Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: BaldEagl on March 07, 2009, 12:50:19 PM
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I've always had a pretty dismal kill per time stat (I'm usually around 4+ kills per hour) and there are a few reasons for it (I don't fly off capped bases but take off a base back (almost always). I do fly to altitude (usually 14-17K depending)) but even that doesn't explain it fully. Even doing all that if I can land 3-4 kills I'll be in the 7-9 K/H range. My sorties average 15-20 minutes with 2-4 kills and I land 50-75% of them on average with deaths and no kill sorties dropping the K/H and K/S.
What really seems to kill me is that I'm a loner and don't really like flying with the hoards nor do I like being ganged by them, so I look for relatively quieter areas on the map. If I have to face a 3 vs 1 that's totally fine but lately, I up to an area like this and by the time I get there the enemy has departed. Now I'm left flying extended distances to find another con or simply landing without having fired my guns. I hate having the fights evaporate before I get there.
When you're alone, without your squaddies, where do you guys fly to maintain a decent K/H? If I could just hit 6-7 consistently I'd be happy.
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When you're alone, without your squaddies, where do you guys fly to maintain a decent K/H?
Thats a no brainer, in a horde..... :lol
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I don't fly to get a better K/H.
Up where enemy CVs are off your base/coast. A medium Dar Bar is upping, or perhaps fly in "FT/TT". That is probably where you'll raise the K/H stat.
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Fly in at 5k, wep on, fight until you die. K/h will improve over time.
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I've always had a pretty dismal kill per time stat (I'm usually around 4+ kills per hour) and there are a few r
I MUST REALLY SUCK THEN. I DOn't think my kill/hour has ever been that high./
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I MUST REALLY SUCK THEN. I DOn't think my kill/hour has ever been that high./
lol, not as bad as I do :rolleyes:
I think the only stat that really matters to me is hit percentage. Everything else I really don't care about as long as I'm having fun :aok
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lol, not as bad as I do :rolleyes:
I think the only stat that really matters to me is hit percentage. Everything else I really don't care about as long as I'm having fun :aok
that's the only one i really pay attention to. i was up to 8% at one point, but am back down to about 6% or so.
i do look atr the others from time to time. i die too much though.i fly a big target in ways it wasn't intended, low, slow, in a sea of bad guys. :D
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You get a high kill/hour stat by...
Fighting with minimal time to the combat area, e.g. cv fights, base defense.
Flying aircraft with large ammo loads for multiple kill sorties, i.e. 5-6 kills should be no sweat.
I do fly to altitude (usually 14-17K depending))
You will never score high in K/H if you're doing that. It may not be the full explanation, but it's necessary that you not spend so much time climbing just to enter a fight.
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Edit:
Right now you're at 1.7 K/S. You really need to bump that up to raise your K/H stat. For now I would worry about getting more kills/sortie, and forget everything else. Don't worry about deaths, gunnery %... You'll have more fun, get more shooting practice and simply become more lethal.
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Edit:
Right now you're at 1.7 K/S. You really need to bump that up to raise your K/H stat. For now I would worry about getting more kills/sortie, and forget everything else. Don't worry about deaths, gunnery %... You'll have more fun, get more shooting practice and simply become more lethal.
I was over 2 K/S until last night. I spent the night flying the F4U-4 and, as fights evaporated on me the short legs on internal fuel kept forcing me home. Going to try it today with a drop tank. That should help.
Oh... and further affecting my K/S this camp (and last) is that I'm changing up planes constantly. I think I flew about 40 models last camp. Of course, I do better with some than others.
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Edit:
Right now you're at 1.7 K/S. You really need to bump that up to raise your K/H stat. For now I would worry about getting more kills/sortie, and forget everything else. Don't worry about deaths, gunnery %... You'll have more fun, get more shooting practice and simply become more lethal.
Nope check mine for proof.
Edit: Although I will bail on a flight if needed elsewhere. I do this frequently.
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BE may I suggest whenever a TT map is up go there. Don't spend all day looking for a fight.. just get to it.
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I wouldn't really worry about that stat BE, it can be gamed by easy mission selections. As far as improving it as much as you can by sticking with the types of flights you enjoy flying, it's pretty simple. Kill more guys each sortie. Make the flight time it takes to get to the fight worth it.
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I MUST REALLY SUCK THEN. I DOn't think my kill/hour has ever been that high./
Cap...
Don't sweat the small stuff. As long as your F/H ration is good...who cares? :)
BTW, F/H = Fun/Hour :D
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BTW, F/H = Females/Hour :D
There we go. :aok
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Cap...
Don't sweat the small stuff. As long as your F/H ration is good...who cares? :)
BTW, F/H = Fun/Hour :D
and it always is.
know where i had a blast? in the TA of all places last night. furballin over the lake, on the deck in the 38 o deth. every time i'd managed to saddle someone, i'd look back, and there was a conga line behind me. :D
i'd break off, get shot up enough that i'd be in the tower in ma;s, saddle someone else, and same thing. was friggin FUN!
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Nope check mine for proof.
Edit: Although I will bail on a flight if needed elsewhere. I do this frequently.
Wow bronk! About 1 kill per sortie, but 9.4 kills an hour. 29 sorties in 3 hours 11 minutes... Your average sortie is ~6 minutes 30 seconds! :lol
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Wow bronk! About 1 kill per sortie, but 9.4 kills an hour. 29 sorties in 3 hours 11 minutes... Your average sortie is ~6 minutes 30 seconds! :lol
I haven't even reached my cruising altitude after 6 mins :lol
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For the sake of comparison, my average sortie time this tour is a little more than 20 minutes...
Baldeagl's average sortie time is 30.8 minutes...
And snailman, you're at about 19 minutes per sortie...
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For the sake of comparison, my average sortie time this tour is a little more than 20 minutes...
Baldeagl's average sortie time is 30.8 minutes...
And snailman, you're at about 19 minutes per sortie...
Like I said, mines normally about 15-20 minutes but I kept trying to re-fuel that 4U-4 last night after not getting a kill only to up and not get one again and have to re-fuel and...
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Who cares about their K/D K/S anyway?
not to take shots at anyone. Just speaking out of my thoughts. I thought it was about finding the fight, creating that WW2 experience, that mumbo. :eek:
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every time i'd managed to saddle someone, i'd look back, and there was a conga line behind me. :D
i'd break off, get shot up enough that i'd be in the tower in ma;s, saddle someone else, and same thing. was friggin FUN!
Been there. Though the fun was a bit short lived....since every time I looked behind me I would laugh and spit Coke all over the keyboard and monitor. :rofl
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If you care more about your k/h stat than having fun, that is probably what you'll get. The more i play, the worse my stats get because I don't care anymore.
I fly 2nd and 3rd tier planes and usually get less than 1 kill per sortie (mostly for lack of skills) but it's way less stressful than worrying about my stats.
I think it was tour 97 or 98; I played out the last two weeks all for score. I finished 19th overall (score is a JOKE) but I was miserable and worried that I wouldn't make top 20. Never again.
Loosen up and just fly what you feel like. Bail if there's no fight. Nobody cares. You'll spend more time fighting and less time setting yourself up for a fight. What do you want to remember after you log off - the good fights you had or how your stats aren't going so well?
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Been there. Though the fun was a bit short lived....since every time I looked behind me I would laugh and spit Coke all over the keyboard and monitor. :rofl
well, that'd be bad for me...........i finally got rid of my P.O.S. crt monitor, and upgraded to a 2" widescreen lcd. :D
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Wow I've never really looked at the stats the way Anaxogoras broke it down...
+-10 min ave. sortie time (in fighter) for me.
I guess I should look at these a little closer. I usually just go fight, but this puts much perspective on where I need improvement. I really just enjoy flying with friends, and getting into those intense engagements that leave your adrenaline pumping! :aok
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Cv defense and near base furballs will get you into a fight quicker...only thought i had :salute
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I was over 2 K/S until last night. I spent the night flying the F4U-4 and, as fights evaporated on me the short legs on internal fuel kept forcing me home. Going to try it today with a drop tank. That should help.
Oh... and further affecting my K/S this camp (and last) is that I'm changing up planes constantly. I think I flew about 40 models last camp. Of course, I do better with some than others.
Bald I suggest 75 and a drop. The drop will get you there and then some, while you then have 75% to fly around.
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Like I said get into it if your looking for more kills per hour. That's why I bail often. CV been sunk move on. Guy fighting of the cv dropped FHs... bail move on. That sort of thing. I don't play as often as I like but when I do, I want action not looking for it. So my K/D suffers, so be it. It's the price I pay for what I consider more fun.
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Like I said get into it if your looking for more kills per hour. That's why I bail often. CV been sunk move on. Guy fighting of the cv dropped FHs... bail move on. That sort of thing. I don't play as often as I like but when I do, I want action not looking for it. So my K/D suffers, so be it. It's the price I pay for what I consider more fun.
Bailing out when you don't find a fight is a liberating feeling. :)
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Bailing out when you don't find a fight is a liberating feeling. :)
Don't know if that's liberating. Giving up caring about score sure has been though. :aok
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Gonna put on my cpt obvious cape here but.. Just kill stuff faster?
