Aces High Bulletin Board
General Forums => Wishlist => Topic started by: WPmega on November 21, 2009, 06:59:43 PM
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(http://upload.wikimedia.org/wikipedia/commons/thumb/8/8a/Pak40_parola_1.jpg/800px-)
(http://upload.wikimedia.org/wikipedia/commons/thumb/c/c9/Pak40_helsinki_rear.jpg/800px-)
The Pak40 also was able to hitch to the back of jeep's and other GV's so that they could be transported. I would love to see the Pak40 in the game and us be able to hitch to a jeep and unhitch and move around. Would be harder for GV's to see, Thus making GV'ing harder and more fun. The only problem i see which i guess could be called a problem is that we will need a jeep to drop move us because without the jeep to move us we lose all our supplies.
Type Anti-tank gun
Place of origin Nazi Germany
Service history
In service 1941–1945
Used by Nazi Germany
Finland
Norway (postwar)
Wars World War II
Production history
Designer Rheinmetall
Designed 1939–1941
Manufacturer Rheinmetall
Produced 1941–1945
Number built Approx. 23,500
Specifications
Weight 1,425 kilograms (3,140 lb) (in action)
Length 6.2 metres (20.3 ft)
Barrel length 3.45 metres (11.3 ft)
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Caliber 75 mm L/46
Breech semi-automatic horizontal sliding block
Carriage split trail
Elevation -5° to +22°
Traverse 65°
Caliber: 75 mm L/46
Rifling: 32 Grooves, right-hand increasing twist, 1/24 to 1/18.
Length with the carriage: 6.2 metres (20.3 ft)
Length: 3.45 metres (11.3 ft)
Width: 2 metres (6.6 ft)
Height: 1.25 metres (4.1 ft)
Weight (combat ready): 1,425 kilograms (3,142 lb)
Traverse: 65°
Elevation: -5° to + 22°
Rate of fire: 14 rounds per minute
Muzzle velocity:
933 metres per second (3,061 ft/s) (Tungsten cored round)
792 metres per second (2,598 ft/s) (Standard armour piercing)
548 metres per second (1,798 ft/s) (HE)
Engagement range: 1,800 metres (5,906 ft)
Indirect range: 7,678 metres (25,190 ft) m (HE shell)
Projectile weight: 3.18 kilograms (7.0 lb) to 6.8 kilograms (15.0 lb)
Armor penetration (at 90 degrees) at 500 metres (1,640 ft):
132 millimetres (5 in) (Standard armour piercing)
154 millimetres (6 in) (Tungsten cored round)
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Gotta hand it to the bloody Hun. He could whip up some armor kick arse.
I'm not to familiar with this kind of weapon. How was it deployed and how many men/guns supported it?
It looks real portable. Real low silhouette. Really, really, really, good gun with good ammo. I vote :aok
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Took Two men.
One man on each side of it. They had to work hand in hand to get it to aim... its aiming was like a 20mm on a WW2 Battleship.
Deployed in two ways. One the two men that maned it could carry it. OR they could hitch it to a GV.
<<S>>
JB76, LTARwolf.
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Prefer the British 6-pounder meself - the Tsetse Mosquito carried one in the nose; at 57mm bore, the Molins adaptation of the Army's anti-tank gun was the largest-calibre gun ever used operationally by the RAF.
:cool:
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You know the Pak40 could be towed by the Sd.kfz and it give the Sd.kfz a bit more use since it could have the option to tow the Pak40, but at a cost of not being able to transport troops or supplies.
(http://www.michtoy.com/MTSCnewSite/2008_images/DML-7369.jpg)
(http://www.perthmilitarymodelling.com/reviews/vehicles/afvclub/images/afv35s48pic.gif)
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i know the coding for this might be a pain in the rear but i think that this would be a great thing to have.
Even if it was to be perked since it is so small.
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Feuer!!!
(http://www.skylighters.org/potw/pak40.jpg)
"Photo from unidentified location shows an SS crew manning a Pak 40 75 mm anti-tank gun, the standard anti-tank gun used by German forces in WW II (Pak denoted Panzerabwehrkanone). Rheinmetall-Borsig AG produced 23,303 Pak 40s from 1942 to 1945. As with all German anti-tank guns it could fire high-explosive rounds and was used as a field gun in divisional artillery in large units. (An experienced crew could fire 14 rounds per minute.) The barrel was 3,450 mm (11.5 ft.) in length and had a semiautomatic horizontally sliding breech block. Like the 5-cm gun, it had a split trail and a double artillery shield 4 mm thick. Its maximum armor-piercing capability was 91 mm (3.6 in.) of steel at 500 meters (550 yds.) and 80 mm (3.2 in.) at 1,000 meters (1,100 yds.). With improved ammunition, these numbers could be increased to 108 or 87 mm (4.3 or 3.5 in.), respectively. With hollow-charge projectiles, 90 mm (3.6 in.) of armor could be penetrated at any combat distance to a maximum of 1,800 meters (1,980 yd.). Its weight (1,425 kg) was a drawback as it was difficult to manhandle through mud, snow, or rough terrain, prevalent during the campaign in Russia."
(http://lh5.google.com/Bigbellenbob/R53xVe1SopI/AAAAAAAAGMI/JSdHaXSmtgc/s400/pak40.jpg)
"The crew of a 7.5cm Pak 40 jump for joy after a successful engagement, another kill ring to be painted on the barrel."
neu laden!
(http://armor.kiev.ua/Battle/WWII/breslau/Pak40.jpg)
(http://armor.kiev.ua/Battle/WWII/breslau/Pak40-1.jpg)
http://images.google.com/imgres?imgurl=http://lh5.google.com/Bigbellenbob/R53xVe1SopI/AAAAAAAAGMI/JSdHaXSmtgc/s400/pak40.jpg&imgrefurl=http://anonymous-generaltopics.blogspot.com/2008_01_01_archive.html&usg=__GMi8Zz7HjZwbgsmS35XVSvDvyrs=&h=327&w=400&sz=33&hl=en&start=24&um=1&tbnid=SKhUi97jGxnY2M:&tbnh=101&tbnw=124&prev=/images%3Fq%3Dpak%2B40%26ndsp%3D20%26hl%3Den%26sa%3DN%26start%3D20%26um%3D1 (http://images.google.com/imgres?imgurl=http://lh5.google.com/Bigbellenbob/R53xVe1SopI/AAAAAAAAGMI/JSdHaXSmtgc/s400/pak40.jpg&imgrefurl=http://anonymous-generaltopics.blogspot.com/2008_01_01_archive.html&usg=__GMi8Zz7HjZwbgsmS35XVSvDvyrs=&h=327&w=400&sz=33&hl=en&start=24&um=1&tbnid=SKhUi97jGxnY2M:&tbnh=101&tbnw=124&prev=/images%3Fq%3Dpak%2B40%26ndsp%3D20%26hl%3Den%26sa%3DN%26start%3D20%26um%3D1)
Or maybe..
(http://www.achtungpanzer.com/votw/rso_pak.jpg)
7.5cm PaK 40/4 auf Raupenschlepper Ost
:salute
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I'd love to see towed arty arrive in AH. Everything from the multi use deadly German 88 to WWI era french 75's.
By all means please include the Pak40.
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I would love to see something like this. +1
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2 or 3 gents sitting up on the hill, hammering town with 88's :aok
Pak 40s set up around a Vbase for defence :aok
+1
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so far iv gotten nothing but :aok
that makes me really happy ^.^
now for Hitech to get in here and see what they think.
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add another :aok
Towed arty and SP guns would be a hoot.
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I'd just think Pak40s and 88s would be so much fun!
Pak40
(http://www.ww2incolor.com/d/324557-2/Bild+101I-024-3543-09%23)
(http://www.ww2incolor.com/d/310325-2/Digitalizar0002_003)
Pak36
(http://www.ww2incolor.com/d/225635-2/MROM_120_1%23)
(http://www.ww2incolor.com/d/65860-2/pak36-camo)
88mm
(http://www.ww2incolor.com/d/218761-4/8)
(http://www.ww2incolor.com/d/67500-2/88FlakGun)
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so far iv gotten nothing but :aok
that makes me really happy ^.^
now for Hitech to get in here and see what they think.
Well.....
:devil
I'm all for more lightly armored, non-mobile targets that only point in one direction.
That's not negative, is it?
wrongway
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How would this be coded...one person would drive the Skdfz thingy, another 'spawns' a Pak 40. From there, the Halftrack presses a key command to hook the Pak up to the Halftrack. While the Pak 40 spawner is on his ride, he can gun in the Halftrack, and what not. The Halftrack can unmount the Pak by the same key command, and the Pak 40 can hammer a town?
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I'm all for more lightly armored, non-mobile targets that only point in one direction.
wrongway
Lightly armored yes, Non Mobile. Not true, Was able to be moved by picking it up and moving it or by hitching it to a GV. Targets that only point in one direction is wrong. The Pak 40's Turrent was able to turn to aim, Now If a target was completely to his right or left he would then have to move it then reaim yes. But Aiming in only one direction is wrong so is it not being able to move.
And Since it was lightly armored the Germans there for made it small. Why Small you might ask? because since it was small it was harder to target by other GV's and could be hid well.
<<S>>
JB76, LTARwolf
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How would this be coded...one person would drive the Skdfz thingy, another 'spawns' a Pak 40. From there, the Halftrack presses a key command to hook the Pak up to the Halftrack. While the Pak 40 spawner is on his ride, he can gun in the Halftrack, and what not. The Halftrack can unmount the Pak by the same key command, and the Pak 40 can hammer a town?
person would spawn skdfz or jeep so on. someone else would spawn a Pak 40. Pak 40 would move to GV or GV to Pak 40. Pak 40 presses a key command and hitches to the back of the GV, The person in the Pak 40 stays in the Pak 40. person in pak 40 then presses same key command to unhitch then move to where he wants freely.
