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General Forums => Wishlist => Topic started by: L0nGb0w on November 09, 2009, 03:15:21 PM

Title: DA furball
Post by: L0nGb0w on November 09, 2009, 03:15:21 PM
I know there are many differing opinions on the furball lake in the DA, but one thing I think would somewhat equalize it would be to introduce a forced altitude cap of some kind.  Your tempest isn't as scary when it can't come in 10k higher than my 40 ENY plane.  It will at least force people to furball in the furball area.  I don't know if this is actually possible to code or not, but dense, zero visibility clouds anywhere above 10-12k that you can't see out of would probably suffice.  Just my thoughts. flame away.   :uhoh
Title: Re: DA furball
Post by: boomerlu on November 09, 2009, 03:19:08 PM
Not a bad idea. I would have suggested a wind layer but that would interfere with the whole map.
Title: Re: DA furball
Post by: justIN on November 09, 2009, 03:31:59 PM
It would be a great idea it would bring back the furball for what is was meant for,instead so many are starting 15k dive bomb attacks and run.
It get's old for the one's who truly want to mix it up as a furball!And it would clean up all the bad watermelon chat going on.
Title: Re: DA furball
Post by: guncrasher on November 09, 2009, 04:32:25 PM
great idea   :aok

semp
Title: Re: DA furball
Post by: Strip on November 09, 2009, 09:00:55 PM
Better yet.....bring back 8 (16, 32, or 64) player.

Included, of course, in the 14.95.....
Title: Re: DA furball
Post by: phatzo on November 09, 2009, 11:55:48 PM
I went to furball lake one day trying to sort out some La7 stuff for the scenario and the amount of people I caught getting to the top of their rope or simply zooming back up was rediculous. 2 or 3 people in high fast La7's cleans it up very well. If your in the DA and getting pee'd off, try it, its funny.
Title: Re: DA furball
Post by: waystin2 on November 10, 2009, 09:34:23 AM
I am beginning to see the Lake for what it is... a huge chaotic furball with high and low cons.  A great place to train for the MA environment.  No need to cap it.  Go up to them and fight them at altitude.
Title: Re: DA furball
Post by: Lusche on November 10, 2009, 10:10:36 AM
DA furball lake is Aces High's equivalent of this:

(http://www.dunlucecentre.co.uk/images/ball-pool-2.jpg)

A place for the little squeakers to have fun while the adults go shopping, err... play in MA or SEA  :D
Title: Re: DA furball
Post by: shiv on November 10, 2009, 10:30:38 AM
Forget it Jake, it's DA Lake.
Title: Re: DA furball
Post by: TnDep on November 10, 2009, 01:51:59 PM
Of course you all know me as a DA regular but thats about to change slightly (although I'm one of the few that does 1on1s). 

But on topic there was another discussion on the topic on the wishlist and Ranger had a very good idea.  Not sure if it was his idea but he said he would be willing to design a new map for the DA.

Having 3 furball lakes with 30k mountains of Early War Lake, Mid War Lake, and of couse the High Alt Lake or Late War hehe.  I think it's a brillant idea and would put people who would like to fly the early war planes an equal opportunity environment. 

Also we occassionly set-up a 1on1 field with multiple fighters so if they was a small side field that had all three bases instead of just two it would help out in that instance. 
Title: Re: DA furball
Post by: ink on November 10, 2009, 01:57:56 PM
I am beginning to see the Lake for what it is... a huge chaotic furball with high and low cons.  A great place to train for the MA environment.  No need to cap it.  Go up to them and fight them at altitude.

I gotta say it, I agree wholeheartedly take the 47M with 25% and tear into them
Title: Re: DA furball
Post by: Bruv119 on November 10, 2009, 01:59:44 PM
I know there are many differing opinions on the furball lake in the DA, but one thing I think would somewhat equalize it would be to introduce a forced altitude cap of some kind.  Your tempest isn't as scary when it can't come in 10k higher than my 40 ENY plane.  It will at least force people to furball in the furball area.  I don't know if this is actually possible to code or not, but dense, zero visibility clouds anywhere above 10-12k that you can't see out of would probably suffice.  Just my thoughts. flame away.   :uhoh

