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General Forums => Aces High General Discussion => Topic started by: Wolfala on June 18, 2009, 09:37:24 AM

Title: A noticable improvment in the quality of game
Post by: Wolfala on June 18, 2009, 09:37:24 AM
Just to throw a different bone at the fire - i've noticed a big improvment in the overall quality of the game as of late. Perhaps its just perspective talking, but all sides have had a heavier emphasis on combined arms and cooperation between air/ground/sea units when taking objectives. The Rooks the other night instigated some epic battles that raged from 10-20k and took a tremendous toll on both sides. Some of the large squads made that effort fun again - instead of singular assets going against 20 guys.

Aircraft seemed to plan their ingress and exit strategy more - GVs were lending mutual support with AA supporting the tanks intermixed within the line while moving. Jabos did their best by plinking AA with rockets from 3k away and occasionally aircraft.

Blah, anyways - its raining in NYC. I've got a construction punchlist 8 pages long with a list of subcontractors as long that owe me work. HT, thanks!
Title: Re: A noticable improvment in the quality of game
Post by: CAP1 on June 18, 2009, 09:50:34 AM
Just to throw a different bone at the fire - i've noticed a big improvment in the overall quality of the game as of late. Perhaps its just perspective talking, but all sides have had a heavier emphasis on combined arms and cooperation between air/ground/sea units when taking objectives. The Rooks the other night instigated some epic battles that raged from 10-20k and took a tremendous toll on both sides. Some of the large squads made that effort fun again - instead of singular assets going against 20 guys.

Aircraft seemed to plan their ingress and exit strategy more - GVs were lending mutual support with AA supporting the tanks intermixed within the line while moving. Jabos did their best by plinking AA with rockets from 3k away and occasionally aircraft.

Blah, anyways - its raining in NYC. I've got a construction punchlist 8 pages long with a list of subcontractors as long that owe me work. HT, thanks!

cap's ingress.........blast into the fight....sometimes from 1 or 2k above...........


caps egress..........hit the ground in many pieces.  :rofl :aok
Title: Re: A noticable improvment in the quality of game
Post by: A8TOOL on June 18, 2009, 11:45:27 AM
i've noticed a big improvment in the overall quality of the game as of late. Perhaps its just perspective talking, but all sides have had a heavier emphasis on combined arms and cooperation between air/ground/sea units when taking objectives. The Rooks the other night instigated some epic battles that raged from 10-20k and took a tremendous toll on both sides.



HUH? ? ?  :huh

I've noticed this:

Schools out and the gangs are all here.

Plenty of over whelming hoards to complain about and side switchers that only want to join the highest #'s available.

More ho'ing and front/rear end collisions complaints than I can ever remember hearing on vox.

Multiple guys will up at a base to kill one guy who's just patrolling it for a fight.

( I do this often. Once I kill one or two of them I'll all of a sudden have 5-8 up all at one time like there was some kind of major ALERT posted on country)

More RUN90's and stangs at 20k+ than ever before.

Landing as fast as you can after acquiring 2 kills is very common

No one wants to take ord but everyone wants to kill it.

Bomber bailers.... and worst of all fighter bailers and pesky cable pullers

Everyone's looking for a hack they can use.

200 looks more and more like the Xbox'ers are here to stay  :rofl

Title: Re: A noticable improvment in the quality of game
Post by: waystin2 on June 18, 2009, 11:53:17 AM
I have always thought that the action is hot, heavy & fun!  This game will keep me coming back until they pry my cold dead fingers from my Saitek. :rock
Title: Re: A noticable improvment in the quality of game
Post by: CAP1 on June 18, 2009, 11:54:12 AM


HUH? ? ?  :huh

I've noticed this:

Schools out and the gangs are all here.

Plenty of over whelming hoards to complain about and side switchers that only want to join the highest #'s available.

More ho'ing and front/rear end collisions complaints than I can ever remember hearing on vox.

Multiple guys will up at a base to kill one guy who's just patrolling it for a fight.

