Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: Nemisis on August 08, 2009, 03:16:57 PM
-
I want you guys to suggest improvments for the C-47 and it's cargo. Be serious please. I want things like better damage moddeling, better animated troops, and if you can think of some new cargo I would love to hear your ideas.
I will put all this up in another thread in the wishlist and see what happens. If we get a better C-47 the great, if not then we still have a pretty good version.
-
I wish Aces High had character animation modeling support. And so does HiTech. That shuts out your second item on the list. Next question is, what is wrong with the current damage model?
-
I wish Aces High had character animation modeling support. And so does HiTech. That shuts out your second item on the list. Next question is, what is wrong with the current damage model?
With the C47, it seems to be more of a Paper plane than the Zeke! I've had a Spit 1 come flying past me, one burst for D500 out and one ping takes off my wing. This is not uncommon for me. The goon is so fragile its unbelievable. I know I shouldn't be in the way of the bullets, but still one ping and I lose my whole wing? Seems a bit strange to me
-
With the C47, it seems to be more of a Paper plane than the Zeke! I've had a Spit 1 come flying past me, one burst for D500 out and one ping takes off my wing. This is not uncommon for me. The goon is so fragile its unbelievable. I know I shouldn't be in the way of the bullets, but still one ping and I lose my whole wing? Seems a bit strange to me
You see though, the goon was an airliner, not a purposefully built, sturdy American plane. Also, 1 ping? Are you sure you aren't exaggerating? I have been slashed at by a 109, and flew on through with no damage, only holes.
-
Cargo that helps the hangars up faster? Or possibly the town buildings?
Enker is right, I've been pinged by Spit 16s and ponies plenty of times and just flew on with a couple of bullet holes in the china.. :). The likelyhood is that you have lag.
-
I've wanted to see more use out of the C-47, or non-combat aircraft, as a whole part of a war simulator. However this isn't a war simulator, it is a combat air simulation. So I've been racking my brain trying to figure out how you could fit cargo aircraft to play a bigger role in the game. Now to increase the usage of cargo aircraft you would need to increase the fighter/bomber/tank dependence on cargo. To do that you would need to 1)limit supplies at bases or 2) lengthen down time. But #1 would allow for a few friendlies to sabotage (purposely or otherwise) an entire base and #2 would allow for a single enemy to take a field down for an exorbitant amount of time.
So basically I don't see how we could expand on the cargo aircraft without taking away from the main point of the game. However, I wouldn't mind seeing a cargo aircraft with a few defensive armaments (it's not the wish list, I'm not going to go do research on possibilities, I'm sure they're on this forum somewhere). Of course if we did that the C-47 would probably be flown about as much as the M3 is (those dang little hills).
So I guess nothing should really change.
-
You see though, the goon was an airliner, not a purposefully built, sturdy American plane. Also, 1 ping? Are you sure you aren't exaggerating? I have been slashed at by a 109, and flew on through with no damage, only holes.
Enker, im positive im not exaggerating. I always found that it was rediculous just how little damage the goon could take. Maybe Eagleclaw is right and I have lag, but it has happened on many occasions, not just the once. But hey, I'll just keep flying the game, get peed off at one or two things, but just reup :aok
-
Cargo that helps the hangars up faster? Or possibly the town buildings?
The majority of the time the C-47 would be used with an NOE mission for a quick take, a couple supplie goons would bring the base back up to full capacity seconds after it was taken down and captured. This takes away from the importance of that couple minutes after a capture where you are more vulnerable. If your base is under attack and the town is down there is almost no chance you could squeeze a goon in there.
Now supplying town buildings could also come in use after a failed attack to get your town back up to full, but I think that would only lead to NOE missions being the only effective way of capturing a base. Battles that last for hours between two bases fighting for ground wouldn't lead to much if you can bring your town back up to full after a few planes get through to attack it. They would need to come with a lot of force to secure the airspace and keep you from re-upping the town. I think that would take away from the game.
-
I would like to see either troops, supps or cargo in the back of an M-3, jeep or SKDZ251 (<~~~ whatever that thing is called). If it can carry the stuff, let it be seen when you look behind you in those GV's. Obviously, in a C47, there is a wall that prevents this, but in GV's there is just an open bay where you know the cargo is there. Just a thought.
:salute
DasChewy
-
I would like to see either troops, supps or cargo in the back of an M-3, jeep or
Agreed troops/supplies in a vehicle would be better orchestrated if the damage model showed them and showed the lack of them if one was shot/killed/destroyed during transit.
I note there is already a "trooper sitting" object in the barrack objects.
-
I believe the Germans built several cargo planes with defensive arament, gliders as well which also carried troops. And you would be surprised, I've seen people in C47s slip through heavy enemy planes, it is possible, but very hard.
-
I believe the Germans built several cargo planes with defensive arament, gliders as well which also carried troops. And you would be surprised, I've seen people in C47s slip through heavy enemy planes, it is possible, but very hard.
Yes they did, they developed a couple, the most popular one being the Ju52, some others include Ju 290 and the Fw 200 Condor (which was also a bomber).
-
Yes they did, they developed a couple, the most popular one being the Ju52, some others include Ju 290 and the Fw 200 Condor (which was also a bomber).
