Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: TwinBoom on August 12, 2009, 05:59:23 PM
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patch 5 still same half second pause more noticeable when rolling plane
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DXDIAG?
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Worst stutters in tower and while cruising at altitudes are gone, but a few very short are still there (clipboard)
But still getting moderate to heavy stutters when in a bigger fight (including considerably and rapidly varying framerates between 35 & 60)
Just got stutter again when I went below a certain altitude and another level of detail on terrain kicked in
Was fighting nme LVTs in a T34 and got hard stutters when friendly tanks or planes spawned on base
Locked up my computer when logging into LWO 2 out of 10 times.
AMD 64 X2, 2GB
GF 9600GT 512 MB
WIN XP SP3
SB Live!
newest available drivers for soundcard and vidcard
running AH in compatibility mode
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try reducing your video settings and maximum frames, this may or may not help, but a complete DXDIAG would help very much. ty
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System Information
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Time of this report: 8/13/2009, 15:40:47
Machine name: DELLXPS
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.090206-1233)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Dimension XPSGEN5
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A04
Processor: Genuine Intel(R) CPU 3.00GHz (2 CPUs)
Memory: 3070MB RAM
Page File: 139MB used, 7375MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
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DxDiag Notes
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DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: NVIDIA GeForce 8800 GTS
Manufacturer: NVIDIA
Chip type: GeForce 8800 GTS
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0193&SUBSYS_22521682&REV_A2
Display Memory: 320.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.6921 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 12/5/2007 01:41:00, 5773568 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 12/5/2007 01:41:00, 7435392 bytes
Device Identifier: {D7B71E3E-42D3-11CF-3B6E-590203C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0193
SubSys ID: 0x22521682
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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Sound Devices
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Description: SB Audigy 2 ZS Audio [CCC0]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_20021102&REV_04
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.1196 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/11/2006 15:45:38, 499584 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Standard
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 192000
Static/Strm HW Mix Bufs: 64, 62
Static/Strm HW 3D Bufs: 64, 62
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
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What happens when you update the video and sound drivers?
Video driver = 2007
Nvidia Driver (http://www.nvidia.com/object/winxp_190.38_whql.html)
Sound driver = 2006
Sound Blaster driver (http://support.creative.com/Products/ProductDetails.aspx?catID=1&subCatID=205&prodID=4915&prodName=Audigy%202%20ZS&subCatName=Audigy&CatName=Sound+Blaster)
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What happens when you update the video and sound drivers?
Video driver = 2007
Nvidia Driver (http://www.nvidia.com/object/winxp_190.38_whql.html)
Sound driver = 2006
Sound Blaster driver (http://support.creative.com/Products/ProductDetails.aspx?catID=1&subCatID=205&prodID=4915&prodName=Audigy%202%20ZS&subCatName=Audigy&CatName=Sound+Blaster)
ran 182 driver and 190 same result so i reverted to my install disk
sound driver havent tried that
but it mini pauses with or with out detail
really pauses when rolling the plane
tried fresh install
increased virtual memory to the amount it recommended
old game ran smooth with some lag in heavy furballs
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I'm using this Nvidia driver on a NVIDIA GeForce 9500 GT:
Driver Version: 6.14.0011.8250 (English)
Driver Date/Size: 3/27/2009 10:03:00
Had to tweak some settings in the advance graphics area but not a single stutter.
I don't use the SB Audigy 2ZS but I do know in the past some SB drivers were glitchy...haven't updated my old Audigy since 2007 but it's working no problem in my old gaming system.