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General Forums => Aces High General Discussion => Topic started by: Clone155 on October 20, 2009, 07:14:55 PM

Title: Possible ways to keep WW1 arena busy
Post by: Clone155 on October 20, 2009, 07:14:55 PM
A lot of people are saying that the WW1 arena will be just like the EW arena, but I think I have some solutions to that problem.

First off make that arena THE ONLY ARENA you can fly a WW1 plane, and no WW2 planes in that arena. Infact I bet if you did this to the EW plane set I bet it would help there too.

Second is don't make the arena gamey. No scores, no base takes, no climbing above W/E the plane's operational height was, and give the fields SUPER ack to prevent vulching.

Think these will work?
Title: Re: Possible ways to keep WW1 arena busy
Post by: texastc316 on October 20, 2009, 07:18:28 PM

You can only fly EW planes in EW. Done
There will be no field at in WW1 arena.
Title: Re: Possible ways to keep WW1 arena busy
Post by: Lusche on October 20, 2009, 07:23:01 PM
First off make that arena THE ONLY ARENA you can fly a WW1 plane, and no WW2 planes in that arena.

I don't think you will have to worry about that. It's a given, as these two eras are 20+ years apart.

Infact I bet if you did this to the EW plane set I bet it would help there too.

I bet not. Planeset is only a part of EW's problems

Second is don't make the arena gamey. No scores, no base takes, no climbing above W/E the plane's operational height was, and give the fields SUPER ack to prevent vulching.

It was already stated that this will be more like a furball arena with fields at very close distances. And as there are only fighters, the probability of having any kind of "captures" is quite small.

If "no scores"  means "no ranks" - I can live with that without problems. But if "no scores" really means no scores at all - no stats like hit%, K/D etc, I doubt I would fly there much.
Title: Re: Possible ways to keep WW1 arena busy
Post by: Agent360 on October 20, 2009, 07:27:46 PM
The reason the EW areana is dead is because the only poeple in there are tools. When people go there who want to actually FIND other planes to fight the tools change country or just log off. It has nothing to do with the plane set.
Title: Re: Possible ways to keep WW1 arena busy
Post by: StokesAk on October 20, 2009, 07:29:53 PM
I think that more people (not gonna say who) fly in EW because of the tactics they use and how gamey they are.

People dont fly in there alot because it is all the same--Horde-->Take-->Horde-->Take-->Get killed once-->Leave or switch sides.

Most of the people who play in there alot wouldnt stand a chance in the LW arena's with thier tactics for taking bases and having "fun".

People fly EW planes in the LW all the time, so i dont see how the plane set really doesnt have that much to do with itexcept for the fact that there would be fewer people willing to fly EW planes in EW so...
Title: Re: Possible ways to keep WW1 arena busy
Post by: EskimoJoe on October 20, 2009, 07:30:01 PM
Keep in mind, HTC is planning to release a new/old(redesigned) strat system within the coming two weeks. This may or may not have an impact on base captures and the way they are done, but just keep it in mind...
Title: Re: Possible ways to keep WW1 arena busy
Post by: Agent360 on October 20, 2009, 07:30:10 PM
When the WW1 areana does begin it will be those who realllly like aerial combat. NOT those who just want to play WAR that go there.

I guess we will find out just how many people who play this game actually like to dog fight.
Title: Re: Possible ways to keep WW1 arena busy
Post by: StokesAk on October 20, 2009, 07:30:42 PM
Dam! Agent beat me to it!
The reason the EW areana is dead is because the only poeple in there are tools. When people go there who want to actually FIND other planes to fight the tools change country or just log off. It has nothing to do with the plane set.

Title: Re: Possible ways to keep WW1 arena busy
Post by: Lusche on October 20, 2009, 07:31:37 PM
The reason the EW areana is dead is because the only poeple in there are tools. When people go there who want to actually FIND other planes to fight the tools change country or just log off. It has nothing to do with the plane set.


I would only agree partially. I think for the most part they are just what is left in EW. Yes, they (and the behaviour you mentioned) did drive many away, but the huge exodus started even earlier for more than just one simple reason.

What I found being particularly ironic us that splitting the score (as much as I do like it) did actually hurt numbers too ;)
Title: Re: Possible ways to keep WW1 arena busy
Post by: Oldman731 on October 20, 2009, 07:34:38 PM
I would only agree partially. I think for the most part they are just what is left in EW. Yes, they (and the behaviour you mentioned) did drive many away, but the huge exodus started even earlier for more than just one simple reason.

True enuf.  But I think the biggest reason that EW and MW are underpopulated is that, due to public outcry, HTC enabled all planes in the LW arenas.

