Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: mrmidi on April 05, 2009, 07:14:57 PM
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Sure is quiet in here....any map makers still out there :salute
midi
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not a map maker, but I like to keep an eye on things...
:salute
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lol I was planning on posting a "dusting off" thread in here soon. This forum died when H2h went away. :frown:
*Gasp* Midi! I just noticed you called it "map" and not "terrain". I'm tellin' Easy! :lol
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lol I was planning on posting a "dusting off" thread in here soon. This forum died when H2h went away. :frown:
yeah without h2h it's pointless to make a map, unless you want to create it for an offline mission.
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yeah without h2h it's pointless to make a map, unless you want to create it for an offline mission.
I'm surprised at you Soda. ;)
The AvA could benefit as much as the SEA from new terrains, and be a place for terrain builders to experiment with custom shapes, new fields and strat etc.
Good catch Ranger, Midi will have to be taken out back behind the woodshed lol.
Oh wait, he's bigger then I am, :O that might not be a good idea.
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lol I was planning on posting a "dusting off" thread in here soon. This forum died when H2h went away. :frown:
*Gasp* Midi! I just noticed you called it "map" and not "terrain". I'm tellin' Easy! :lol
Just seeing if you where paying attention :uhoh
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I'm surprised at you Soda. ;)
The AvA could benefit as much as the SEA from new terrains, and be a place for terrain builders to experiment with custom shapes, new fields and strat etc.
Good catch Ranger, Midi will have to be taken out back behind the woodshed lol.
Oh wait, he's bigger then I am, :O that might not be a good idea.
You're right, I stand corrected, change that to 'almost' pointless....
:D
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I always seem to run into major problems dealing with custom objects. Perhaps that's because I didn't make the export scripts for blender. :(
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I expect this forum will get busier when the next version of AH comes out. Or rather, when the editors for the next version come out.....
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Still here, just busy. :)