Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: StokesAk on October 10, 2009, 10:23:12 PM

Title: K/D and Proxies.
Post by: StokesAk on October 10, 2009, 10:23:12 PM
I got 7 kills the other day and 2 of them were proxies.

When i landed i looked at my score and it said that my K/D was 7.0

Does it show proxies on the score but not accualt count them in considering rank?
Title: Re: K/D and Proxies.
Post by: texastc316 on October 11, 2009, 01:13:05 AM
think it counts as rank and score, just no perkies. And I stand by that til someone smart says otherwise. Lusche?  :bolt:
Title: Re: K/D and Proxies.
Post by: Lusche on October 11, 2009, 07:25:31 AM
For score purposes, proxies count as much as any "regular kills", i.e. they will increase k/d, k/h, k/s. The main difference in that regard is, that they give you only 1 score point (usually you will get hundreds of points for a "real" kill.)
However they do have the same category restrictions as other kills, so if those proxies were GV's towering out while you were flying in fighter mode, they are not counted for score.
Title: Re: K/D and Proxies.
Post by: BaldEagl on October 11, 2009, 09:24:41 AM
What Lusche said but also confirming texastc's comment about no perks for proxies.
Title: Re: K/D and Proxies.
Post by: StokesAk on October 11, 2009, 10:32:25 AM
I understand now. Thanks <S>
Title: Re: K/D and Proxies.
Post by: BnZs on October 11, 2009, 12:52:02 PM
Forcing another aircraft to fly into the ground is just as valid a kill, going by both reason and WWII scoring practice.
Title: Re: K/D and Proxies.
Post by: Karnak on October 11, 2009, 02:32:41 PM
One of my all time favorite kills in AH was forcing a P-38 to hit the ground when I was flying a C-47.  It didn't just happen, I maneuvered with the expectation that he'd respond in such and such a way, resulting in an unrecoverable position for him, and he did exactly wanted him to do.
Title: Re: K/D and Proxies.
Post by: Shuffler on October 12, 2009, 07:41:47 PM
lol I was on the deck in a C-47 and was jumped by 2 ponies. They came right in and commenced trying to shoot me. I was able to make both of them auger after several turns. I think they were  both laughing as hard as I was. They both saluted. That was months a go but I remember it like yesterday.
Title: Re: K/D and Proxies.
Post by: Guppy35 on October 12, 2009, 07:59:02 PM
Got a P47M that way the other night and a Yak.  Sometimes the ground is closer then you think :)
Title: Re: K/D and Proxies.
Post by: texastc316 on October 12, 2009, 08:04:33 PM
I had a mess of em behind me one time in a hog, ral hard split S above the deck and 5 kills popped up on screen. Almost augered laughing. I love that move low OTD, spits have hardest time following
Title: Re: K/D and Proxies.
Post by: maddafinga on October 12, 2009, 08:06:49 PM
I had a mess of em behind me one time in a hog, ral hard split S above the deck and 5 kills popped up on screen. Almost augered laughing. I love that move low OTD, spits have hardest time following

Hey man, you almost got me with that in a low furball a week or so ago!  I was pulling hard and holding my breath trying not to nose in.  Got a good laugh out of it later.  Fun fights!  Afterwards, I think you even said something to the effect of "that was where you were supposed to auger" or other similar words.  Funny stuff.



Title: Re: K/D and Proxies.
Post by: texastc316 on October 12, 2009, 08:13:14 PM
I remeber!! Yeah, secrets out. Not workin like it used to
Title: Re: K/D and Proxies.
Post by: Masherbrum on October 16, 2009, 01:25:28 AM
I remeber!! Yeah, secrets out. Not workin like it used to

 :noid