Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Dadsguns on July 28, 2009, 01:53:47 PM

Title: Before the myths and speculation spread.......
Post by: Dadsguns on July 28, 2009, 01:53:47 PM
What are the new features in AH?
Title: Re: Before the myths and speculation spread.......
Post by: 4deck on July 28, 2009, 01:54:17 PM
Subs  :aok
Title: Re: Before the myths and speculation spread.......
Post by: Fencer51 on July 28, 2009, 01:57:54 PM
I am curious as to whether any more new vehicles or aircraft were added...
Title: Re: Before the myths and speculation spread.......
Post by: Greebo on July 28, 2009, 01:59:49 PM
One new feature is that anyone who types "alt-f4" into the text bar gets ejected from the game.....  :devil
Title: Re: Before the myths and speculation spread.......
Post by: Kazaa on July 28, 2009, 02:00:28 PM
OMFG SUBBBBBBBBBBBBBBBBBBBBBBBBS !
Title: Re: Before the myths and speculation spread.......
Post by: oakranger on July 28, 2009, 02:01:13 PM
B-29 , possibility with a nuke.
Title: Re: Before the myths and speculation spread.......
Post by: Lusche on July 28, 2009, 02:02:52 PM
Wouldn't it be much easier to read the release notes instead of asking on the forum?
Title: Re: Before the myths and speculation spread.......
Post by: RedDg on July 28, 2009, 02:05:07 PM
Sharks with lasers.
Title: Re: Before the myths and speculation spread.......
Post by: Motherland on July 28, 2009, 02:05:23 PM
Nothing is new that wasn't there in the Beta.
Title: Re: Before the myths and speculation spread.......
Post by: Anaxogoras on July 28, 2009, 02:05:46 PM
One new feature is that anyone who types "alt-f4" into the text bar gets ejected from the game.....  :devil
+1
Title: Re: Before the myths and speculation spread.......
Post by: gyrene81 on July 28, 2009, 02:06:29 PM
Wouldn't it be much easier to read the release notes instead of asking on the forum?
But that would take all the fun out of point out the obvious...   :huh  :aok
Title: Re: Before the myths and speculation spread.......
Post by: Fencer51 on July 28, 2009, 02:08:53 PM
They didn't mention the TA-152 when it was updated in the release notes...
Title: Re: Before the myths and speculation spread.......
Post by: RufusLeaking on July 28, 2009, 02:09:53 PM
 :salute Salute to HTC for being detail oriented. 

There is a list on the Home page. My personal favorites:

“Added the Finnish Brewster B-239."
"Added the I-16.”
New planes!  New, slow planes.  New, slow planes to dodge Typhoons in.

“Weapons from a previous sortie that are still in the world are destroyed when you start a new sortie. Vehicle supplies are excluded from this.”
Un-gamey.  So, are Attack Mode base captures going away?

“Changed arena configuration to allow more airplanes to be seen with high detail updates.”
“Fixed a bug in the explosion collider that would apply damage to the opposite side of the explosion.”
“Fixed a bug that would allow vehicles to spawn on airplane spawn points using the .fly command.”
“Reduced the specular properties of ships.”
No clue what any of these mean.  They sound interesting.

“Changed automatic ack to fire in bursts, adjusted firing rates.”
Now, may be able to fly between ack rounds?

“Fixed a bug that allowed LVT’s to spawn onshore when the CV was a certain distance offshore.”
No dry spawning?  This is huge.

“Changed port object to remove the sea wall.”
With the no dry spawn fix above, this will make port captures different.

 “Fixed a bug in the ship guns that allowed a quick second shot when switching ammo types.”
“Fixed a bug in vehicles that instantly reloaded the tank gun after rearming.”
Anyone else feel like a chump for not ever exploiting these?

