Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Baumer on April 07, 2009, 01:12:19 PM

Title: Trying something different this tour, and a <S> to HTC
Post by: Baumer on April 07, 2009, 01:12:19 PM
A couple of weeks ago I decided to try setting up Aces High to make it as realistic as possible, just to see how flying that way would be. I choose to focus on aircraft that I have the flight and training manuals for, going so far as to type up the checklists (yes, I know I don't have a life :lol ) and use them on flights.

In game I made the following settings changes;

Also, I am doing the following;

So far it's been quite an experience, it's almost like having to relearn the game. I had no idea I was so dependent on the sounds of flaps and auto fuel. I knew giving up the stall horn was going to be difficult but it's been a real hard to make the change so far.

I've run a fuel tank dry not paying attention in a couple of fights all ready. It's a whole new addition to my SA that I need to work on.

On a different note, I have to say I am really impressed with the engine modeling in AH. I've always wanted to have full control of the engine, i.e. separate mixture and supercharger controls or what ever that particular plane had. I just think it would add to the immersion of flying in AH (and still do). However, after doing some really boring testing, I am amazed at how well the AH engine model covers the entire range of engine operation. As an example, I have chosen the F6F-5 as the first fighter I was going to focus on, since I have the most documentation on it. (POH, Flight Instructions, Service Manuel's etc.) In Aces High doing a cruise climb as directed by the flight instructions, an F6F-5 with 100% fuel, 2 1000lbs bombs, and 6 rockets. I climbed to 14,000 feet and had a 2 hour endurance at cruise settings with a speed 220 IAS. That's exactly what the manual said, if you don't count the 2x fuel multiplier. The fuel consumption rates are not exact but very close most of the time. I can also see how much time, hard work and compromise has to go into selecting how the engine model is built.

So  :salute  HTC 

I can't wait to see how some of the other planes will come out after more testing.

My current list of aircraft I'm focusing on are;

So if you see me flopping around (more than usual) you'll understand why.

<S> Baumer
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: Yeager on April 07, 2009, 01:22:01 PM
Usually when I get bored like that I just take a few months off.

When I read your description of what you are trying to do I thought to myself, I thought "self, thats alot of work".

It would be interesting to see how many people would play in an arena that had all the automatic settings disabled.  The only other thing that would be interesting would be for realistic engine overheating and realistic engine degradation resulting from fluid loss, overheating.

Have fun Baumer. 
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: DamnedRen on April 07, 2009, 01:41:07 PM
If you really want to get realistic do like I do. Turn off your icons. It's fun!!! Why?

1) It makes you treat every plane as an enemy until his intentions are telegraphed by his actions.

2) Distance is what it is. When he fill the windscreen it's time to shoot him.

3) Unfortunately, unlike RL if yer in an Allied plane and you see an Axis bird (seeing how you got close enough to see him smiling at you), any bird has to be considered an enemy.

If you get shot down cause you looked like a deer caught in the headlights, trying to figure out what plane that is, at least you'll never get bored.

Ren

NIFA (No Icon Fighter Association)

Title: Re: Trying something different this tour, and a <S> to HTC
Post by: Baumer on April 07, 2009, 02:12:24 PM
That's a good one Ren, I might try going with "friendly only" first.

It's an interesting idea, I wonder if my wife would let me get two more 52" monitors for the TripleHead2Go?   :rofl

I'm really having to relearn riding the edge of a stall, especially when it comes to the accelerated variety.
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: DamnedRen on April 07, 2009, 02:30:10 PM
That's a good one Ren, I might try going with "friendly only" first.

It's an interesting idea, I wonder if my wife would let me get two more 52" monitors for the TripleHead2Go?   :rofl

I'm really having to relearn riding the edge of a stall, especially when it comes to the accelerated variety.

Find a good buy on 2 for you and 2 for me and I might be in. It means I won't be able to get that M1A I was
thinking about....

Accelerated stall? Can happen at any speed as you know. Just make sure you use roll THEN add back pressure and you will limit it considerably.

Ren

p.s. I haven't seen many of HTC's posts lately. Do you think he might have stopped posting since there's spell check now?  :devil
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: Kermit de frog on April 07, 2009, 03:52:12 PM
That's a good one Ren, I might try going with "friendly only" first.
...


Friendly Icons Only and Manuel Fuel Selection sound like fun.  I'll give it a try Baumer.

Disable "combat trim" in your Flight Options and that disables it completely, regardless if you turn it back on with <CNTRL> + X during flight.
I've been doing manual trim for ~4 years now.



Your sound settings seem to low in my uneducated opinion, for many of the items listed. 
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: malpeake on April 07, 2009, 04:25:47 PM
Ren, have you tried it in the MA's? i know you were doing it when you gave me a lesson in the TA.

I would imagine it works best in AvA. It sounds interesting, having just read Spitfires over Malta, it occured to me from the AAR's that combat was a lot different to AH.

One instance a Spit was bounced, he evaded the bounce, dove through clouds and never saw the escorts again, he did however find some JU88's to shoot down.

Though 90% of F4u drivers would wail and cry, as it would be hard for them to see anything  to pick when they are at 20k alt.  :devil

Malap.
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: grizz441 on April 07, 2009, 04:52:19 PM

1) It makes you treat every plane as an enemy until his intentions are telegraphed by his actions.


