Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: Nath-BDP on September 20, 2000, 12:43:00 PM
-
What do you think the first perk planes to be added will be?
Me262A1
SpitXIV
-
First perk plane will be an F8F or P-80. (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Spi...aww, never mind.
Sisu
-Karnak
-
Fw 190D-9
-
F4U-1C lol
-
Maybe Ta-152H.... Pyro slipped it's name out about a month ago with the perking topics.
Maybe it was a hint, lets hope so (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
-
Hmm... H-0 or H-1...
-
H-1, lets hope. No point in going for the 8.5 yards! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
------------------
Rendar
-
LOL, Mitsu (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
-
Me 109G-10
-
funked (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Just curious; the G10 sure ain't as deadly as it used to be in 1.03. In fact, it is still good for very long protracted 1v1's, but it's harder to win them.
For Main Arena fighting, it is exceedingly good at running, but that's about where it ends (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif).
Nath tells me the D) basically will be an A8 with a bit higher speed and good altitude performance. Sounds like a porked F4UC (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif).
Need to perk the Dora? Not if what Nath has said is true (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
--
StSanta
JG54 "Grünherz"
-
Why would the Dora be perked ?
Speed ?
We have faster planes in AH right now. None of them is perked.
Acceleration ?
We have better accelerators in AH right now. None of them is perked.
Roll rate ?
We have better rollers in AH right now. None of them is perked.
Guns ?
We have planes with more powerful guns in AH right now. None of them is perked.
Dive ?
We have better divers in AH right now. None of them is perked.
Numbers produced ?
We have less produced planes in AH right now. None of them is perked.
Date of introduction ?
We have planes later introduced in AH right now. None of them is perked.
The list could be continued...
So, what is the criteria ? Please, I'd like to know. What does the Dora have what might disbalance the Arena ?!
P.S.
Do not perk the Spit XIV too.
[This message has been edited by Hristo (edited 09-21-2000).]
-
Did I miss some official news? Are Perks suppose to be added in 1.05?
Perk planes.... hummmmm kinda like F2G or the Yak3(Vk107) ? (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
------------------
Vermillion
**MOL**, Men of Leisure
-
Originally posted by Hristo:
Why would the Dora be perked ?
...
The list could be continued...
Pilots, my friend, pilots. What you will all LW addicted guys will whine about if it wont be perked? About me262, right? And if it perked you will spend another year in "unperk it" compaign (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Fariz
[This message has been edited by Fariz (edited 09-21-2000).]
-
hmmm same like 190A8 is to god Tune it down yes we have to continue in what we hawe now
actualy the niki an pit SCARE me in any Lw plane
is it diferent when i em in pony or hog
in LW plane i just run and die
the G 10 is god only deal with Hogs spit 9 is it a beast who can kill me anytime
after i flyed the C hog a litle catched any runing 190 no way to safe in 190 the hog can folow dive and snap shot
in 190 i must get below 300 to kill something in G 10 with 30 below 150
Lw need something WHAT scare OTHER planeS !!!
-
No perked planes please. Better idea is to limit spawn rates.
Sour
-
Leonid,
i get confused about yak's so is the vk 107 the 465(roughly) mph yak or the 447 mph.
Wouldn't the 447 mph yak-3 fall into the same catagorie as the 51D, 190D ,tempest, spit 14, ki-84 which shouldn't be perked or was it too ultra rare?
-
Santa, if Spit XIV is "perked" then that means planes like the Dora or G-10 (actually a K-4 flight model) should be "perked" too. I was responding to Nath's list.
-
N1k2 perk it now !!!
-
funked, well, the G10 has serious limitations, areas where it is easily outperformed by most other fighters. These limitations have especially in v1.04 made is significantly less effective and harder to kill in.
The Dora suffers from similar (but less) limitations. It won't turn better than a A8. It won't immelman much better, and it'll bleed e as much. Roll rate reduced a bit, and armament lighter.
Spit XIV, on the other hand, will have all the good things the IX has, with a little reduced turning, with much gained in climb, top speed, acceleration and high speed handling.
Let's look at some stats after v1.04 came out:
The P-51D has 5204 kills and has been killed 5128 times.
The F4U-1C has 9789 kills and has been killed 5880 times.
The F4U-1D has 1252 kills and has been killed 1967 times.
The Fw 190A-5 has 2806 kills and has been killed 2342 times.