“Rapid use of the enter key while typing into the text radio no longer results in premature ejection.”
I usually just think of baseball…
Title: Re: Before the myths and speculation spread.......
Post by: Strip on July 28, 2009, 02:19:09 PM
Changes from previous release

    * The terrain texture system has been completely redesigned and updated. In the Graphics Preferences menu, there is now an advanced tab that controls many new settings that will have a significant impact on how the game looks and performs. If your video card is incompatible with certain features, those options will be grayed out and unselectable.
    * Changed the default installation path of new installations to c:\HiTech Creations\Aces High. Patches will default to wherever you have the game installed.
    * Anti-aliasing and vertical sync can now be controlled from the AH video setup screen IF those two settings are set to “Application Controlled” in your video card’s 3D settings.
    * Game video resolution now defaults to the highest supported resolution.
    * Removed extraneous "Field of View" settings from the Video Settings menu and replaced them with an automatic configuration. The manual configuration remains the same.
    * Normalized volume levels on all default sounds.
    * Added the Finnish Brewster B-239.
    * Added the I-16.
    * Reworked the 3D model of the Typhoon.
    * Made changes to the skin and terrain downloader to download from different servers.
    * Weapons from a previous sortie that are still in the world are destroyed when you start a new sortie. Vehicle supplies are excluded from this.
    * Me 163 flight model was completely redone.
    * Added a Campaign Manager (CM) announcement channel that can be used to broadcast reminders to all arenas from the lobby when events are about to start.
    * Changed arena configuration to allow more airplanes to be seen with high detail updates.
    * Changed automatic ack to fire in bursts, adjusted firing rates. CV PUFF ACK SOUNDS AWESOME!!!
    * Lancaster fuel loadouts now loads corresponding fuel % correctly.
    * The Me 163 no longer drop gear on ground with the secondary weapon key/button.
    * Fixed a bug that allowed the La-7 to exceed its ceiling.
    * Added "total fuel" gauges to all older planes.
    * Fixed a bug in the "Country Stats" menu that didn’t highlight the correct selected field.
    * Fixed incorrect weights of RS 82 and RS 132 rockets.
    * Spit 14 fuel tanks were reconfigured in position and labels.
    * Fixed a bug that could cause vehicles to fall through the terrain under very special circumstances.
    * Fixed a bug that kept the P-51B from attaining full throttle at higher altitudes.
    * Fixed a bug that allowed LVT’s to spawn onshore when the CV was a certain distance offshore.
    * Fixed a bug that caused all objects, including your plane, to become invisible at high altitudes when the arena fog visibility was set extremely low.
    * Me 163 rate of climb indicator now reads correctly.
    * Fixed a bug that caused the mouse not to work as a flight controller unless it went through a calibration.
    * Lancaster nose guns now fire from the correct position.
    * Ta 152 no longer loses speed from the drop tank carriage.
    * N1K2 tachometer now shows the correct RPM.
    * Fixed a bug in the ship guns that allowed a quick second shot when switching ammo types.
    * Fixed a bug in vehicles that instantly reloaded the tank gun after rearming.
    * Fixed a bug in the T-34/85 that messed up the gunner’s view when the barrel was depressed after switching ammo types.
    * Fixed a bug in the explosion collider that would apply damage to the opposite side of the explosion.
    * Fixed a bug that would allow vehicles to spawn on airplane spawn points using the .fly command.
    * Tracers on the P-39’s 37mm now display.
    * B-25H’s manifold pressure and RPM gauges were recalibrated.
    * Spitfire XIV fuel damage labels were reversed.
    * Fixed a typo in the Il-2’s damage list.
    * Fixed a bug that caused radiator leaks in the Ju88’s engine to remain after the wing was gone.
    * Lancaster radiator damage now shows up in the damage list.
    * Rapid use of the enter key while typing into the text radio no longer results in premature ejection.
    * Changed the .r quick reply command to only work with personal messages and not squad messages.
    * Fixed a display issue on the B5N wheelwells.
    * Me 262 engine cone no longer spins.
    * Fixed an office building and shore battery 3D shapes that allowed vehicles to get inside the destroyed shape.
    * Fixed a vertex issue in the left wing of the Bf 109’s.
    * Fixed a missing a missing tail poly in the Il-2.
    * Changed port object to remove the sea wall.
    * Made color and material changes to the Firefly’s texture.
    * Fixed a shading issue on the B-25’s medium level of detail shape.
    * Fixed a material issue on the B-25’s tires.
    * Fixed some various auto-acks that had been tagged to fire the wrong weapons.
    * Added oil damage to the cowling of the N1K2.
    * Changed the look of the F6F’s oil damage.
    * Reduced the specular properties of ships.
    * Changed material on CV gunner selection platform.
    * Fixed a graphical error in the wing of the D3A.
Title: Re: Before the myths and speculation spread.......
Post by: Belial on July 28, 2009, 02:37:32 PM
Thats ALOT of bugs worked out
Title: Re: Before the myths and speculation spread.......
Post by: Flipperk on July 28, 2009, 03:00:26 PM
What are the new features in AH?