( I do this often. Once I kill one or two of them I'll all of a sudden have 5-8 up all at one time like there was some kind of major ALERT posted on country)

More RUN90's and stangs at 20k+ than ever before.

Landing as fast as you can after acquiring 2 kills is very common

No one wants to take ord but everyone wants to kill it.

Bomber bailers.... and worst of all fighter bailers and pesky cable pullers

Everyone's looking for a hack they can use.

200 looks more and more like the Xbox'ers are here to stay  :rofl



i didn't see too much of that poop in mw last night........
Title: Re: A noticable improvment in the quality of game
Post by: Shuffler on June 18, 2009, 12:03:40 PM
Just to throw a different bone at the fire - i've noticed a big improvment in the overall quality of the game as of late. Perhaps its just perspective talking, but all sides have had a heavier emphasis on combined arms and cooperation between air/ground/sea units when taking objectives. The Rooks the other night instigated some epic battles that raged from 10-20k and took a tremendous toll on both sides. Some of the large squads made that effort fun again - instead of singular assets going against 20 guys.

Aircraft seemed to plan their ingress and exit strategy more - GVs were lending mutual support with AA supporting the tanks intermixed within the line while moving. Jabos did their best by plinking AA with rockets from 3k away and occasionally aircraft.

Blah, anyways - its raining in NYC. I've got a construction punchlist 8 pages long with a list of subcontractors as long that owe me work. HT, thanks!
That would be improvement for the farmers and win the war types I guess.
Title: Re: A noticable improvment in the quality of game
Post by: Wolfala on June 18, 2009, 12:08:29 PM
I dunno, suppose it could work both ways. Had a 27K fight in my 38 vs a 51B last night which went a good 4 minutes. That was amusing when he had to fall all that way to reach the ground.
Title: Re: A noticable improvment in the quality of game
Post by: Lazerr on June 18, 2009, 01:04:34 PM
I dunno, suppose it could work both ways. Had a 27K fight in my 38 vs a 51B last night which went a good 4 minutes. That was amusing when he had to fall all that way to reach the ground.

Hopefully you shot his tail off, and it took him 15 minutes to hit earth.  That'll teach em to fly up there! :aok
Title: Re: A noticable improvment in the quality of game
Post by: Motherland on June 18, 2009, 01:06:45 PM
IMO it's been difficult to play in the MA lately because it's just terrible. The last week I really haven't had much motivation to fly.
Title: Re: A noticable improvment in the quality of game
Post by: thndregg on June 18, 2009, 01:42:54 PM
I've been trying to get back into it more, especially due to the fact I'm trying to promote our bomber group. Played more during this week than I have in a while. Usually Friday nights & weekends off & on are when I play the most. What spurs me on is that even in bomber missions, if the other side is watching, then the fight's on and turns out to be a lot of fun.
Title: Re: A noticable improvment in the quality of game
Post by: Dadsguns on June 18, 2009, 01:55:55 PM


HUH? ? ?  :huh

I've noticed this:

Schools out and the gangs are all here.

Plenty of over whelming hoards to complain about and side switchers that only want to join the highest #'s available.

More ho'ing and front/rear end collisions complaints than I can ever remember hearing on vox.

Multiple guys will up at a base to kill one guy who's just patrolling it for a fight.

( I do this often. Once I kill one or two of them I'll all of a sudden have 5-8 up all at one time like there was some kind of major ALERT posted on country)

More RUN90's and stangs at 20k+ than ever before.

Landing as fast as you can after acquiring 2 kills is very common

No one wants to take ord but everyone wants to kill it.

Bomber bailers.... and worst of all fighter bailers and pesky cable pullers

Everyone's looking for a hack they can use.

200 looks more and more like the Xbox'ers are here to stay  :rofl



This is more like the AH we all know and love...... 
Title: Re: A noticable improvment in the quality of game
Post by: moot on June 18, 2009, 06:18:30 PM
IOW no single player can give a reliable enough assessment.
Title: Re: A noticable improvment in the quality of game
Post by: Getback on June 19, 2009, 12:21:02 AM


HUH? ? ?  :huh

I've noticed this:

Schools out and the gangs are all here.

