Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Boxman on April 27, 2009, 10:19:03 PM

Title: Standardize bomber gun positions?
Post by: Boxman on April 27, 2009, 10:19:03 PM
Would this be possible?

So if two different bombers have, let's say, waist guns; they would have the same position numbers.

As it is, I only fly B26's because I can quickly switch between the guns as I'm attacked.

As soon as I go to a 24 or 17, I can't make those smooth transitions.

Title: Re: Standardize bomber gun positions?
Post by: MachFly on April 27, 2009, 10:31:27 PM
 :aok
Title: Re: Standardize bomber gun positions?
Post by: Noir on April 28, 2009, 04:15:59 AM
sounds like basic logic...I guess not for the devs.

+1
Title: Re: Standardize bomber gun positions?
Post by: spacer on April 28, 2009, 05:39:56 AM
I'll agree with this post too!  I rarely fly the B-26, but when I do and hit the "four" key to go to tail I go to nose.  I don't care which pattern is used just make them as standard as possible!
Title: Re: Standardize bomber gun positions?
Post by: AWwrgwy on April 28, 2009, 06:47:12 AM
This is one I can get on board.

However,  :D

The problem arises in where you set the standardization.  If a bomber doesn't have a particular position do you skip that number?  Do you jump the numbers from the most used positions to the least used?  Do you start numbering in the front and work your way back?

Just technicalities.  It would be great if it could be worked out and implemented.


wrongway
Title: Re: Standardize bomber gun positions?
Post by: APDrone on April 28, 2009, 06:57:32 AM
Make the gunner positions programmable keys. 

Nose
Upper
Tail
Left
Right
Ball

Title: Re: Standardize bomber gun positions?
Post by: Lusche on April 28, 2009, 06:59:38 AM
This is one I can get on board.

However,  :D

The problem arises in where you set the standardization.  If a bomber doesn't have a particular position do you skip that number? 

Yup, just skip it. Shouldn't be really a problem. It's just like weapon selection in most FPS games.

For example
2=Nose
3=Top
4=Rear
5=Belly
6=Left
7=Right

And change the system message:
If you hit #5 in a 25C you get a message like: "Your plane has no such station"
Title: Re: Standardize bomber gun positions?
Post by: Ghosth on April 28, 2009, 07:04:32 AM
Would be nice to be able to set those positions yourself.
Then you could standardize, so that all tail guns would be 3 for example.
Title: Re: Standardize bomber gun positions?
Post by: AWwrgwy on April 28, 2009, 07:06:07 AM
Make the gunner positions programmable keys. 

Nose
Upper
Tail
Left
Right
Ball



This is brilliant!!  Couldn't you do that now?

No, I'm not being sarcastic nor facetious.  I just never thought of doing this.


wrongway
Title: Re: Standardize bomber gun positions?
Post by: hammer on April 28, 2009, 07:27:19 AM
Good idea.  +1
Title: Re: Standardize bomber gun positions?
Post by: LLogann on April 28, 2009, 11:16:17 AM
This idea has merit......

But for selfish reasons..... The nose guns should be 5, not 2.......   :D
Title: Re: Standardize bomber gun positions?
Post by: Karnak on April 28, 2009, 12:00:47 PM
This idea has merit......

But for selfish reasons..... The nose guns should be 5, not 2.......   :D
It can't be arbitrary like that.

It goes from most common to least common positions, meaning 2 is the tailgun.
Title: Re: Standardize bomber gun positions?
Post by: Swatch on April 28, 2009, 12:41:00 PM
Karnak is right, you need to look at your planeset and figure out what stations are most common and go down from there.  The lanc pretty much dictates the 2-3-4 being Nose-Upper-Tail, then the 26s/25s give you 5-6 as Left-Right, finally the Ball forms #7.   That being said I also agree with APDrone.  While the layout Lusche put out is a good default, I absolutely would love to have a customizable gunner position key call.
Title: Re: Standardize bomber gun positions?
Post by: AWwrgwy on April 28, 2009, 12:51:21 PM
Karnak is right, you need to look at your planeset and figure out what stations are most common and go down from there.  The lanc pretty much dictates the 2-3-4 being Nose-Upper-Tail, then the 26s/25s give you 5-6 as Left-Right, finally the Ball forms #7.   That being said I also agree with APDrone.  While the layout Lusche put out is a good default, I absolutely would love to have a customizable gunner position key call.

The most common would be "upper", taking into account things like SBDs and other "light" bombers. 


wrongway
Title: Re: Standardize bomber gun positions?
Post by: Cajunn on April 28, 2009, 11:42:02 PM
Make the gunner positions programmable keys. 

Nose
Upper
Tail
Left
Right
Ball




Good Idea! :aok
Title: Re: Standardize bomber gun positions?
Post by: phatzo on April 29, 2009, 01:15:42 AM
was gunna say what about the ju 88 but then thought
left right ball or tail