Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: shifty95 on July 28, 2009, 03:16:33 PM
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i just installed the update, but my frame rate is at about 3 or 4 at best. i never had this problem with the old version, and it was still high resolution. any suggestions?
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What kind of video card? Operating system?
Have you tried going into the Options->Graphic Details->Advanced panel and un-checking some of those options?
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I'd look up and post the video settings AH is currently using, both in the video setup screen as well as the in game menus. Then run DXDIAG (got to start menu, run then type DXDIAG and hit enter). From there you can export the results to a text file and cut and paste them here. From there Skuzzy or someone should be able to make an informed suggestion.
*edit* whoops Skuzzy typed faster :)
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I just figured it out, I think. Grame rates back up again. I went to options, and umm.,, graphic detail,... advanced and removed the check for "detailed terrain". I mean removed the "x" for "detailed terrain.
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I just figured it out, I think. Grame rates back up again. I went to options, and umm.,, graphic detail,... advanced and removed the check for "detailed terrain". I mean removed the "x" for "detailed terrain.
ok, thanks that might help
update: it did help, thanks. its back to normal. the terrain graphics is poor but oh well, everything else looks great. now i can reek the benifits of this upgrade, instead of bashing my head into the keyboard because of a low frame rate.
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Windows XP
Geforce FX 5500 256MB vid card
In the tower
Ctrl I says:
Frame rate 23
VM Internal DMsnap
VidMem 0.0M Used 3870.1M CNT=0
Is this right? Vid Mem 0? My hard drive is running as if the game is using a page file to move the vid info back and forth. That's obviously not right.
I've turned off all the bells and whistles. Resolution is set at 800x600, 256 textures
Any ideas?
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i have 0 video mem as well (8800gts 640mb)
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DxDiag info for above:
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System Information
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Time of this report: 7/28/2009, 17:48:57
Machine name: HOMECOMPUTER
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
Language: English (Regional Setting: English)
System Manufacturer: GBT___
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) XP 2600+, MMX, 3DNow, ~1.9GHz
Memory: 512MB RAM
Page File: 423MB used, 990MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode
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DxDiag Notes
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DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: NVIDIA GeForce FX 5500 (Omega 1.6693) (P)
Manufacturer: NVIDIA (Omega 1.6693) (P)
Chip type: GeForce FX 5500
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0326&SUBSYS_00000000&REV_A1
Display Memory: 256.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.6693 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/29/2004 16:50:00, 3736704 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 10/29/2004 16:50:00, 2826944 bytes
Device Identifier: {D7B71E3E-4066-11CF-9579-0A2000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0326
SubSys ID: 0x00000000
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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patch didnt improve things for me
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Me neither.
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did nothing for me if they dont remove this thing im gona quit 15 a month is too much for a game the doesnt WORK!!! :furious :mad: