Aces High Bulletin Board
General Forums => Wishlist => Topic started by: The Grinch on September 07, 2009, 09:08:49 PM
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What if AC added some parked planes on the ground?
When you are strafing a base you can get more explotions and flames?
Just a thought.
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Would look great, but take up a lot of resources.
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Haha, we're taxing the vid cards now. Lets have it so when you hit an ammo dump from 8k or below, you can HEAR the explotions, so we can tax the sound cards as well!!! Well, it would slow down runway vulchers anyway.
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i've seen that before in offline missions, they nose down to 90 degrees(on the runway!!!), disappear into the ground, and explode....nothing too amazing....oh, uhm look up the Hollandia 1942 mission in the offline forums...when you get to the japs base you'll see wut i meen.
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Are you talking about the runway vulchers? I just put that because I got vulched several times today while taking off.
And unless I misunderstand your post, then I should tell you this; a runway vulcher is someone who attacks planes sitting on the runway.
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Are you talking about the runway vulchers? I just put that because I got vulched several times today while taking off.
And unless I misunderstand your post, then I should tell you this; a runway vulcher is someone who attacks planes sitting on the runway.
yes and no, this Grinch guy wants HTC to add some parked planes/GV's on the ground on all airfields to add some realism/ carnage.
Yea dude, i know wat a vulcher is...pshhh second grade AH man :P
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They have them on the airfields in Il-2. It's a nice touch, but really wouldn't add anything gameplay wise, unless knocking out fighters requires both destroying all the FHs AND destroying all aircraft parked on the ground (this could be made more difficult by dispersing large numbers of them across the field).
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They have them on the airfields in Il-2. It's a nice touch, but really wouldn't add anything gameplay wise, unless knocking out fighters requires both destroying all the FHs AND destroying all aircraft parked on the ground (this could be made more difficult by dispersing large numbers of them across the field).
Thats not a bad Idea, but to keep a whole hoard from upping from that 1 little yak you didn't get, I say we should limit it to 5 planes per parked AC.
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Hi chaps!
I believe they had parked aircraft in WB many, many years ago. I'm not sure, it was a long time ago. It was mandatory to shoot them down to close the field. Added nothing to the game and it was a lousy dispersal. Also served no purpose for the defenders... Still not much into strafing.
Cheers,
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Thats not a bad Idea, but to keep a whole hoard from upping from that 1 little yak you didn't get, I say we should limit it to 5 planes per parked AC.
:rolleyes: More lets limit things...
I'm sure its easier said than done.
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Hi chaps!
I believe they had parked aircraft in WB many, many years ago. I'm not sure, it was a long time ago.
If they did, then it was before version 1.08, the first version I tried offline.
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What if AC added some parked planes on the ground?
When you are strafing a base you can get more explotions and flames?
Just a thought.
this would be awesome :rock and while your at it make the bailed pilots be able to get in those planes whether friendly or enemy it would come in handy :D
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:rolleyes: More lets limit things...
I'm sure its easier said than done.
Well yes, but do you really want to have hoards of planes upping from that one plane left on the ground. and if the hangers are down, then a hoard of wirbs and tanks will converge on it to protect it. Do you REALLY want to try to make it through the fire 12 wirbs can put on a single target, all to down a base? My bet is that someone will fly several formation of lancs at like 8k, and, with salvo set to 14, procede to plaster the hell out of that particular acre of ground.
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Well yes, but do you really want to have hoards of planes upping from that one plane left on the ground. and if the hangers are down, then a hoard of wirbs and tanks will converge on it to protect it. Do you REALLY want to try to make it through the fire 12 wirbs can put on a single target, all to down a base? My bet is that someone will fly several formation of lancs at like 8k, and, with salvo set to 14, procede to plaster the hell out of that particular acre of ground.
How many fighters would an FH like we have be able to launch? How many are able to spawn from one now?
Maybe an option would be to replace the current FH's with parked aircraft... Parked AC would be identical in purpose to the current FH, they'd just be a different graphic to see, in a slightly different location. Maybe replace one FH with 6-8 parked AC, so the required ordnance poundage to destroy the equivilant of a current FH would stay the same, it would just need to be "distributed" over a larger area...
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How many fighters would an FH like we have be able to launch? How many are able to spawn from one now?
Maybe an option would be to replace the current FH's with parked aircraft... Parked AC would be identical in purpose to the current FH, they'd just be a different graphic to see, in a slightly different location. Maybe replace one FH with 6-8 parked AC, so the required ordnance poundage to destroy the equivilant of a current FH would stay the same, it would just need to be "distributed" over a larger area...
Nice idea! They wouldnt need to be as detailed as the planes we fly either, so it wouldnt be a huge demand on video resources. You could also do the same with the bombers too. Take one bomber hangar and convert it to a few bombers parked on the field.
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We need football stadiums in the town and parking lots and...
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haVE ONE OF EACH TYPE then as they are destroyed, that model plane becomes unavailable.
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We need football stadiums in the town and parking lots and...
schools, and pet stores, and hospitals, and movie theatres, and strip clubs, and stables, and country clubs, and music stores, and resteraunts, and libraries, and cars, and citizens, and town halls, and Post offices, and mines, and the ability to fly/be piloted would be a realistic touch...
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How many fighters would an FH like we have be able to launch? How many are able to spawn from one now?
Maybe an option would be to replace the current FH's with parked aircraft... Parked AC would be identical in purpose to the current FH, they'd just be a different graphic to see, in a slightly different location. Maybe replace one FH with 6-8 parked AC, so the required ordnance poundage to destroy the equivilant of a current FH would stay the same, it would just need to be "distributed" over a larger area...
Yes, but you could house a lot of AC in a hanger if you put them wing tip to wing tip. I have also seen pictures of hangers taken by my friend while in Kazakstan, of hangers with multiple levels. There was an elevator in the front on some, and just a ramp on others. so you could store double the ammount of AC in one hanger. I'm not sure if they were doctered images, but it seems do able, and I couldn't see any pices of fuel barrels sticking out of the sides or anything, and it looked to match. I think I mught still have some of the pictures on my old computer. I'll check.
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Nice idea! They wouldnt need to be as detailed as the planes we fly either, so it wouldnt be a huge demand on video resources. You could also do the same with the bombers too. Take one bomber hangar and convert it to a few bombers parked on the field.
What about after you have destroyed the planes on the ground, the ENY will rise at that base? :)
If they still want to fly that plane that have low ENY value, they gonna take off from another base that you are not attacking :)
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schools, and pet stores, and hospitals, and movie theatres, and strip clubs, and stables, and country clubs, and music stores, and resteraunts, and libraries, and cars, and citizens, and town halls, and Post offices, and mines, and the ability to fly/be piloted would be a realistic touch...
:rofl
Might as well put a Wal-Mart in there too. :lol
+1 I like variety. A few, static, parked planes you could kill on the ground would add a little.
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:aok