Lower FR
Title: Re: Before the myths and speculation spread.......
Post by: Kermit de frog on July 28, 2009, 03:12:20 PM
"Fixed a bug that would allow vehicles to spawn on airplane spawn points using the .fly command"

NOOOOOOOO!!

 :furious

 :cry
Title: Re: Before the myths and speculation spread.......
Post by: gyrene81 on July 28, 2009, 03:15:16 PM
"Fixed a bug that would allow vehicles to spawn on airplane spawn points using the .fly command"

NOOOOOOOO!!

 :furious

 :cry
LMAO...no more "gaming the game".  :aok  :rock  :devil
Title: Re: Before the myths and speculation spread.......
Post by: TEShaw on July 28, 2009, 03:16:53 PM
I'll concede mine is not a terribly important issue; but, the 'splash' screen (is that what it's called?) is visually incomprehensible. Not only that, it's juvenile and looks like artwork from a 1980's Transformers movie poster.

regards, teshaw
Title: Re: Before the myths and speculation spread.......
Post by: smokey23 on July 28, 2009, 03:18:08 PM
Crushing news for the bish no more feet dry LVT spawns sorry girls i guess ya have to take a port or retake a port the old fashioned way EARN IT :rofl  WTG HTC
Title: Re: Before the myths and speculation spread.......
Post by: Kermit de frog on July 28, 2009, 03:30:28 PM
LMAO...no more "gaming the game".  :aok  :rock  :devil

Take a look at my GV sorties for the past 4 years.   :O
Title: Re: Before the myths and speculation spread.......
Post by: Babalonian on July 28, 2009, 03:31:43 PM
WTG HTC  :aok
Title: Re: Before the myths and speculation spread.......
Post by: gyrene81 on July 28, 2009, 03:38:00 PM
Take a look at my GV sorties for the past 4 years.   :O
If you're call sign is Kermit then you're better in fighters (even though your averages fluctuate). Missing GV numbers for some tours.
Title: Re: Before the myths and speculation spread.......
Post by: SPKmes on July 28, 2009, 03:45:07 PM
I hear there are even more squirrels.....  :uhoh:noid :noid :noid :noid :uhoh
Title: Re: Before the myths and speculation spread.......
Post by: Karnak on July 28, 2009, 03:47:01 PM
I'll concede mine is not a terribly important issue; but, the 'splash' screen (is that what it's called?) is visually incomprehensible. Not only that, it's juvenile and looks like artwork from a 1980's Transformers movie poster.

regards, teshaw

In the beta it was a Spitfire Mk IX diving on a Bf109, probably bound for a collision.  Is it the same one?
Title: Re: Before the myths and speculation spread.......
Post by: Wreked on July 28, 2009, 03:48:56 PM
Not only MORE squirrels but TASTIER ones!! :devil

....can not live on bread alone eh!
Title: Re: Before the myths and speculation spread.......
Post by: Strip on July 28, 2009, 04:12:55 PM
*new black out model!
Title: Re: Before the myths and speculation spread.......
Post by: macdp51 on July 28, 2009, 04:20:43 PM
What about the sheep? ;)
Title: Re: Before the myths and speculation spread.......
Post by: AKP on July 28, 2009, 04:22:20 PM
Sheep are now fluffy and soft... they splat when you run over them. If you dont believe me, take your perked Tiger out and run over one  :D
Title: Re: Before the myths and speculation spread.......
Post by: Kermit de frog on July 28, 2009, 04:29:06 PM
If you're call sign is Kermit then you're better in fighters (even though your averages fluctuate). Missing GV numbers for some tours.

That is me and the scores are NOT missing any GV numbers for any tours.