The Fw 190A-8 has 1853 kills and has been killed 1771 times.
The Bf 109G-10 has 3495 kills and has been killed 3193 times.
Rest of 109's have less that 1000 kills/deaths
The Spitfire Mk IX has 6826 kills and has been killed 6839 times.
I.e the G10, while the most popular LW aircraft, has far from the statistics indicating it should be perked. It's limitations severly drags down its effectiveness.
Now, look at the Spit IX. Even though it is used for base defense and flown by newbies, it still is very popular and boasts a positive K/D. Imagine what one on steroids (and I mean big time steroids) would do.
I'd like NO perk planes added at all. And, if perk system would be implemented, base it on performance (like the current F4U-C).
Quite frankly, the G10 doesn't have the stats to suggest it should be perked. Now, the F4U-C does. See thread I am about to make for more info on that one (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
------------------
StSanta
JG54 "Grünherz"
-
Sure it is a nonsense, but if perked planes become true some day, what about an inverse perking points? I mean, the higher the score, the worse planes you can fly. Something like Golf handicap.
Cheers,
Pepino.
-
Very silly argument Santa.
-
Originally posted by StSanta:
The P-51D has 5204 kills and has been killed 5128 times.
The F4U-1C has 9789 kills and has been killed 5880 times.
~
The Spitfire Mk IX has 6826 kills and has been killed 6839 times
Gee, StSanta,
It sure doesn't look like the Spitfire is being flown nearly as often as it was. I remember when you guys'd post these stats and it would have 12,000 kills and deaths against the F4U-1Cs 9000 kills and 5500 deaths.
Spitfire IX sure lost something in the popularity.
Maybe it was you Luftwabbles and USAAF guys brilliant propaganda that labeled anuone who flew one as a dweeb.
Sisu
-Karnak
-
They ARE dweebs. Never forget that (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
-
He also doesn't know his math...
6826 Kills
6839 Deaths
...because, while this is pretty tight, in a strict sense it is not a positive k/d ratio.
------------------
SnakeEyes
o-o-o-
=4th Fighter Group=
-
LOL!
-
Originally posted by SnakeEyes:
He also doesn't know his math...
6826 Kills
6839 Deaths
...because, while this is pretty tight, in a strict sense it is not a positive k/d ratio.
In more stricter sense, all K/D are actually positive. Negative would be less than zero, I believe (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
-
As for perks, Luftwaffe doesn't have to worry about all the dweebs taking its Dora if Spit XIV is available. In other words, Dora won't attract dweebs like A-5 did.
If we get the Dora, then please introduce Spit XIV at the same time.
This will prevent dweebs infecting the Dora with their dweebishness. They will flock to Spit XIV instead, while many will stay with C-Hog they fly now.
(http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
-
SankeEye;
Spis ae used for base defense, get flown by newbies and therefore has an inflated death percentage.
And it *is* a popular plane. Some Spit dweebs have just foundout that the N1K is better for them. Recheck of math:
The Spitfire Mk IX has 8557 kills and has been killed 8705 times.
compared to
The Bf 109G-10 has 4439 kills and has been killed 4130 times.
Almost twice as popular as the most popular LW ride. Second most popular would be the 190A5, which has:
The fw190a5 has 3426 kills and has been killed 2832 times.
Ther's been a migration since 1.04 from Spits and A5's to N1K's and tsjhooks. But the Spit is still almost twice as popular as the most popular LW bird.
Me; I am back in the G10. I love that plane.
------------------
StSanta
9./JG 54 "Grünherz"
(http://voices.vossnet.co.uk/t/toles/9jg54.gif)
-
Funny how so many immediately find out which plane gets a boost with each and every release.
And yet, nobody picked the category of "...switching to the best plane available..." in plane preference thread I started some days ago (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif).
-
Perk the silly perk project.
-
Heheheh Hristo (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
------------------
StSanta
9./JG 54 "Grünherz"
(http://voices.vossnet.co.uk/t/toles/9jg54.gif)
[This message has been edited by StSanta (edited 10-05-2000).]
-
You like the new logo, Santa ?
------------------
(http://www.angelfire.com/nt/regoch/sig.gif)
Stoickov
9./JG54 "Grünherz"
[This message has been edited by Hristo (edited 10-05-2000).]