I say put a 6k cap like KOTH on the lake only.   That would make things interesting  :t
Title: Re: DA furball
Post by: TnDep on November 10, 2009, 04:40:44 PM
I say put a 6k cap like KOTH on the lake only.   That would make things interesting  :t

It would make things interesting and I don't see any problem with it either.  You would still have the picking but awhole lot less because you don't have to climb up to 25k to kill them.   And that would completely stop the base vulching and people would have to learn ACM to stay alive. :aok
Title: Re: DA furball
Post by: justIN on November 10, 2009, 05:54:36 PM
I no lot of people re-fur the D.A as a training place for the M.A but there are alot of people who enjoy the fast action fight.Why is it all the M.A pilots down talk the D.A we enjoy the same thing flying and seeing how many kills you can fly away with!There is so many improvements that could be done to make it a better place.If your a M.A kind of place why put your 2 CENT'S in on the D.A!
There has been many great idea's to improve the D.A for what it is,Why can't a furball lake have some of what the M.A is like perk point's be added to the D.A,a two base D.A that had some of those great idea's added to it.WE all spend the same amount every month as M.A pilots.
Title: Re: DA furball
Post by: Ghosth on November 11, 2009, 06:59:36 AM
Ok let me see you

Start from bases some 6k above sea level.
External views are on.
Perk planes are free.


Want some respect, come prove you can cut it in the main arena.
Its not so easy, but its well worth the try. Besides, if you can't cut it there is always the DA.
Title: Re: DA furball
Post by: wgmount on November 19, 2009, 02:42:57 AM
I think a strong downdraft above 10k would be good. Maybe when the world war 1 planes arrive you can only enable those for the DA and turn killshooter off too many friend;ies f;ying through my stream and killing myself.
just my wish.

Hey Ghost I like Temp hunting in a Brewster to much in the DA let'em fly I'll kill'em.

Flushed
Title: Re: DA furball
Post by: BnZs on November 19, 2009, 12:57:49 PM
DA furball lake is Aces High's equivalent of this:

(http://www.dunlucecentre.co.uk/images/ball-pool-2.jpg)

A place for the little squeakers to have fun while the adults go shopping, err... play in MA or SEA  :D

This is just a general trend I notice, not an absolute rule you understand:

In the MA, the SpitXVI or La7 who just dove on me zooms back up to 10K and either departs for easier pickings, uses "buddy boom and zoom" and otherwise fights absolutely risk-lessly.

In the DA, the Spit or Lala who dives on my D-11 will, on a fairly regular basis, try to stay with me as I decelerate and it becomes close fighting, accepting my proposition of turning it into a knife fight in a telephone booth and kill me or get killed.

Which is not to say the DA isn't full of gangtarding of the worst kind, picking, HOers in Temps and such. It is. But I find more people will also actually fight once they discover you are dangerous instead of dragging you for the nearest buddy.
Title: Re: DA furball
Post by: TnDep on November 19, 2009, 01:02:14 PM
This is just a general trend I notice, not an absolute rule you understand:

In the MA, the SpitXVI or La7 who just dove on me zooms back up to 10K and either departs for easier pickings, uses "buddy boom and zoom" and otherwise fights absolutely risk-lessly.

In the DA, the Spit or Lala who dives on my D-11 will, on a fairly regular basis, try to stay with me as I decelerate and it becomes close fighting, accepting my proposition of turning it into a knife fight in a telephone booth and kill me or get killed.

Which is not to say the DA isn't full of gangtarding of the worst kind, picking, HOers in Temps and such. It is. But I find more people will also actually fight once they discover you are dangerous instead of dragging you for the nearest buddy.

