Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: stephen on March 09, 2009, 01:08:37 AM
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This is hands down the best tank for rolling onto a field, blasting the ack, killing the ord, knocking down the vh, and camping the runway.
Only two weaknesses I can think of are its low velocity gun, and slow reloading.
Il-2's really can only affect its tracks ( even without the treads the 76's turret seems indestructable, and leaves it as a static steel pillbox), and the ack pings harmlessly off its armor.
I just had a great night tearing around in this thing, main gunning down alot of aircraft, and just generaly causing havoc.
As long as there are no shermans or tigers around, its a very sweet ride totaly undeserving of its lowly status amongst most gv'rs, and I take it out alot due to its toughness.
Which brings me to my point, I wanted to see if you other guys out there have any tips or tricks when it comes to facing the likes of the sherman....as its really the only tank besides the tiger that I cant seem to put a dent in with that short barreld gun.
The panzer and t3485 are pretty ez to turret, but those blasted shermans just give me a fit every time my rounds bounce harmlessly off what seems to be every part of them....
Any ideas?
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My T34s seem to blow up whenever someone sneezes within 50 yrds of them :mad:
They are the ones I would PREFER to see against me when I'm in a Panzer; easy kills. Tigers I've taken down eventually (don't up them, refuse to spend 37 perks on one).
I hate Shermans. I can put 15 rounds into one and not kill it, but if I'm in it they pop on the first hit.
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Il-2's really can only affect its tracks ( even without the treads the 76's turret seems indestructable, and leaves it as a static steel pillbox),
T34/76 is as easy to kill as any other tank in a Il-2 with 37mm.
See here: http://www.mediafire.com/?sharekey=4b12b5cc24a8b0abc74f70ddb56f9ac856485f8f05165657
First approach kills turret, second approach finishes it off.
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The 76 is only "tough" if you shoot at it heads up against the forward armor due to its heavy slope. If you look at it sideways from broadside or the rear it explodes.
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Hadn't someone posted a flak gunner's diaries, saying the /76s' armor let their battery's 20mm rounds thru easily enough?
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T34/76 is as easy to kill as any other tank in a Il-2 with 37mm.
See here: http://www.mediafire.com/?sharekey=4b12b5cc24a8b0abc74f70ddb56f9ac856485f8f05165657
First approach kills turret, second approach finishes it off.
Lusche do you know if the damge modeling is any different in the offline arena, it seems I always 1 shot kill those tanks with panzers even the Tigr, I was practicing shooting on the move :salute
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Lusche do you know if the damge modeling is any different in the offline arena, it seems I always 1 shot kill those tanks with panzers even the Tigr, I was practicing shooting on the move :salute
Damage models are the same, but the planes will die much quicker because if you take off certain components the drone will exlpode, in the arena it is the pilots choice to bail or not.
As an example, if you take off the wing tip, in the game most pilots will keep flying, offline the drone will simply explode.
And this is the same for tank drones in oflfine mode. They are as difficult or easy to damage as their MA counterparts, but if you for example shot their engine up, they will go boom.
So when looking at my film, a "real" tank in the MA would have lost his turret too. He may have still been there after my second run, but without turret & engine.
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Take some hvap rounds along I killed a tiger camping the hanger on a v-base yesterday I find they always come in handy.
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My technique for T34/76 vs Sherman: Use HVAP at ranges up to 1200. If Sherman is pointed directly towards you hit the center of the rounded region below the sloped glacis. Do not hit the turret if it is pointed at you. Do hit the turret if it is pointed 90 or 180 deg away from you. If the hull is perpendicular to you hit the flat armor above the tracks or the side of the turret. If pointed away from you hit the rear of the hull or the rear of the turret. Most of these angles, with HVAP at ranges under 1000, will kill the Sherman with one shot, maybe two. At longer ranges don't fire at the Sherman unless he's busy with someone else as it will take multiple hits to kill or disable him and one shot from his cannon to anything on your tank will vaporize you.
Similar advice goes for T34/76 vs Tiger except don't bother firing at ranges above 400 to 500. Also if the Tiger's hull and turret is pointed at you, you can't do any damage except at point blank range- i.e. he's parked right next to you.
