Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: Scratchman on August 19, 2009, 11:53:23 AM
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Well first off great job with the game. With last patch even my occassional White Screens of death have been eliminated. Great frame rates, great look and feel. But alas even going to video settings and clicking ok prior to entering the game, my VidMem is still not showing, but the memory of use is. It's just a minor thing for me, but still wanted to point it out. Any other ideas or suggestions would be greatly appreciated. If needed I am reposting my DXDIAG below. Thanks.
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System Information
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Time of this report: 8/19/2009, 11:49:16
Machine name: JOE
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
Language: English (Regional Setting: English)
System Manufacturer: To Be Filled By O.E.M.
System Model: To Be Filled By O.E.M.
BIOS: BIOS Date: 05/30/08 14:59:54 Ver: 08.00.15
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+, MMX, 3DNow (2 CPUs), ~2.9GHz
Memory: 3328MB RAM
Page File: 599MB used, 4611MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
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DxDiag Notes
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DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: NVIDIA GeForce 9800 GTX/9800 GTX+
Manufacturer: NVIDIA
Chip type: GeForce 9800 GTX/9800 GTX+
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0612&SUBSYS_08A219F1&REV_A2
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.9038 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 7/14/2009 13:54:00, 5842816 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 7/14/2009 13:54:00, 7741664 bytes
Device Identifier: {D7B71E3E-4552-11CF-0F59-A92803C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0612
SubSys ID: 0x08A219F1
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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Sound Devices
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Description: SB X-Fi Audio [0001]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_000B&SUBSYS_00431102&REV_03
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 6.00.0001.1347 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/14/2009 02:51:36, 536344 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 1, 192000
Static/Strm HW Mix Bufs: 128, 127
Static/Strm HW 3D Bufs: 128, 127
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
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Not sure what's causing your vid mem to not display properly...with that video card you're probably running 1024 with the hi res pack...easily.
Did you do a full re-install of the game recently? Some people have reported some issues related to the old "cache file" from the previous version...just a shot in the dark.
Page File: 599MB used, 4611MB available <---that paging file usage is huge...you have some heavy processes running in the background...could be an issue.
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Not sure what's causing your vid mem to not display properly...with that video card you're probably running 1024 with the hi res pack...easily.
Did you do a full re-install of the game recently? Some people have reported some issues related to the old "cache file" from the previous version...just a shot in the dark.
Page File: 599MB used, 4611MB available <---that paging file usage is huge...you have some heavy processes running in the background...could be an issue.
Yes no problems with the video card running in 1280 X 1024, with the HiRes pack installed. And as a matter of fact I did do a full re-install 3 patches ago as some people stated they got some relief from the game stutters by doing so. This was after doing a full uninstall of all versions of AH prior to doing a re-install. So is there something about doing that may be the underlying cause for no VidMem being displayed? As for the large page file, I also use my computer to run my network. However I use Game Booster to "crush" all the unnecessary processes prior to entering the game. I was amazed on how much resources were being used just for my Sound Blaster X-Fi Titanium sound card being pre-loaded into memory. The majority of the rest of the resources being used are from the resource hog Windows Live OneCare, ( i.e. Firewall, Anti-virus, Live Updates, etc, etc ). Anyways thanks for the post, the page file is a possibility. I will go back and make sure that I am turning off everything not necessary for playing the game.
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OMG!!! :O
Why don't you dump that Windows Live Onecare package? Talk about resource hog bloatware.
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OMG!!! :O
Why don't you dump that Windows Live Onecare package? Talk about resource hog bloatware.
I will when my subscription ends.