Aces High Bulletin Board
General Forums => Wishlist => Topic started by: bravoa8 on July 18, 2009, 12:55:42 AM
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Could we please disable this sometimes i have to move my controls rapidly and i cant get full joystick control then i crash it made me really mad today i stalled and couldnt get out of it cause of that so is there a way to disable if not please get rid of it HT :)
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This feature was implemented in order to keep people from "stick stirring." The code that the game uses to predict where you're going next to minimize netlag is thrown off by the fraction-of-a-second movements of someone thrashing their joystick about, which makes their plane appear to flounder and spin in random directions.
If you're staying anywhere within the realm of feasibility with your flight style, you should never get this message. Open up the Advanced tab of each axis in your joystick setup to make sure the joystick input isn't rapidly spiking.
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If you have calibrated in windows, then in aces high and it is still spiking in the control panel that Ooz mentioned, it can indicate a stick that has a potentiometer going bad.
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Bravo what they are saying, nicely, is that its there for a reason.
Its not going to go away.
All you can do is learn to work with it.
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Bravo what they are saying, nicely, is that its there for a reason.
Its not going to go away.
All you can do is learn to work with it.
ya, basically, Don't move your controls so rapidly! :aok
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spit16s still get away with it. saw a squaddie doing exactly what you described,think he does a snap roll but somethin else too and the plane starts flippin and floppin all over the place
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it just annoys me
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spit16s still get away with it. saw a squaddie doing exactly what you described,think he does a snap roll but somethin else too and the plane starts flippin and floppin all over the place
You just don't like the fact that it takes skill to the death blossom maneuver in the Spixteen.
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You just don't like the fact that it takes skill to the death blossom maneuver in the Spixteen.
This guy knows the secret of the Death Blossom! :rofl
(http://othersideoftheplanet.com/wp-content/uploads/2007/12/The_Last_Starfighter_1c.gif)
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Could we please disable this sometimes i have to move my controls rapidly and i cant get full joystick control then i crash it made me really mad today i stalled and couldnt get out of it cause of that so is there a way to disable if not please get rid of it HT :)
There is no time you should be moving your joystick so rapidly (other than spiking etc) that you trigger the don't move controls so rapidly message.
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Sharp enough departures sometimes require it.
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There is no time you should be moving your joystick so rapidly (other than spiking etc) that you trigger the don't move controls so rapidly message.
I got it fighting with moot in the TA recently, fighting to keep my 38 from spiraling into the "Death Leaf." It happens when you are fighting the snap roll during hard turns. Or maybe I just am not flying the 38 right. I would at least wish for the Don't move your controls so rapidly message to not happen in the 38...
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it just annoys me
I don't know what you are doing to your joy stick. I have done some really violent and rapid manuvers and I NEVER got that message. Infact I don't even wana know what you're doing with and to that stick.
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Actually I find I most often get it when I'm behind the other guy at 400. I end up making a series of small roll corrections as I'm watching him flip and flop trying to get off the hook, and wham.
Defensively I do much better working for an overshoot/barrel roll defense which really doesn't trigger it at all.
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I would like to see it toned down a little. I never get it defensively, only when I'm tracking a target. I have zero spiking. Setting damping and deadband makes the controls too mushy.
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It already still allows some borderline warpy maneuvering.. Ideally it would only apply if the control inputs caused large airplane accelerations. If you're trying to hold a P-38 or Ki-84 or Fw190 on the knife edge of low speed departure, you can throw the stick around for barely any actual movement - no warpy fish flops.
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It already still allows some borderline warpy maneuvering.. Ideally it would only apply if the control inputs caused large airplane accelerations.
Would that mean a snap roll could lock your controls?
I understand that the current settings might be the best compromise.
I'm trying not to kick my rudder so much.
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No, it'd allow you to make large and fast corrections, provided that they don't accelerate the plane in any direction or around any axis.
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I usually get it down in the weeds, and don't realize until I smack a tree
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Haven't seen that message since I learn how to fly. :D
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Could we please disable this sometimes i have to move my controls rapidly and i cant get full joystick control then i crash it made me really mad today i stalled and couldnt get out of it cause of that so is there a way to disable if not please get rid of it HT :)
Punctuation is your friend! :aok
The only problem that I have with it is that it takes to long to regain movement. No more than 2 seconds.
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The only problem I have with it is that the effect lasts too long, I think it's something like 5 seconds. It should be about two as it is entirely possible, albeit very rare, to get the effect. Especially chasing down runners and making a lot of slight corrections to lob your shots downrange.
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A properly calibrated and functioning joystick should not give a player this error when you move your controls rapidly. Getting this error is usually the first sign there is something wrong with your hardware.
ack-ack
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You just don't like the fact that it takes skill to the death blossom maneuver in the Spixteen.
Yea and FW 190 best move is the -G pushover into the land trout. :rolleyes:
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A properly calibrated and functioning joystick should not give a player this error when you move your controls rapidly. Getting this error is usually the first sign there is something wrong with your hardware.
ack-ack
From what I can tell, this wish is for the "Don't move your controls so rapidly" message to appear based on the situation, as when fighting a stall in a plane that stalls severely can require quick and severe movements, particularly with the rudder and ailerons. The aforementioned movements can trigger this message. Think "P-38 turn fighting a Ta-152 with an average stick at the helm of the P-38."
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As AKDogg once told me, he never moves the stick quickly. If you don't move the stick rapidly, you won't get into the stall you're fighting to begin with. The only time I've ever gotten the message is when I tried to get it. I've literally never gotten it during a fight, regardless of the aircraft involved. Stop moving the controls so rapidly and you won't get into the stall and you won't see the message and your performance will increase.
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That's not accurate.. Some planes do wipe out extra quick from gradual inputs and it does take correspondingly quick input to catch the departure, unless you've got a lot of stick time in that plane. No one yet has suggested a reason for not adding actual acceleration as second criteria for DMYCSR. If the "stick stirring" you're doing doesn't make the plane warp around, then there's no reason for getting DMYCSR, is there?
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Happens to me ALOT when Im on the deck after straffing a gv or a building. When I pull out, elevators only and not EVEN slow enough to stall, the plane starts flip flopping to the left and right. As I try to compensate for whatever is happening...dead stick...no time for autopilot to level me out...ARGHHHHH!!!! :cry
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That definetly sounds like either lack of experience or a bad controller. Or both.
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Erkel, post a film of this if you can.
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A properly calibrated and functioning joystick should not give a player this error when you move your controls rapidly. Getting this error is usually the first sign there is something wrong with your hardware.
Doesn't matter how well the stick is calibrated, if you move it around like you're having a seizure, the message will pop up.