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I'm not much for the whole score thing BaldEagl, but here's what works for me-
One- I never take less than 100% fuel in the hogs, and that includes the -4. With the -1D, -4, and -1C I always also take 1 DT.
Taking off from rear base doesn't matter, neither does climbing to a fairly safe altitude. My normal routine is to take off from one base back, and climb to 12-14K. The climb and RTB time will count against your K/T, so minimize the RTB frequency by taking enough fuel. I always run out of fuel before ammo. I ditch the DT when I get serious about killing someone.
Hunt the furballs, but hunt the edges. Make sure you're not wasting your time where there aren't enough targets, or where you need to share targets with others. I'll lift if the dar appears "equal" between my country and my opponents, but won't if my country looks dominant. I need at least a 50% full dar. Try to seperate out just one or two bad guys at a time. Fly smart, but also be aggressive. Being too timid won't help K/T. Neither will flying back to the fight because you got careless and died.
IMO, the number one factor that will help your score/stats/success rate or whatever is hit%. That's because hitting what you're shooting at kills what your shooting at. Quickly. With minimal ammo. That's huge... If I was going to concentrate on any one aspect of my "score", it's hit percentage. And I'm not talking about "cheating" yourself by falsely elevating it by being selective with your targets. Don't kid yourself, be honest, and appraise your faults. Don't worry about what someone else thinks when they look at your score.
Hit percentage does this- finishes the fight quickly, with minimal E-loss, SA loss, and ammo loss. This means you don't need to RTB for ammo as soon, you don't have to dive out and escape (since your fight is quick, you have much less chance of being disturbed). Finishing the fight quickly helps K/T, as does minimizing RTB's. Less time spent in any one fight also means you're looking for your next target sooner. High hit% equals more kills- instead of missing and possibly getting killed by your opponent, or dragging the fight out too long and having unwelcome guests arrive... This will also drag your K/D and K/S up. The F4U's carry enough ammo for an easy dozen fighter kills, or an easy 8 or so bomber kills- if you hit what your shooting at... This is where having enough fuel plays in...
I've found that by working on my Hit%, everything else improves as well. But focusing on any other single aspect doesn't do that, at least for me.
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My hit% is 9-10+% only fighting fighters. It jumps to 12-13% with buffs included. Mostly I'd say I'm already on the high side as far as that goes but I suppose I could jump it another point or two.
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You should do 15-20% if you really want to kill consistently everything you fight and be able to go that much deeper into furballs.. Wetrat used to avg as high as 30%. I'm not extraordinary at aiming either, but I can do about 18% avg if I shoot only the shots I know I'll hit on; i.e. not dump ammo for weight, or shoot anything but planes in fighter mode, etc. I'm doing +-10% now and I do the latter.
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My hit% is 9-10+% only fighting fighters. It jumps to 12-13% with buffs included. Mostly I'd say I'm already on the high side as far as that goes but I suppose I could jump it another point or two.
That's pretty good actually, mine isn't much better. I guess we both stand to improve, eh?
If you're able to hit decent, are you getting kills quickly? Or are you finding you need to shoot the other guy repeatedly to knock him down? Another thing I'd look at is how long it takes you to actually score a kill once you find your victim. Are you making the fights drag out too long?
If you're able to locate bad guys quickly, dispatch them quickly, and still have Energy, ammo, and SA left over so you can find/survive a few more, you should be able to have a fairly decent K/T without much effort.
I honestly make zero effort to improve my score at all. If there's one thing I pay attention to it's my hit%. I'm generally reading a book as I fly around too, so it's not like I'm in any rush to find the next guy. My K/T happens more or less by "accident". I consider any flight I don't land to be a failure of sorts, so it's not like I'm not wasting time RTBing too.
I wonder where we differ in style.
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Beyond a certain point hit % doesn't tell the whole story. One guy with 10% can be a much more effective a2a killer than a 15% player that doesn't take any shot he isn't absolutely sure to hit it's mark. While the 10% shoots more, misses more but overall kills more targets.
And as we all know, fighting style, type of targets (buffs!), preferred plane all play a substantial role.
But all in all, only a very small minority of players is being able to get >10% in hit percentages. Getting constantly more than 20% in LW without shooting buffs exclusively is absolute extraordinary.
(In my statistical survey 20 tours ago, I found less than 4% of all players ending their tour with 10 or more percent hits)
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Maybe he can post one or two typical sorties of his.
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Bald I hear you. Did you ever think of looking for the big battle and trying to 'figure out the map'?
You know what I mean. Look for intercept routes or to intercept those trying to down ords if you don't mind harassing bombers.
If you see a rook b26, i would suggest you stay away from me...I've only had all 3 bombers shot down a handful of times. :)