-
Me; I am back in the G10. I love that plane
LOL!!! StSanta (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
This from the guy that was telling me not a week ago, that the G10 was totally useless since the release of 1.04?
Let me give you another hint (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif) Try the gondola's. They take a few sorties to get use too, but once you master them, you will love it!
------------------
Vermillion
**MOL**, Men of Leisure
-
Verm has 0 kills and has been killed 0 times in the Bf 109G-10 in T9
Verm has 4 kills and has been killed 3 times in the Bf 109G-10 in T8
verm has 7 kills and has been killed 2 times in the Bf 109G-10 in T7
Yes, use gondolas...
------------------
(http://pobox2.zyan.com/~nath/Stab%20JG77.gif)
Stab/Jagdgeschwader 77
"Herzas"
[This message has been edited by Nath-BDP (edited 10-05-2000).]
-
Well, Nath I see your attitude hasn't changed much lately.
Tour 9: I have no kills, no sorties period in ANY aircraft. Seems I have been busy doing other things for the AH community.
Tour 8: 4 kills , 2 legit death and 1 death due to a fight with StSanta where we both agreed something was really screwy (warping). So 2/1 KD is really bad huh?
Tour 7: 7/2 = 3.5 K/D wow thats even worse !! Jeez I really need to work on that don't I ?
And I don't even fly for score, I couldn't care less.
True I can't come close to your 300-350 sortie's per tour. But then again, I'm not 16 and have all that free time you do.
------------------
Vermillion
**MOL**, Men of Leisure
-
Wasn't meant as a flame... just that you don't fly G10 often as I do and you're commenting on using gondolas when all the LW people constantly say they are useless against figheters. : )
-
"all the LW people"
Oh. Really?
-Westy
-
Originally posted by Westy:
"all the LW people"
Oh. Really?
-Westy
Nath forgets that being sucessful in a fighter does not mean they have to get a boat load of kills.
- Jig
-
What do you define as being successful in a fighter?
Every hardcore G10 pilot i've spoken with about the G10 think that gondolas are worthless. Point.
Hard to define whos successful in a fighter if they have hardly no kills in it, only way I could judge if they are good in that certain aircraft is if I dueled them. But I can look at say, StSanta's score in G10 and make the assumption that hes good in that aircraft. Whereas with verm I would have to duel him in order to make a judgement or not about his skill in the G10, if he has a small ammount of kills in MA with it.
------------------
(http://pobox2.zyan.com/~nath/Stab%20JG77.gif)
Stab/Jagdgeschwader 77
"Herzas"
[This message has been edited by Nath-BDP (edited 10-05-2000).]
-
Never liked gondolas in G-10. They take away the edge G-10 has against other planes. The only LW type who I know that liked them was Pirado back in early beta.
Instead of gondolas, I would suggest to fly 190. More cannons without so much performance loss.
-
Hristo, actual loss of performance or percieved loss of performance? I would have to do controled testing, but from my experience, I would bet that the G10 with gondola's outperforms the 190's in just about every way, except for roll rate.
Nath, so because StSanta fly's the G10 more than I do, that makes him correct? If he was so correct, and I was totally wrong, why has he suddenly flip flopped his position in the past week so that he now agrees with me?
Nothing against StSanta mind you, I'm just pointing out the flaw in Naths logic.
And dueling? Who cares. That doesn't make you a good pilot, it means your a good dueler.
I know many excellent pilots who couldn't duel to save their life. They simply fly a style that is the exact antithesis of dueling.
To me, I judge pilots based on their ability in Scenarios. Are they good flight leaders? Do they get their missions accomplished? Do they survive?
In my experience, those "good pilots" like Nath is talking about, get "killed good" in Scenarios.
And why do I focus on Scenarios, you ask? Because everything else is just practice (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
------------------
Vermillion
**MOL**, Men of Leisure
-
heehee Verm (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
-
Nath, so because StSanta fly's the G10 more than I do, that makes him correct? If he was so correct, and I was totally wrong, why has he suddenly flip flopped his position in the past week so that he now agrees with me?
It makes his opinion on using gondolas on G10 more important to me than yours is.
After talking with StSanta a few times last week and sending him films of me in G10 he decided to take the G10 up again... hes seen the light.
Nothing against StSanta mind you, I'm just pointing out the flaw in Naths logic.
What logic? What has he agreed with you on about the G10? I don't understand this...
And dueling? Who cares. That doesn't make you a good pilot, it means your a good dueler.
Winning duels requires ACM skill, natural ability, thought, experience, etc. Im currently #1 on the dueling ladder, with YOUR logic, I'm a bad pilot, even with my kill/death ratios? lol.
I know many excellent pilots who couldn't duel to save their life. They simply fly a style that is the exact antithesis of dueling.
What do these people you're referring to do? Let me guess, they fly at 30k and sit around waiting for someone to come by or pick on stragglers. Let me tell you that this flying style is pathetic, especially when I run into these types of people and negate their altitude advantage and they end up dead, in a 1v1 situation.
To me, I judge pilots based on their ability in Scenarios. Are they good flight leaders? Do they get their missions accomplished? Do they survive?
I agree.
In my experience, those "good pilots" like Nath is talking about, get "killed good" in Scenarios.
Situations that happen in scenarios or MA end up as 'duels', dueling experience is an important factor in being a good pilot. If you're a good dueler you should sure as hell be a good pilot.
And why do I focus on Scenarios, you ask? Because everything else is just practice
Unfortunatly, scenarios don't happen 24/7.
------------------
(http://pobox2.zyan.com/~nath/Stab%20JG77.gif)
Stab/Jagdgeschwader 77
"Herzas"
[This message has been edited by Nath-BDP (edited 10-06-2000).]
-
<snipped alot of friendly advice to Nath that would have been taken the wrong way, because he doesn't have the experience to see it in the right perspective>
Situations that happen in scenarios or MA end up as 'duels', dueling experience is an important factor in being a good pilot. If you're a good dueler you should sure as hell be a good pilot.
Again, you couldn't be farther from the truth. Dueling is a focus of 1 v 1 aircraft battles, where you typically fly TnB or at worst E fighting aircraft. You focus on getting angles on a single aircraft in the shortest amount of time, and try to kill them. Its very reflex oriented, and good gunnery skills are a must.
Scenario fighting is a much larger skill set.
You almost never end up in "duel" situations, where you are fighting a single enemy all alone in the sky.
In Scenarios, its usually squadron level, or multiple squadron combat with 200 aircraft in the arena at once.
Knowing when to disengage and regroup is paramont. Remember your fighting for two hours, not two minutes.
Flying with a wingman, and knowing how to keep SA in a overloaded environment, is extrememly important. Plus you have to know how to integrate your pair of fighters into the squadron as a whole effectively.
You have to manage fuel loads, and be able to make the bomber escort rendevous on time, and at the right locations. Sure you can drop your drop tanks and engage the first enemy you see at full throttle, but what will that mean in 30 minutes when you didn't make your sweep over the target because your fuel light now that you engaged early? This is a common tactic, would you know how to recognize it or counter it?
On top of this you have to listen to the radio, perform regular sitreps and location reports to your CO, plus keep your flight organized on RW. Total information overload.
And this is just the tip of the Iceburg. I haven't even gotten into how to think strategically & tactically on the fly, in a fluid combat environment.
Its something you can't even begin to comprehend, unless you have been there. Period. Scenario Lights and Snapshots, are great experience, but they are a pale imitation of the real thing.
Dueling types have a tendency to get locked in mortal combat at the first sign of the enemy, and typically get killed by the wingman they never see. That or they actually "win" their duel, but become seperated from their group, and are ineffective "loners" for the rest of the frame.
Let me leave you with a very good example from real life.
In WWII who were the Squadron and Flight leaders? The great sticks, who could fly circles around everyone else? Or the ones who could LEAD and get the job done?
Who is better known, Chuck Yeager or Bud Anderson?
------------------
Vermillion
**MOL**, Men of Leisure
[This message has been edited by Vermillion (edited 10-06-2000).]
-
I'm not disagreeing with you about realism of scenarios, back to point A, someone who flys a certain aircraft more than you do has a better opinion on that aircraft for combat use.
As for dueling, I don't think you've done it enough to have an opinion on what kind of skill it takes, ACM skill is more important than anything. For example, at a co-alt merge, I do an immelman and my opponent does a high g level turn, who is, obviously, more experienced in ACM and who is going to have an easier time shooting down the other person?
There are 2 different types of skill in this game
1. ACM skill, this comes into play when planning tactics for you're side in scenarios. IE Merges, etc. Dueling assists this skill and helps you build it up.