This is true a f6f dragged my f4ud to his cv because he couldnt hang the other night on Titantic Tuesday.  Oh well he might try a 51d or 190D next time if he wants to run without his cv I would have caught him. 
Title: Re: DA furball
Post by: Plawranc on November 20, 2009, 01:21:42 AM
DA furball lake is Aces High's equivalent of this:

(http://www.dunlucecentre.co.uk/images/ball-pool-2.jpg)

A place for the little squeakers to have fun while the adults go shopping, err... play in MA or SEA  :D

Yeah, we have fun by levelling the hangers at Furball to show what a bunch of morons they are  :devil
Title: Re: DA furball
Post by: Grape on November 20, 2009, 06:16:58 AM
Levelling the hangers???
 :huh
Title: Re: DA furball
Post by: guncrasher on November 21, 2009, 12:59:12 AM
Yeah, we have fun by levelling the hangers at Furball to show what a bunch of morons they are  :devil

wont that make you a double moron?

semp
Title: Re: DA furball
Post by: Plawranc on November 21, 2009, 05:09:20 AM
wont that make you a double moron?

semp

It does indeed, but hey why not do something constructive. It unites the noobs and tards together in the form of them all attacking us  :devil

We get gunnery pracitce and bombing practice. And they get experience attacking buffs. Its win win. Besides my Squeakers couldnt hit a city strat let alone a hanger.  :lol
Title: Re: DA furball
Post by: L0nGb0w on November 21, 2009, 11:03:25 AM
Yeah, we have fun by levelling the hangers at Furball to show what a bunch of morons they are  :devil


(http://i289.photobucket.com/albums/ll202/AWhetstone99/facepalm_implied.jpg)
Title: Re: DA furball
Post by: guncrasher on November 21, 2009, 11:50:08 AM
See Rule #4
Title: Re: DA furball
Post by: Plawranc on November 21, 2009, 07:40:46 PM
Why thank you  :salute

Remember, when mischeif is afoot the Squeakers are behind it. But to say Im stupid is like saying that the LTARS are stupid because they drive GV's in a flight sim. Or like saying the 82nd is a crap squad because they are about recreating history and not taking bases. Or what about the Claim Jumpers who take bases in enormous numbers so they can win always, are crap because they horde?. Its in the game and we can do it. Its considered cheap by some and hilarious by others (the MA people laugh at this happening as it proves how retarded Furball lake is).

When Hitech says that we have to stop, we will stop. But until he physically TELLS us to.

 :neener:   :airplane:
Title: Re: DA furball
Post by: Motherland on November 21, 2009, 07:44:08 PM
When Hitech says that we have to stop, we will stop. But until he physically TELLS us to.
Don't mean to be making mountains out of molehills here but, this is the downfall of society.
Title: Re: DA furball
Post by: Plawranc on November 21, 2009, 10:41:31 PM
Don't mean to be making mountains out of molehills here but, this is the downfall of society.

Society has already fallen motherland, the invention of the internet was it.
Title: Re: DA furball
Post by: guncrasher on November 21, 2009, 10:45:53 PM
Why thank you  :salute

Remember, when mischeif is afoot the Squeakers are behind it. But to say Im stupid is like saying that the LTARS are stupid because they drive GV's in a flight sim. Or like saying the 82nd is a crap squad because they are about recreating history and not taking bases. Or what about the Claim Jumpers who take bases in enormous numbers so they can win always, are crap because they horde?. Its in the game and we can do it. Its considered cheap by some and hilarious by others (the MA people laugh at this happening as it proves how retarded Furball lake is).

When Hitech says that we have to stop, we will stop. But until he physically TELLS us to.

 :neener:   :airplane:

dude dont include the claim jumpers, I eat at their restaurant at least once every other week  :D.  I guess the point I was trying to make is that you wanna change somebody else's behavior because you dont agree by doing something that will basically upset everybody else.  kindda childish if I may say and dont take it personally.  If you wanna do it, go ahead.  I just think its funny when I see them people chasing your buffs in the DA.  :salute

semp
Title: Re: DA furball
Post by: cohofly on November 23, 2009, 12:29:12 PM
Im fairly regular in the DA (Furball Lake). I enjoy playing there and have met some really nice people. Here is what I see: Always sunny, not a cloud in the sky. Always High noon or very close to it. Little or no wind.
I think it would be cool if on some days it was pouring rain, or foggy on the deck. Maybe not always noonish so the light would be closer to horizon. Maybe some clouds and wind.
I dont know if any of these thing could be done , but I believe it would add some variety and some different challenges to those who frequent the DA. 
ps. This would only be on Furball Lake of course.
Title: Re: DA furball
Post by: Reaper90 on November 23, 2009, 07:26:42 PM
Ya know, the only thing that I can think of to dislike about Furball Lake is the lack of ENY (I know why it isn't there,  don't get me wrong). A couple of days ago I was locked out of LWO  due to that arena balancing nonsense, and Blue was :yawn:, so I went to the DA arena. 13 Bish, 10 Rooks, and me. The lone Knigget.

