Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: -ammo- on August 27, 2001, 12:08:00 PM
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I have a question concerning the FM and the general thoughts behind this AC.
First, I have heard a couple of guys state they felt that the spit IX was overmodeled in Aces High. I also have heard one fella say he thought th eFM was correct but it is so good that he thought the Spit IX should be perked.
Now my position is that the spit is too slow to be considered a perk, along with the N1k for that matter. Speed is what dictates the fight, at least those that use it wisely. However i realize that a large majority of the folks flying in AH do not fly in that manner. In their case the spit IX is indeed uber. Because the thing turns well, accelerates well, climbs well, is awesome at high altiutude (this is where this AC really shines, but rarely gets utilized), and has a decent gun package. However all that will not catch a p-51 and if he runs. The pony can extend at will. I am just using the pony as an example. In fact the LA7 is a better example given that it has alot of the traits that the Spit has, only it is REALLY fast. If there is a candidate for perking in AH, the LA7 is it IMO.
so, what do you think? is the spit that good?
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From this "lufwhiners" point of view the spit IX is defitnitely no Perk plane :p.
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spit IX is just a zeke as modelled.
turn with it and die.
use zeke tactics on it and it dies so quick its sick
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It means "We want old FM".
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It should be perked above 25k or so. :)
Up there it maintains power when most planes are getting very sluggish. It can still do aerobatics when others are barely able to turn. Only the G-10, 152, and the turbo planes (P-38, P-47) have any kind of advantage.
Down low, it's one of the slowest planes and easy meat in a many vs. many situation where speed kills. The Spit can make a few nifty moves to get a kill or two, but he can forget about dicating the fight or making a safe exit. I think the arena kill/death stats make this pretty obvious.
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I don't fear the Spit IX. I'm wondering what planes the people are flying that they think the Spit IX needs to be perked. It sure as hell ain't the "luftwhiners" because every plane except the 109F4 can outrun it. Being able to outrun a plane means you are usually not going to die to it. Now if they put in that Spit XIV or F.21, then I will fear the spit, most likely.
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Actually it was LW types that brought this up, in the CT. And the spit IX will run away from at least 2 of the 109's at 25K+. However the the 2 oldest 109s need to only dive away and gain a speed advantage at low alt. But they better play it right.
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ammo have you flown spit ix in ct slippery opponent but hardly a perk ...........
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Originally posted by Wotan:
ammo have you flown spit ix in ct slippery opponent but hardly a perk ...........
Please dont make a false assumption. I dont believe this AC is even close to being a candidate for a perk. I do however am aware of others that think it should be. from the initial response from this thread, it seems that my thoughts are shared by more than a few.
Not one post from the guys that were raising the perk flag in the CT earlier. I can only assume they, like many others, dont like being shot down...by a spit.
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Actually, level speed of the Spitfire F.IX is overmodelled. OR on the other hand, climbrate is undermodelled. ;)
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perk the spit IX?? - you gotta be joking... there's nuthin perk-worthy about it.
The la7, i agree, is more a perk candidate than the spit IX.
IMO, the spit 14 and la7 are pretty close in performance, so if ya perk one, perk the other - low cost - say 5 points or so.
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Don't forget La7 gus: they are really weak! You have to close any enemy to less than 300 if u want be sure to kill it, when u can get easily killed by hispanos from 5/600 sometimes 800.
Try a deflection shot with La7!!
Besides she's so difficult to flight at low speed.
Anyway Spit IX is NOT to be perked! :)
Fulmine
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Hello friends:
Spit IX is not to be perked.
but their FM must be reviewed, accelerates too much, it does not lose E hardly, and the little that loses recovers it immediately, is effective to any height and its Stall, unlike other airplanes, is always the same one is to the height, not if this is asi really. And I continue requesting, for all the airplanes, the modeled one of the fatigue of the pilot, the suppression of the Combat Trim, and the modeled one of the damage-engine by excess of revolutions. He is not real that turns in black/red out continuously nor flies to 100% of revolutions from the takeoff to the landing
A greeting
Supongo
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Well my friends, spit9 is the issue.