2. Tactical planning, this is relativly useless if you don't have pilots that can get the job done. 'Deep' and realy micro-managed tactics are mostly a waste of time in flight sims, since we have icons which allow you to see enemies at 6 miles away, radar, 'sector' bars etc.
For instance, take the 'Sturm' tactic used by the Luftwaffe from July 17 1944 onward, they flew in an arrowhead formation to the stern of enemy bombers in heavly armored and armed Fw 190s, this would be suicide against AHs B17s because of the collective firing and the ability for gunners to easily hit the incoming fighter's wing, which should be very difficult given the closing speed and dispersion of rounds and the small height of the wing at this angle.
The Sturm tactics were very successfull and continued untill the last months of the war.
------------------
(http://pobox2.zyan.com/~nath/Stab%20JG77.gif)
Stab/Jagdgeschwader 77
"Herzas"
[This message has been edited by Nath-BDP (edited 10-06-2000).]
-
As for dueling, I don't think you've done it enough to have an opinion on what kind of skill it takes
LOL! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) I have flown for over 6 years online (probably closer to 7 if I actually count). And I can assure you that I have done it all. I have dueled, buffed, tanked, ackstar'd, Kamikazed, and just about every other honorable or dweeb tactic and trick you can imagine.
But I will let it drop here (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
------------------
Vermillion
**MOL**, Men of Leisure
-
Suppose Verm had been in 10 vs 1's during those few engagements and managed to walk away with a kill or to while avoiding all those.
Wouldn't that make him a superior pilot albeit with a lack of kills for proof?
I was just suggesting that the kill stats don't tell the whole story.
On the other hand Verm could fly only a few sorties and vulch the whole while racking up alot of kills, which would apparently raise his creditability.
Just say'n
- Jig
-
Flying k/d is the highest art nath.
In my book if i fly a sortie where i have to do a merge Ho its a big mistake.
Guys who fly 350 to 450+ missions are the dweebs. There getting gamed by the game.
You get ripped constantly on the bb.
Ever think why?
Time will wear off that attitude.
Btw the people who are duelers are easy kills.
Gunnery ,tactics and then flying ablity are whats important.
A good player kills you long before you ever get into a duel sit.
They out think you. They hit you when you s/a is lowest.
EYE
-
Flying k/d is the highest art nath.
Its the most challenging, the highest art is mastering ACM.
In my book if i fly a sortie where i have to do a merge Ho its a big mistake.
Typical opportunist. Maybe thats what you find fun, I don't.
You get ripped constantly on the bb.
Ever think why?
Time will wear off that attitude.
No, I don't realy think why because I don't think I have an attitude, just stating my opinions on things.
Btw the people who are duelers are easy kills.
Gunnery ,tactics and then flying ablity are whats important.
A good player kills you long before you ever get into a duel sit.
They out think you. They hit you when you s/a is lowest.
Hmm... hblair is an easy kill? RAM is an easy kill? Citabria is an easy kill? I am an easy kill?
FRY
------------------
(http://pobox2.zyan.com/~nath/Stab%20JG77.gif)
Stab/Jagdgeschwader 77
"Herzas"
[This message has been edited by Nath-BDP (edited 10-06-2000).]
-
I agree with Verm's definition of a good pilot.
It is something else than just pure ACM skills. While your ACM abilities will make you more more confident in a bad situation and you might take the gamble you otherwise wouldn't, this just isn't WW2 type of air combat.
On G-10 and gondolas. Take them into the duel type of situation and you are for some rough time. However, I'd take them in the scenario any day. Those two are just too different.
Then again, I'd rather take 190 than gondolas with G-10. Again, even though G-10 with gondolas outperforms quad 20mm 190, it means little in scenarios. Better SA, roll rate, high speed handling and 1 extra 20 mm make 190 a better choice IMO.
To say it simple. For main arena, 1 20mm G-10. For scenarios, 4 20mm 190.
------------------
Stoickov
9./JG54 "Grünherz"
(http://www.angelfire.com/nt/regoch/sig.gif)
[This message has been edited by Hristo (edited 10-09-2000).]
-
Vermillion,
I couldnt agree more with you. Look, there are arena guys and scenario characters. Both are good pilots but after some years of online flyings the latters cant get enuff fun in main arenas. The last years in WarBirds I actually flew only hostorical scenarios.
