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General Forums => Wishlist => Topic started by: WGUtah on October 09, 2009, 03:46:53 PM

Title: Search and Rescue
Post by: WGUtah on October 09, 2009, 03:46:53 PM
I would love to see a “Search and Rescue” option inserted into the game where squad members, or others, can fly missions to pick up downed pilot and return them to a safe area for full perk points. 
It can be started with vehicles currently in the game, such as: PT boats, C-47, jeep…M3’s and later develop into other aircraft like the OA-10 Catalina or Duck etc. 
Have it programmed so the rescue pilot earns perks and the rescued pilot won’t lose perks.  I think this would add another fun dimension to the game? :airplane:
Title: Re: Search and Rescue
Post by: bravoa8 on October 09, 2009, 03:50:00 PM
I would love to see a “Search and Rescue” option inserted into the game where squad members, or others, can fly missions to pick up downed pilot and return them to a safe area for full perk points. 
It can be started with vehicles currently in the game, such as: PT boats, C-47, jeep…M3’s and later develop into other aircraft like the OA-10 Catalina or Duck etc. 
Have it programmed so the rescue pilot earns perks and the rescued pilot won’t lose perks.  I think this would add another fun dimension to the game? :airplane:
Yes!!!!! :aok :aok +10
Title: Re: Search and Rescue
Post by: Krusty on October 09, 2009, 03:50:51 PM
Frankly... no.

If I shot your arse down fair and square, I don't want you getting your perks back, or getting your name in lights, no matter HOW close to the runway you ended up. If you couldn't bring your bird back safely, you don't get the reward.

Also, the rescuer shouldn't get perks for doing that. Why? What reason would they get reward perks for this? You don't even get perks dropping GV supplies to your squaddies. You don't get perks for kills in manned guns. Why get perks for driving around in a safe zone just to pick up a pal? Can you imagine the perk-farming? 2 guys, one bails out of a perfectly good plane over and over off the runway, and his friend racks up 200 perk points in an hour?

Barring that, if rescue in no way rewarded the downed pilot (pilot already "bailed" in stats, perks lost, name in lights streak wiped clean) then maybe you might have an argument....

but....


Why bother? 50x faster to tower out of the chute and reup.

 :old: <-- you'll be this old before the rescue gets to you.
Title: Re: Search and Rescue
Post by: bravoa8 on October 09, 2009, 03:52:36 PM
I still think it would be cool
Title: Re: Search and Rescue
Post by: Ack-Ack on October 09, 2009, 03:54:26 PM
I still think it would be cool

Yep, would be cool to hunt and shoot down the SAR planes but we've already got a multitude of easy targets, no need for any additional ones.


ack-ack
Title: Re: Search and Rescue
Post by: Spikes on October 09, 2009, 04:01:09 PM
Nah.
Title: Re: Search and Rescue
Post by: WGUtah on October 09, 2009, 04:01:53 PM
Krusty, I respect your opinion and that is the great thing about AH (there is something for everyone).  Certainly you can just tower out!  Many do (those with ADD, ADHD... :lol).  But for those who like the full intention of the game, why not reward them?  There are options for all types then.  When you get shot down and choose to bail, for the game sake, why not have other options for those who enjoy the full game, and not just the bang, bang shoot’um up of it?  Our squadron never bails out of perfectly good aircraft just to jump into something else.  We play it like it was intended and not like another Nintendo game!

www.2damendment.com (http://www.2damendment.com)
Title: Re: Search and Rescue
Post by: bravoa8 on October 09, 2009, 04:05:26 PM
Krusty, I respect your opinion and that is the great thing about AH (there is something for everyone).  Certainly you can just tower out!  Many do (those with ADD, ADHD... :lol).  But for those who like the full intention of the game, why not reward them?  There are options for all types then.  When you get shot down and choose to bail, for the game sake, why not have other options for those who enjoy the full game, and not just the bang, bang shoot’um up of it?  Our squadron never bails out of perfectly good aircraft just to jump into something else.  We play it like it was intended and not like another Nintendo game!
Yeah i thought this game was supposed to be as realistic as possible? :headscratch:
Title: Re: Search and Rescue
Post by: rabbidrabbit on October 09, 2009, 04:07:35 PM
If you get shot in your chute or on the ground you're not going to get rescued Krusty :).

Earning perks for a rescue will just encourage perk farming but if you received a proportion, say 75% of the rescued pilots perks then there would be some encouragement without abuse.