Plenty of over whelming hoards to complain about and side switchers that only want to join the highest #'s available.

More ho'ing and front/rear end collisions complaints than I can ever remember hearing on vox.

Multiple guys will up at a base to kill one guy who's just patrolling it for a fight.

( I do this often. Once I kill one or two of them I'll all of a sudden have 5-8 up all at one time like there was some kind of major ALERT posted on country)

More RUN90's and stangs at 20k+ than ever before.

Landing as fast as you can after acquiring 2 kills is very common

No one wants to take ord but everyone wants to kill it.

Bomber bailers.... and worst of all fighter bailers and pesky cable pullers

Everyone's looking for a hack they can use.

200 looks more and more like the Xbox'ers are here to stay  :rofl



Ahhhh! the beauty of chaos and mayhem!
Title: Re: A noticable improvment in the quality of game
Post by: froger on June 19, 2009, 12:26:08 AM


HUH? ? ?  :huh

I've noticed this:

Schools out and the gangs are all here.

Plenty of over whelming hoards to complain about and side switchers that only want to join the highest #'s available.

More ho'ing and front/rear end collisions complaints than I can ever remember hearing on vox.

Multiple guys will up at a base to kill one guy who's just patrolling it for a fight.

( I do this often. Once I kill one or two of them I'll all of a sudden have 5-8 up all at one time like there was some kind of major ALERT posted on country)

More RUN90's and stangs at 20k+ than ever before.

Landing as fast as you can after acquiring 2 kills is very common

No one wants to take ord but everyone wants to kill it.

Bomber bailers.... and worst of all fighter bailers and pesky cable pullers

Everyone's looking for a hack they can use.

200 looks more and more like the Xbox'ers are here to stay  :rofl




WOW! :O
Title: Re: A noticable improvment in the quality of game
Post by: froger on June 19, 2009, 12:47:48 AM
I would say that the one constant factor that keeps me coming back even after a 9 month break is
the human factor.
 good or bad game play, everyone has there own game play style or view on how to play the game.
 I kinda figure the Hoers will get tired of that and want something more and the milkers will
change there style sooner or later and if not, so be it. it's not my cash there spending.
 I get ticked off sometimes to but when i get blasted out of the sky whether i thought it was fair or not,
that just makes me want to change up my tactics a bit.
 I have found it very hard to be ticked off after i drop ya a salute  :aok
I'M just sayin...you cant beat the fun of an unpredictable human  :lol

I just wish i had more time to play these days but i don't so when i do get on,
i pick my runs carefully.

I"m diggin the bravo pony and the p 40 e lately but still hard to beat the spixteen. <-------just a fun ride.
always thought that one should be perked.. 

froger
Title: Re: A noticable improvment in the quality of game
Post by: Delirium on June 19, 2009, 01:35:11 AM
Had a 27K fight in my 38 vs a 51B last night which went a good 4 minutes.

27k?!?

What amazes me is that you found another person up that high. The few times I have been up that high (usually in scenarios) I've found the fights up there are awful.  The engagements remind me of two fat ladies circling the last donut in the box; slow, wallowing, but go like hell when pointing at the ground.
Title: Re: A noticable improvment in the quality of game
Post by: VonMessa on June 19, 2009, 04:49:55 AM
27k?!?

What amazes me is that you found another person up that high. The few times I have been up that high (usually in scenarios) I've found the fights up there are awful.  The engagements remind me of two fat ladies circling the last donut in the box; slow, wallowing, but go like hell when pointing at the ground.

Fly a 152 at that alt, then repost that opinion.  :P
Title: Re: A noticable improvment in the quality of game
Post by: moot on June 19, 2009, 05:02:26 AM
Or 47N, or mk XIV..
Title: Re: A noticable improvment in the quality of game
Post by: thndregg on June 19, 2009, 07:54:01 AM
27k?!?

