Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: PG monster on September 17, 2001, 02:26:00 PM
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The PzIVH has too simple damage map in the game. Let's compare it with, for example, the torpedo boat: every gun can be damaged separately. I suggest to divide "turret" damage to "75mm gun", "coax MG", "AA MG" and "turred rotation".