What if two allies both engage with icons off?   :devil
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: morfiend on April 07, 2009, 05:17:23 PM
Baum,

 It seems you've found a new way to "get into the game".. :aok

 I have a question tho,at 80% engine and 10% flaps can you hear them?

 I guess in RL they couldn't but I've been using that crutch for awhile.

 Also I've turned stall horn,buffet and wind noise right off.
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: Baumer on April 07, 2009, 05:20:34 PM
Kermit,
I have disabled CT in the preferences, however for the past 6 months or so I had gotten lazy and was using it more frequently.

I can tell you the WWII era planes I've flown or ridden in (B-17, C-45, C-46, C-47, He111(CASA-2111), T-6) I couldn't hear the flaps or gear at all, but I could feel them.

I'm making a bit of a generalization, but I suspect with power on, in most aircraft you'd never hear most of these sounds.
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: RumbleB on April 07, 2009, 05:23:40 PM
Personally I need that stall horn to keep it accurate all the way.
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: Spikes on April 07, 2009, 05:29:33 PM
I might try a night with Friendly icons only.
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: Baumer on April 07, 2009, 06:40:38 PM
Well Morf, from my performance so far, the stall horn and flap sound has been a crutch for me as well.

If I'll all the way back at idle in a turn fight, I can just hear the flap sound, otherwise the engine drowns it out.

I guess for some WW2 aircraft they might have had a stall horn, so I can see using that on that particular model.  The corsair for example, actually had a stall light that was just to the left of the gun-sight (according to the manual I have). But the planes I working with right now (F6F-5, B-25C/H, B-17, Spit IX, and Spit XVI) don't have a stall horn or warning system, at least according to the fight instruction manuals I have. Turning the horn down to zero is the hardest part of this.
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: Krusty on April 07, 2009, 08:10:26 PM
Stall horn, much like icons, fills a gap in sensory perception that video games cannot simulate, but which real life provides.

Stalls shake, shimmy, shudder, and you FEEL the stall. In here you can't. They give the horn as a compromise. Some stall horn soundpacks replace it with a buffeting wind sound (may be more to your liking if you're going for realism).

Turning icons off does nothing more than simulate legal levels of blindness, so if you want to pretend you should never have been in a plane in the first place, fly with them off! That kind of breaks the illusion of realism if you should be grounded in the first place.
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: OverBkil on April 08, 2009, 06:27:41 AM
Stalls shake, shimmy, shudder, and you FEEL the stall. In here you can't. They give the horn as a compromise. Some stall horn soundpacks replace it with a buffeting wind sound (may be more to your liking if you're going for realism).

Gotta have a stick with ForceFeedback...
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: DamnedRen on April 08, 2009, 08:09:49 AM
I haven't used a stall horn sound in years. I know it's on but at 10% level? I guess I pretty much don't get near it anymore. I do hear lots of folks in the TA complainin that in a fight their stall horn is blaring continuously. I kinda scratch my head at that cause I'm nowhere near a stall. I find if you spend more time rolling than pulling yer plane flys smoother.
I normally have CT turned on. I'm getting old, lazy and get as many kills with it on as off. My hits sounds are turned off. I scares the beegeezus outa me if someone shoots me so why bother. If I broke it all down
I can hear my engine running, I hear my flaps and gear, I barely hear my guns firing.
I guess I want to be able to hear other folks on vox.

My thoughts on true immersion?

TrackIR with a good 3D headset. No screen. Move your head and the lil screens 1/2 inch in front on yer eyes moves with it. Now if we could come up with a headset that doesn't cost $600-$7000 I'd be using em both right now. As it is I sold my TrackIR until a cheap/good headset comes out.

And yes I've tried my projector on the big screen. Resolution is resolution so what's a dot at 4K is merely a bigger dot on a big screen....I currently use a 24" flat screen with the res maxed out. I'd trade it right now for a decent headset...

Ren
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: jam934 on April 08, 2009, 09:11:12 AM
If you really want to get realistic do like I do. Turn off your icons. It's fun!!! Why?

1) It makes you treat every plane as an enemy until his intentions are telegraphed by his actions.

2) Distance is what it is. When he fill the windscreen it's time to shoot him.

3) Unfortunately, unlike RL if yer in an Allied plane and you see an Axis bird (seeing how you got close enough to see him smiling at you), any bird has to be considered an enemy.

If you get shot down cause you looked like a deer caught in the headlights, trying to figure out what plane that is, at least you'll never get bored.

Ren

NIFA (No Icon Fighter Association)


I've tried that man its tough trying not kill shot your self its fun though :salute
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: Bubbajj on April 08, 2009, 02:19:15 PM
Try this: fight until you are killed then sit out the rest of the tour. That should modify your flying style for sure.
Title: Re: Trying something different this tour, and a <S> to HTC
Post by: daddog on April 08, 2009, 02:36:34 PM
You have more patience than I do Baumer, but I figured that out early on. ;)

I think your post speaks volumes on the efforts of HTC to model the engine managements especially as far as you have taken it. I personally would not be into as much as others.

I have turned off enemy icons many times in the past and have really enjoyed it. :) Would love for events to have another icon option.

As Morf said you found another way to add to your longevity and enjoyment of Aces High.