What amazes me is that you found another person up that high. The few times I have been up that high (usually in scenarios) I've found the fights up there are awful.  The engagements remind me of two fat ladies circling the last donut in the box; slow, wallowing, but go like hell when pointing at the ground.

Fights at that alt do happen.
Title: Re: A noticable improvment in the quality of game
Post by: VonMessa on June 19, 2009, 07:55:12 AM
Or 47N, or mk XIV..

I was gonna add those, but I didn't want to get called out on lack of experience in the cockpit of either one.  :D
Title: Re: A noticable improvment in the quality of game
Post by: Twizzty on June 19, 2009, 08:16:11 AM
<S> VonMessa, Stampf, and Wrek. Great 152 on P38 fight the other night, really made my night.

Thanks again guys!  :salute
Title: Re: A noticable improvment in the quality of game
Post by: moot on June 19, 2009, 08:28:51 AM
I was gonna add those, but I didn't want to get called out on lack of experience in the cockpit of either one.  :D
Haven't either, but I've been on the receiving end and I'm pretty sure they're competitive.
Title: Re: A noticable improvment in the quality of game
Post by: VonMessa on June 19, 2009, 10:47:09 AM
<S> VonMessa, Stampf, and Wrek. Great 152 on P38 fight the other night, really made my night.

Thanks again guys!  :salute

 :salute

Same here.

I will be the first to admit that I HATE fighting 38's.  Most ponies will go to deck and run, spits will stick stir their pretty little pirouettes, but 38's can be devastating in the right hands.  I for one, can NEVER properly judge their E state. 

They are usually the LAST plane I try to pick a fight with.
Title: Re: A noticable improvment in the quality of game
Post by: Lazerr on June 19, 2009, 10:58:24 AM
:salute

Same here.

I will be the first to admit that I HATE fighting 38's.  Most ponies will go to deck and run, spits will stick stir their pretty little pirouettes, but 38's can be devastating in the right hands.  I for one, can NEVER properly judge their E state. 

They are usually the LAST plane I try to pick a fight with.

Im glad the 38 has THAT image, and not a badass jabo platform.
Title: Re: A noticable improvment in the quality of game
Post by: Dadsguns on June 19, 2009, 11:27:21 AM
27k?!?

What amazes me is that you found another person up that high. The few times I have been up that high (usually in scenarios) Ive found the fights up there are awful.  The engagements remind me of two fat ladies circling the last donut in the box; slow, wallowing, but go like hell when pointing at the ground.

Its sad you have to get that high, but its true.  That's the domain of the runstangs and 109's and the occasional IL2...  :lol
Title: Re: A noticable improvment in the quality of game
Post by: Steve on June 19, 2009, 11:52:23 AM
the domain of the mustangs  is where Steve says it is

fixed               :D
Title: Re: A noticable improvment in the quality of game
Post by: CAP1 on June 19, 2009, 12:15:42 PM
27k?!?

What amazes me is that you found another person up that high. The few times I have been up that high (usually in scenarios) I've found the fights up there are awful.  The engagements remind me of two fat ladies circling the last donut in the box; slow, wallowing, but go like hell when pointing at the ground.

it always seemed to me that if i am below 20k, then i am the low guy in lw.........even at 20k, i am. that's why i have so much time in the lw arenas.  :rofl
Title: Re: A noticable improvment in the quality of game
Post by: Steve on June 19, 2009, 12:31:57 PM
it always seemed to me that if i am below 20k, then i am the low guy in lw.........even at 20k, i am. that's why i have so much time in the lw arenas.  :rofl