Remember, never use HVAP beyond 1200; it looses its energy and is actually worse than AP.
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The turret of a T34 is made of cheese. A peasant with a rock can knock it out.
If there is a tank I want across from me on the battlefield it is the T34/76mm. My gun will be bigger and ore powerful, I can shoot faster, and my turrent is tougher. That is, unless I'm in a T34/85mm then my armor is just as weak as the T34/85mm.
One has to wonder HTC was thinking, and where they came up with such rinky-dink info regarding the turret of a T34x. I've searched high and low, read armor charts, studied projectile capabilities, and NOTHING out there has lead me to believe that the T34x should have any weaker of a turret than anything else. Even the "gun gap" which is the portion where the gun protrudes from the turrent, there is nothing there pointing out a weakness either.
Ah well... more "things that make you go hhmmmm" in AH2. It is just too bad there are so many of them and it is even worse that HTC doesnt have a "sticky" thread with "What and Why" expalaining certain things that get asked over and over and over again.
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Ah well... more "things that make you go hhmmmm" in AH2. It is just too bad there are so many of them and it is even worse that HTC doesnt have a "sticky" thread with "What and Why" expalaining certain things that get asked over and over and over again.
That's a good idea. I don't have a clue about GV-ing but I sometimes take out a T-34 when a horde comes pounding on a town. You'd be surprised how many auger fighting each other to get the kill on the only opposition that shows up. :)
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People always try to ram my tank with their plane hoping to pull a wing off of it...of wait...tanks don't have wings. :noid :t
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moin
if you fighting against a sherman fire HE close to his tracks and he will be tracked fast, this gives you time to get closer to a point were he cant hit you.
you ever tried to kill a sherman with HE rounds? it works, i got some kills with HE, but i was driving the 85er, but im sure you can track him easy with HE of the 76er.
cu chris3
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This is hands down the best tank for rolling onto a field, blasting the ack, killing the ord, knocking down the vh, and camping the runway.
Only two weaknesses I can think of are its low velocity gun, and slow reloading.
Lack of a pintle-mounted MG. A 7.92mm MG doesn't help much against IL-2s, but Nikis and Hurris can sure be killed or disabled with one. It's also by far the best way to kill troops on the run.
The panzer and t3485 are pretty ez to turret, but those blasted shermans just give me a fit every time my rounds bounce harmlessly off what seems to be every part of them....
Any ideas?
Don't fight them from the front.
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I used to drive the T34/76 before the 85 came out. Before that patch it was way easier to take down a base's ack and camp the runways with the T34. Since that patch they made it so the tracks get blown off way easier by base ack.
Here are my views on this tank:
It's fast. I really like that. The turret traverses faster than any other turret in the game, and that really, REALLY rocks.
The main gunsight is like looking through a straw, but if you are really adept at switching back and forth between the main gunsight and the commander's cupola thingy really well you can see what you need to see, and get your gun on target well enough.
The gun elevates really high comparatively to some other tanks, which makes it really good for shooting down IL-2s, B-25s, and anything else that tries to strafe you from too low an angle. With practice, shooting down these low-angle strafers becomes trivial. Pintle gun? Bah! Use the freaking cannon!
Camping an airfield in this tank is complicated by two things: it dies very easily to manned ack, and the VH only stays down for 15 minutes. You have to be exceedingly vigilant in killing the manned ack, and if you succeed in killing the VH you've got 15 clear minutes. Then, if you don't have help, it's probably game over. Sure, you can shoot down the Panzers easily enough, but Shermans, Tigers, and other T34s, shooting from even close range from behind, you'll shoot out some turrets and some engines, but they'll just keep landing it safely on the little dirt road in front of the vh where they spawn, and re-upping until they manage to get away, and then you're finished.
And if you try to camp them from the side, sure you'll get some more kills, but they'll spawn sometimes and get their gun traversed around on you before you even see them appear, and shoot out your turret or kill you. And the T34-76's gun reload is so slow that if more than one person is trying to spawn and kill you, it's just a matter of (a short) time before they succeed, even with Panzers.
