Aces High Bulletin Board

General Forums => Wishlist => Topic started by: ebfd11 on November 25, 2009, 12:30:50 PM

Title: v1 and v2
Post by: ebfd11 on November 25, 2009, 12:30:50 PM
Ok I knowb it probably has been hashed out but plz hear me out.

V1 drone bomb; assign to uncapturable bases using bomber perkies, the pilot would then select the base he would like to attack and launch it. To make it fair the pilot would then be attached to it like he was piloting it. He would have no control over it such as steering it or final glide. The final target would be random such as bomber hanger... Troops.... Radar.... Town...

Now before I get flamed about people doing major salvos of the v1 to other countries there would only be a set salvo of 4.

Also there I know we have planes that can intercept it so there would be no problems with that.

What do you guys think???
Title: Re: v1 and v2
Post by: FLS on November 25, 2009, 12:42:36 PM
I don't believe they were accurate enough to hit bases.
Title: Re: v1 and v2
Post by: ebfd11 on November 25, 2009, 12:44:52 PM
That would be the gambling part of it.
Title: Re: v1 and v2
Post by: Lusche on November 25, 2009, 12:58:05 PM
That would be the gambling part of it.

It wouldn't be even gambling. If modeled correctly, you would have almost no hope at all to hit a base, or strategic target. At short ranges, the V1 had a 50% mean circular error radius of about 8 miles. When shooting at London, that 50% radius was about 12 miles.

The final target would be random such as bomber hanger... Troops.... Radar.... Town...

They were aimed at whole cities, not individual installations.
Title: Re: v1 and v2
Post by: ebfd11 on November 25, 2009, 01:13:19 PM
I see your point lusche but with it being a game they would be able to adjust what can be done. But all in all it would be a gamble for the player to take.
Title: Re: v1 and v2
Post by: gyrene81 on November 25, 2009, 01:33:37 PM
As long as you didn't get any points for it unless you actually hit a structure...and the deaths count against your k/d ratio...oh and no possibility of bailing off the thing before it hits.  :D
Title: Re: v1 and v2
Post by: ebfd11 on November 25, 2009, 01:41:20 PM
Nope no bailing from it. You ride it to the end. And it doesn't hurt your k/d ratio. You bail from it it dissapears.
Title: Re: v1 and v2
Post by: WyoKId on November 27, 2009, 01:47:28 PM
This all sounds very Slim Pikins to me
Title: Re: v1 and v2
Post by: Larry on November 27, 2009, 02:19:57 PM
I see your point lusche but with it being a game they would be able to adjust what can be done. But all in all it would be a gamble for the player to take.


Lets not stop there. Since its a game I would like AIM-9s fitted to my planes.
Title: Re: v1 and v2
Post by: Strip on November 27, 2009, 02:22:53 PM

Lets not stop there. Since its a game I would like AIM-9s fitted to my planes.

Yawn....

I guess bombs are not given any sort of accuracy modifiers? A bomb sight that is not perfect? No duds?

Almost every area of this game has reduced real world variables....

Strip
Title: Re: v1 and v2
Post by: Nemisis on November 27, 2009, 03:33:14 PM
Not going to happen before artillery. While both are stand-off weapons, the V1 and V2 didn't support any offensive opperations if I'm correct.

Maybe will happen eventually, but definately not before artty.
Title: Re: v1 and v2
Post by: Larry on November 27, 2009, 03:52:42 PM
Yawn....

I guess bombs are not given any sort of accuracy modifiers?



No they are not. Its the lack of wind and atmospheric conditions that make our bombs so accurate.
Title: Re: v1 and v2
Post by: warhed on November 27, 2009, 04:41:00 PM
Not going to happen before artillery. While both are stand-off weapons, the V1 and V2 didn't support any offensive opperations if I'm correct.

Maybe will happen eventually, but definately not before artty.

You are not correct.
Title: Re: v1 and v2
Post by: Nemisis on November 27, 2009, 05:38:10 PM
What attack were they used in? I can't say I've heard of them being used in that fasion.
Title: Re: v1 and v2
Post by: morfiend on November 27, 2009, 05:53:49 PM
What attack were they used in? I can't say I've heard of them being used in that fasion.

  You mean to tell me in your 15 years of experence you've never heard of it.......... :rolleyes:

  Whats this world comming too.......... :headscratch:
Title: Re: v1 and v2
Post by: Nemisis on November 27, 2009, 05:58:29 PM
All I'm saying is that as far as I know, they were used to attack london and other cities, and once used to try to destroy the bridge at ramagen.
Title: Re: v1 and v2
Post by: warhed on November 27, 2009, 07:10:11 PM
All I'm saying is that as far as I know, they were used to attack london and other cities, and once used to try to destroy the bridge at ramagen.