We did a rescue process during a event once and it was pretty cool.  Pilots killed affected the number of aircraft available on the next frame.  This encouraged sides to mount rescue attempts of bailed pilots.  I would imagine the rescue system would have the best value for events.

Enabling a rescue system should be relatively easy, I'm assuming, since we already have a join system and it could operate along the lines of a rescue vehicle, jeep, m3 or aircraft stop within so many yards then you could join them for a ride home essentially the same as joining someone inflight now.  Mechanically, maybe have an option to "drop" an invite just like supplies?   If they land, whatever mechanism is settled out.  In the example above, the rescuer would be credited with 3/4th of the perks the rescued pilot would have earned for a safe landing. 
Title: Re: Search and Rescue
Post by: Spikes on October 09, 2009, 04:07:50 PM
So one or two squads might use it out of how many players? Lots to code for such small use.
Title: Re: Search and Rescue
Post by: WGUtah on October 09, 2009, 04:11:57 PM
Roger That Bravo :aok  Seems like some are very selective on the realistic issue.  Ask for a C-Hog in the main to be without perks (so those who use US planes have something with canon) and all you here is the Realistic thing :furious 

But want to play the game with realistic features and you get "Nah"!!!!!  Sometimes I just don't get it :rolleyes:
Title: Re: Search and Rescue
Post by: bravoa8 on October 09, 2009, 04:13:46 PM
If you get shot in your chute or on the ground you're not going to get rescued Krusty :).

Earning perks for a rescue will just encourage perk farming but if you received a proportion, say 75% of the rescued pilots perks then there would be some encouragement without abuse.

We did a rescue process during a event once and it was pretty cool.  Pilots killed affected the number of aircraft available on the next frame.  This encouraged sides to mount rescue attempts of bailed pilots.  I would imagine the rescue system would have the best value for events.

Enabling a rescue system should be relatively easy, I'm assuming, since we already have a join system and it could operate along the lines of a rescue vehicle, jeep, m3 or aircraft stop within so many yards then you could join them for a ride home essentially the same as joining someone inflight now.  Mechanically, maybe have an option to "drop" an invite just like supplies?   If they land, whatever mechanism is settled out.  In the example above, the rescuer would be credited with 3/4th of the perks the rescued pilot would have earned for a safe landing. 

ive been wanting the exact same thing!
Title: Re: Search and Rescue
Post by: WGUtah on October 09, 2009, 04:19:48 PM
rabbidrabbit,  thanks for the info.  I think it would get used?  Can the AH staff put that up on one of the DA/TA/and main polls?  Ask people if they would use it an see?  Just want to see the game get better and better for as wide an interest of people as possible.

www.2damendment.com (http://www.2damendment.com)
Title: Re: Search and Rescue
Post by: bravoa8 on October 09, 2009, 04:24:46 PM
...no one is going to want it oh well
Title: Re: Search and Rescue
Post by: Spikes on October 09, 2009, 04:28:20 PM
Roger That Bravo :aok  Seems like some are very selective on the realistic issue.  Ask for a C-Hog in the main to be without perks (so those who use US planes have something with canon) and all you here is the Realistic thing :furious 

But want to play the game with realistic features and you get "Nah"!!!!!  Sometimes I just don't get it :rolleyes:
It is still a game.
Title: Re: Search and Rescue
Post by: Shifty on October 09, 2009, 04:30:07 PM
Yeah i thought this game was supposed to be as realistic as possible? :headscratch:

Okay so how many pilots shot down behind enemy lines in WWII were rescued by a C-47, Jeep or M-3?
What's realistic about that?

A few I'm sure by PT Boat in Solomons, and quite a few by Submarines or ships in the Pacific but you already have that option if you bail near a task force.
This request is putting lipstick on a pig.
Title: Re: Search and Rescue
Post by: bravoa8 on October 09, 2009, 04:32:54 PM
Okay so how many pilots shot down behind enemy lines in WWII were rescued by a C-47, Jeep or M-3?
What's realistic about that?

A few I'm sure by PT Boat in Solomons, and quite a few by Submarines or ships in the Pacific but you already have that option if you bail near a task force.
This request is putting lipstick on a pig.
I still think it would be cool.
Title: Re: Search and Rescue
Post by: Krusty on October 09, 2009, 04:34:46 PM
You want realism? Have Hitech standing behind you with a pistol to your head, you lose the plane he blows your brains out.


