Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: LLogann on October 16, 2009, 11:52:50 PM
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What about when the pilot bails, not disco's? In FSO, just a moment ago, as an observer, nikOmon bailed and I got stuck in the "warp speed map run"
Is this something to do with SEA or did the update not address bails, just disco's?
Gunners now correctly detach from the pilot when the pilot discos. When the pilot bails, the gunner also bails now.
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A week of no replies from HTC........... :uhoh
Didn't fix the bailout bug other then discos.
So...... Is that right?
If the pilot bails out, the gunner is stuck forever in the time warp. Same as always.
Right?
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Works fine for me. Does it do it every time for you? Do you have a film?
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Only after the fact. Sliding across the earth that is. Send to support?
<S>
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Works fine for me. Does it do it every time for you? Do you have a film?
I have the same problem it didnt work for me.The pilot never bailed neither did I and I went in one of those wierd things where I have to ALT F4 out. :rolleyes:
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A film after the fact probably won't help. I take it this doesn't happen every time then?
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One of my squaddies was riding shotgun the other day and he would get stuck in LALA land until he alt f4'd out. It was only happening when i hit the ground without bailing first.
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Correct Sir. But I'll record all gunnery from now on.
A film after the fact probably won't help. I take it this doesn't happen every time then?
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I know the latest patch said it fixed the observer 'get stuck in ground' bug when the pilot bails out but there's still cases of players observing on my planes getting stuck in the ground and having to alt f4 when I bail out of my damaged aircraft. Just letting you guys know. Anyway to automatically tower the observer if the pilot bails/dies/discos?
I should have looked before I posted, as there is already a thread about this. Delete as necessary.