Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: Changeup on March 10, 2009, 09:28:01 AM
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As a new player, can someone suggest the best keystrokes for views around your aircraft other than external view. If that is really the best way to view your AO, is there anyway to pan without using that view? This would cut down on the level of activity in the cockpit while getting shot at.
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If you have a joystick, set up your hat switch for your views. This is best done on the runway while parked. Use up/down and arrow keys (while holding hat switch in desired direction) to get the best angle, then hit f10 to save your view. If you have a mouse, use the number keys on your keyboard. You have to set up your views for every plane you fly.
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See this extensive writeup on the AH view system on the Aces high Training Corps website:
http://trainers.hitechcreations.com/views/views.htm
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Thanks to both of you...much appreciated and it worked. Now I just need to shoot better! HAHA
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May I suggest a little offline practice as well. While in a fight, it's really important to see your attacker. Practice helps.
Fly around the drones from different angles to get the hang of how to keep them in sight ALWAYS.
Start with barrel rolls from behind then from different angles.
Good luck. Looking forward to being one of your kills.
HONK!
Gooss
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May I suggest a little offline practice as well. While in a fight, it's really important to see your attacker. Practice helps.
Fly around the drones from different angles to get the hang of how to keep them in sight ALWAYS.
Start with barrel rolls from behind then from different angles.
Good luck. Looking forward to being one of your kills.
This is good advice. I still do this once in awhile as a warmup before logging into the main arena.
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See this extensive writeup on the AH view system on the Aces high Training Corps website:
http://trainers.hitechcreations.com/views/views.htm
Indeed, this is all anyone needs to set up their views. However, if you have multiple 8-way hat switches, you may want to set two of them. One for the standard 8 horizontal views, and the second for 8 views 45 degrees up. This is how I have my system set and it works very well.
The final alternative is to invest in TrackIR. I have a this as well, but I honestly prefer the hat switches.
Your ultimate goal should be to fly with your head completely out of the cockpit, continuously looking at the enemy... It takes much practice.
My regards,
Widewing
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Indeed, this is all anyone needs to set up their views. However, if you have multiple 8-way hat switches, you may want to set two of them. One for the standard 8 horizontal views, and the second for 8 views 45 degrees up. This is how I have my system set and it works very well.
Widewing
I use 2 sticks, but the second hat switch is for other functions. I would just use 1 hat switch witha button COmbination of the Lookup key. THis will allow 16 views with one hat switch. (for instance I have a pinky button on my CH stick for this). So the hat switch Looks left, is now Look 45% up left when button applied too. The only exception is hat switch pushed forward, this is just look up 45% forward, whether pinky switch enabled or not.
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Also, I know it's been debated before, but I would recommend keeping the views on pan rather than snap (this is assuming you are using numpad keys for views, and not using track ir). The panning swivel to each view will not only help you better understand the relative motion of your craft to bandit, but you will often pick up icons during the very quick pan to your desired view that otherwise would have been skipped in a snap look.
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I know I will be getting trackIR - I have 3 screens, I try to ise the wheel on the JS - but the fact that I can't look around is the single most upsetting thing. . . and trackIR is the only thing that can 'fix' this imo
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I know I will be getting trackIR - I have 3 screens, I try to ise the wheel on the JS - but the fact that I can't look around is the single most upsetting thing. . . and trackIR is the only thing that can 'fix' this imo
Wheel on JS? Do you mean the hat? As in "8-way" hat? what stick are you using? Maybe we can help you out until you get a trackir.
Ren
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yes, a hat. . .sorry
I think it just takes a lot of practise, but after using a friends trackIR system for a few days (after which he claimed it back) I am pretty set on that.
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I'm abit rusty, what is TrackIR?
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I'm abit rusty, what is TrackIR?
It's a head tracker that lets you look around using small movements of your head. Turn your head right and your view swings right. It will also move you closer or away from the dash by leaning a bit forward or back. Leaning side to side is also supported. I would like to get one.
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i have my hat switch set up for views around my aircraft, but have an issue when look up thru the canopy at another plane and as i pull around or climb up after it, the plane moves closer to the bottom edge of my monitor. once at the bottom edge i think i ought to be able to go back to the straight ahead view and regain visual on the target. low and behold he isn't there. other times i've kept viewing upwards a few seconds after the plane has disappeared from view off the bottom of the monitor, then gone back to forward, and the plane has still not come into view. I find myself quickly bouncing/snapping between up/fwd to try to keep tabs on the guy. and in some instances, while he is in neverland between up/fwd, he'll maneuvre and i find myself wasting time trying to reacquire, and often lose visual all together. is this an issue with my set up? are there options/settings that will alleviate this? thanks!
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I'm abit rusty, what is TrackIR?
It's a head tracker that lets you look around using small movements of your head. Turn your head right and your view swings right. It will also move you closer or away from the dash by leaning a bit forward or back. Leaning side to side is also supported. I would like to get one.
^^^
what he said. but see for yourself:
http://www.youtube.com/watch?v=AYPGdyz0Lws
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Number pad > Hat > TrackIR.
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Number pad > Hat > TrackIR.
So you are saying that num pad is the best?
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WMLute,
Yes I am.
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I use a MS Sidewinder FF JS. I set one of the buttons on the base as the "look up view". One button on the base is for vox and the other 2 are for the flaps. Works for me.
:salute
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I use a combination of the 8 way hat....and I also use mouse panning. I consider it the poor man's TrackIR
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explain mouse panning please.
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hit shift m
when you move your mouse, itls like moving your head around in the cockpit.
can't remember if there's something in the clipboard you have to check before it's enabled.
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I also prefer the numpad.
I have an 8-way switch and a 4-way.
The 8-way never gets touched. My Ch fighterstick is too big and I'm fast on keypad.
I use "/" for WEP
"-" throttle down
"+"Throttle up full
"0" Flaps up
"." Flaps down
"*" Warp Speed
I can keep my eyes on planes though I don't know how to fight em.
I've thought about chopping it down an 1/2 inch with shorties stubby conversion.
But the Numpad works for me.