It's a game. It's not a real war. We only have the TOOLS from the war, we're not RECREATING said war. As far as gameplay goes, "search and rescue" adds nothing positive, adds only opportunities for people to exploit score-whoring or similar perk-farming activities.

And see Shifty's comment. Most folks shot down spent the rest of the war in Switzerland, Germany, or hiding for years in France until "the underground" could smuggle them back to England. Wait... I should say "most folks shot down spent the rest of the war 6 feet under the ground" -- that's much more accurate!
Title: Re: Search and Rescue
Post by: Shifty on October 09, 2009, 04:35:25 PM
I still think it would be cool.

Oh so now you don't want realism after all you want cool?
Title: Re: Search and Rescue
Post by: Ack-Ack on October 09, 2009, 04:35:39 PM
Roger That Bravo :aok  Seems like some are very selective on the realistic issue.  Ask for a C-Hog in the main to be without perks (so those who use US planes have something with canon) and all you here is the Realistic thing :furious 


There are already a couple of US planes with cannons that are unperked...


ack-ack
Title: Re: Search and Rescue
Post by: Enker on October 09, 2009, 04:37:53 PM
There are already a couple of US planes with cannons that are unperked...


ack-ack
Exactly right Ack-Ack, and the 5 planes can be considered the most uber of the USAAF planes.
Title: Re: Search and Rescue
Post by: FLS on October 09, 2009, 04:42:03 PM
I don't think "realism" is the best argument for a feature to preserve perk points.
Title: Re: Search and Rescue
Post by: RipChord929 on October 09, 2009, 05:21:56 PM
As it sits now, the game has been completely stagnant for too long...
What good is a new plane or tank, when you do the same old thing with it...
What good is the new eye candy, when you still do the same OLD thing!!!
That may be fine and dandy with some, but it definately doesn't generate
any new interest for many others... Such a shame too, because the makers
have already accomplished the MOST difficult part, (far superior flight model)...

This is a good idea... At least, it would be something NEW to do..
At SOME point, the makers are going to have to step it up, or get
left in the dust!!!  That is the best reason of all!!!

Hope it's soon, but I'm not holding my breath..

RC
Title: Re: Search and Rescue
Post by: guncrasher on October 09, 2009, 05:29:20 PM
I say allow it in the game and the pilot that gets rescued gets to pay the rescuer's perk points.  but only allow for a pilot to be rescued 1 time every, i dont know hour.   :airplane:

semp
Title: Re: Search and Rescue
Post by: rabbidrabbit on October 09, 2009, 05:29:21 PM
The functionality adds depth to the game.  Most particulary, it adds depth to the scenarios.  We did a work around with rescue planes being d3a's which landed next to the pilots and then the CM's declared them rescued.

If you don't like the feature then don't participate in it.  Otherwise what's the value in dropping stinkers on the thread.

I don't see how having the rescuer receive 75% of the rescued pilots perks from that flight be an abuse of the system.  If you can think of a way that system can be abused Krusty then explain how.  Don't just stand there talking trash without being able to substantiate your flapper.  I don't personally care about the perks, I just like the functionality for scenarios that include attrition. It added a lot of team play and depth to the scenario.

What uberness was added by the i-16 or Brewster?  Not much but they added depth to scenarios and some new challenges for those who enjoy the adventure.  That's pretty much the value in this request.  On the surface, it looks like most of the tools to enable this process are already there and just need to be tied in.
Title: Re: Search and Rescue
Post by: Shifty on October 09, 2009, 06:06:31 PM
the makers are going to have to step it up, or get
left in the dust!!!  

By who? Target Rabual or Warbirds?

Yeah it would add a lot of fun. Along with the constant screams of JOIN MY MISSION or better yet MISHUN and CAN I JOIN SOMEBODY!
Now we'll also get RESCUE ME!!!
WOO HOO!  :rock


Title: Re: Search and Rescue
Post by: smokey23 on October 09, 2009, 06:12:41 PM
I agree it would be a good idea it would add a whole new aspect to the game, The recuer would recieve perks for safely returning the pilot to a friendly base such as an M3 driver would recieve for resuplying an airfield. and the fighter pilot who was rescued would land his kills.Such as is done in a bomber when the pilot has a gunner. If the pilot shoots 2 down and the gunner shoots 2 down they both land kills.It would be upto the fighter pilot to decide wether or not he wanted to wait for the rescue and for how long they are willing to stand around in the field for a rescue.So heII yeah its a great idea im all for it. :aok :banana:
Title: Re: Search and Rescue
Post by: Jayhawk on October 09, 2009, 06:22:45 PM

Now we'll also get RESCUE ME!!!