I went as high as 12k once this tour. Somehow, in spite of the assertion of guys like you that people fly high(20+k) in the MA, I've managed a fairly entertaining kill rate of almost 10 per hour, almost all of this at 8k and below. I'll grant that the late night crowd tends to fly higher... 15k ish.  The real truth is that less than 1% of the fights occur over 15k, with probably 90% plus below 8k or less.    :salute
Title: Re: A noticable improvment in the quality of game
Post by: StokesAk on June 19, 2009, 12:48:16 PM
I also since i have been back have noticed an improvment in the game and the people in it.
Title: Re: A noticable improvment in the quality of game
Post by: CAP1 on June 19, 2009, 12:54:34 PM
I went as high as 12k once this tour. Somehow, in spite of the assertion of guys like you that people fly high(20+k) in the MA, I've managed a fairly entertaining kill rate of almost 10 per hour, almost all of this at 8k and below. I'll grant that the late night crowd tends to fly higher... 15k ish.  The real truth is that less than 1% of the fights occur over 15k, with probably 90% plus below 8k or less.    :salute

i'm not saying they all do.......

i generally get on around 9'ish eastern. i look for the low furballs. the last time i was in the lw. i cruised at 3k alt......saw a higher con(much higher) turned away to grab. came back at 12k or so. the cons were only a little higher, so i tried to fihgt em. i got popped. came back around 18k, and found them STILL higher than me. a LOT higher.

 rather than come in here and squeak about it, i just logged and went back to mw, where i can find fun fights below 10k.

 i don't fault anyone for it.....you wanna fly that hi, then by all means feel free............

<<S>>
Title: Re: A noticable improvment in the quality of game
Post by: Steve on June 19, 2009, 01:05:14 PM
i'm not saying they all do.......

i generally get on around 9'ish eastern. i look for the low furballs. the last time i was in the lw. i cruised at 3k alt......saw a higher con(much higher) turned away to grab. came back at 12k or so. the cons were only a little higher, so i tried to fihgt em. i got popped. came back around 18k, and found them STILL higher than me. a LOT higher.

 rather than come in here and squeak about it, i just logged and went back to mw, where i can find fun fights below 10k.

 i don't fault anyone for it.....you wanna fly that hi, then by all means feel free............

<<S>>


ohh I get it, so this opne experience is why you implied there are lots of people flying that high in the LW. I understand now, thanks.  :)
Title: Re: A noticable improvment in the quality of game
Post by: CAP1 on June 19, 2009, 01:06:29 PM

ohh I get it, so this opne experience is why you implied there are lots of people flying that high in the LW. I understand now, thanks.  :)

nosir.

it wasn't my first try. it was my 3rd or 4th.

when sapp has something in there, i still go if i can. i find low fights with those guys.
i think they use me for bait.  :noid :rofl
Title: Re: A noticable improvment in the quality of game
Post by: Dadsguns on June 19, 2009, 01:06:44 PM

ohh I get it, so this opne experience is why you implied there are lots of people flying that high in the LW. I understand now, thanks.  :)

There are.
Title: Re: A noticable improvment in the quality of game
Post by: Wolfala on June 19, 2009, 01:08:23 PM
For the record I was escorting, we intercepting 24k B24s. It was not successful b/c the 27k p51 showed up. The 24 was plinking frontline radars and being a general pain in the ass.
Title: Re: A noticable improvment in the quality of game
Post by: Steve on June 19, 2009, 01:25:00 PM
There are.


show me lots of films... otherwise, shenanigans.
Title: Re: A noticable improvment in the quality of game
Post by: ACE on June 19, 2009, 01:30:52 PM
I dunno, suppose it could work both ways. Had a 27K fight in my 38 vs a 51B last night which went a good 4 minutes. That was amusing when he had to fall all that way to reach the ground.

 lol it is funny when ppl fall down that far :D
Title: Re: A noticable improvment in the quality of game
Post by: Dadsguns on June 19, 2009, 01:33:49 PM

show me lots of films... otherwise, shenanigans.

Films?   I dont get paid to play and provide "proof" for something that everyone except you realize.  
Just the word Rook invokes Hi-Alt fights well over 8k, certainly many times over 15-20k will you find 51's and luftwaffe planes hovering over a furball.  

