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General Forums => The O' Club => Topic started by: minke on May 15, 2009, 03:36:24 PM

Title: zombie scenario
Post by: minke on May 15, 2009, 03:36:24 PM
Here is a scenario -

The world is currently in a class IV zombie outbreak. You and your companions are stranded in an urban area with a rally point 4miles out of town ready for immediate evac.
Your immediate location is very well stocked hardware/gunstore with a boggling array of weaponry. You have time to select what you might need to get out of there in one piece. You can choose 1 of each of the following type of weapons/items.

longarm
sidearm
explosive munitions
support weapons
blunt or edged weapon
armour/body protection
any other unorthodox weapon you feel may serve eg frying pan

you gotta make it on foot,no transport is available to you,what you gonna take?

btw,they are coming...............
Title: Re: zombie scenario
Post by: JAGED on May 15, 2009, 03:42:51 PM
Are these the "slow" zombies ala Romero, or the "fast" zombies ala 28 Days Later?
Title: Re: zombie scenario
Post by: CraneMan on May 15, 2009, 03:44:39 PM
Underground Nuke fallout shelter & Nuke their arses. :rock
Title: Re: zombie scenario
Post by: minke on May 15, 2009, 03:48:29 PM
slow typical zombies,only headshots/decapitation gonna kill em
Title: Re: zombie scenario
Post by: JAGED on May 15, 2009, 03:55:46 PM
slow typical zombies,only headshots/decapitation gonna kill em

In that case, I'll go Ash on 'em!  Chainsaw on one side, boom stick on the other...   :D

(http://www.splendoroftruth.com/curtjester/Pics/ash-evil-dead.jpg)
Title: Re: zombie scenario
Post by: minke on May 15, 2009, 04:03:25 PM
cant blame him for having a chainsaw,having 1 hand shortens his odds. Trekkin with one of those gonna slow ya down plus its close range only,oh and the noise is just gonna attract more ghouls. Shotgun is a good choice,long barrel is better and solid slug ammo got real stopping power. I'd give him 70% chance of making it
Title: Re: zombie scenario
Post by: Saxman on May 15, 2009, 04:11:51 PM
longarm - I don't know, but something with a good-sized clip and heavy stopping power at moderate range.
sidearm - Colt M1911: Good stopping power without a lot of bulk to carry around.
explosive munitions - Claymore mines. Plant them at head level and watch the shrapnel mow 'em down.
support weapons - Define "support weapon."
blunt or edged weapon - Longsword: Good reach, fast and versatile, and a lot of German swordsmanship involves cuts to the head so the technique alone works in my favor
armour/body protection - If we're talking slow, dumb zombies I'd rather go unarmored. Faster, better mobility, and what purpose would it really serve, anyway?
any other unorthodox weapon you feel may serve eg frying pan - Det cord or other similar explosive: something I can use to create roadblocks by knocking down telephon poles or by blowing out chunks of walls. They're ZOMBIES, it's not like the concept of going around is going to come to them.
Title: Re: zombie scenario
Post by: weazely on May 15, 2009, 04:13:06 PM
If they are slow zombies, you bet I am running!
Title: Re: zombie scenario
Post by: Motherland on May 15, 2009, 04:14:13 PM
What's the point of stopping power? It's not like the zombies feel any pain. Something light, reliable and accurate would be ideal.
Title: Re: zombie scenario
Post by: minke on May 15, 2009, 04:18:38 PM
By support weapon i mean heavy machine gun,mortar,chaingun.

I should add you dont have to pick 1 of each,just a maximum of 1 of each.

stopping power can help if you miss the head and hit the torso etc

body armour could be a vest,shark suit,chainmail etc.personally I would have lightweight,tight fitting clothing for mobility
Title: Re: zombie scenario
Post by: WMLute on May 15, 2009, 04:47:36 PM
Auto Assault-12 (AA-12) shotgun with Frag-12 shotgun rounds and slugs would be a good start.  (i'd opt for the 20 or 32 round drum)
(http://www.defensereview.com/stories/aa-12/AA12%20Shotgun_FIREBALL%20WITH%20CASE%20EXTRACTION.jpg)

It's supposed to need zero cleaning or lubrication, so that would be my "main" weapon.

