Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: TwinTail on October 09, 2009, 12:29:08 AM

Title: Anti-kill steal bug
Post by: TwinTail on October 09, 2009, 12:29:08 AM
I was flying a 109K4 around tonight and was filming the sortie.

I blew up 4 or 5 Physically looking undamaged aircraft and for most no message at all, 2 assists. If a pilot wound that lasts 5 minutes is considered a "kill shot" i think the definition of a "kill shot" should be changed to a missing piece of the aircraft that disrupts its ability to fly.

Such as:

Wing missing (half or full)
Tail section
Horizontal ot vertical Stabs
Fire (which  kills you so quick it wont matter)

Seems meaningless right now to up a plane with a tater when your 1 shot kill means nothing if someone else has made a pass on that aircraft before.

Heres the Film:

http://rapidshare.com/files/290561442/film310.ahf.html

Thoughts?


TT