Aces High Bulletin Board
General Forums => Wishlist => Topic started by: moot on May 29, 2009, 07:19:57 AM
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A wish for this to apply only when substantial G's or rolling moment are generated.
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yes, and not when your trying to land a B-26 on 1 engine with both elevators missing (lol)
Ones I was merging with a tempest in the main arena (on my spit14), he warped, and i lost my because of the "don't move your controls so rapidly" message, I did not move them at all.
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I agree. It seems to occur at the most inopportune times. I am not a ham fisted stick mover by any means. I have always tried to keep my movements smooth and controlled.
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I use to get "Don't move your controls so rapidly" all the time when I used my mouse, I can only recall it happening once since I got my Stick.
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I use to get "Don't move your controls so rapidly" all the time when I used my mouse, I can only recall it happening once since I got my Stick.
I have an X52 and that happens to me from time to time.
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Your stick is spiking. Add damping to it in the in game interface.
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Whose stick?
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Whose stick?
MachFly's.
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Your stick is spiking. Add damping to it in the in game interface.
Could you tell me how?
I would be really happy if that would work
thanks
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My stick spikes all the time. When i move it from side to side and pushing the Y-Axis up it spikes all the way down into the middle. Is there anyway to fix this or do i need a new stick?
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I get it at least once or twice a month and no my stick is not spiking.
All you have to do is "flutter" the roll axis about 3 or 4 times. Very quick light input then reverse.
Too many control imputes in too short a period of time triggers it. Doesn't matter how BIG the input is.
Granted, it is designed to penalize stick stirring. Where you have an enemy on your 6 and you'll do anything to try to get him to miss. But most often it penalizes me when I'm on someones 6 and have to make several small roll & pitch adjustments trying to line up a perfect shot.
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Nah... the stick stirrin' and warp-rats already have it easy enough.
Try doing the spaz manouver in a real plane and see where it gets ya. I know I'd not try it in the Cessna 150 I'm training in. No way.
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There's no reason to have it apply when the quick inputs generate no substantial acceleration.
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I get it at least once or twice a month and no my stick is not spiking.
All you have to do is "flutter" the roll axis about 3 or 4 times. Very quick light input then reverse.
Too many control imputes in too short a period of time triggers it. Doesn't matter how BIG the input is.
Granted, it is designed to penalize stick stirring. Where you have an enemy on your 6 and you'll do anything to try to get him to miss. But most often it penalizes me when I'm on someones 6 and have to make several small roll & pitch adjustments trying to line up a perfect shot.
yep, same here
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I wish this also. I get this from time to time when I'm in a rolling scissors and am doing rudder snap rolls with 109K4. It seems to come in waves, haven't gotten any in a while but all of a sudden I might get 3 in a day. I do adjust my damping and deadband to prevent spikes, this seems to help.
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Your stick is spiking. Add damping to it in the in game interface.
I did damp both my X and Y axis and it seemed to settle the matter some. However some planes just seem to generate this message more than others for me. F4U4, Typhoon for example. I am wondering if my flying style in my more common rides(Spit 8, 9, 16 & Pony D) just do not translate as well for these planes.
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I get this maybe once every 6 months and attribute to stick spike from hell.