- oldman (shouldn't have the same problem with WWI at all)
Title: Re: Possible ways to keep WW1 arena busy
Post by: StokesAk on October 20, 2009, 07:40:30 PM
True enuf.  But I think the biggest reason that EW and MW are underpopulated is that, due to public outcry, HTC enabled all planes in the LW arenas.

- oldman (shouldn't have the same problem with WWI at all)

I fly mostly MW planes so going to MW isnt really a big step at all.

But what i do have a problem with is the #'s, dont get me wrong i dont like to be horded by Spit16s, La7s, and 51Ds but i do like a fight where there is alot of targets of opportunity.
Title: Re: Possible ways to keep WW1 arena busy
Post by: texastc316 on October 20, 2009, 07:47:29 PM
Hordes of spit16, 51s and La7s smell like noobs, and taste like chicken. :)
Title: Re: Possible ways to keep WW1 arena busy
Post by: Bronk on October 20, 2009, 07:49:28 PM
Problem with EW...free hurri 2c... there i said it.
Title: Re: Possible ways to keep WW1 arena busy
Post by: ImADot on October 20, 2009, 10:17:15 PM
The reason the EW areana is dead is because the only poeple in there are tools. When people go there who want to actually FIND other planes to fight the tools change country or just log off. It has nothing to do with the plane set.
The reason I don't fly LW arena is because the only people in there are tools.  See, I can make the same uneducated generalization about your arena, and it sounds just as stupid.  True, there are 'tards in EW who don't want to fight and go out of their way to avoid one.

I think that more people (not gonna say who) fly in EW because of the tactics they use and how gamey they are.

People dont fly in there alot because it is all the same--Horde-->Take-->Horde-->Take-->Get killed once-->Leave or switch sides.
Hmm, that's why I don't fly in LW: Horde-->Pick-->Horde-->Vulch...
Don't throw stones in your glass house...most of the posts on the BBS are from LW people and I see complaints about lame gameplay every day.

Most of the people who play in there alot wouldnt stand a chance in the LW arena's with thier tactics for taking bases and having "fun".
Believe it or not, there are people who just prefer the slower, under-powered equipment of that era.  It has nothing to do with skill - just because some prefer EW doesn't mean they lack the skills needed to be successful at aerial combat.  Also take into account that different equipment requires modified application of tactics, be it in the air or on the ground.

Enough hijacking this thread...I think it's a good thing that HTC is working on a WWI arena and I will spend much time there.  For me, this game is all about the fight, and it sounds like that's what the arena will be set up to accomplish.  :salute
Title: Re: Possible ways to keep WW1 arena busy
Post by: CAP1 on October 20, 2009, 11:08:00 PM
A lot of people are saying that the WW1 arena will be just like the EW arena, but I think I have some solutions to that problem.

First off make that arena THE ONLY ARENA you can fly a WW1 plane, and no WW2 planes in that arena. Infact I bet if you did this to the EW plane set I bet it would help there too.

Second is don't make the arena gamey. No scores, no base takes, no climbing above W/E the plane's operational height was, and give the fields SUPER ack to prevent vulching.

Think these will work?

aaww dam!!

i cain't take my p38 o doom to the ww1 arena? :airplane: :headscratch:
Title: Re: Possible ways to keep WW1 arena busy
Post by: AirFlyer on October 20, 2009, 11:27:29 PM
Problem with EW...free hurri 2c... there i said it.

QFT

As far as MW, I enjoy the smaller pop. generally, less hoarding more fighting usually.
Title: Re: Possible ways to keep WW1 arena busy
Post by: BnZs on October 21, 2009, 11:20:12 AM
no climbing above W/E the plane's operational height was,

Do you see this alot in the MA? 'Cause what I see in the MA is planes flying about 20K *below* their normal operational height all the time...
Title: Re: Possible ways to keep WW1 arena busy
Post by: waystin2 on October 21, 2009, 11:39:59 AM
The reason the EW areana is dead is because the only poeple in there are tools. When people go there who want to actually FIND other planes to fight the tools change country or just log off. It has nothing to do with the plane set.


Quoted for truth.  Even us pig-headed fellows got tired of chasing them around after a few weeks.  It is a tool/perk harvesting arena. :aok
Title: Re: Possible ways to keep WW1 arena busy
Post by: Bear76 on October 21, 2009, 03:38:35 PM
A lot of people are saying that the WW1 arena will be just like the EW arena, but I think I have some solutions to that problem.

First off make that arena THE ONLY ARENA you can fly a WW1 plane, and no WW2 planes in that arena. Infact I bet if you did this to the EW plane set I bet it would help there too.

