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General Forums => Hardware and Software => Topic started by: branch37 on February 17, 2010, 05:59:13 PM

Title: Track IR 5
Post by: branch37 on February 17, 2010, 05:59:13 PM
I just got my Track IR 5 and i have a question.  It seems to work fine except for when i look up.  when i look up it freezes (not the game just the head motion) for maybe a second. 
Title: Re: Track IR 5
Post by: branch37 on February 17, 2010, 06:14:12 PM
and how do i look behind me  :noid :noid
Title: Re: Track IR 5
Post by: ImADot on February 17, 2010, 07:05:05 PM
Sounds like you have to move your head a lot and the reflectors or emitters on your head aren't being picked up by the receiver.  You probably need to adjust your TIR profile a bit so you don't have to move your head so much to get the in-game head to move around.
Title: Re: Track IR 5
Post by: branch37 on February 17, 2010, 07:15:05 PM
yea i got that problem fixed but i keep getting killed because i cant see behind me  :headscratch:
Title: Re: Track IR 5
Post by: lulu on February 17, 2010, 11:32:21 PM
When i use tir5 and i wan to to look back, then i press a joystick button to look back (and another one to look back up). To get good views i spent some time in drew tir5 curve. In this bbs there is a good link for that - but sorry don't remember its subject.

 :salute
Title: Re: Track IR 5
Post by: guncrasher on February 17, 2010, 11:34:18 PM
I still have my views set up on the hat switch.  I use a combination of both, but mostly to look behind while chasing somebody.  use the smooth profile, I have speed set up at 1 and smooth at 40.  the lower speed helps me not to get so dizzy, and improves my forward aim.  I also use a profile that was posted about 2 months ago in the hardware and software.  do a search and d/l.

semp
Title: Re: Track IR 5
Post by: CRYPTIC on February 18, 2010, 08:38:31 AM
This might help http://snomhf.exofire.net/trackIR.html (http://snomhf.exofire.net/trackIR.html). All credit to homeboy. This is IR 4 not 5. Some have had problems with the new 5. I'm still messing with it.
Title: Re: Track IR 5
Post by: zack1234 on February 18, 2010, 11:45:34 AM
Got track IR5 two months ago, when I get in from work I will post my settings.
I look behind by just turning and leaning my head, as you know using little head movements.
It took me quite awhile to set it up :old:
Title: Re: Track IR 5
Post by: zack1234 on February 18, 2010, 11:48:05 AM
There are a lot of good info in the hardware section.
Title: Re: Track IR 5
Post by: zack1234 on February 18, 2010, 01:13:36 PM
settings for my Track IR 5

I have my LED's  behind my screen on a cupboard, the distance seems to make it work a lot better.

My settings are: Speed - 1.5 , Smooth 24, center key - Jotstick 3, tick enable,toggle,trap, tick YAW,PITCH and X leave rest blank, tick Trueview and Mirror.

YAW- Rotation speed 6 true head movement -30 +30
PITCH- Rotation Speed 6 true head movement -23,-30,-48 and +23,+30,+48
X- Rotation Speed 10 true head movement -21,-30,-41,-49 and +21,+30,+41,+49
Title: Re: Track IR 5
Post by: Wingnutt on February 18, 2010, 03:27:42 PM
Ive had it for a while (5) and have a pretty well set up profile,  PM me your e-mail and I will send it to you, it might not be perfect for you (everyone is different) but it will give you a good head start/base to build on and save you a bit of frustration.


NOTE: you should not have to use a button to look back.
Title: Re: Track IR 5
Post by: zack1234 on February 18, 2010, 04:09:56 PM
 :aok
Title: Re: Track IR 5
Post by: branch37 on February 18, 2010, 04:46:08 PM
i have it pretty well tuned to where i can look around fine the only problem is looking back.  i can see behind me decently by using that hat switch to look straight back and then lean to one side, but it takes a second and usually gets me killed.
Title: Re: Track IR 5
Post by: Nurminen on February 19, 2010, 05:59:23 AM
  http://forum.naturalpoint.com/forum/ubbthreads.php?ubb=showflat&Number=40326                 :airplane:
Title: Re: Track IR 5
Post by: Wingnutt on February 19, 2010, 10:45:59 AM
I cant find my profile..


my profile in the Software is called Wingnutt

but in the TIR 5 Profiles folder there are only the defaults..

where the hell is it?
Title: Re: Track IR 5
Post by: Redd on February 19, 2010, 01:48:10 PM


If you fly an f4u or f6-f it seems to be pretty much impossible to get the rear view to be as good with static hat switch views
Title: Re: Track IR 5
Post by: branch37 on February 22, 2010, 12:10:58 AM
      I fly the F4U and F6F only lol.  And a squaddie told me that he can see everything with Track IR that he can with the hat switch.
Title: Re: Track IR 5
Post by: Kirin on February 25, 2010, 02:03:07 AM
Branch - looking dead 6 is challenging with TrackIR but doable. First always turn your head first and then lean. It needs a little training but offers 'almost' the same 6 view as adjusted hatswitch. One problem is that while turning and leaning you will mostly also move down - try to avoid downward movement and straighten up while looking behind you. It might look silly from outside and is quite a work out for a coach potato like me.

What helped me was increasing the sensibility of the lateral translation movement.
Title: Re: Track IR 5
Post by: Reschke on February 25, 2010, 01:39:05 PM
Just use a hat switch ding dong squaddie! Geez man $100 geeky headsets for your views will get you NOWHERE!!!

:D
Title: Re: Track IR 5
Post by: Pongo on February 27, 2010, 05:11:59 PM
There was actually a check box in AH to do with track IR that made the 6 view work better, but corsairs and hellcats are still a problem. It was TRack IR absolute movement or something like that. And doing it in two distinct movements.
Title: Re: Track IR 5
Post by: Wingnutt on February 27, 2010, 06:44:40 PM
There was actually a check box in AH to do with track IR that made the 6 view work better, but corsairs and hellcats are still a problem. It was TRack IR absolute movement or something like that. And doing it in two distinct movements.
Object relative movment.

I play with it ON, some prefer it off.  One way is no better than the other, just different strokes for different folks.
Title: Re: Track IR 5
Post by: Nurminen on February 28, 2010, 08:36:48 AM

If you fly an f4u or f6-f it seems to be pretty much impossible to get the rear view to be as good with static hat switch views
??

Trackir:
(http://i666.photobucket.com/albums/vv24/68pjn68/pjn/F4Utaka.jpg)
(http://i666.photobucket.com/albums/vv24/68pjn68/pjn/F6Ftaka.jpg)
Title: Re: Track IR 5
Post by: branch37 on February 28, 2010, 08:43:08 PM
ok how do you do that?
Title: Re: Track IR 5
Post by: Nurminen on March 01, 2010, 01:16:58 AM
Move head forward and down, center trackir ,look back.


( I dont use: trueview, trackIr object relative move.)
Title: Re: Track IR 5
Post by: Pongo on March 03, 2010, 03:11:49 PM
wow.
If I get that worked out it will be the promised land. My rear view in the hellcat is a green wall.
Title: Re: Track IR 5
Post by: Infidelz on March 03, 2010, 06:40:56 PM
Seems like you should be able to save a starting position with Track IR, just like you can without it. Why can't we have that? Instead of having to move around to set this new position each time, it should be defaulted to after you adjust it.

Infidelz.
Title: Re: Track IR 5
Post by: Nurminen on March 04, 2010, 04:21:56 AM
Seems like you should be able to save a starting position with Track IR, just like you can without it. Why can't we have that? Instead of having to move around to set this new position each time, it should be defaulted to after you adjust it.

Infidelz.

This is normview:                                                                                                                                                                      Then i move head forward and down.This position, i recenter my trackir:
(http://i666.photobucket.com/albums/vv24/68pjn68/pjn/F6Fnorm.jpg)   (http://i666.photobucket.com/albums/vv24/68pjn68/pjn/F6Ftircent.jpg)
New posit of head:
(http://i666.photobucket.com/albums/vv24/68pjn68/pjn/F6Fuppi.jpg)


Both, center and pause is set my stick. Profile motion adjustment: (x)yaw (x)pitch (x)roll (x)X (x)Y (x)Z   ( ) Trueview    (Used: NP-Seth's tirprofile.)
Title: Re: Track IR 5
Post by: Nurminen on March 04, 2010, 08:30:13 AM
You'll get always normal view,when you dont move head physical and you center Trackir.
Title: Re: Track IR 5
Post by: Pongo on March 04, 2010, 10:22:46 AM
Do you perform this every time you want to check 6? or when every you are getting ready to take off in one of these planes?
Title: Re: Track IR 5
Post by: Nurminen on March 04, 2010, 11:11:30 AM
Do you perform this every time you want to check 6? or when every you are getting ready to take off in one of these planes?

