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Help and Support Forums => Aces High Bug Reports => Topic started by: viking73 on January 04, 2010, 03:56:16 AM

Title: spawn crash?
Post by: viking73 on January 04, 2010, 03:56:16 AM
Drove from A4 to A5 town on Trinity map then drove back to A4 spawn point. Upon ending sortie got a 'You have crashed' message. Should've been successful landing. At the very least I can see a captured or ditch but not a 'crash'. Was in an OST.
Title: Re: spawn crash?
Post by: FireDrgn on January 04, 2010, 10:21:23 PM
were u moving?
Title: Re: spawn crash?
Post by: coola4me on January 07, 2010, 08:33:07 AM
If you took any damage from ack or another player? If so thats why it said that, that or you were moving.
Title: Re: spawn crash?
Post by: viking73 on January 09, 2010, 09:36:45 PM
not moving. no damage listed. even if i had damage how could it be a crash? last time i looked OST don't fly. if you have damage in a plane and land you either get a successful landing or a ditch. but it doesn't matter. if you're stopped on concrete it's a successful landing.  BUG
Title: Re: spawn crash?
Post by: NCLawman on January 09, 2010, 09:56:01 PM
Maybe you hit a tree.  As a Law Enforcement Officer, when a vehicle hits a tree, I generally call it a crash.   :lol

Sorry, I know this didn't answer your question, but I could resist a cheap shot at humor.   :bolt:

 :salute
Title: Re: spawn crash?
Post by: coola4me on January 09, 2010, 11:22:47 PM
not moving. no damage listed. even if i had damage how could it be a crash? last time i looked OST don't fly. if you have damage in a plane and land you either get a successful landing or a ditch. but it doesn't matter. if you're stopped on concrete it's a successful landing.  BUG
[/quote
Of coure an osti can't fly! Ok let me clarify my post! me saying taking damage means that if you were hit in anyway by the field or town ack your vehicle will have a % of damage! Just like if another player strikes your vehicle with say a pintal gun that said player will get a hit % and you will receive a damage %! Sure it's not enough to cause a listed item to be damaged but it's damge none the less!  So that being said if you took a hit that's why you showed a crash! Next time have a buddy drop vehicle supplies and use one to negate the damage % inflicted!
Title: Re: spawn crash?
Post by: K-KEN on January 10, 2010, 09:52:44 AM
Just to add a comment, I believe it was A4 or A5 that I launched a plane on the NE runway and just as I appeared/spawned onto the pavement a supply convoy crashed into my plane, snapped off the gear, flipped me over and off the surface into the grass/dirt resulting in a Ditch....AND spew all over my keyboard and monitor!

 :x :D :O :rofl

you had to be here!   :lol
Title: Re: spawn crash?
Post by: viking73 on January 11, 2010, 03:26:30 AM
Ok so what i'm getting from the comments is that if a vehicle is damaged it can't get a successful landing even if it gets back to it's airfield or base.

I already know this isn't true. I've landed damaged vehicles on bases and even spawn points and gotten successful landings. That's why I'm saying something's amiss that I received a crash when I got back to concrete.

Sorry, I'll try and film more often.
Title: Re: spawn crash?
Post by: Chalenge on January 11, 2010, 04:22:16 AM
I believe if you have taken damage and land at a spawn point with an enemy within 6k range of you it will be a crash.
Title: Re: spawn crash?
Post by: AWwrgwy on January 11, 2010, 11:42:53 AM
I believe if you have taken damage and land at a spawn point with an enemy within 6k range of you it will be a crash.

Seems true for landing on concrete on a friendly base as well.

Bug or not?


wrongway
Title: Re: spawn crash?
Post by: K-KEN on January 11, 2010, 10:25:24 PM
I have had ditch messages many times landing on the VH main pad. Never took notes on it but was fully on the pad in front of the hangar and also the maproom hanger pad as well. I now land inside the hangers whenever possible. I miss quite a few safe landings on spawns, again, never noted it but it happens..
Title: Re: spawn crash?
Post by: batch on January 12, 2010, 02:13:02 AM
my understanding is something like this..... of course I could be wrong as well, just going by what Ive experienced and seen through the years:

>6K from any enemy... successful landing

<6K from any enemy, but have not been shot by anything (plane/gv/ack) ...... ditch

<6K from any enemy, have been been shot by (plane/gv/ack) and person who fired that shot is still in 'flight'.......... killed