Films?  :lol    



Title: Re: A noticable improvment in the quality of game
Post by: CAP1 on June 19, 2009, 01:35:56 PM

show me lots of films... otherwise, shenanigans.

mannn.........now you're gonna force me to come to lw and film this stuff........... :D :noid
Title: Re: A noticable improvment in the quality of game
Post by: Steve on June 19, 2009, 01:56:30 PM
Films?   I dont get paid to play and provide "proof" for something that everyone except you realize.  
Just the word Rook invokes Hi-Alt fights well over 8k, certainly many times over 15-20k will you find 51's and luftwaffe planes hovering over a furball.  

Films?  :lol    


*yawn* just what I thought.  all bluster and BS.  Still a nutbag, I see.  Like I said, I get all my kills 12k or below and almost all below 8k or so. So does most of everyone else. Less than 1% of fights occur over 15k.
Title: Re: A noticable improvment in the quality of game
Post by: Dadsguns on June 19, 2009, 02:08:33 PM
*yawn* just what I thought.  all bluster and BS.  Still a nutbag, I see.  Like I said, I get all my kills 12k or below and almost all below 8k or so. So does most of everyone else. Less than 1% of fights occur over 15k.

Now that you resort to insults, its my turn.

 :rofl your kidding right?  1% of fights occur over 15K?  Do you tell your wife that your 2 inch's is really 8.   :rofl

Get a grip, you wouldn't know what your talking about anyway since you are so successful at lower alt, there are countless fliers that would not get caught below 10k and I engage many on a sortie that are well above 15k.  27k is not unheard of and more common than you may think, not a norm, but for you to claim 1% of fights occur over 15k is ridiculous, prove it.
Title: Re: A noticable improvment in the quality of game
Post by: fudgums on June 19, 2009, 02:09:40 PM
Disregard
Title: Re: A noticable improvment in the quality of game
Post by: Steve on June 19, 2009, 02:11:00 PM
mannn.........now you're gonna force me to come to lw and film this stuff........... :D :noid

Well, before you go to too much effort, I already have several tours worth of film that can show almost all fights occur below 8k.  As I've said, very few fights occur above 15k.

I'm with you though that it can be quickly disheartening to log in and find yourself in an area proliferated by high alt cons. It seems like it happens to me when I log in late at night. It's just not a common occurrence relative to overall fights in the MA. Maybe it's even more rare in the MW and that's why it appeals to you more.   :aok

 :salute
Title: Re: A noticable improvment in the quality of game
Post by: Steve on June 19, 2009, 02:17:27 PM
Now that you resort to insults, its my turn.

 :rofl your kidding right?  1% of fights occur over 15K?  Do you tell your wife that your 2 inch's is really 8.   :rofl

Get a grip, you wouldn't know what your talking about anyway since you are so successful at lower alt, there are countless fliers that would not get caught below 10k and I engage many on a sortie that are well above 15k.  27k is not unheard of and more common than you may think, not a norm, but for you to claim 1% of fights occur over 15k is ridiculous, prove it.

Aww don't take the insults too seriously.   I've already asked you to show films of your claim that so many fights occur over 15k... your answer is what, to ask me to post films?  lol.. maybe you should follow your own council and get a grip.   :aok

Were people to care enough to spend a minute to post, they'd tell you the same thing I'm telling you:  almost all kills occur  below 15k.

Think about it: If I'm successful at getting kills below 10k, who am I killing? In other words, in order for me to get kills below 10k, there must be people there to kill.

Now, I get about 10 kills per hour, which is by no means exceptional but it's not on the low end either. Obviously there's plenty of targets below 10k.
Title: Re: A noticable improvment in the quality of game
Post by: Kazaa on June 19, 2009, 02:19:41 PM
Steeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeve.
Title: Re: A noticable improvment in the quality of game
Post by: Banshee7 on June 19, 2009, 02:25:09 PM
I very rarely see a con above 12k anymore. 

