute
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Think of things this way: How many fully geared up paratroopers could a C47 carry? How many troops could an M3 carry? Jeep? LVT?
I think there should be more of an emphisis of capturing an enemy base via the C47 than with the M3/251. So, my suggestion would be to raise the capture minimum to 15 and allow the C47 to carry 15 paras, the M3/251 the capability to carry 12 troops, the jeep keeps it 3, and the LVT's get to carry 8 troops. Those who have been in the back of the "Deuce and a half" trucks know how cramped they are and they carried 12 fully geared up troops (M3 is the same). Someone correct me if I am wrong, but the LVT's carried no more than 8 marines to shore at a time, right? I can hear the calls for maxing the C47 out with troops if we're going to play the "realism" numbers and that would be fine. I'd have no arguement with that, really. I would seriously make you use your MG's and having 20+ troops running to the MR would cause a ruckus, no doubt. Matter of fact...I say go for it. Likewise, I say allow the C47 to carry TWO loads of fields supplies and perhaps 15 vehicle supps.
(can you hear all the gasping and inhales for in the impending screams???)
Variety and realism are my 2 big reasons. Currently, there are far too may "1 man shows" in base capturing and the M3 allows for that in a very easy manner. There is no variety as they all carry the same number of troops 'cept for the jeep. If there was variety, it was cause the quick base grabs to slow tremendously, it would take more coodination and team work to get multiple M3's/251's and LVT's to the MR.
Right now... things are very much a rubber stamp. Change it up.
I say raise it to 18 and give me my c-46 commando, its faster more manorable and carries a bigger load the the c-47
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I work on Fort Benning and i drive past a C-47 everyday and it's roomy inside ; enuff to hold 3 FS.I like i said points are not important jsut 3 FS will make the trip worth it.
True sometimes it takes longer but when the VH hanger or supplies and troops are out on the base and you have no choice but to fly.The other nite i saved about 6 guys with the C47 that where in GV defending a base but had no VH or supplies.I was able to drop FS but died as the last FS was pushed out.I done a John 3:16 and we keep the base.
Funny noone has said anything about the smoke.any comments on that?
I hope the admins read theses thing. lol
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A C-47 FS is more "potent" than an m3 FS because it takes less trips to repair a base in a C47 than an m3. However, those trips are longer and much more dangerous in a C47 so it should definitely have a much stronger FS than an m3.
I dont know what the official comparrison is, but for me it seems that 1 C47 FS = 3 m3 FS.
Although I have not yet timed it, I have believed for a while that the actual flight time from adjacent bases in a C-47 is nearly equal to the drive time from the same base spawn point in an M-3. It always seems to be a looong drive for what seems like a short distance.
Also, HTC has stated before, regarding troops when someone asked to be able to carry more, that the number doesn't matter. These things are set as part of the game for game play. Want to be able to carry 15 troops, they would raise the capture requirements to 15 troops. So, want to carry 3 loads of supplies? The resupply requirement would probably be raised three-fold as well.
wrongway
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HiTech stated earlier that the number of troops supplies are based on gameplay, not what could be held. He stated that if the mass populace wanted we could have 30 FS or 100 troops per plane if we wanted to, but it would then take 30FS to do what 1 would today and 100 troops to capture a field. The crowd he was talking to promptly quieted down and changed the topic. :)
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Not agile? Poor roll rate, maybe, but the C47 can out turn most aircraft in the game.
BTW; the B32 was essentially a B29 that didn't see service as far as Aces High goes, and the Fw200 was not a bomber.
c-47 outturning most aircraft? Maybe a b24, or a 25, but I'd love to see it outturn even a 190a-8...
Yeah yeah... knew someone would catch that one (b32 is still a darn good plane)...
And the C-47 isn't a bomber either, but it's under the "bomber" tab... ;) Fw200 Condor would be great to have... a troop carrier that can actually shoot back and put up a fight! Great to spend some of those bomber perks on... (: