Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Bino on November 19, 2009, 01:18:59 PM
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Could the field of fire of the shore batteries be made a lot wider?
It strikes me as unrealistic that out here in RL someone would go to all the trouble to build a shore gun emplacement, yet fail to give it the ability to track nearby targets on the ocean.
Thanks! :salute
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Been thinking the same thing...
Agreed.
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Not shore batteries per se, but, many of the gun emplacements in Normandy were placed to fire parallel to the beaches and not out to sea at all.
The problem with our shore batteries is not so much field of fire but placement and blind spots. The actual field of fire is nearly 180o. Probably greater than actual batteries in hardened, concrete casements.
What you want is two, or more, batteries with overlapping fields-of-fire so the the task group cannot sit 3000 yards offshore of the actual airfield but cannot be hit by the defending artillery.
wrongway
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Well historically, you didn't just have 1 gun... You'd have many guns all arced in different angles/sections of the beach/sea
It might be nice to make SBs more effective, so that CVs can't park themselves 1 mile off shore (yeah... RIGHT... like that could EVER happen?)
+1
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+1 on better placement or addition of more shore batteries!
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ugh
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ugh silly board was not responding
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From a programming point of view, I would hazard a guess that changing the "shore battery" item to have a 360 degree view might be easier than adding a bunch of the existing shore batteries - in the right places and with the right facing - to all of our maps. But then, perhaps The Programmer might weigh in on this...? ;)
Not shore batteries per se, but, many of the gun emplacements in Normandy were placed to fire parallel to the beaches and not out to sea at all.
The problem with our shore batteries is not so much field of fire but placement and blind spots. The actual field of fire is nearly 180o. Probably greater than actual batteries in hardened, concrete casements.
What you want is two, or more, batteries with overlapping fields-of-fire so the the task group cannot sit 3000 yards offshore of the actual airfield but cannot be hit by the defending artillery.
wrongway
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some maps have barely ANY sb's to begin with.. (montis, smpizza)
its one of the things i like about ozkansas, there are lots of sb's..
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+1 for this idea! :aok
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yup add more sb, and oh yea post the sb fire zone maps so the rest of us noobs know where not to park the cv.
semp
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The actual field of fire is nearly 180o.
actually the field of fire in game is 80o
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actually the field of fire in game is 80o
Bah. Geometry.
:neener:
wrongway
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yup add more sb, and oh yea post the sb fire zone maps so the rest of us noobs know where not to park the cv.
semp
Park the CV 30+mi away. Pork Ords and dar on first sortie. Next sorties drop on SBs. Then bring CV in closer.
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Park the CV 30+mi away. Pork Ords and dar on first sortie. Next sorties drop on SBs. Then bring CV in closer.
cv still a 10 minute ride from other bases. pork all the ords around and we can still bring a buff in 20 minutes. so you have perhaps 10 to 20 minutes to take a base before somebody drops the cv. unless we just furballing in which case it will take longer. but i think the thread was about having converging fields of fire for sb which I think would be cool :banana:
semp
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From a programming point of view, I would hazard a guess that changing the "shore battery" item to have a 360 degree view might be easier than adding a bunch of the existing shore batteries - in the right places and with the right facing - to all of our maps. But then, perhaps The Programmer might weigh in on this...? ;)
Depends on how it's programmed, in some cases it'd be easier to make it 360 (although then this would allow you to shell the base as well which can add some negative effects, especially to GVing), but other ways would make it easier to add some in (copy & paste with changing only a few variables) could be easier.
But back to the OP, I say add more SBs that give overlapping FoF rather than just making it a fancy circle turret...
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thing is though is that many islands in the pacific didnt have this style of fortress defense with SBs gone wild. but yes they did have more than one or two... maybe even set up smaller SBs and artie for landing troops to be harassed too? and bring back the tank traps in specific places etcetera
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carrier vessels do not belong on the beach.
move the "waypoint touches land" further out.
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Park the CV 30+mi away. Pork Ords and dar on first sortie. Next sorties drop on SBs. Then bring CV in closer.
Agree. and in that order
One would think that this would be a no brainer but it often isnt.
Considering 3/4 of the time people dont bother to even think about porking ords when using a Cv to attack a base.Let alone ord AND SBs.
Thats a pretty tall order.
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cv still a 10 minute ride from other bases. pork all the ords around and we can still bring a buff in 20 minutes. so you have perhaps 10 to 20 minutes to take a base before somebody drops the cv. unless we just furballing in which case it will take longer. but i think the thread was about having converging fields of fire for sb which I think would be cool :banana:
semp
semp