In relation to the late war monsters in AH, the Spit9 is too slow to be perked.
The Spit 9 was a fast plane, yet in AH it is one of the slowest. Not such a great accelerating plane either, and not a good diver. Actually I have been wondering whether it is UNDERMODELLED!
And if some of you think it is too uber in turning and stall characterisitcs, well, then that would be correct modelling, because the spit truly was an uber turner and had a very gentle stall.
But to perk it, nana.
The Spit9 however has, if my memory serves me, some model errors, but minimal. Something about subvariants, I think. Which brings in anopther issue, how about the clipped wing variant?
The spit14 however is another different concern. That thing accelerates, climbs, runs, shoots and turns incredibly. Nothing that can turn with it, can either climb or run with it, and nothing that fast is that maneuverable. Although the brits made the 14 by the hundreds, it would have to be lightly perked in AH, otherwise there would just be endless scores of this plane in the skies
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i think the spit turns imo too good.
It had a very good low speed handling, and coud fly with a half wing stalled straight on- but it reached the stall very early. The wings were very thin.
This is my only complain about the spit
niklas
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I think maybe youre jumping the gun....
any discussion about perking the spitix in the CT is FOR the CT.
at one point i thought the spitIX at 10 perks and the 190a5 at 5 perks was fair.
Then they both became available.are you sure they meant perk the spitix in MA too?
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Originally posted by hazed-:
I think maybe youre jumping the gun....
any discussion about perking the spitix in the CT is FOR the CT.
at one point i thought the spitIX at 10 perks and the 190a5 at 5 perks was fair.
Then they both became available.are you sure they meant perk the spitix in MA too?
yes
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One could make an argument that
this Spit IX (http://www.fourthfightergroup.com/eagles/jl165.html) should be perked. If the Spit IX varients were properly modeled the LF IX (http://www.fourthfightergroup.com/eagles/bs543.html)would give 190s a headache and the HF IX (http://www.fourthfightergroup.com/eagles/en524.html) would give the 109s fits.
;)
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S!
In my opinion anyone who does a decent job of flying a 51D, G10 or D9 can make mincemeat out of this Spit IX. At whatever altitude.
A G2 is a good match, same with the A5.
But if ya wanna turn with me when I'm in one... Well :)
And if ya get under me and you don't have a big E advantage... Well :)
All I can say is GOOD LUCK!
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Getting under one is not THAT big a deal- you just have to keep going down. If I dive below a Spit thats really moving, I just keep going, nothing to it.
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I gotta say that the Spit is a very easy plane to fly. And extremely easy to kill in. And not that hard to survive in.
In the CT there was a number issue so I switched to the allied side to fly spits vs the dreaded evil Nazi scum. Met Saw and Hazed and another 109. The first 109 went down very quickly; Hazed and saw I needed some help with. Once I had the speed up to the same as their A5's, in the co alt fight they had no chance. They couldn't really run: if they put the nose down I'd have blasted them - not that they dinnae try to get some separation.
Fly it like you would the G2 or G6 and it's a very competent and lethal plane. its good turning bility tempts one into turning a wee bit too much though :)
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StSanta,
Yes, but replace those fighters with 1944 fighters.
I flew it in the MA tonight agianst lots of P-51s, a bunch of La-7s, a few Typhoons and an F4U. They just come in and keep on going. Spit can't get the co-e. When its up against fighters that are 40 to 60 mph faster, and those fighters fly to their strength, the Spit is SOL.
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Karnak,
Only if your are low, and against La-7. I think a Spit can disengage by climbing from a Pony and and a Typhoon, not to mention that is very difficult for the fast planes to get a good firing solution on a Spit without risking a snapshot (remember Hispanos).
Spit at 25k and over is deadly for any other plane, if they don't treat her with extreme respect.
Spits are not so good in a Many vs. Many environment. 1 vs. 1 is a different story.
Just my oppinion. :)
Cheers,
Pepe