Aces High Bulletin Board

General Forums => Wishlist => Topic started by: AKKillz on March 11, 2009, 06:11:48 AM

Title: Field Artillery
Post by: AKKillz on March 11, 2009, 06:11:48 AM
How about a fixed battery of guns to protect certain airfields from gv attacks and the ability to shell other field and towns. Easy to do. Like shore batteries with a land mode for targeting indirect fire. Of course binocular mode for jeep, m3, and lvts drivers for forward observers to spot the rounds.
Title: Re: Field Artillery
Post by: Scherf on March 11, 2009, 06:21:39 AM
How about towed artillery and have done with it?
Title: Re: Field Artillery
Post by: moot on March 11, 2009, 07:15:00 AM
http://bbs.hitechcreations.com/smf/index.php/topic,248865.msg3061015.html#msg3061015
Title: Re: Field Artillery
Post by: phatzo on March 11, 2009, 11:46:03 PM
http://bbs.hitechcreations.com/smf/index.php/topic,248865.msg3061015.html#msg3061015

bit like the WB .spot comand

although have managed to lose a tank to my own artillery by spotting where I was going
Title: Re: Field Artillery
Post by: Cajunn on March 12, 2009, 12:46:09 AM
Maybe put a few 5" guns for both air and ground. :aok
Title: Re: Field Artillery
Post by: Chalenge on March 12, 2009, 12:59:24 AM
Whats wrong with tanks?  :confused:
Title: Re: Field Artillery
Post by: Saurdaukar on March 12, 2009, 08:55:01 AM
Voted no.

Too much emphasis has already been taken away from the 'high' part of Aces High.

You cant do everything.  See WWIIOL for example.
Title: Re: Field Artillery
Post by: Penguin on March 29, 2009, 12:02:26 PM
Well, sometimes you want to get out of that pony and hop into a Sherman.  Aces High is not just a flying game, and GV's should be given their fair share of the action.
Title: Re: Field Artillery
Post by: waystin2 on March 29, 2009, 12:14:21 PM
I say yes to adding artillery, with a bias towards towed artillery.