Waffle,
How many poly's would B-29 consist of? :noid
six.:rofl :rofl :rofl
10.382 million for the nook.
That would be ok if you were doing an entire airplane. For a tower it is about 10 - 50 times to many.
The key to modeling is less is more. Also you must is what is it used for. If no one would ever see the handle rail from closer than 100 Ft, what is the use of spending many faces on it.
The other thing that drastically effects performance is number of state changes, I.E. just changing 1 color or texture on some objects can make them take twice as long to draw.
There never is a hard and fast number of how many to use, it is always use the absolute minimum you can use and have an acceptable look.
HiTech
Don't be so hard on yourself Strip, it looks really nice.
wondering how many hours worth of time you got into making these objects?
looks good from here.......also looks like you working on something for some kind of plane racing league perhaps? ;)
Strip,
If you REALLY want to keep the detailed railing, try reducing from 16 faces around to 4, (turn it so you have a diamond shape) or even 3. You can still get the rounded corners look without needing more than that.
it was burned down in one night ;)
To build on what Dale said, if you make the polygons all use the same texture, material, and keep the polygons white, it will make things render much faster. If you can make all the polygons on say, an airfield, use one texture and one material, it would render fast and you could actually use more polygons.
Also in regards to your tower object, you'll lose all detail you have on those handrails beyond probably 20 feet max. After that distance, you may as well make them flat polygons or wireframes. Moreover, you have to think about whether or not some of the details are worth making. When a player is flying by, they're not going to be flying by admiring your handrails or the fact that you made a guy standing on deck drinking a cup of cocoa with modelled marshmellows floating on top. :) Most likely, they won't really notice much of anything beyond the general shape of the building. If they're close enough to notice such details, they're about to crash into it. :O
"The tower is for a 100% scale (dimensionally anyway)"
How are you going to get a monitor big enough.
HiTech
six.
10.382 million for the nook.
When a player is flying by, they're not going to be flying by admiring your handrails or the fact that you made a guy standing on deck drinking a cup of cocoa with modelled marshmellows floating on top.
but leave a vodka bottle out of a la7........you never hear the end of it...... :rofl
Significantly more than 4000 polys, but it IS a bit more complicated than that jet....At 4300 polys, looks more complicated, yet isn't.
(http://saxman.xwlegacy.net/images/X-wingFWD.png)
Couldn't help showing off.
:D