So I upped a Hurri, and headed out. Ran into a horde of Bish - 1 Tempest, several Spit 16's, 2 Spit 14's, an LA7, and at least 2 F4U-4's.

Wound up getting a Spit 14, a Spit 16, and absolutely BLASTED an F4U-4 before the BnZ Tempy got my tail. Most fun I've had in days. Landed flights with 3, 5, 4, and 3 kills consequtively after that.

I guess what made me wonder was, WHY? Why are you gonna up a uber ride just to BnZ where kills are meaningless?

Makes me wanna get about 12 or so friends and all up a buzzing swarm of Hurri 1's, just to go needle the children to death to prove a point!  :lol
Title: Re: DA furball
Post by: Plawranc on November 26, 2009, 04:26:52 AM
dude dont include the claim jumpers, I eat at their restaurant at least once every other week  :D.  I guess the point I was trying to make is that you wanna change somebody else's behavior because you dont agree by doing something that will basically upset everybody else.  kindda childish if I may say and dont take it personally.  If you wanna do it, go ahead.  I just think its funny when I see them people chasing your buffs in the DA.  :salute

semp

Your right, it is childish, and it is annoying.

But we are the Squeakers  :devil  :salute
Title: Re: DA furball
Post by: Flench on November 28, 2009, 05:00:39 PM
Back to the DA . We need just a one on one map .
Title: Re: DA furball
Post by: wgmount on November 29, 2009, 02:12:03 AM
Back to the DA . We need just a one on one map .

Wouldn't work because then you would just have others interfering in the 1v1's as they do now.
Title: Re: DA furball
Post by: guncrasher on November 29, 2009, 08:13:44 PM
Back to the DA . We need just a one on one map .

our squad has squad nite on the da every wedn we avoid furball lake and use any of the other bases, we have been doing this for about 2 months and only once we had a guy join and when we mentioned to him that it was a squad only  he promply augered  :salute.  not sure why you guys want a 1v1 or 8v8 arena since we play there and nobody bothers us.

semp
Title: Re: DA furball
Post by: Flench on November 30, 2009, 08:34:11 AM
our squad has squad nite on the da every wedn we avoid furball lake and use any of the other bases, we have been doing this for about 2 months and only once we had a guy join and when we mentioned to him that it was a squad only  he promply augered  :salute.  not sure why you guys want a 1v1 or 8v8 arena since we play there and nobody bothers us.

semp
Yeah , I did that the other night . Had a 1v1 at one of the other bases and worked out well .
Title: Re: DA furball
Post by: thndregg on November 30, 2009, 08:45:55 AM
Ok let me see you

Start from bases some 6k above sea level.
External views are on.
Perk planes are free.


Want some respect, come prove you can cut it in the main arena.
Its not so easy, but its well worth the try. Besides, if you can't cut it there is always the DA.



I seem to remember one time a few years ago, for some special reason we had 262's enabled in the DA. It got real boring, real quick.
Title: Re: DA furball
Post by: trigger2 on November 30, 2009, 09:37:27 AM

I seem to remember one time a few years ago, for some special reason we had 262's enabled in the DA. It got real boring, real quick.

Eh, the 262 wasn't what got to me. It was the 163 that bugged the hell outta me. Small, fast, rocket powered gliders with big guns...

Anywho, the DA is full of crap which is why I've branched out and started flying with the 82nd. More experienced pilots who are a helluva lot more fun to fly with vs a 10 sec life expectancy due to the vulching temp.

Easy to guess. ;)

The DA used to be fun, before it was infested with grievers and twits. Then it just went downhill and there was no experience to gain out of it.
Title: Re: DA furball
Post by: TnDep on December 02, 2009, 03:19:23 PM
I still vote for 1vs1 ranked/unraked ladder arena  :salute
Title: Re: DA furball
Post by: sandwich on December 02, 2009, 07:10:19 PM
Quote from: Plawranc link=
Your right, it is childish, and it is annoying.