You can kill Tigers with the T34-76, but they either have to not have the SA to know you're sneaking around on them, or be so engaged with other people they can't stop you. If they know you're coming it's very difficult. The biggest thing you have going for you in the T34 vs. the Tiger is that the Tiger turret is so molasses-slow that you can actually drive around the Tiger in the T34 and stay ahead of it for a while. Except for freak-lucky shots, which do happen sometimes, I don't bother shooting at Tigers at ranges further than 400 yards or so in the T34/76, and then only if I'm shooting at the side armor from 90 degrees, or into the engine, or side or rear of the turret.
They key is hitting the turret from the side or rear first. Always, always, always go for the turret on a Tiger when you've got the drop on one. Then kill the engine, then hit it from the side until it blows up.
Sadly, a Sherman is basically a Tiger when you're in the T34/76. You basically can't kill the Sherman turret from the front for some reason, and the frontal armor is not totally impervious to the T34's popgun, but might as well be. It's side/rear turret, and side/rear hull shots. The big difference is that you can take out Shermans with side hits at over 800 yards with the T34/76, but I don't try that against Tigers.
The bottom line is that against Shermans and Tigers, if they know you are coming, and they are good tank drivers, your chances are very, very low. They basically have to make stupid mistakes if you are to have a chance. I can kill a lot of mediocre drivers in my T34 and them in Shermans and Tigers, but the really good drivers - not a chance.
Oh yeah, I second the suggestion of using HE rounds at the tracks to disable the Sherman or Tiger that's at longer ranges. I've duked it out with Shermans at longer ranges before where I had no choice to get away, and used HE rounds right at the tracks or next to them on the ground, and disabled them that way, and that really gives you a chance to get away or get around and hit them from a vulnerable direction.
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your right t34 lost its claim when t34/85 entered off the lines then tiger 2 then the big fat one that we all well love the most comet then the best ever seen in 1945 the stallin tank as a tribute to russias victory in the front it was built actually it scared the heck out of churchill then gen. Patton turned to churchill and said"dont worry budy were still on your side
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your right t34 lost its claim when t34/85 entered off the lines then tiger 2 then the big fat one that we all well love the most comet then the best ever seen in 1945 the stallin tank as a tribute to russias victory in the front it was built actually it scared the heck out of churchill then gen. Patton turned to churchill and said"dont worry budy were still on your side
Translation please?
I've seen more coherent drunk posting.
wrongway
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promilles? A guess?
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no i forgot to put ' and , after the parts of the post but for now youll have to read it carefully
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no i forgot to put ' and , after the parts of the post but for now youll have to read it carefully
Write it again. Intelligibly and coherently. I dare you.
wrongway
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Sethipus would you mind posting this to the Wiki? http://bbs.hitechcreations.com/wiki/index.php/T-34 You can log in and add it with your regular forum account.
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If you hit the front armor of a t34, right where the armor comes to a point, you will kill it almost every time.
I am pretty sure snail wrote something up about it...
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it's hardly uber.
the best use of the T34 76 is as mobile arty to start bring down a town. 100 rds of HE can kill most of the buildings and it can shrug off most attempts to kill it.
but in Tank v. Tank mode, its glacial reload time put it at a distinct disadgavatage in a slugging match. better to fire a round then then use its speed to haul donut to an ambush position.
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Lack of a pintle-mounted MG. A 7.92mm MG doesn't help much against IL-2s, but Nikis and Hurris can sure be killed or disabled with one. It's also by far the best way to kill troops on the run.
use the coaxial machinegun! ya know, the one ya fire from the main gun sight with yer secondary button.. its great!
The t34 turret moves quick enough its pretty much better than a pintle mg, cuz when ya start hitting with the bb's, fire a HE from the main gun and a good % of the time -- POOF goes airplane. I have a film where I killed 8 or 10 planes in flight with a t34/76 with that coax/maingun technique..
as for killin shermans... just hope you can sneak up close indeed!
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Sethipus would you mind posting this to the Wiki? http://bbs.hitechcreations.com/wiki/index.php/T-34 You can log in and add it with your regular forum account.
Sure. I just went over there and did that. I'd be interested in what changes you'd recommend to what I wrote. I'm not experienced at adding articles to a wiki.