For a side arm I would pick a Desert Eagle .50 cal like this one.
(http://www.dreadgazebo.com/gunporn/wp-content/uploads/2007/04/loaded-desert-eagle-web.jpg)

I would also have a pair of silenced .45 cal pistols.  Not sure which brand/model, but for sure I would need that.


ATOM-S2-hammer for up close and personal.  Good for prying open doors AND braining zombies.
(http://cache.gizmodo.com/assets/images/gallery/4/2008/08/medium_2795873417_77c5b5b14f_o.jpg)


The Wasp_Knife as backup.  It "injects a ball of compressed gas into its victim that then expands to the size of a basketball, instantly freezing and exploding their internal organs."  Kewl.
(http://thekaoseffect.com/blog/wp-content/uploads/2008/07/wasp_knife.jpg)


Prob. add to the list, but it is a good start.


Title: Re: zombie scenario
Post by: moot on May 15, 2009, 04:49:13 PM
Wouldn't Japanese swords be perfect for slow zombies?
Title: Re: zombie scenario
Post by: maddafinga on May 15, 2009, 04:55:55 PM
Here is a scenario -

The world is currently in a class IV zombie outbreak. You and your companions are stranded in an urban area with a rally point 4miles out of town ready for immediate evac.
Your immediate location is very well stocked hardware/gunstore with a boggling array of weaponry. You have time to select what you might need to get out of there in one piece. You can choose 1 of each of the following type of weapons/items.

longarm
sidearm
explosive munitions
support weapons
blunt or edged weapon
armour/body protection
any other unorthodox weapon you feel may serve eg frying pan

you gotta make it on foot,no transport is available to you,what you gonna take?

btw,they are coming...............

I'm looking to take a longarm, any good deer rifle would be ok, but I'm thinking M1 Garand would be better.  I'll also want to take a good machete.  My thinking has been this model...  http://www.knifecenter.com/kc_new/store_detail.html?s=CS97THM

I'll also want a crobar.  No armor and no rushing.  They're not in a hurry, neither should we be.  
We'll also want plenty of rope, in case we need to be in and out of trees, for sleeping at night maybe.  You just never know.

Now what if the pickup never comes and it's a worse outbreak than we all thought?

I'm looking at some of these warehouses on the outskirts of town.  No windows, strong and secure metal doors, high roofs and tons of room and supplies inside.  
Title: Re: zombie scenario
Post by: maddafinga on May 15, 2009, 04:58:18 PM
Wouldn't Japanese swords be perfect for slow zombies?

Yeah if you had a real and well made one they would.  If you're using the kind that you get at a pawn shop made of really cheap stamped steel or pot metal, no dice.  You sure don't want something that is going to break when you really really need it. 

Title: Re: zombie scenario
Post by: minke on May 15, 2009, 04:59:37 PM
love the AA-12 awesome piece of kit.Not sure bout the knife,as cool as it is, zombies dont need most of their internal organs,would have to go through the eye socket.
Title: Re: zombie scenario
Post by: CraneMan on May 15, 2009, 05:10:18 PM
M82 Barrett Sniper Rifle
Milkor MGL Grenade Launcher
Heckler & Koch G36
Desert Eagle
Katana Sword
Flame Thrower
With Tons of Ammo!!!
Title: Re: zombie scenario
Post by: FiLtH on May 15, 2009, 05:11:23 PM
   I'd put on zombie makeup,rub rotten meat on my head to hide the smell of my fresh brains and stagger away to safety.
Title: Re: zombie scenario
Post by: DYNAMITE on May 15, 2009, 05:30:48 PM
Here is a scenario -

The world is currently in a class IV zombie outbreak. You and your companions are stranded in an urban area with a rally point 4miles out of town ready for immediate evac.
Your immediate location is very well stocked hardware/gunstore with a boggling array of weaponry. You have time to select what you might need to get out of there in one piece. You can choose 1 of each of the following type of weapons/items.

longarm
sidearm
explosive munitions
support weapons
blunt or edged weapon
armour/body protection
any other unorthodox weapon you feel may serve eg frying pan

you gotta make it on foot,no transport is available to you,what you gonna take?

btw,they are coming...............