Yep, it might be fun but I agree with Shifty.  I see all kinds of people sitting on the ground yelling for someone to rescue them. 
Title: Re: Search and Rescue
Post by: LCCajun on October 09, 2009, 06:31:41 PM
I would like to see this added if ppl don't want it b/c of perks that is fine jsut dont' give perks still would be something I would do.
Title: Re: Search and Rescue
Post by: rabbidrabbit on October 09, 2009, 06:33:30 PM
Yep, it might be fun but I agree with Shifty.  I see all kinds of people sitting on the ground yelling for someone to rescue them. 

If they were all smart and stuff rescuers and rescuees would agree to use a channel for rescues.
Title: Re: Search and Rescue
Post by: bravoa8 on October 09, 2009, 06:44:42 PM
Oh so now you don't want realism after all you want cool?
i didnt say that.I can certainly see that we aren't going to get it though
Title: Re: Search and Rescue
Post by: Jayhawk on October 09, 2009, 07:34:06 PM
If they were all smart and stuff rescuers and rescuees would agree to use a channel for rescues.

Yes, that would be smart, but they wouldn't do it.
Title: Re: Search and Rescue
Post by: ScottyK on October 09, 2009, 07:37:10 PM
 would anyone actually want to drive an LVT 1 to 2 sectors to pick up a countryman or squaddie.  I HIGHLY doubt it
Title: Re: Search and Rescue
Post by: rabbidrabbit on October 09, 2009, 07:50:33 PM
Hey cowboy, why would you drive a lvt? Do you know there are other, faster vehicles like a jeep?

In the case of our scenario we used d3a's since they had similar performance to SAR birds as well as a gunners position.  They have a short takeoff and landing run to stick in open patches of land.  Over all it was a cool way to add another level of depth to the event as pilots fought to stay alive instead of suicidal tactics common to the MA and some scenarios.

The way I see it, it's mostly for scenarios but might as well be used in the MA's with or without perk sharing benefits.
Title: Re: Search and Rescue
Post by: ScottyK on October 09, 2009, 11:14:47 PM
  jeeps can go on water?  must be a bug.
Title: Re: Search and Rescue
Post by: rabbidrabbit on October 09, 2009, 11:18:34 PM
ummm ya... clearly your position is rational.  Keep drinking cupcake.
Title: Re: Search and Rescue
Post by: ScottyK on October 09, 2009, 11:31:17 PM
Thanks pumpkin
Title: Re: Search and Rescue
Post by: Stalwart on October 11, 2009, 01:39:43 AM
Frankly... no.

If I shot your arse down fair and square, I don't want you getting your perks back, or getting your name in lights, no matter HOW close to the runway you ended up. If you couldn't bring your bird back safely, you don't get the reward.

Looking at it wrong, Krusty.  You're giving up the chance to kill the rescue mission too.  :devil
Title: Re: Search and Rescue
Post by: Plawranc on October 11, 2009, 01:53:28 AM
 
 +1
Because it should count as a rescue and therefore you still get shotdown and you still lose youre name in lights. BUT you dont lose perks and it does not count as a death. And rescues would be total pure awesomness.

                                                                :airplane:
Title: Re: Search and Rescue
Post by: Stalwart on October 11, 2009, 04:22:02 AM
Hmmm... 

If you don't bring the plane home, you should definitely loose the perks for the ride you trashed.

If you rescue someone, you should gain some perks for the pilot you saved.

Maybe the scoring wont exactly fit exactly into the current system.
Title: Re: Search and Rescue
Post by: guncrasher on October 11, 2009, 06:20:48 PM
Hmmm... 

If you don't bring the plane home, you should definitely loose the perks for the ride you trashed.

If you rescue someone, you should gain some perks for the pilot you saved.

