Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Nemisis on February 02, 2010, 06:45:03 PM

Title: more defenses for Vbases and ports
Post by: Nemisis on February 02, 2010, 06:45:03 PM
V bases and ports are just too vulnerable from the air. A lanc comes in and kills the VHs, then a swarm of tanks come in and camp the hangers incase some A/C come in destroy the M3 thats with them.

I say we add a single american 75mm AA gun in addition to the single manned ack gun we have now. It would be no more dangerous than the panzer or T-34, and it would have a visual sight I'm guessing. So theres not going to be any 90mm, or 105mm AT sniper fire taking out the attackers.
Title: Re: more defenses for Vbases and ports
Post by: lyric1 on February 02, 2010, 07:11:49 PM
V bases and ports are just too vulnerable from the air. A lanc comes in and kills the VHs, then a swarm of tanks come in and camp the hangers incase some A/C come in destroy the M3 thats with them.

I say we add a single american 75mm AA gun in addition to the single manned ack gun we have now. It would be no more dangerous than the panzer or T-34, and it would have a visual sight I'm guessing. So theres not going to be any 90mm, or 105mm AT sniper fire taking out the attackers.
Not against the idea but only having 1 more target to take out is not really going to be much of an issue for a single set of Lancaster's to shut the base down.
Title: Re: more defenses for Vbases and ports
Post by: Motherland on February 02, 2010, 07:13:26 PM
Please keep puffy ack away from any place where it does not have to be.
Title: Re: more defenses for Vbases and ports
Post by: texastc316 on February 02, 2010, 07:53:00 PM
I agree with Bubi
Title: Re: more defenses for Vbases and ports
Post by: Nemisis on February 03, 2010, 04:06:42 PM
Ok, then at the very least, allow the ships in the harbors to fire the guns that would be mounted on them. And add some more manned ack to the V bases. I was defending yesterday, and a fighter came in taking out the manned ack, and once that was done, a lanc came in at 2k and downed the hangers. Puffy would really help since its a one shot kill if you aim correctly, and because it has a much longer range than the 37mm ack.
Title: Re: more defenses for Vbases and ports
Post by: LLogann on February 03, 2010, 04:12:20 PM
Say it again, say it again!!!   :aok

Please keep puffy ack away from any place where it does not have to be.

I personally think the V-Bases could use a little more auto-ack, sure.....  But it seems to me, every time I fly over an enemy port, I am filing a TFOA Report upon landing. 
Title: Re: more defenses for Vbases and ports
Post by: captkaos on February 03, 2010, 04:16:58 PM
I have asked for German 88's at V-Bases for years.  Usefull for both AA and anti GV, at least two would be nice.
Title: Re: more defenses for Vbases and ports
Post by: Gaidin on February 03, 2010, 04:40:36 PM
VBases definitely need more auto guns, and both vbases and ports need more manable guns.  I don't see a problem with having a 5 inch or 2 at the port, even if it was auto(not manable).
Title: Re: more defenses for Vbases and ports
Post by: Nemisis on February 04, 2010, 06:29:04 PM
Here's an example: Yesterday, we were defending a vbase, and after a lanc formation came it at 5k, we got steam rollered. After the lanc killed the hangers, it took 5 minutes or so to for the fighter-bombers the wirbs and osti's had been keeping at arm's reach to kill defenders. Took them another 2 to get an M3 into town.
Title: Re: more defenses for Vbases and ports
Post by: E25280 on February 04, 2010, 06:32:22 PM
Ok, then at the very least, allow the ships in the harbors to fire the guns that would be mounted on them.
That would be a reasonable addition, IMO.
Title: Re: more defenses for Vbases and ports
Post by: Nemisis on February 04, 2010, 06:39:59 PM
And if we can't have that, then at least give us a couple of defese positions beyond the V field or port. Like an actual defense position, like with a dirt rampart level with the top of the hull, like they would have had in WW2, not the dirt mounds covering half the hull we have now.
Title: Re: more defenses for Vbases and ports
Post by: Spikes on February 04, 2010, 07:10:44 PM
I do they think should put the updated ships in harbor (ones in port atm are the old style iirc) and let us fire normal guns that were able to be fired. Maybe with exception of the twin 5", but single 5" is accepted.
Title: Re: more defenses for Vbases and ports
Post by: lyric1 on February 04, 2010, 09:09:20 PM
I do they think should put the updated ships in harbor (ones in port atm are the old style iirc) and let us fire normal guns that were able to be fired. Maybe with exception of the twin 5", but single 5" is accepted.
You know I think this is the best answer in this thread in regards to ports. Even at Pearl Harbor some of the big ships guns shot back at the enemy. Plus it also solves having to do a lot of new modeling? Well... from the perspective of some one who has no clue how to program anything. ;)
Title: Re: more defenses for Vbases and ports
Post by: guncrasher on February 04, 2010, 09:15:24 PM
making ack a little more lethal would help too.  A single plane should not be able to kill all the guns on a base as it happens now.  vbases are a little harder to get captured since there's 3 vh to kill.  but ports only have one, this is kind of like the way gv bases used to be last year when a single drop would kill all 3 vh's.  maybe have 2 or 3 vh at the port, make us work to get one like we do with gv bases.


semp
Title: Re: more defenses for Vbases and ports
Post by: chewiex on February 05, 2010, 06:13:24 PM
I agree...the amount of ack guns on a V-base are a little lacking. There are like what?...8-10 guns at the ports, 8 in a normal town. I forget the amount of guns on the airfields. I mean 2 auto ack's and 1 manned ack seems a little light. :uhoh I know, I know... there are anti-aircraft vehicles that we can spawn, but, what about when those hangers are disabled?  :eek: Or a V-base gets swarmed by 10-20 attackers and only 2 defenders?  :banana: I know, I know...total pwnage, right? LOL, All I'm sayin' is add a few more auto's and maybe 1 more man-able gun. I love the idea of adding 2 88's to the field with selectable AA or AP rounds. Oh the horror!
Title: Re: more defenses for Vbases and ports
Post by: Spikes on February 05, 2010, 06:21:28 PM
You know I think this is the best answer in this thread in regards to ports. Even at Pearl Harbor some of the big ships guns shot back at the enemy. Plus it also solves having to do a lot of new modeling? Well... from the perspective of some one who has no clue how to program anything. ;)
Indeed...can't be too tough to change around the port to make them live ships, just as guns would be...
Title: Re: more defenses for Vbases and ports
Post by: Nemisis on February 05, 2010, 06:28:58 PM
No 88's. Too deadly to vehicles. A U.S. or italian 75 would be good. An 88' would be like havin a tiger turret mounted on a Vbase capable of firing AA rounds.

But really, some auto puffy would solve a lot of the issues with hangers being dropped. And just a few more manned guns to deal with the guys that make it past the puffy.