Pretty simple if you ask me...
Armscor m1600 tactical .22 rifle with suppressor and all the ammo i can carry
.22 pistol.  Preferably with a suppressor.  Anything bigger is a waste.  You just need to scramble the eggs.
A crowbar for close contact and for breaking into buildings as needed.
Water, and plenty of it.  Maybe a snack too.  They may not get tired or thirsty, but I do.

As far as body armor... why bother.  Unless you've got something that can protect against bites it's a wast.  Actually, depending on the weather I'd most likely lose the shirt just so there would be less for them to grab a hold of. 

My hair is already short, but if it wasn't i'd do a quick clipper job too.

The key is quick and quiet.  Avoid confrontations, and don't rush it.  Carrying gear will tire you out, so don't run unless you have to.  You'll need your strength.  :aok

Title: Re: zombie scenario
Post by: maddafinga on May 15, 2009, 07:06:27 PM
Pretty simple if you ask me...
Armscor m1600 tactical .22 rifle with suppressor and all the ammo i can carry
.22 pistol.  Preferably with a suppressor.  Anything bigger is a waste.  You just need to scramble the eggs.
A crowbar for close contact and for breaking into buildings as needed.
Water, and plenty of it.  Maybe a snack too.  They may not get tired or thirsty, but I do.

As far as body armor... why bother.  Unless you've got something that can protect against bites it's a wast.  Actually, depending on the weather I'd most likely lose the shirt just so there would be less for them to grab a hold of. 

My hair is already short, but if it wasn't i'd do a quick clipper job too.

The key is quick and quiet.  Avoid confrontations, and don't rush it.  Carrying gear will tire you out, so don't run unless you have to.  You'll need your strength.  :aok



Now I like this, good thinking.  I just had no idea where the silencer for the rifle would come from, which is why I left it off.  You have to go for the Meg before something bigger, but I think silencers are super rare. 

I don't even think I'd mess with a sidearm at all, I'd just stick with the two handed machete I posted earlier.  Never needs reloading and can be used with either hand or both.  Good stuff!

Title: Re: zombie scenario
Post by: minke on May 15, 2009, 07:22:25 PM
I calculated survival odds so far - some pretty cool ideas from you guys  :D

dynamite 90% (you done this before?)

craneman 10% (collapses under the weight and gets eaten)

maddafinga 72% (worrying too much about pickup)

wmlute 85% (would be higher but i stole his gun)

saxman 81% (good foresight)
Title: Re: zombie scenario
Post by: CraneMan on May 15, 2009, 07:35:56 PM
I would be on a 2-3 Story building barricaded off so they can't get in.. Target practice
Title: Re: zombie scenario
Post by: Motherland on May 15, 2009, 08:08:24 PM
Personally I'd take a .22 range assault rifle, like an AR 15 or an AK74 or something of that nature. I think you would be better off stocking up on more ammo and supplies than taking a side arm or body armor, or really any other kind of weapon save for a bayonet. Preferably you'd want something with a common ammunition type as well.
Title: Re: zombie scenario
Post by: Toof on May 15, 2009, 10:29:32 PM
longarm - A 45x70 Lever Action Coach gun with plenty of ammo. Or a Thompson, share ammo between sidearm and longarm.
sidearm - My Springfield Armory XD45. Most reliable gun I own.
explosive munitions - frag grenades seem like a reasonable choice.
support weapons - M249 SAW.
blunt or edged weapon - Louisville Slugger. Don't want any hammer-rears getting lodged in their cranium, takes time to yank it back out.
armour/body protection - I'd opt out of this as well
any other unorthodox weapon you feel may serve eg frying pan - molotov cocktails and/or some large piece of machinery to ride around in and also double as a weapon. I'm thinking a trench digger would do the job pretty well.
Title: Re: zombie scenario
Post by: Saxman on May 15, 2009, 11:23:53 PM
The Gravity Gun from Half-Life 2 would be a great tool for this, too. I mean this is basically what the Ravenholm level is, right? :D
Title: Re: zombie scenario
Post by: Larry on May 16, 2009, 08:52:36 AM
longarm - AK47
sidearm - none
explosive munitions - none
support weapons - naw
blunt or edged weapon - short machete for when the toejam hits the fan.
armour/body protection - no need unless the zombies learn to fire weapons.
any other unorthodox weapon you feel may serve egg frying pan - crowbar, hammer, and lockpicking set for when I run outta ammo and have to break into an old run down gun store for more.



Title: Re: zombie scenario
Post by: FiLtH on May 16, 2009, 09:33:31 AM
 Or and armored combine (those farming things that cut wheat) think thats what their called. Remember if it got down to blade or blunt weapons, you'll get real tired quick.
Title: Re: zombie scenario
Post by: Raptor on May 16, 2009, 11:58:02 AM
What happens when you get to the pickup zone and there are two tanks and a witch waiting there?
Title: Re: zombie scenario
Post by: hunter128 on May 16, 2009, 01:28:34 PM
longarm - M-14/M1A
sidearm - M1911
explosives - M-32 http://en.wikipedia.org/wiki/Milkor_MGL
support weapons - not too sure on what this is
blunt or edged weapon - Claymore
armor - unless you get armor like the master chief it wont be of much use.
unothodox - hammers, crowbars, lawnmowers, any number of things i could find in a house, and if i got the chance i'd grab a tractor with a mower attachment.
Title: Re: zombie scenario
Post by: CAP1 on May 16, 2009, 02:49:43 PM
Here is a scenario -

The world is currently in a class IV zombie outbreak. You and your companions are stranded in an urban area with a rally point 4miles out of town ready for immediate evac.
Your immediate location is very well stocked hardware/gunstore with a boggling array of weaponry. You have time to select what you might need to get out of there in one piece. You can choose 1 of each of the following type of weapons/items.

longarm
sidearm
explosive munitions
support weapons
blunt or edged weapon
armour/body protection
any other unorthodox weapon you feel may serve eg frying pan

you gotta make it on foot,no transport is available to you,what you gonna take?

btw,they are coming...............
so..those flies that eat the brains of the fire ants HAVE been re-engineered to go for humans!!   :noid :noid
Title: Re: zombie scenario
Post by: james on May 16, 2009, 03:18:14 PM
1st Armor- Edged weapon armor like correction officers use in prison. At least the arm gauntlets and around the neck area.
2nd Protection- Rain gear or biohazard suit to protect from splatter- things are going to get wet with more than just water. Leaning more towards the rain suit.
3rd Food- MRE's Gotta eat when not on the move.
4th Water- Camelbak and some purification tablets. - gotta plan on things going fubar at the pick up point
5th Weapons- M1carbine- you can carry alot of its ammo, it folds up, it's accurate, and you can fire it with one hand if you need. 9mm Pistol clip fed like a beretta or even a smith would do. Something light. Preferrably silenced.
6th Tools- Firemans access and overhaul tool. Gets you into buildings and really has some sharp points to open skulls with. Can be used as a walking stick. Machete, chemlights, duct tape, a map, compass, poncho liner ( it's only the best made blanket in the world) ,a good pocket knife, a lighter, a deck of cards, some nestle's quick and a ham sandwich on the way out the door from the snack bar.

I picture beginning this from the gander mountain store in town.
 