Second is don't make the arena gamey. No scores, no base takes, no climbing above W/E the plane's operational height was, and give the fields SUPER ack to prevent vulching.

Think these will work?
Ah come on, Imagine the fun of taking bases with 10 guys in a horse drawn cart
Title: Re: Possible ways to keep WW1 arena busy
Post by: Clone155 on October 21, 2009, 03:52:32 PM
Do you see this alot in the MA? 'Cause what I see in the MA is planes flying about 20K *below* their normal operational height all the time...

Actually I thought that since the planes won't have air pressured cockpits, and the pilots probably don't have air masks, people will take them up way too high for the pilot to actually still be breathing, or get frost bite
Title: Re: Possible ways to keep WW1 arena busy
Post by: mike8318 on October 21, 2009, 04:01:31 PM
Set it up where the higher you go above 10k,you black out faster for lack of O2.
Title: Re: Possible ways to keep WW1 arena busy
Post by: Motherland on October 21, 2009, 04:03:42 PM
Actually I thought that since the planes won't have air pressured cockpits, and the pilots probably don't have air masks, people will take them up way too high for the pilot to actually still be breathing, or get frost bite
Most planes in WWII didn't have pressurized cockpits, just FYI.

Whoops NVM apparently the Camel and Dreidecker can reach around 20k.
Title: Re: Possible ways to keep WW1 arena busy
Post by: CAP1 on October 21, 2009, 06:02:06 PM
Quoted for truth.  Even us pig-headed fellows got tired of chasing them around after a few weeks.  It is a tool/perk harvesting arena. :aok

WHatcha do, is take your entire squad in there..or as many as you can get on at any one time. split evenly between the 3 countries. now, no matter where they go, they can't avoid yas. if they leave, ya fight amongst yourselves, and have fun.
 
 cap's in an evil mood right now.  :t :devil :bolt:
Title: Re: Possible ways to keep WW1 arena busy
Post by: phatzo on October 21, 2009, 06:14:54 PM
WHatcha do, is take your entire squad in there..or as many as you can get on at any one time. split evenly between the 3 countries. now, no matter where they go, they can't avoid yas. if they leave, ya fight amongst yourselves, and have fun.
 
 cap's in an evil mood right now.  :t :devil :bolt:
if anyone does this I would like to be there, I really like EW when i CAN GET A FIGHT GOING.
Title: Re: Possible ways to keep WW1 arena busy
Post by: waystin2 on October 21, 2009, 06:15:25 PM
cap's in an evil mood right now.  :t :devil :bolt:

<-----nervously passes meds to Cap :uhoh
Title: Re: Possible ways to keep WW1 arena busy
Post by: ImADot on October 21, 2009, 06:59:15 PM
if anyone does this I would like to be there, I really like EW when i CAN GET A FIGHT GOING.
I'm in EW most of the time.  I don't run from a fight and often switch sides to find one.  I don't remember seeing you much...might be timezones.  I'm GMT-6 (US Central time) and usually on 8pm-10pm most nights.

EDIT:  I see you're an Aussie.  That explains why I haven't seen ya.
Title: Re: Possible ways to keep WW1 arena busy
Post by: chewiex on October 21, 2009, 07:00:57 PM
 :airplane: Been waiting for WWI arena. WOOHOO  :x  :cheers: WTG HTC, thought somthing was up when the "Evil con" a/c was a WWI Fokker.

 :salute
DasChewy
Title: Re: Possible ways to keep WW1 arena busy
Post by: phatzo on October 21, 2009, 08:01:41 PM
I'm in EW most of the time.  I don't run from a fight and often switch sides to find one.  I don't remember seeing you much...might be timezones.  I'm GMT-6 (US Central time) and usually on 8pm-10pm most nights.

EDIT:  I see you're an Aussie.  That explains why I haven't seen ya.
flew with you about 6 months ago and it was fun there were 2 other guys that kept upping against us, unfortunately times like that are rare. One guy landed his hurri and wouldn't up again coz he couldn't get a solution on my c202.
Title: Re: Possible ways to keep WW1 arena busy
Post by: Westy on October 22, 2009, 06:47:57 PM
 OMG. My heart fell to my stomach as I realized that there won't
be any chances to shoot the chutist :(   I can't recall how many
times I enjoyed coming back around on a kil that bailed to see if
I could plant just a round or two into them and send them back to
the tower so they could express thier indignation. sigh. those were
the good old days.

