Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: Geoserp on July 28, 2009, 10:06:47 PM
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I cannot run at 1680x1050 as the text is all blurry for Frame rate on top and when squad or other key up mic on upper right screen, its all blurry. My cockpit instruments are smushed together a tad, making it hard to read the cockpit instruments. Why did you all take the widescreen option out of video settings? I have a Hanns-G 22 In Wide Screen LCD.
HELP!
Ge063
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Hanns-G 19 here and i looks just fine. The game selects the highest resolution you can handle automagically for you. Check to see what res it is set at.
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Try Custom Field of View = 100
in Video Settings
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Cant select wide screen option and setting to 100 did not so anything. :mad:
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My Hanns-G 22 is a wide screen. Having to play the game in 1280x1024. Instrument panel in cockpit is still fuzzy but readable. There has to be a way to set to widescreen mode by manually editing some file. I would hope.
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My res is 1680x1050 when game tries to configure auto, which is right, but my monitor is a 22inch wide screen. :(
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My screen is 22" as well, but everything is perfect. hmm i wonder why yours is messed up
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This is what I did.
I installed the patch after autodownloaded. I installed the new hi-res package. went to video settings. Which was set to 1680x1050 AA off.
My desktop settings are 1680x1050 at 60hz refresh rate.
Text is all blurry, cockpit control panel is readable but looks like it is more narrow, smushed up. I use to use the widescreen mode and got great graphics with hi-res and 1024 textures.
I know can play with text very blurry and cockpit controls a little blurry at 1280x1024 with 512 textures.
The game needs to allow an adjustment for wide screen. This new version is not ready. Please take it back!
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I'm running 1920x1080 on a 42" monitor. Everything looks good here.
You must be doing it wrong.
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Running 1680x1050 all is fine. Sounds like a "you" issue
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i believe the new patch has all available resolutions that your monitor supports.
The old way was to open up the video8 file in notepad located in the settings folder? and change the resolution then save it. (not sure whether this will still work with new patch)
i have a 22" asus running 1680 x 1050, 1024 hi res pack everything looks normal.
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The game automatically adjusts to widescreen modes now, based on the resolution you select.
Need to see a DXDIAG output. Would one of you who are not having an issues with blurring also post up the top part of a DXDIAG output. Just need the CPU and video card information.
Also, if you force anistropic filtering on it could cause the blurring issue.
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I have an Acer 22inch wide screen running 1440x900 resolution at 75Hz and I'm not having a problem with wide screen mode in game.
DXdiag info:
System Information
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Time of this report: 7/28/2009, 20:12:56
Machine name: XXX
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
Language: English (Regional Setting: English)
System Manufacturer: XFX68L
System Model: XFX Nforce 680i LT
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs)
Memory: 2558MB RAM
Page File: 800MB used, 3646MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode
------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
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Card name: NVIDIA GeForce 9500 GT
Manufacturer: NVIDIA
Chip type: GeForce 9500 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0643&SUBSYS_400A1682&REV_A1
Display Memory: 512.0 MB
Current Mode: 1440 x 900 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.8250 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/27/2009 10:03:00, 6186880 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/27/2009 10:03:00, 6280416 bytes
Device Identifier: {D7B71E3E-4503-11CF-0855-016000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0643
SubSys ID: 0x400A1682
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_C ModeMPEG2_D
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I may try a higher refresh rate. Is your 22inch a LCD? Mine is. The default refresh rate is 60hz for my ATI HD 3870 Video card. It has 512mb of DDR3 memory and is not overclocked. I am using the latest drives from ATI and the Catalist Control Center with AA and AF letting the application choose the setting.
I am not in front of my gaming PC and will post a dxdiag report later tonight.
I have not tried the 1440x900 resolution, but all other games run fine with my desktop settings and game settings at 1680x1050x60hz. I do have to run the game in 98 compatability mode. If not, I get flickering and a rotating clipboard, the graphics are all messed up, even with the prior version. Why would I have to run the game in 98 mode to stop these visual problems?
I know I will be thrilled when someone can provide some advice that will get my settings right for the best performance and best graphics. So, please offer ANY suggestions.