But we are the Squeakers  :devil  :salute

Youre giving squeakers a bad name.

I'm technically a squeaker but i dont do idiotic things like you.

AND DONT THINK I WONT FORGET YOUR SPIXTEEN ANYTIME SOON!! 

*grumble, grumble* Spixteen *grumble, grumble*  :mad:
Title: Re: DA furball
Post by: WING47 on December 21, 2009, 11:52:11 PM
I know there are many differing opinions on the furball lake in the DA, but one thing I think would somewhat equalize it would be to introduce a forced altitude cap of some kind.  Your tempest isn't as scary when it can't come in 10k higher than my 40 ENY plane.  It will at least force people to furball in the furball area.  I don't know if this is actually possible to code or not, but dense, zero visibility clouds anywhere above 10-12k that you can't see out of would probably suffice.  Just my thoughts. flame away.   :uhoh


YES PLEASE DO SO
Title: Re: DA furball
Post by: justIN on December 22, 2009, 02:03:37 PM
There needs some kind of change in the DA I have noticed alot of good pilots leaving lately do to how bad it has gotten.I no there is a MA but that's not everyones fix,the skill level has dropped over the last year everyone wants to ho and run if some how there was a fix that the ho would had some kind of consequence and force these no skill pilots to try to acm.and as far for the temps 60% of the planes are now temps with guns set to 650 for one reason "hoin" never understood how that is fun!It would be great to have a furball lake designed to make people to put some skill back in.Take out the temps in the DA 50% problem fixed!Just like the 262 was taken out.
Title: Re: DA furball
Post by: flight17 on December 22, 2009, 11:42:38 PM
Yup that would be me... hardly ever go in there anymore. I finally woke up and realized how bad it was...

Sadly, I have to admit I started the whole problem in there when me and two others started a squad in there. It grew and grew and got to 3 branches in size which was ridiculous. Finally I saw the direction it was going in and just couldn’t take it anymore of it and left it along with the other founder. All that squad does anymore is just pick in numbers. You will typically see 5v1, 5v2, etc against them...

Sad thing was that you use to be able to fly with some really good guys in there, but just a few ruined it.

I would like to see eny re-introduced just because of how lopsided the sides are anymore. Don’t need perks counted, but just limit the aircraft they can take up. I have no problem with people flying temps or LA's or niki's etc in there but when they all start ganging up on people when they all are in them, then I do. Or if its 20v5v5 there is no need for them to all be in what normally would be perk planes. It’s impossible to get an honest fight there anymore.
Title: Re: DA furball
Post by: justIN on December 23, 2009, 01:19:16 AM
exactly when its 20-9- 12 it seems everyone on starts to up in temps and then its temps 51 and who can ho best.The side that outnumbers should be limited on certain planes to even out,when your already out numbered and there's 23 temps up at 10 K waiting for 1v1 to start then drop in and pick.I myself have tried the MA more and more but Long flights to a base to fight just has not grown on me yet.Any change to the DA is improvement at this point.
Title: Re: DA furball
Post by: wgmount on December 23, 2009, 03:00:58 PM
Well, the ho and ram is terrible in all arenas, in 1 sortie last night in Lw was hoed and rammed twice by the same LA. The first one got my engine so as I was gliding back to earth he came back straight at me I gave him some 50 cals in the nose and he rammed me again. In another sortie it was a Nik but he had 5 buddies and the were all hoing I'd turn to avoid 1 then another would take his ho shot. I did get the nik though while my engine was out and he rammed me.