Describing the Fw 200 as a bomber isn't exactly correct.... it was used as a maritime patrol aircraft and a transport. The Ju 52 was about as much of a bomber as the Fw 200 (it was used as such in the Spanish Civil War and IIRC the Blitz of Poland).
Also I'm not sure that the Fw 200 and Fw 290 were capable of paratroop drops... I've never seen any aircraft other than the Ju 52 used for this.
I think the He 111 was used for paradrops, though. IIRC it was originally developed under the cover as an airliner while Germany was still concealing its new pre war military buildup, which was of course illegal under the Versailles Treaty.
-
Damn, you got me again....
-
All valid suggestions. And Enker, the problem with the damage modle is that the tip of my wing got shot up and the engine caught fire. MABY 1 .30 cal bullet hit it in the second pass (hurricane I, so then it would be 303. but whatever). But yes they are very fragile. I doubt that we will see a new transport though. Most people who never fly them but instead shoot them up think they are fine.
-
All valid suggestions. And Enker, the problem with the damage modle is that the tip of my wing got shot up and the engine caught fire. MABY 1 .30 cal bullet hit it in the second pass (hurricane I, so then it would be 303. but whatever). But yes they are very fragile. I doubt that we will see a new transport though. Most people who never fly them but instead shoot them up think they are fine.
Was it your engine? Are you sure it wasn't one of your fuel tanks? I don't think there is such a thing as an engine fire in-game. Besides, haven't you ever heard of "The Golden BB"?
-
Honestly, I know none of these ideas have a snowball's chance in hell of being implemented, but just for fun...
Other ways to use Cargo planes/vehicles :
#1. Engineering Squad Drop. Help rebuild those pesky ACK-ACK guns on a damaged field.
#2. Construction Squad Drop. Help rebuild the town. (Perhaps 1 building pop per troop dropped)
#3. Demolitions Squad Drop. Help destroy the town. (1 building per troop go boom. Could theoretically then see mass troop drops for a town)
#4. Reinforncements Squad Drop. Reinforce town barracks... i.e. increase # of troops needed to take town up to 20, or even bump the numbers needed to take town up if, for instance, 5 enemies made it to map room, isntead of needing 5 more, you can drop reinforcements from C-47 to need 15 more).
Best thing is, all 4 of these drops can be done through our current normal troop drop. Drop normal troop on airfield, ack-ack guns get rebuilt. Drop troops on friendly town, it first reinforces town then repairs town. Or on an enemy airfield, reduces town buildings.
Certainly would put an increased usage on Jeeps, LVTs and C-47s. Including possibility of seeing more "mass drops".
-
I want you guys to suggest improvments for the C-47 and it's cargo.
why? do you think HT and the team are just sitting around twiddling their thumbs, looking for things to do right now? If you actually played the game you might have noticed that they have quite alot on at the moment.
-
I wish that when a troop/cargo carrier is shot up that there is a chance the troops/cargo that they are carrying can be damaged. Iv hit both the M3 and 251 with the 75mm from a B25 in the back where the troops sit only to watch them dump all ten unharmed troops a few seconds later. Same with the C47, I put bullets all down the fuselage and just like the m3 and 251 all ten troops came out like nothing happened.
-
why? do you think HT and the team are just sitting around twiddling their thumbs, looking for things to do right now? If you actually played the game you might have noticed that they have quite alot on at the moment.
(somewhat cheesed off sarcastic voice) as a matter of fact, I do. Come on HT, do some work for once!!!
But serisouly, no I don't. I just think that we could use an update, and if HT and the rest of the team have time or think it worth while then it will displace us getting "real shadows in the cocpit", and we will get a C-47 or troop update.
-
why? do you think HT and the team are just sitting around twiddling their thumbs, looking for things to do right now? If you actually played the game you might have noticed that they have quite alot on at the moment.
We're just talking throwing around ideas, I think most of us appriciate the work those guys are doing and are just enjoy throwing around ideas about the game.
Honestly, I know none of these ideas have a snowball's chance in hell of being implemented, but just for fun...
Other ways to use Cargo planes/vehicles :
#1. Engineering Squad Drop. Help rebuild those pesky ACK-ACK guns on a damaged field.
#2. Construction Squad Drop. Help rebuild the town. (Perhaps 1 building pop per troop dropped)
#3. Demolitions Squad Drop. Help destroy the town. (1 building per troop go boom. Could theoretically then see mass troop drops for a town)
#4. Reinforncements Squad Drop. Reinforce town barracks... i.e. increase # of troops needed to take town up to 20, or even bump the numbers needed to take town up if, for instance, 5 enemies made it to map room, isntead of needing 5 more, you can drop reinforcements from C-47 to need 15 more).
Best thing is, all 4 of these drops can be done through our current normal troop drop. Drop normal troop on airfield, ack-ack guns get rebuilt. Drop troops on friendly town, it first reinforces town then repairs town. Or on an enemy airfield, reduces town buildings.
Certainly would put an increased usage on Jeeps, LVTs and C-47s. Including possibility of seeing more "mass drops".
This arn't bad ideas, I like them, especially number 4. I also don't see anything like theis actually being implimented as it would complicate the game more but :aok
-
It also somewhat supports the new thread I am going to start (refering to the list of ideas).