Now, while we're at it,


Just the word Rook invokes Hi-Alt fights well over 8k,



Well, here's the problem with the above quote.  I have flown for every country for extended amounts of time, and honestly, I see more Bish in the nose bleed sections thatn I do Rooks.  Don't take offense to that (since I know you fly Bish only), but this is an observation I've made in my AH career.
Title: Re: A noticable improvment in the quality of game
Post by: CAP1 on June 19, 2009, 02:26:00 PM
Aww don't take the insults too seriously.   I've already asked you to show films of your claim that so many fights occur over 15k... your answer is what, to ask me to post films?  lol.. maybe you should follow your own council and get a grip.   :aok

Were people to care enough to spend a minute to post, they'd tell you the same thing I'm telling you:  almost all kills occur  below 15k.

Think about it: If I'm successful at getting kills below 10k, who am I killing? In other words, in order for me to get kills below 10k, there must be people there to kill.

Now, I get about 10 kills per hour, which is by no means exceptional but it's not on the low end either. Obviously there's plenty of targets below 10k.

would i be out of place to say that those "below 15k" kills are from the guys diving from over 20k, hitting em, and climbing back up to their perch?    :noid :noid


and i am NOT aiming that at you dude.......just bringing up a point.


there was an awsome 10k and below fight near a55 the other night in mw.....till a 190, and a 47 came over at 20k+........
Title: Re: A noticable improvment in the quality of game
Post by: Dadsguns on June 19, 2009, 02:32:11 PM
Aww don't take the insults too seriously.   I've already asked you to show films of your claim that so many fights occur over 15k... your answer is what, to ask me to post films?  lol.. maybe you should follow your own council and get a grip.   :aok

Were people to care enough to spend a minute to post, they'd tell you the same thing I'm telling you:  almost all kills occur  below 15k.

Think about it: If I'm successful at getting kills below 10k, who am I killing? In other words, in order for me to get kills below 10k, there must be people there to kill.

Now, I get about 10 kills per hour, which is by no means exceptional but it's not on the low end either. Obviously there's plenty of targets below 10k.


Where they die and where they fly, are two different animals.
I am not asking for films, I am asking for you to prove your claim that 1% of all fights occur at 15k+, Kills are another thing and usually result from them coming down from those alts and would die below 15k, but the fight started well above the alt they died in.
since I already know that when I fly against Rooks in particular, that this alt if not more than 15k is the usual alt you encounter them.  15k is usually just at the cloud layer, and thats where I have to go to get to them and many times they are well over that and I still have to climb to get at them.  

If you had said that maybe 10% of fights were at 15k or above, I may have bought that, but not 1%.  


I very rarely see a con above 12k anymore. 

Now, while we're at it,


Well, here's the problem with the above quote.  I have flown for every country for extended amounts of time, and honestly, I see more Bish in the nose bleed sections thatn I do Rooks.  Don't take offense to that (since I know you fly Bish only), but this is an observation I've made in my AH career.

No offense taken, but yes I for one have been flying higher since that is where I have to go to get them or find myself getting picked from ones that are at those alts.


 

Title: Re: A noticable improvment in the quality of game
Post by: SunBat on June 19, 2009, 02:45:14 PM

Think about it: If I'm successful at getting kills below 10k, who am I killing? In other words, in order for me to get kills below 10k, there must be people there to kill.


Shake a little salt on a slug.  Throw a little logic on the AH BBS.  Purdy much has the same effect.   
Title: Re: A noticable improvment in the quality of game
Post by: Delirium on June 19, 2009, 03:41:01 PM
I will be the first to admit that I HATE fighting 38's.  Most ponies will go to deck and run, spits will stick stir their pretty little pirouettes, but 38's can be devastating in the right hands.  I for one, can NEVER properly judge their E state. 

I look forward to fighting you, VonMessa, once engaged you fight the fight and don't run 6k out. Imho, you are probably the most aggressive stick in JG11.  :aok
Title: Re: A noticable improvment in the quality of game
Post by: mensa180 on June 20, 2009, 12:10:21 AM
I enjoy being that high up in scenarios, or whenever there is something historical to be done.