I'd like to see a 10k cloud layer in the Da with a 250mph downdraft above that and an ENY system like the MA's have. Don't think they'll ever put it in there put would be nice to see how it works. Maybe even a system that would automatically even out the sides over the lake.
Title: Re: DA furball
Post by: guncrasher on December 23, 2009, 11:27:06 PM
I am the best ho'er in the ma in my humble opinion (except for one guy which i will not mention his name since i can never ho and win  :eek:).  however I will not ho (or try not to) in the da.  I go there for acm training, actually most of the time I end up dying without firing my guns but that's by choice.  but it does get annoying when some people will dive in from 20k then back up to repeat all over. same as for the dorks that will try to kill hangars, dar.  I wish ords and base damage was disabled in the furball lake.  have a altitude limit of perhaps 1k above base above that have some kind of magnetic field that would push the plane back down or something along those lines.

semp
Title: Re: DA furball
Post by: justIN on December 24, 2009, 12:41:42 AM
Yes! it gets old the same three vulching the runways so many just log of cause there sick of not being able to take of.Like tonight after I spent the whole night in MA I went in the DA to find only 6 knights 3 bish and 21 rooks what fun is that.Side balancing and a eny along with some kind of alt cap would do wonders.Only time you see people over a 10k is only to ride the coaster up/down and the ONLY 3 that will vulch a runway and its always the same base.Any one explain why there is a F3 mode why practice or learn to fly F3 if there is none in all MA
Title: Re: DA furball
Post by: Plawranc on December 26, 2009, 06:06:06 AM
Youre giving squeakers a bad name.

I'm technically a squeaker but i dont do idiotic things like you.

AND DONT THINK I WONT FORGET YOUR SPIXTEEN ANYTIME SOON!! 

*grumble, grumble* Spixteen *grumble, grumble*  :mad:

Sandwich....... Where is your pride man. Don't you get it? We are Squeakers, we were in a squad called "THE CREW" we were labelled as Squeakers and ridiculed for being so. And so we decided that if you think we are a bunch of troublemakers. Maybe we should give you what you want. And that is how it began, we make people frustrated and angry and incredibly irritated.

And when we are done, we play the game per normal until another time. Most people see it as a joke now. But its the fools who take ANYTHING seriously in the DA besides what its for DUELING, as this thread has pointed out is a complete and utter moron.

DA is a place for mindless slaughter with no skill boosting anywhere to be found except at private fields and there it is only invitation. So we decide to add another dimension of mindless slaughter with our bombing runs on the Furball lake. And suddenly its a big travesty and utter disgrace, a stain on the DA's reputation. And we reasoned....what reputation. So we get our own back and they finally have a reason to bich. everyone wins.
Title: Re: DA furball
Post by: sandwich on December 26, 2009, 12:24:56 PM
Sandwich....... Where is your pride man. Don't you get it? We are Squeakers, we were in a squad called "THE CREW" we were labelled as Squeakers and ridiculed for being so. And so we decided that if you think we are a bunch of troublemakers. Maybe we should give you what you want. And that is how it began, we make people frustrated and angry and incredibly irritated.

And when we are done, we play the game per normal until another time. Most people see it as a joke now. But its the fools who take ANYTHING seriously in the DA besides what its for DUELING, as this thread has pointed out is a complete and utter moron.

DA is a place for mindless slaughter with no skill boosting anywhere to be found except at private fields and there it is only invitation. So we decide to add another dimension of mindless slaughter with our bombing runs on the Furball lake. And suddenly its a big travesty and utter disgrace, a stain on the DA's reputation. And we reasoned....what reputation. So we get our own back and they finally have a reason to bich. everyone wins.

I grew a mustache and created an alternate persona called Hank.

My inner squeaker is buried under mustache related things.

Back then you guys would pork the fuel and anyone using a short ranged plane was screwed. Now fuel burn is at 1 so i dont care anymore.

And that time in the MA I was just frustrated that day. Lost a 262 to puffy ack and was pissed.
Title: Re: DA furball
Post by: bj229r on December 26, 2009, 07:00:57 PM
There needs some kind of change in the DA I have noticed alot of good pilots leaving lately do to how bad it has gotten.I no there is a MA but that's not everyones fix,the skill level has dropped over the last year everyone wants to ho and run if some how there was a fix that the ho would had some kind of consequence and force these no skill pilots to try to acm.and as far for the temps 60% of the planes are now temps with guns set to 650 for one reason "hoin" never understood how that is fun!It would be great to have a furball lake designed to make people to put some skill back in.Take out the temps in the DA 50% problem fixed!Just like the 262 was taken out.
There IS no skill level there---3/4 the Nits are in one squad, (the other countries aren't too far behind this path) and the last thing those guys rely on the attain 'kills' is skill