Nath, take it easy, after 4-5 years of arenas you'll agree with Verm (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
<S>
------------------
GATT
4°Stormo Caccia "F.Baracca" - Knights (http://www.4stormo.it)
[This message has been edited by gatt (edited 10-09-2000).]
-
Hm, well, I am on both sides on this issue.
A good pilot to me is not a person who runs or refuses to engage either co alt or at a slightly negative e state. A good pilot is one who can negate the enemy's advantage and reverse the situation. I.e some of what Verm would call "good pilots", I see as little more than coward opportunists - these are the guys who run away without even amking an attack when they meet two cons, despite them having a huge alt advantage. Or the ones who see an enemy co alt, dives aways and runs.
On the other hand, tactics and SA are the marks of a great fighter pilot. Knowing where to escape, when to escape and when to press the fights are the marks of a good pilot. But, just categorically bugging out when co alt or at a disadvantage is NOT a sign of good tactics or SA. It's simply dogmatized simple idiot proof "tactics" at the lowest level.
A person with this mindset is likely to have a less developed SA - he'll get a snapshot of the situation, decide on it and before enough time has elapsed for it to change, either come out with a victory or have bugged out. Now, the pilot who accepts a co e co alt merge, or fights from a disadvantage *continually* has to be aware of his surroundings, and take into account *changing* variables - where is the enemy now? Is my way blocked, what way am I facing? Are there high cons inb now, and are thos friendles dead or coming?
Taking risks and being able to survive difficult situations are also aspects of being a great pilot. Yesterday, me Nath and Kirin spoiled Busc's little party - we flew in 109G10's (unfortunately light on fuel after a beautiful bounce by a P-47) and headed to enemy terrirtory. Once there, we encountered a huge flight of c205's and a smaller one of 190's - 12 or more planes methinks. We forced them low, cleared each others 6's, even if it meant giving up the safety of altitude and totally broke up that attack. Nath had a warp and was shot down he says, after killing one c205 and hitting the engine of another. me and kirin each got one before we returned to base very low on fuel.
Now, the overcareful "good pilot" wouldn't even have THOUGHT about engaging at those odds. A little less careful pilot would have made a few swooping passes, and then disengaged, leaving his lower comrades to their destiny. But, it is my opinion that a good pilot also has the willingness to risk his own hide trying to save a wingman. Getting away with it alive is even better.
Me, kirin and nath made a series of tactical miscalulations during the fight. Or at least I did, but I am only a standard pilot. Nath had balls of steel and happily accepted abysmal odds and survived for some considerable amount of time.
If you are a great stick, but a coward, you ain't a great pilot in my book. If yer a reckless daredevil who doesn't have the skill to get yerself outta the sticky situations you force upon yourself, you aren't good either. Then there are pilots like Hangtime and Spatula; they'll fight and only at the last moment pull away, disenagage and rtb. Those are great pilots; they test their SA, their tactical ability and their ACM's before bugging.
Simply saying "oh co alt, I'll run" or "oh, slightly negative, I'll run" categorically means you aren't testing your ACM and you aren't testing your SA - you're testing your tactical abilities to a very limited extent, and that's it.
The issue of balls and risk taking is much more personal, so my views on it are my opinions only and your mileage may vary.
Verm, I don't think (but my memory is poor) that I've ever agreed that gondolas on a G10 is a good idea - it's not. It takes away the edge a G10 pilot needs to conmtinually produce reasonable results. Ya want Instant Death - go with the 30mm, but that leads to a whole different area of problems, such as only opening up on maneuvering targets from d150 or less, and d300 for stationary dead 6 shots. I spend a considerable amount of time in the G10 barely above stall speed doing silly maneuvers to get unto my enemy's six. With gondolas, I can't and am instead forced to level out, bug out, run. I hate running (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif).
So in conclusion, a great pilot is one who in every or most mission extensively tests his SA, ACM and tactics - and gets away with it (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif).
That's my opinion.
And oh, I fly the G10 again (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif). And the A5 and A8.
------------------
StSanta
9./JG 54 "Grünherz"
(http://www.angelfire.com/nt/regoch/sig.gif)
[This message has been edited by StSanta (edited 10-09-2000).]
-
To say it simple. For main arena, 1 20mm G-10. For scenarios, 4 20mm 190.
I'll say 1x30 for duel, 1x30 + 2x20 for main arena (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) and 1x20 for scenario