Aces High Bulletin Board
General Forums => Films and Screenshots => Topic started by: BMathis on June 24, 2009, 02:05:34 AM
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Can you give some pointers on what would make this better? Any help would be great. :salute
(http://i68.photobucket.com/albums/i38/westoaksplaza/no16Blkbg.jpg)
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Couple things I noticed.
1) The shot is taken from inside the cockpit. There should be some reflections of the glass/whatever cool material the dome is made out of. Otherwise, it just looks like its flying around with the windows down. See below pic:
(http://www.flygplan.info/images/f18_cockpit.jpg)
2) The terrain confuses me. It looks like it drops off into no where into clouds. I don't know if you edited the below terrain or if its 100% real. It just looks odd.
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Ah yes, cool point. I'll see if I can recreate the Glass reflections... Thanks Fulmar! :salute
The BG is an original picture... It's a hilltop and it drops off, but clouds obscure the valley.
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Wow, that's sharp!
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Ground should probably be kind of blurred towards the bottom left side?
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Took the advice and made a little progress. I'm not a photoshop mastermind by any length. I searched for a tutorial for this kind of glare effect, but didn't find any worthy or similar to what I wanted... Then it was trial and error for a while (more the latter than anything).
Here's a updated version. Thanks for the help gents, let me know if better or not. :salute
(http://i68.photobucket.com/albums/i38/westoaksplaza/No16_Cockpitglare-1.jpg)
I'm gonna now mess with the blurring on that bottom corner 1plus... ;)
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I can't put my finger on how to critique it but the exhaust blur looks overdone.
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I can't put my finger on how to critique it but the exhaust blur looks overdone.
I don't think so, check this or any other GIS.
(http://www.richard-seaman.com/Wallpaper/Aircraft/Fighters/AmericanJets/SmokeyF16Takeoff.jpg)
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I mean the Blurring is too fine. A coarser, thicker appearing blur would look more realistic. Again I can't put my finger on how to explain it but the image blur is just that where engine exhaust doesn't distort things quite as even.
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I see what you mean. Kinda looks like water vinegar mix - it's not evenly distributed. Mines too uniform I spose. I'm not exactly sure how to manipulate that. I still am messing with it, and I'll see what PS can do. Thanks George.
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Too me that ground looks too sharp, if the planes are in focus, the ground should be slightly off. Correct? It just seams a bit sharp.
Also this makes me think of the speed of the planes, wouldnt that make the ground less sharp.
Just a thought