<6K from any enemy, have been shot by (plane/gv/ack) and person who fired that shot is no longer in same 'flight'.......... crashed

this of course only applies to gv, theres a whole other set of rules for planes


edit: notice I used the word "shot" and not damaged..... it does not matter if you took any damage in any of these circumstances
Title: Re: spawn crash?
Post by: viking73 on February 28, 2010, 03:11:05 AM
Well it happened again only this time at a spawn point. It was my understanding that if you got back to the yellow arrow (your spawn point) you got a successful landing. We fought for this years ago when AH first started and there were no successful landings at all when you spawned and now I guess it's back in certain instances which I think sux. I got back to my spawn point with damage. There was a gv about half way between the SP and the NME Base. I had damage. It said I crashed and it gave the very distant gv a kill. Why does Hitech insist on giving a crash to a vehicle that is just damaged? It still isn't right but I would at least expect a ditch. If I land a damaged plane anywhere, I don't get a crash.

I immediately reupped again to test something and didn't even start my engine. This time when I ended it said I was captured and gave a nme gv a kill. The gv wasn't even in any range. So, Hitech, what are suppose to do when we have damage, drive all the frackin' way back to our base? Plus now if we spawn and do nothing someone within a mile or whatever gets a kill? That's plain dumb. Fix this please. As many times as I get kills from someone who augers their bomber or fighter and getting the kill, it wouldn't bother me if I didn't if I didn't even fire on the guy.

It's also not consistent while flying. Ya get a kill and sometimes not when they crash. Ya shoot someone and sometimes you get an assist and sometimes nothing. I've even seen cases where no one involved in the dogfight gets a kill or assist after a plane is shot down. Everyone starts asking each other, "did you get the kill?.... no.... well,neither did I, not even an assist"
Title: Re: spawn crash?
Post by: RSLQK186 on February 28, 2010, 11:27:56 AM

I immediately reupped again to test something and didn't even start my engine. This time when I ended it said I was captured and gave a nme gv a kill. The gv wasn't even in any range.


Did you film to get range on enemy seen or not seen and to assist in finding the cause?


It's also not consistent while flying. Ya get a kill and sometimes not when they crash. Ya shoot someone and sometimes you get an assist and sometimes nothing. I've even seen cases where no one involved in the dogfight gets a kill or assist after a plane is shot down. Everyone starts asking each other, "did you get the kill?.... no.... well,neither did I, not even an assist"

Enemy crash without being hit by you can result in no kill award to you by distance or another player closer to him including manable gun. I'm not sure if a ping grantees an assist. And I know for sure that a pilot wound to an enemy  can give you a kill when someone else finishes his plane off. When on deffence, if I get a good hits to someones cockpit and he dives for home, I let him if their are other fish to catch. I have gotten kills 5 minutes later without knowing if bled out, crashed or was downed by a countryman near his own base.
Title: Re: spawn crash?
Post by: viking73 on July 07, 2010, 10:32:11 PM
Well here's an addition. Got back to spawn. no one around. friendly confirmed. Got a 'Captured'. So what's the deal with that if I had damage or not. Didn't get killed or crash or ditch. Is there somewhere HTC has written this stuff down or are they just wingin' it? How would we ever know? Drive all the way to the friggin' base? And maybe not even get a successful landing there? At least make it 2k and concrete safe.
Title: Re: spawn crash?
Post by: Tigger29 on July 07, 2010, 11:37:11 PM
Well here's an addition. Got back to spawn. no one around. friendly confirmed. Got a 'Captured'. So what's the deal with that if I had damage or not. Didn't get killed or crash or ditch. Is there somewhere HTC has written this stuff down or are they just wingin' it? How would we ever know? Drive all the way to the friggin' base? And maybe not even get a successful landing there? At least make it 2k and concrete safe.

Viking, I think you may be on to something here.  I saw someone complaining on text about this same exact thing.  He was in a wirbel and got his main gun blown off.  Drove back to the spawn and was 99% confident he was more than 6K away from any enemy.  He claims he completely stopped, then towered out and got a CRASHED message as well.  I dismissed this as what other people had said... someone being nearby, etc... however now that I think about it I don't think that was the case.

First of all, he didn't get any "you have been killed by XXX" messages.

Secondly, when I get impatient and tower too soon (while still moving) I always get a DITCH message, not a crashed message

And lastly, I don't recall ever seeing "you have crashed" while in a GV... NEVER


I wish I had paid more attention to where this was and what map and what base and all that, but unfortunately I didn't even think about it at the time.
Title: Re: spawn crash?
Post by: Tec on July 08, 2010, 12:35:27 AM
It was my understanding that if you got back to the yellow arrow (your spawn point) you got a successful landing.

Your understanding is incorrect, when ending sortie in a GV the location of that little yellow arrow on the map has no bearing on the outcome whatsoever.
Title: Re: spawn crash?
Post by: Lusche on July 08, 2010, 02:53:19 AM
Viking, I think you may be on to something here.  I saw someone complaining on text about this same exact thing.  He was in a wirbel and got his main gun blown off.  Drove back to the spawn and was 99% confident he was more than 6K away from any enemy.  He claims he completely stopped, then towered out and got a CRASHED message as well.  I dismissed this as what other people had said... someone being nearby, etc... however now that I think about it I don't think that was the case.

First of all, he didn't get any "you have been killed by XXX" messages.

Secondly, when I get impatient and tower too soon (while still moving) I always get a DITCH message, not a crashed message

And lastly, I don't recall ever seeing "you have crashed" while in a GV... NEVER


I have gotten plenty "crashed" results - always when I tried to ditch/land my damaged GV with enemies around. And it's quite easy not to notice non moving GVs or low planes at 5-6k

Then, you don't necessarily get a "killed by XX" message if you get a "crashed" or "captured" result from enemy proximity. The proxy kill range is considerable shorter than the "prevent safe landing" range. If there's an enemy  4k away for example, he won't get the kill (unless he had pinged you earlier)
Title: Re: spawn crash?
Post by: Lusche on July 08, 2010, 03:10:08 AM
Well here's an addition. Got back to spawn. no one around. friendly confirmed. Got a 'Captured'. So what's the deal with that if I had damage or not. Didn't get killed or crash or ditch. Is there somewhere HTC has written this stuff down or are they just wingin' it? How would we ever know?

We know, like many other things, by experience. ;)

In your case, you experienced that your friendly was wrong, and there had been an enemy around - it's just none of you noticed (Which is very easy to happen).

Like Tec already said, the spawn itself has no influence on mission outcome.

GV landing rules:

First, a definition: Friendly territory= closest base is a friendly one. Enemy territory = closest base is an enemy one. CV's count as regular bases too! Contrary to popular myth, being inside of any dar circle doesn't matter, it's ownership of closest base that counts

In friendly territory:

On base pavement: Always "landed", regardless of damage or enemy presence
Not on pavement/concrete and undamaged - "landed" if no enemy around, "ditched" if there is an enemy present.
Not on pavement/concrete and damaged - "landed" if no enemy around, "crashed" if there is one  (Note: I'm not 100% if it's about heavy damage only or if even a shot off pintle gun is sufficient)

In enemy territory:
Neither pavement/concrete does matter, nor the spawn point. It's all about enemy proximity:
No enemy around: Always "landed"
Enemy around: "captured", or "killed by XXX" if he was close enough to get the proxy kill. (Note: Once I have gotten a "crashed" result in enemy territory but was not able to duplicate it yet, so it might had been a bug)



Any corrections or addition welcome :)



Title: Re: spawn crash?
Post by: AWwrgwy on July 08, 2010, 08:51:13 PM
We know, like many other things, by experience. ;)

In your case, you experienced that your friendly was wrong, and there had been an enemy around - it's just none of you noticed (Which is very easy to happen).

Like Tec already said, the spawn itself has no influence on mission outcome.

GV landing rules:

First, a definition: Friendly territory= closest base is a friendly one. Enemy territory = closest base is an enemy one. CV's count as regular bases too! Contrary to popular myth, being inside of any dar circle doesn't matter, it's ownership of closest base that counts

In friendly territory:

On base pavement: Always "landed", regardless of damage or enemy presence
Not on pavement/concrete and undamaged - "landed" if no enemy around, "ditched" if there is an enemy present.
Not on pavement/concrete and damaged - "landed" if no enemy around, "crashed" if there is one  (Note: I'm not 100% if it's about heavy damage only or if even a shot off pintle gun is sufficient)

In enemy territory:
Neither pavement/concrete does matter, nor the spawn point. It's all about enemy proximity:
No enemy around: Always "landed"
Enemy around: "captured", or "killed by XXX" if he was close enough to get the proxy kill. (Note: Once I have gotten a "crashed" result in enemy territory but was not able to duplicate it yet, so it might had been a bug)



Any corrections or addition welcome :)






Addition, maybe?

I have "crashed" on concrete, damaged, with enemy around more than once.  At least once tracked, so i know it wasn't movement related.

And, as far as "enemy around", you can land successfully on an enemy base if no one is there.

wrongway