Aces High Bulletin Board
		General Forums => Aces High General Discussion => Topic started by: BMathis on July 29, 2009, 02:11:44 AM
		
			
			- 
				I've seen so many problems posted all over this site. We need a Patch 2.14 forum to post. (like our Beta forum)
Some of the issues I've seen:
Cannot read gauges, ammo, clipboard sectors lines/numbers, and the skins are all blurred.  
CV puffy is WOW. Been Killed from at least 8 miles away laterally from the carrier group.
 - CV Auto ack is shooting above 7k, which was standard in previous version. Have not tested field ack.
Major warpage.
I've been running Terrain Off and getting 70-80s but teens and 20's with it on (Im on a laptop with a nicer but old gfx card).
One of my passions is making films and Wallpapers for AH, but no way can I pursue any of that with the way the skins look.
Major point here is a forum to post bugs, problems etc to keep it outta the Gen Disc...
<< :salute>> HTC
			 
			
			- 
				Pictures to explain: These are BMP straight from game (Alt-S).
Sun Glare make trees and me got whitey...
(http://i68.photobucket.com/albums/i38/westoaksplaza/ahss5-1.jpg)
Blurry skins, Sector lines/Numbers
(http://i68.photobucket.com/albums/i38/westoaksplaza/BETA.jpg)
Blurry gauges, 
(http://i68.photobucket.com/albums/i38/westoaksplaza/ahss3-1.jpg)
even zoomed the AP panel is blurred
(http://i68.photobucket.com/albums/i38/westoaksplaza/ahss4-1.jpg)
Ground looks like a quilt
(http://i68.photobucket.com/albums/i38/westoaksplaza/ahss6-1.jpg)
Previously....
(http://i68.photobucket.com/albums/i38/westoaksplaza/RV-8Racecopy.jpg)
(http://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=269802.0;attach=8194;image)
			 
			
			- 
				Looks like you'll be able to play w/o much problem after a few days and some tweaking BMathis
			
 
			
			- 
				I assume the same, yet we should have a place to post problems for 2.14 in a separate forum no?
			
 
			
			- 
				Please tell me you shopped those clouds in there
cuz if that is what you see playing the game, I have never had a puter strong enuff for this game lol
			 
			
			- 
				Photoshoped pictures don't count.
			
 
			
			- 
				He was showcasing the quality of the planes.
			
 
			
			- 
				
He was showcasing the quality of the planes.
  :aok
			 
			
			- 
				yea in the last version my gauges were fine now its is VERY blury i have to zoom in alot just to see the numbers and i know i cant do that when i have to get a quick glance in during a fight.
			
 
			
			- 
				This is how AH2 looks on my laptop. The only problem I've currently come across is that the panel lines fade out at the tip of the wing.
(http://i114.photobucket.com/albums/n268/Luke_831/Image1.png)
(http://i114.photobucket.com/albums/n268/Luke_831/woah.png)
			 
			
			- 
				How about your gauges?
			
 
			
			- 
				What's wrong with this one? (http://bbs.hitechcreations.com/smf/index.php/board,195.0.html)
My gauges look the same as before I started using the hires texture pack. I haven't installed that yet since I don't think my tub could handle it. Anyway, I run near-full sliders and all but Object Self Shadow and that local shadows setting on this setup (http://docs.google.com/View?id=dc3smcbq_147g6dnzdhd).
			 
			
			- 
				BMathis, your texture resolution is too low. The computer blurs the textures to smooth out the graininess. The map on the clipboard is just a texture map (the background, not the text and range circles). The instrument dials are texture maps.
Bump up the texture resolution and test it.
			 
			
			- 
				I'm running 1024 textures and my gauges are blurry as well.  I have to scoot up about 12 to 18 inches to get the quality I had with the previous version.
			
 
			
			- 
				That's strange. What's your system specs?
			
 
			
			- 
				The sun glare making things white happend to me tonight, I havent had much time to test it out, but I have it running ok, just some weird stuff like what Brandon said. 
			
 
			
			- 
				
I'm running 1024 textures and my gauges are blurry as well.  I have to scoot up about 12 to 18 inches to get the quality I had with the previous version.
and others with "blurry" probs."
dont forget to download the new High res Texture package
			 
			
			- 
				
and others with "blurry" probs."
dont forget to download the new High res Texture package
I have and it is still blurry  :P
			 
			
			- 
				My guess you have have moved the AH anti alias slider to the right? The planes and gauges should look exactly the same as they do in the previous version.
HiTech
			 
			
			- 
				My guess you have have moved the AH anti alias slider to the right? The planes and gauges should look exactly the same as they do in the previous version.
HiTech
			 
			
			- 
				I've moved the AA Slider both Full" and "None", didn't seem to change the instrument panel issue
			
 
			
			- 
				Some More MA pics.
D3A
(http://i68.photobucket.com/albums/i38/westoaksplaza/ahss10.jpg)
Butchered 262 Skin
(http://i68.photobucket.com/albums/i38/westoaksplaza/ahss11-1.jpg)
Close up is pretty good.
(http://i68.photobucket.com/albums/i38/westoaksplaza/ahss12.jpg)
Far is bad
(http://i68.photobucket.com/albums/i38/westoaksplaza/ahss13.jpg)
The Ground/Pad looks weird here, so does my skin  :(
(http://i68.photobucket.com/albums/i38/westoaksplaza/ahss7-1.jpg)
I also had some funny varience issues, but this may be on my end.  Clipboard Map is ugly blurred
(http://i68.photobucket.com/albums/i38/westoaksplaza/ahss8-1.jpg)
			 
			
			- 
				Mipmapping?
			
 
			
			- 
				THANKS guys!  This patch seems to have fixed all the image issues.  :salute :salute
			
 
			
			- 
				That's very strange, since that "will be addressed in a later patch." :lol