Aces High Bulletin Board
General Forums => Custom Skins => Topic started by: Ex-jazz on June 02, 2009, 02:56:31 PM
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Hi
I'm curious, how you are creating those engine sound loops?
What kind tools you are using for the sound processing?
Thanks
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Keep me posted with the results Jatsi...Bizman has also made some experiments with the R-1820-G5. ;) :D
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Hi
I'm curious, how you are creating those engine sound loops?
What kind tools you are using for the sound processing?
Thanks
I use sony sound forge
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Take whatever sound clip you have, place it in your sound editor. Cut the clip in half; take the first half, move it to after the second half. Now your "loop" will match perfectlybecause half 1 ends exactly where half 2 starts.
When you move the first half over, leave some overlap between the two and cross-fade between them. Make some very minute adjustments in the spacing of the overlap if you need to get the "phase" of the engine hum to match up better.
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Thanks for the hints :aok
I will try to use a http://audacity.sourceforge.net/ (http://audacity.sourceforge.net/) sound processor for the job.
WwwrrrroooooaaaaaaAAAAAA!!!!! :)
'CC' video
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I use Audacity, too. My hint is to zoom into the source sound until you can see a pattern in engine strokes or whatever pulses they are. You then make a selection a little longer than the desired resulting sound and press 'Z' for finding nearest zero of both ends of the selection. I prefer to start my selection below zero line when the beat curve is rising and end it above zero with the curve rising again, trying to catch a rhythm pattern and get the same uphill curve into both ends.
One more note: Don't make the sound clip too long, or it may make strange things. I noticed that with a 30 seconds loop offline sounded good, but online the volume decreased dramatically.
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I use Adobe Auditons 3.0 pro