Title: Re: zombie scenario
Post by: Coshy on May 16, 2009, 05:59:48 PM
Long arm - AR-15/M4gery 30 rnd magazines, semi-auto is plenty, select fire is worthless as you are just spraying and praying. While Garands, M14s, M82 are awesome, in this specific situation are too long and cumbersome to move quickly from one target to the next.
Side arm - High capacity, .22, .32, 9mm, .40, .45 doesn't much matter. "Stopping power" is irrelevant, even a hot loaded .45 with a heavy bullet is not going to bring a person to a dead stop, much less a zombie.
Support - most anything in this category is both heavy and cumbersome and in a four mile hike (with immediate evac) is nearly worthless. You are going to be wanting to shoot & move, not hunker down.
Armor - mobility is key, anything that would weigh you down will tire you out. For a 4 mile distance speed and stealth are the biggest advantages. Pass on the armor.
Other weaponry - A couple of decent knives and perhaps a crowbar/hammer (for breaking through locked doors/windows)
Title: Re: zombie scenario
Post by: Toof on May 16, 2009, 06:05:39 PM
"even a hot loaded .45 with a heavy bullet is not going to bring a person to a dead stop, much less a zombie."

Pretty sure my +P 230Grain JHP Hornady rounds would pretty much stop anyone in their tracks. Don't wanna find out, but I bet my life on them. They would at least stagger a zombie  ;)
Title: Re: zombie scenario
Post by: ariansworld on May 16, 2009, 07:24:18 PM
For armor I would take one of these with a full tank of gas with full load of ammo.

(http://www.army-technology.com/projects/stryker/images/stryker_6.jpg)

Or one of these with a full tank of gas and amunition.

(http://www.army-technology.com/projects/abrams/images/abram14.jpg)

They both count as armor and support.

Nuff said, the zombies lose and I win.
Oh, I saw them parked on the side of the road by the start point, so I stoled them.

Arian
Title: Re: zombie scenario
Post by: Redlegs on May 16, 2009, 07:47:06 PM
What happens when you get to the pickup zone and there are two tanks and a witch waiting there?
:lol :lol Love that game
Title: Re: zombie scenario
Post by: Enker on May 16, 2009, 09:05:24 PM


longarm- P90, it looks cool, and they use it in BSG and the Stargate series
sidearm- the pistol in Blade Runner
explosive munitions- dunno, something to melt locks and such?
support weapons- Can't think of anything
blunt or edged weapon- A good size knife, long enough to have distance, but short enough to not be cumbersome
armour/body protection- Lacrosse helmet
any other unorthodox weapon you feel may serve eg frying pan- Lacrosse stick and a Colonal Viper Mk. II

Title: Re: zombie scenario
Post by: FYB on May 16, 2009, 09:49:55 PM
For armor I would take one of these with a full tank of gas with full load of ammo.

(http://www.army-technology.com/projects/stryker/images/stryker_6.jpg)

Or one of these with a full tank of gas and amunition.

(http://www.army-technology.com/projects/abrams/images/abram14.jpg)

They both count as armor and support.

Nuff said, the zombies lose and I win.
Oh, I saw them parked on the side of the road by the start point, so I stoled them.

Arian
I'll choose the top one, the M1 runs of of fuel fast, and a tank isn't really designed to kill infantry as a primary objective, its suppose to repel enemy armor.

The first will take a while to run out of gas, and its made for transport and, taking out infantry as one of the primary goals, which is in the category of support. I love the Stryker.

-FYB
Title: Re: zombie scenario
Post by: Speed55 on May 17, 2009, 07:40:52 AM
Long Arm -  Browning .22 semi auto - light weight, and can carry plenty of ammo
Side Arm -   Browning .22 semi auto - light weight, and can carry plenty of ammo
Explosive munitions - Road flares, and 1/2 dozen sticks of dynamite for breaking large groups.
Support Weapon - 12 gauge pistol grip shot gun for taking off legs and creating running room.
Blunt or Edged Weapon - Roman Gladius - Nice reach and an excellent brain stabbing weapon.
Armor - Chain mail Coif and shirt - Not to heavy but won't impede vision, and will stop human bites from penetrating the skin.
Unorthodox - Viking shield