Maybe the scoring wont exactly fit exactly into the current system.

you said it right.

semp
Title: Re: Search and Rescue
Post by: WGUtah on October 13, 2009, 11:09:17 AM
That would be a great Idea!  The downed pilot won't gain the perks.  but the rescue pilot gain!
Title: Re: Search and Rescue
Post by: Martyn on October 14, 2009, 06:31:32 AM
I'd love to have the option of going out and attempting to rescue a squaddy in a Jeep or Storch or Lysander. It adds to the different kind of ops you could do. Maybe it didn't happen often in RL - but then little in AH did. Not all players want to play the game the same way all the time.
Title: Re: Search and Rescue
Post by: TEXICAN on October 14, 2009, 03:04:53 PM
+1
Title: Re: Search and Rescue
Post by: 4deck on October 15, 2009, 10:59:26 AM
I'm somewhat for it, for the addition of a new plane like a PBY. I don't think you should keep your perks though. I'd say lose 3/4 of em. Keep a t 1/4, and the guy who rescues you gets something out of it. Depending on the type of aircraft that was lost. So if the downed pilot was a temp, then maybe 2-3 points. Unfortunately those perks are gonna be in Bomber. You can have my perks. Still would be kewl. Just lose the perks. Also though the downed should'nt count as a ditch or capture, maybe a new one called rescued. Im not HTC though. I think this will go down as wish 4,520,301 on punch list.
Title: Re: Search and Rescue
Post by: Martyn on November 18, 2009, 11:03:52 AM
Might be do-able if it came as an evolutionary step. Allow downed pilots to join a plane/vehicle nearby, then allow them to be returned to a base. I reckon it fills out the game a bit without needing new planes/objects to be designed - the empty goon, Jeep or M3 will do for a start. Great for rescuing buddies.
Title: Re: Search and Rescue
Post by: Simba on November 18, 2009, 11:26:57 AM
"I'd love to have the option of going out and attempting to rescue a squaddy in a Jeep or Storch or Lysander. It adds to the different kind of ops you could do. Maybe it didn't happen often in RL - but then little in AH did. Not all players want to play the game the same way all the time."

Those 'Dumbo' PBY pilots were courage personified. As I recall, the only Medal of Honor awarded to a PBY pilot was won by Lt. Nathan Gordon USN of VPB-34, when he and his gallant crew of 'The Arkansas Traveler' rescued 25 downed B-25 crewmen while supporting a raid on Kavieng airfield, New Ireland, 15th February 1944. With the record those PBY crews of WW2 put up, I'm amazed they didn't get more.

Now there's an idea. I'm off to post a new 'wish': the ability to land and take off from water in AH, and some aeroplanes in which to do it.

 :cool:  
Title: Re: Search and Rescue
Post by: AWwrgwy on November 18, 2009, 02:05:45 PM
You can potentially walk back to base if you are shot down over enemy territory now and regain 25% of the perk points you would be losing be getting a "you have bailed successfully" message.

Think it's done much?

 :banana: realism.


wrongway
Title: Re: Search and Rescue
Post by: Madguns on November 18, 2009, 04:11:01 PM
This is a really good idea.  Saving your squadie the 278 perks he might have lost when he got smoked in his 262 would add some very interesting situations for sure.

How about shooting down the 262, watching said terd bail out, then downing the rescue bird.  Ha Ha Ha Ha Ha! 

To bad it will never be incorporated into the game.  :(
Title: Re: Search and Rescue
Post by: Enker on November 18, 2009, 06:42:43 PM
You can potentially walk back to base if you are shot down over enemy territory now and regain 25% of the perk points you would be losing be getting a "you have bailed successfully" message.

Think it's done much?

 :banana: realism.


wrongway
Actually, the realism is negated when you consider that one can potentially run for eight days and nights with out once stopping for a breather, pit stop, or lamb shank.   ;)
Title: Re: Search and Rescue
Post by: Martyn on November 27, 2009, 07:59:26 AM
This is a really good idea.  Saving your squadie the 278 perks he might have lost when he got smoked in his 262 would add some very interesting situations for sure.

How about shooting down the 262, watching said terd bail out, then downing the rescue bird.  Ha Ha Ha Ha Ha! 

To bad it will never be incorporated into the game.  :(

Down the plane then shoot the 'chute.
Title: Re: Search and Rescue
Post by: Templar on December 12, 2009, 04:11:30 AM
+1 would make for a more diverse gaming experience.
Title: Re: Search and Rescue
Post by: WGUtah on December 16, 2009, 04:14:29 PM
many are missing the point!  Realism was not the main point at all!  The real point is to add additional dimensions to the game.
Title: Re: Search and Rescue
Post by: daddog on December 16, 2009, 04:19:01 PM
I think it is a great idea. Not the first time this has come up.
Quote
The real point is to add additional dimensions to the game.
:aok

Not to mention how we could use it in special events.  I would go pick up downed squadies to save my side some points and I know others would too.