Then!  I thought man it would even be harder to shoot a pilot who's
leaped or fallen from a burning plane before he pancakes on the ground!
I'm not sure what kind of Gee's these crates can stand while diving down
after some poor sap who's free-falling. But that would be part of the thrill
of it!

 So I figure if things got dull there could be a meatbag shooting contest
every month. That ought to keep things cookin in the WWI arena on those
quiet nights. A super extra bennie would be people can hone their marks-
menship in these events too.

 Later if they add barrage balloons or dirigibles we could advance the theme
to how many pinwheeling sacks can you bag after the balloon has blown up.
Title: Re: Possible ways to keep WW1 arena busy
Post by: Ruler2 on October 22, 2009, 06:57:41 PM
Hordes of spit16, 51s and La7s smell like noobs, and taste like chicken. :)


and can't touch my old crusty A6M2  :D
Title: Re: Possible ways to keep WW1 arena busy
Post by: Grind on October 22, 2009, 10:09:59 PM
Ah come on, Imagine the fun of taking bases with 10 guys in a horse drawn cart


No!  Its gotta be the player on Harley taking the base after finding and shooting ten guys with his 45 before being strafed by the enemy.   :salute :D
Title: Re: Possible ways to keep WW1 arena busy
Post by: Boxboy on October 22, 2009, 10:55:25 PM
Actually as I recall taking bases in DoA was one of flattening the base with bombs and then landing on the field :airplane: :headscratch:
Title: Re: Possible ways to keep WW1 arena busy
Post by: TEShaw on October 23, 2009, 12:47:27 AM
Actually I thought that since the planes won't have air pressured cockpits, and the pilots probably don't have air masks, people will take them up way too high for the pilot to actually still be breathing, or get frost bite

I believe there is a picture somewhere of Herman Goering with an oxygen mask in The Great War; certainly, at least, an oxygen bottle.

And just what altitude do you think Zepplins flew?
Title: Re: Possible ways to keep WW1 arena busy
Post by: TEShaw on October 23, 2009, 01:10:58 AM
Also...Hightech already has designed an entire arena with a dozen or more planes, balloons that served as 'radar', Zeppelin bombers AND gunners (totally hilarious), choice of ball or incendiary ammunition, flack over the trenches, rockets on the Nieuports. It was called 'Dawn of Aces'. (With the rather sad acronym of DOA)

Man, shooting down the zeppelins filled with exploding hydrogen was hilarious.  ...and the most colorful event on a computer screen since Christopher Colombus invented firecrackers.

(also, the supposed word, 'Hitech' won't pass spellcheck on this forum.)

regards, teshaw

Title: Re: Possible ways to keep WW1 arena busy
Post by: Anaxogoras on October 23, 2009, 08:04:53 AM
While I don't doubt that the WW1 arena will be busy, I do hope, TEShaw, that it will be a big improvement over DoA, where 50% of the arena was F1 Camels that didn't spin and everyone could land hits from 300+ yards out.
Title: Re: Possible ways to keep WW1 arena busy
Post by: Grind on October 23, 2009, 08:08:26 AM
DoA was very fun....  speaking of game designs by Hitech.  What was the name of the "space based game" that he designed?  It was in beta way back when... also fun.   I've searched and searched and cant find it.  I did learn that Hitech is an inventer and holds a patent.  Pretty cool.
Title: Re: Possible ways to keep WW1 arena busy
Post by: BnZs on October 23, 2009, 11:46:06 AM
While I don't doubt that the WW1 arena will be busy, I do hope, TEShaw, that it will be a big improvement over DoA, where 50% of the arena was F1 Camels that didn't spin and everyone could land hits from 300+ yards out.

Yes, considering practically all guns will be nose-mounted, if the gunnery modeled isn't designed to keep firing ranges reasonable, could be worse than some of the stuff you run into in the MA right now.
Title: Re: Possible ways to keep WW1 arena busy
Post by: Simba on October 23, 2009, 01:06:54 PM
DoA was great once they'd introduced artillery and the ability to direct its fire onto the enemy's airfields. It became a halfway-proper WW1 sim.

But then they porked it by turning it into a cheesy furballing arena and calling it 'Flyboys'. Sigh.

Title: Re: Possible ways to keep WW1 arena busy
Post by: Miska on October 23, 2009, 07:40:59 PM
In the DoA HA, we had managed to keep effective engagement ranges down to about 100 yards.  That made for some very nice WWI simming.