<<S>>
JB76, LTARwolf
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person would spawn skdfz or jeep so on. someone else would spawn a Pak 40. Pak 40 would move to GV or GV to Pak 40. Pak 40 presses a key command and hitches to the back of the GV, The person in the Pak 40 stays in the Pak 40. person in pak 40 then presses same key command to unhitch then move to where he wants freely.
<<S>>
JB76, LTARwolf
I see where you are coming from, I like it. When you say move where he wants, you are talking in a vicinity, say 10-15 feet, to reposition himself? If he wants to move more he'd have to get another Jeep or Halftrack?
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(http://i478.photobucket.com/albums/rr149/Rich46yo/rso_pak.jpg)
"meine fueher ve present die Dooshbaagvagon"
"Who vas da dooshbaag ve poot in die vagon"?
:lol
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I see where you are coming from, I like it. When you say move where he wants, you are talking in a vicinity, say 10-15 feet, to reposition himself? If he wants to move more he'd have to get another Jeep or Halftrack?
Yes but the person can walk/move it how ever far he pleases lol...but a jeep / halftrack would be hella faster. and repostion himself is right.
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Maybe you're more hooah than I am, but I wouldn't be too thrilled about moving a 1.5 ton gun anywhere, wheeled or not. Go push your car around a parking lot with the engine off for a few minutes and see how much fun it is.
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Maybe you're more hooah than I am, but I wouldn't be too thrilled about moving a 1.5 ton gun anywhere, wheeled or not. Go push your car around a parking lot with the engine off for a few minutes and see how much fun it is.
I'm thinking the same thing...sure it's on wheels...but I'm sure even to adjust an angle it would take 2-3 guys.
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be like battlefield where you had Pak40s, but you could rotate the gun 360*. Basically it be like the 2 guys manning the gun picking up the support legs and rotating it so they can get a different field of fire.
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yes i understand what you mean but this isnt real life lol. no matter how hard you want to believe it is .
but you know that in WW2 they did have these and they did use them. and i just thought that people would llike the idea of having them because it would give us more of a choice in GV's and would make GV'ing harder which in turn would make it more fun.
Yes i do understand the part about having to pick it up and move it around but still if they could do it in WW2 we can do it now. plus its not like we would be moving it around all the time lol.
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(http://i478.photobucket.com/albums/rr149/Rich46yo/rso_pak.jpg)
"meine fueher ve present die Dooshbaagvagon"
"Who vas da dooshbaag ve poot in die vagon"?
:lol
:rofl :aok
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Nice idea, but...you're getting real close to WWII online. I mean, the coding involved in not only allowing it to be towed, then deployed, then manipulation and firing...it's got first person shooter written all over it. Considering the existing code and the mechanics of manipulating GV's in AH...how about something like this:
(http://mailer.fsu.edu/~akirk/tanks/bulgaria/Bul-Stug3-SO75.jpg)
(http://farm4.static.flickr.com/3232/3106078688_b7141de1e7.jpg)
(http://www.udisco.com/hobbies/pics/980198.jpg)
Nothing but modelling and a slight change to the existing tank codes would be needed.
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Pyro himself has already replied to a thread about towed artillery. He regrets that it isn't in-game and wishes there were an easier way of implementing it, but it isn't all that feasible with the current game engine.
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Pyro himself has already replied to a thread about towed artillery. He regrets that it isn't in-game and wishes there were an easier way of implementing it, but it isn't all that feasible with the current game engine.
A couple of ideas to make it work in the current system: -
They could just make a half track that when you press 'O', the gun moves away from the vehicle and can be manned using the '2' key. It isn't truely hitching/unhitching, but it would make AT guns possible. This way, in the coding both the half track and the gun would only be one vehicle with the gun set as a gunner position.
Alternatively, the AT gun could be set to be similar to a bomber drone, so that it follows the half track, and when the 'O' key is pressed, rather than follow the half track it stays in position and can then be manned using the 'ctrl 2' key.
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Yes i will ammit i got the idea from WW2 online but seriously it would be great to have.
and i understand about the engine not being able to hold it but then again it wouldnt be that hard for them to make it where you spawn up as a GV with a pak 40 on it and then drive to a spot. Press a button to deply then press same button to redeply. one person.
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my idea is that the person who upped the half track also mans the gun (like all one big vehicle?)
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I'd rather see some actual tank killers or self-propelled arty brought in than a towable weapon...but then I'm not wanting to play WWII online.
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oh im sorry i didnt know that bringing in a Anti TANK GUN !!!! into AcesHigh ment we was playing WW2 Online.