Aces High Bulletin Board
Special Events Forums => Friday Squad Operations => Topic started by: ghostdancer on October 13, 2009, 03:27:16 PM
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The LW took the frame but only by about 333 points. Overall the RAF is still winning after 2 frames with over 1000 point lead.
RAF Kills
38- Bf 109E-4s (112 109s fielded, lost rate of 34%)
36- Bf 110C-4bs (92 110s fielded, lost rate of 39%)
13- Ju 87D-3s (18Ju87s fielded, lost rate of 72%)
30- Ju 88A-4s (240 Ju88s, 80 formations, fielded, lost rate of 13%)
RAF shot down 117 enemy planes and shot down 1 Hurricane
LW Kills
76- Hurricane Mk Is (141 Hurricanes fielded, lost rate of 54%)
46- Spitfires Mk Is (97 Spitfires fielded, lost rate of 47%)
LW show down 122 enemy planes and also shot down 1 Bf 109E-4, Ju 87D-3, and 11 Ju 88A-4s.
Bombing Results
As for the bombing the LW destroyed 65.6% of total possible targets.
LW bombing definitely improved over frame 1. However, the RAF was also did a better job at killing Ju88s. Basically the RAF took frame 1 do to poor LW bombing results. The LW eek out frame 2 do ti drastically improve bomber results even with the RAF doing a better job in killing Ju88s and Bf 110s. However, the losses the LW inflicted due to friendly fire really hurt themselves and prevented them from doing more than eeking out the win in frame 2.
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LW show down 122 enemy planes and also shot down 1 Bf 109E-4, Ju 87D-3, and 11 Ju 88A-4s.
Ouch.
That's the only problem with large bomber formations and no killshooter.
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The stats can also be very misleading. They show that I and another shot down two of a squaddie's Ju88s. It didn't happen. No doubt he picked up a couple of light pings from us in the thick of battle. No damage from us was evident. There was quite a bit of damage that he picked up on one machine though after he was hit by several Spitfire attacks. He managed to nurse his trio back to base though, but the lead bomber was a flying collander.
He lost one bomber landing at the base to rearm but was able to take off in another. That loss was credited as a kill to me. I was already on the pad at the time. The Spitfire that had shot him up had died long before, so the credit for the kill became mine. Later, he picked up an unlucky pilot wound from ack while returning too low over an enemy base on the second mission. He didn't quite make it home before blowing up. Another squaddie was credited with this kill. Same as before, he had probably picked up a single ping in the earlier engagement an hour before. The lucky auto-ack nailed him but the kill went to a squaddie because, as before, the spitfire that was probably entitled to the kill was already dead.
As if that wasn't enough, there was more! One trio was attacked by a Spitfire that kept moving rapidly from his high 6 to his low 6 and back again. That Spitfire attracted fire from everyone. It was inevitable that the trio picked up friendly fire from quite a few friendlies. It seemed to take ages to blow that Spit away. Again, there was a problem back at the rearming point and the Ju88 driver lost a plane. You should know it by now, One more time the kill was credited to a squaddie as the Spitfire that had shot him to ribbons died back at the fight.
Don't read too much into the frat kills on the Ju88s. The damage that brought them down wasn't inflicted by friendlies. It's just the system that works to hand the "kill" to a "living" pilot.
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Another note gentlemen these are just preliminary results. I still have to comb the logs for violations, check to make sure targets were hit by T+60, make sure that all targets had individual attack forces assigned to them and that were no follow on attacks (attack target X then attack target Y), etc., etc.
I also have to factor in the survival bonuses for each side.
So as the title says these are rough results and may change once I finish going through everything. This is why we CMs decided to keep the official scoring until the end of the event so that we have time to do thorough research and review.
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....make sure that all targets had individual attack forces assigned to them and that were no follow on attacks (attack target X then attack target Y), etc., etc.....
:headscratch: Where in the rules does it say this?
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Actually I am checking since I created graphics demonstrate valid attack plans and invalid attack plans. I thought it was posted to the AHevents.org site, these graphics for what is considered a valid attack plan and what is considered invalid (follow on attacks). So I am either blind or they have not been posted yet and if so will drop that part of my statement.
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I'm not seeing that either.
Either way, great fun in Frame 2. Always fun putting together the Side Orders. :cheers:
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Correct the way kills are credited is that whoever delivers the most amount of damage to a plane when it dies (whether it is killed out right, crashes, or the person bails) gets credited with the kill. The kill credit goes to who is still alive. So yes, a Spitfire could do more damage but then die before the Ju 88 does resulting in a friendly getting the kill credit.
However, still in the case of the 11 Ju 88s they all received friendly fire damage. They then were either 1) killed by it or 2) crashed at some point or 3) bailed at some point from the damaged plane.
So in all three cases the pilot lost a damage plane.
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Correct the way kills are credited is that whoever delivers the most amount of damage to a plane when it dies (whether it is killed out right, crashes, or the person bails) gets credited with the kill. The kill credit goes to who is still alive. So yes, a Spitfire could do more damage but then die before the Ju 88 does resulting in a friendly getting the kill credit.
However, still in the case of the 11 Ju 88s they all received friendly fire damage. They then were either 1) killed by it or 2) crashed at some point or 3) bailed at some point from the damaged plane.
So in all three cases the pilot lost a damage plane.
This is not always the case. if u hit a friendly while a enemy plane is attacking that plane, and the attacker knocks the wing off the friendly u hit but the attacker dies before the friendly does, the friendly that hit his own guy 1 or 2 pings gets the kill.
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Yep, whoever is alive and did the greatest amount of damage at the time the plane that took damages dies get the kill. Maybe I stated that poorly. But in your example a friendly pings a plane, an enemy blows its wing off but then dies before the plane with the wing dies. So at the time that plane dies the friendly plane who pinged it gets the kill because it is the plane still alive that did the most damage.
Again result is that 1) the plane was killed by friendly fire or 2) crashed at some point or 3) bailed at some point from a damaged plane at specific point where it took the most damage from a still living plane in the game that is a friendly.
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C'mon GD.. you know that occasionally our own squaddie, Filth, will give us all a 'love ping' when we're flying bombers.. that way he gets credit for all the kills like those you've been discussing.
I think he was slacking this week.
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Yep fortunately somebody else in our squad made up for him and got a friendly kill credit. ;)
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Hehe...he aint lyin!