Title: Re: Search and Rescue
Post by: Martyn on December 18, 2009, 09:14:00 AM
"I'd love to have the option of going out and attempting to rescue a squaddy in a Jeep or Storch or Lysander. It adds to the different kind of ops you could do. Maybe it didn't happen often in RL - but then little in AH did. Not all players want to play the game the same way all the time."

Those 'Dumbo' PBY pilots were courage personified. As I recall, the only Medal of Honor awarded to a PBY pilot was won by Lt. Nathan Gordon USN of VPB-34, when he and his gallant crew of 'The Arkansas Traveler' rescued 25 downed B-25 crewmen while supporting a raid on Kavieng airfield, New Ireland, 15th February 1944. With the record those PBY crews of WW2 put up, I'm amazed they didn't get more.

Now there's an idea. I'm off to post a new 'wish': the ability to land and take off from water in AH, and some aeroplanes in which to do it.

 :cool:  

I just read up a bit on the PBYs - if they were to be included they'd REALLY need to be useful. They flew real slow and took a lot of sea to take-off. Range was a major asset, but range is not really needed in game with a 'small world'. I reckon a PBY would be fighter fodder unless used with real care. I'm not sure, but I think they were slower and less manouverable than a C-47.
Title: Re: Search and Rescue
Post by: bravoa8 on December 18, 2009, 09:16:19 AM
I think it is a great idea. Not the first time this has come up.  :aok

Not to mention how we could use it in special events.  I would go pick up downed squadies to save my side some points and I know others would too.



That's what I like about this idea too I would certainly do it just for fun.
Title: Re: Search and Rescue
Post by: catdaddy on December 18, 2009, 09:25:16 PM
lysanders were actually used to insert and retrieve spys, but on occasion were also used to pick up allied pilots that the resistance had rescued.

 There were also a couple of allied pilots that were rescued by squad mates that had landed their fighters nearby and flew them both home.

 PBY's were pretty slow and not as maneuverable as a B-17 but they did pick up hundreds of downed pilots in the pacific.

I think a "rescue" option would ad another dimension to the overall game and certain requirements allowing the rescue to award points would have to be met so the concept wouldn't be abused.
Title: Re: Search and Rescue
Post by: redwing7 on December 19, 2009, 12:50:47 PM
We ran a squad search and rescue mission that was a blast. One pilot flew deep into enemy territory and bailed near the flack train. We then escorted a goon 4-5 sectors NOE, landed the goon, picked up the pilot and tried to fight our way back. If I recall correctly the goon was the only one to make it back, lol.

I would love to see this option in the game. I also agree with catdaddy, certain restrictions should be applied in order to keep the option from being abused. Maybe something like a minimum distance from bases and spawns.
Title: Re: Search and Rescue
Post by: K-KEN on December 19, 2009, 01:07:10 PM
Due to the nature of several Scenarios where this is already used, adding a DOT command like the .join but maybe a .load or some such, to enter a PBY or PT, Goon or other transport. Maybe a proximity setting to make certain you are next to the object that is doing the rescue. (like the "Load Supplies" thingy)
It would then be an effective way to rescue a pielet and/or gunner even and add to the events and MA experience. Also considering a "wounded" pilot bailing out. (First Aid) As far as scoring and all, maybe keep the same score for the sortie as a bail...but it might give you the Kill messages you earned. <shrug>

I think it does have merit. It is something I was just considering posting - the idea of a new DOT Command (like .load) before I even saw this thread.

 :salute
Title: Re: Search and Rescue
Post by: fbEagle on December 19, 2009, 02:05:00 PM
Quote
So one or two squads might use it out of how many players? Lots to code for such small use.
This is true but, isnt that what we pay HTC every month for?! To make the game as realistic as possible.
+1   :cheers:
Title: Re: Search and Rescue
Post by: Templar on December 19, 2009, 06:33:27 PM
+1 I know I already posted on this thread but I gotta say I'm liking this idea more and more as the thread continues.  I also like the light plane (Lysander among others) idea as an add on.  :cheers:
Title: Re: Search and Rescue
Post by: Jayhawk on December 20, 2009, 02:20:25 PM
This is true but, isnt that what we pay HTC every month for?! To make the game as realistic as possible.

Not really.