Also used in addition to artillery during the Battle of the Bulge, among other times.
Title: Re: v1 and v2
Post by: kotrenin on November 27, 2009, 09:25:35 PM
What about a target like this...

(http://downloads.hitechcreations.com/images/combattour/ctcity0.jpg)
Title: Re: v1 and v2
Post by: Motherland on November 27, 2009, 09:51:21 PM
What about a target like this...

(http://downloads.hitechcreations.com/images/combattour/ctcity0.jpg)
Still pretty small when you consider that the V2 had a 1 in 2 chance of hitting this :)

(http://i156.photobucket.com/albums/t5/AK_Comrade/GreaterLondon.jpg)

HTC's picture is probably from 15-25k tops....
That's from over 116,000 feet up :)
Title: Re: v1 and v2
Post by: Nemisis on November 28, 2009, 07:03:04 PM
Also used in addition to artillery during the Battle of the Bulge, among other times.

OK, thanks.


But I still belive artty will come first (the inaccuracy related posts above just support me).
Title: Re: v1 and v2
Post by: warhed on November 29, 2009, 05:39:40 AM
OK, thanks.


But I still belive artty will come first (the inaccuracy related posts above just support me).

Those pictures above refer to V2s
Title: Re: v1 and v2
Post by: ZZee on November 29, 2009, 04:12:46 PM
 :headscratch:


-1
Title: Re: v1 and v2
Post by: Nemisis on November 29, 2009, 09:39:09 PM
hmmm, good point warhed. MAYBE we get the V1.
Title: Re: v1 and v2
Post by: chris3 on November 30, 2009, 01:56:10 AM
moin

i want this.
[img] http://greyfalcon.us/pictures/he11117.jpg [/ img]

in Ihrem HE111 können Sie Ihr Ziel, wie die v1 Gunns auf ouer battel Schiffe.

cu chris3
Title: Re: v1 and v2
Post by: Slade on November 30, 2009, 03:36:43 AM
Quote
They were aimed at whole cities, not individual installations.

There is the answer.  Have them randomly hit any part of town.

We get the fun of shooting them down.  :aok
Title: Re: v1 and v2
Post by: chris3 on November 30, 2009, 05:59:38 AM
moin

i post again because i cant edit my last post??? it is crap.
here again

(http://greyfalcon.us/pictures/he11117.jpg)

in your he111 you are able to aim your v1 like the gunns at ouer cv groups.
that would be alout of fun for ouer bomberpilots and of course for the fighter pilots to hunt them.

cu chris3

Title: Re: v1 and v2
Post by: Martyn on November 30, 2009, 07:04:13 AM
The V-weapons would be a way of spending bomber perks. They were very inaccurate. It might be a way of spending those unspent bomber perks in a futile attempt to hit cities and/or fields though. I don't think the development effort would be worth the 'improvement' in game play.
Title: Re: v1 and v2
Post by: warhed on November 30, 2009, 07:39:15 AM
.
Title: Re: v1 and v2
Post by: Box1 on December 01, 2009, 03:50:46 AM
in air warrior you could ride the bombs down
Title: Re: v1 and v2
Post by: Unit791 on December 01, 2009, 07:07:15 PM
Ok I knowb it probably has been hashed out but plz hear me out.

V1 drone bomb; assign to uncapturable bases using bomber perkies, the pilot would then select the base he would like to attack and launch it. To make it fair the pilot would then be attached to it like he was piloting it. He would have no control over it such as steering it or final glide. The final target would be random such as bomber hanger... Troops.... Radar.... Town...

Now before I get flamed about people doing major salvos of the v1 to other countries there would only be a set salvo of 4.

Also there I know we have planes that can intercept it so there would be no problems with that.

What do you guys think???


For destruction of enemy vehicles inside of TT, order all of your guys out, and as the other guys laugh as hundreds of thousands of Rook vehicles pull out of the twon, then are struck with a V2  :D
Title: Re: v1 and v2
Post by: Templar on December 22, 2009, 01:46:41 AM
+1 with the new strat cities. No perks for a single rocket. 30 bomber perks for a three pack of rockets. You have to ride it all the way in and if you chose the three pack the other two rockets act as drones until you get to the target area where all three rockets spread and hit randomly. If someone shoots down "your" rocket you switch to a drone in flight.
Title: Re: v1 and v2
Post by: doleboy on December 22, 2009, 05:29:03 AM
This all sounds very Slim Pikins to me
Indeed.  :lol
http://www.youtube.com/watch?v=wcW_Ygs6hm0 (http://www.youtube.com/watch?v=wcW_Ygs6hm0)
Title: Re: v1 and v2
Post by: chris3 on December 22, 2009, 07:12:34 AM
moin

and again i want this  :D
(http://tanks45.tripod.com/Jets45/Histories/Fi103V-1/V1_1.jpg)

he111 lounches v1 bomb !!!!

cu chris3