Vlas++
Title: Re: Possible ways to keep WW1 arena busy
Post by: Karnak on October 23, 2009, 07:59:33 PM
Perhaps a mission or goal based combat where you need to deny enemy aircraft access to certain airspace, or at least stop any that do enter it from returning to base with recon reports?  They are scouts after all.
Title: Re: Possible ways to keep WW1 arena busy
Post by: Miska on October 23, 2009, 08:09:40 PM
Exactly.  Define a block of airspace, complete with min and max alt, and provide recon planes with a camera loadout.  Give points to a side only for landing pictures taken in that block.  The side with the most points at the end of the tour wins.  An very interesting air war will emerge from these simple rules.
Title: Re: Possible ways to keep WW1 arena busy
Post by: mensa180 on October 23, 2009, 08:12:59 PM
Exactly.  Define a block of airspace, complete with min and max alt, and provide recon planes with a camera loadout.  Give points to a side only for landing pictures taken in that block.  The side with the most points at the end of the tour wins.  An very interesting air war will emerge from these simple rules.

I like this.
Title: Re: Possible ways to keep WW1 arena busy
Post by: texastc316 on October 23, 2009, 08:25:55 PM
Not 'those' kind of pictures Mensa
Title: Re: Possible ways to keep WW1 arena busy
Post by: Plawranc on October 23, 2009, 11:11:59 PM
 :joystick:

Mount youre Camels guys, its time for some dogfighting
Title: Re: Possible ways to keep WW1 arena busy
Post by: Simba on October 27, 2009, 03:29:21 PM
To hell with the Humpy One, the outlook upward and forward from its cockpit is poor due to being directly under the top mainplane. The dinky li'l opening in the upper centre section doesn't help much either. Sopwith Pup or Triplane would be nice though . . .

No, sir, the best fighting 'scout' of the Great War was Farnborough's finest - the SE5a, flown by Mannock, McCudden, Beauchamp-Proctor and many other great aces. Until it makes its appearance, I'll fly the Bristol F2B, built just a few miles from where I'm typing this. Splendid kite, just so long as it's properly modelled as the tough old warhouse it was; unlike the real thing, the Dawn of Aces 'Biff' shed its wings in a terminal-velocity dive.

Love the photo-recce idea. Add artillery but don't allow it to shoot until it's identified its targets from the photos, then force it to fire blind unless there's a two-seater on hand with a PBO (Poor Bloody Observer) to direct the shoot. Fields are captured by totally demolishing the hangars and perimeter 'Archie' (anti-aircraft guns) and then sending in ten brave members of the PBI (Poor Bloody Infantry) who have somehow survived long enough in their Crossley tender to get to the bar and start downing the captured booze.

Bottoms up - cheers!

 :cheers:

  
Title: Re: Possible ways to keep WW1 arena busy
Post by: RipChord929 on October 27, 2009, 07:25:38 PM
I've been looking and looking for 2way Airborne radio in WWI... All I can find is a "spark transmitter" for morse, which was 1way only, Air>Ground, short ranged and line of sight.. Ground to air comms was by colored panels layed out on the ground..  Arty spotting was usually done by balloonists with a hardwired field phone, connected directly to the batteries...

I'll keep looking tho..

RC
Title: Re: Possible ways to keep WW1 arena busy
Post by: PFactorDave on October 27, 2009, 09:03:06 PM
Exactly.  Define a block of airspace, complete with min and max alt, and provide recon planes with a camera loadout.  Give points to a side only for landing pictures taken in that block.  The side with the most points at the end of the tour wins.  An very interesting air war will emerge from these simple rules.

Very creative thinking, I like this idea....  Well done!  :aok
Title: Re: Possible ways to keep WW1 arena busy
Post by: Wmaker on October 27, 2009, 10:43:03 PM
DoA was very fun....  speaking of game designs by Hitech.  What was the name of the "space based game" that he designed?  It was in beta way back when... also fun.   I've searched and searched and cant find it.  I did learn that Hitech is an inventer and holds a patent.  Pretty cool.

It was Raider Wars. I remember trying it out a couple times.

http://home.earthlink.net/~phreec/rwabout.html (http://home.earthlink.net/~phreec/rwabout.html)
Title: Re: Possible ways to keep WW1 arena busy
Post by: Masherbrum on October 27, 2009, 10:47:59 PM
The reason the EW areana is dead is because the only poeple in there are tools. When people go there who want to actually FIND other planes to fight the tools change country or just log off. It has nothing to do with the plane set.


Couldn't have said it better.   Back when the Arenas first split, many of us went to the Early War Arena, to get back to basics.   We lasted about 6 months until more people showed up and brought their BS to the Arena.   Then Nazgul, Xbrit, OddCAF and many other great people left, going into the Late War Arenas for the most part.

It's a shame too, I'd go to the Mid War Arena, but I don't need the aggravation.