As Lazer said I'm happy the 38 has that rep instead of the "win teh wor" one.
Title: Re: A noticable improvment in the quality of game
Post by: xNOVAx on June 20, 2009, 01:35:26 PM
Good fight the other night in your 47N vs. my Mossie Wolf.. That was a fun one!  :D

Wish I had that one on film.. Hehe
Title: Re: A noticable improvment in the quality of game
Post by: Bear76 on June 20, 2009, 03:20:39 PM
Films?   I dont get paid to play and provide "proof" for something that everyone except you realize.  
Just the word Rook invokes Hi-Alt fights well over 8k, certainly many times over 15-20k will you find 51's and luftwaffe planes hovering over a furball.  

Films?  :lol    




If we can't climb up to you, how are we supposed to fight you? :P
Title: Re: A noticable improvment in the quality of game
Post by: Wolfala on June 20, 2009, 03:57:41 PM
Good fight the other night in your 47N vs. my Mossie Wolf.. That was a fun one!  :D

Wish I had that one on film.. Hehe

I have it on film. Do you know what the day was b/c I didn't label it.
Title: Re: A noticable improvment in the quality of game
Post by: crazyivan on June 20, 2009, 06:23:29 PM
After last night, I'd say were on a decline myself! :(
Title: Re: A noticable improvment in the quality of game
Post by: moot on June 21, 2009, 03:30:05 AM
I have it on film. Do you know what the day was b/c I didn't label it.
Wolfala check your PMs ..
Title: Re: A noticable improvment in the quality of game
Post by: xNOVAx on June 21, 2009, 10:55:59 AM
I have it on film. Do you know what the day was b/c I didn't label it.

Oh man i dont remember..  :(
Title: Re: A noticable improvment in the quality of game
Post by: uptown on June 22, 2009, 07:02:57 AM
:salute

Same here.

  Most ponies will go to deck and run.....
<--just shakes head  :lol This weekend was great for me. I think I only got shoot down once in 8 or 10 hours of game play while landing 2,3,and 4 at a time. Came across alot of noobs in spits trying to take me 38 vertical :D
Title: Re: A noticable improvment in the quality of game
Post by: lazydog on June 22, 2009, 07:14:14 AM
/and there's a few 38 driver's that picked up the fine art of the ho and there the worst 1's to complain about it.
Title: Re: A noticable improvment in the quality of game
Post by: CAP1 on June 22, 2009, 07:53:43 AM
had a decent time friday evening. some fun fights over near p63 and a60. most were nice low alt fights........a couple alt monkeys, so on one run, i took the time to climb up to where i expected to find em. the only one i found that time was a 110 that was slightly higher than me. he dove right by me, trying to hit a lower guy, and when he missed, blew his E, and i gave chase, he ran straight for his ack.  :rolleyes:

 no ho attempts all night!! :D
Title: Re: A noticable improvment in the quality of game
Post by: Enduro on June 22, 2009, 09:49:00 AM
Just to throw a different bone at the fire - i've noticed a big improvment in the overall quality of the game as of late. Perhaps its just perspective talking, but all sides have had a heavier emphasis on combined arms and cooperation between air/ground/sea units when taking objectives. The Rooks the other night instigated some epic battles that raged from 10-20k and took a tremendous toll on both sides. Some of the large squads made that effort fun again - instead of singular assets going against 20 guys.

Aircraft seemed to plan their ingress and exit strategy more - GVs were lending mutual support with AA supporting the tanks intermixed within the line while moving. Jabos did their best by plinking AA with rockets from 3k away and occasionally aircraft.

Blah, anyways - its raining in NYC. I've got a construction punchlist 8 pages long with a list of subcontractors as long that owe me work. HT, thanks!

We Rooks still can't take a base for squat.  Of course, we don't usually care either, but...
Title: Re: A noticable improvment in the quality of game
Post by: zack1234 on June 22, 2009, 04:12:18 PM
Quality has improved since Precision(+) went on tour :aok