First, when im ready to take off, but next one is more difficult, because its so natural movement, that i dont remember it anymore  :uhoh When i need it, i used it :headscratch:
Different situation, different act.. :)
Title: Re: Track IR 5
Post by: ImADot on March 04, 2010, 01:09:25 PM
Wow, all that extra work?  I just turn my head a little to see backwards, then move away from my monitor and up a little bit as needed.  I don't mess with re-centering my TIR.
Title: Re: Track IR 5
Post by: ColTomb on March 04, 2010, 07:56:58 PM
After the Beta 3 drivers came out they stopped your head movement at 180 degrees. so to look past your tail you now need to turn your head in the opposite direction to see the other side of your tail. Maybe this is what he is talking about. I personally use the beta 3 drivers.. In can turn my head 10 degrees and look 360 degrees around the airplane, i can turn my head an additional 10 degrees and look another 360 degrees. this not the way i have it set up but i hope you get the idea. If you can get beta 3 drivers try them. you can pm me with your request, but i am away from home and do not know when i'll be back..
Title: Re: Track IR 5
Post by: Pongo on March 05, 2010, 10:54:35 AM
With the default drivers and the default settings on everything, I can just lean forward then turn my head and see my 6. Only the corsair and hellcat(of the planes I try to fly) dont work perfectly.
I guess I have to sit on the runway and tweek with it and see what I can do.
Title: Re: Track IR 5
Post by: maus92 on March 07, 2010, 05:20:44 PM
I uncheck the Trueview box on the TIR cp, and I can see 360, just like Linda Blair.
Title: Re: Track IR 5
Post by: Wingnutt on March 07, 2010, 05:54:09 PM
I uncheck the Trueview box on the TIR cp, and I can see 360, just like Linda Blair.

 :rofl :rofl :rofl :rofl
Title: Re: Track IR 5
Post by: ebfd11 on March 09, 2010, 09:09:56 AM
I just got my track 5 and I am twealing it but I have only 1 problem.. I can't hit or see fecal matter when in a gv... Any hints would help.

Btw don't drink amd use for the firdt time... Made nyself dizzy and fell outta my chair...
Title: Re: Track IR 5
Post by: ImADot on March 09, 2010, 09:31:00 AM
I always disable my TIR when in a GV.  Sometimes I'll have it on while driving, but for sure it's off when I'm shooting.
Title: Re: Track IR 5
Post by: guncrasher on March 09, 2010, 11:29:50 AM
Cc it doesn't work on gvs. I have my speed at 1 and smooth at 40, helps a lot when I have a couple of beers.


Semp
Title: Re: Track IR 5
Post by: Boxman on March 10, 2010, 05:54:25 PM
Finally just recieved mine. So....what's the quickest way to get set up?
Title: Re: Track IR 5
Post by: guncrasher on March 10, 2010, 09:08:42 PM
Use the smooth built in profile. Speed 1. smooth 20-40. Don't drink first couple of times.  map center and off to the stick.  Don't forget to look away from screen a lot.  To avoid vertigo.

Semp
Title: Re: Track IR 5
Post by: zack1234 on March 11, 2010, 02:19:35 AM
don't drink lol  :banana: :banana: :banana:
trackIR useless after couple of beers lol  :old:
Title: Re: Track IR 5
Post by: Boxman on March 11, 2010, 03:41:27 AM
I'm going to drink heavily to emulate typical combat conditions  :cheers:

Ok, I just tried it (no beer).

Can't get it to do my bidding yet. I think I'll gonna end up liking it, but it's all over the place right now.

Especially rear views.

But I haven't pleyed with it much yet in-game setting-wise.

I did turn on the one trackir checkbox "trackir object relative move" i think it was.

What else do I need to do?

Also, how crucial is it for reciever to be at same height as the traclip Pro?

My reciever looks down on it from a few inches.

Thanks

Title: Re: Track IR 5
Post by: branch37 on March 11, 2010, 08:38:46 AM
My reciever is a couple inches above my head also and it works fine.  As long as its not TOO far i think its fine.

I have Track IR Object relative mode on also.  If i turn it off my rear views are inverted. (when i lean left the view goes right.)
Title: Re: Track IR 5
Post by: Boxman on March 11, 2010, 05:24:20 PM
So how do I go about tweaking it?

Main issue right now is whenever I'm looking around, and want to come back to the sight, I'm off-center and have to kinda duck down to get the sight back.

What % of the time are you using trackIR, and when you come back to forward view, do you recenter it somehow?

Or do you just stay in trackir all the time?

Also, is there an option to recenter in-game? Or do I have to use the keyboard?

Thanks in advance

Title: Re: Track IR 5
Post by: guncrasher on March 11, 2010, 07:40:10 PM
when you open the trakir program look for the box called hotkeys these are mapped to the keyboard.  its a dropdown box with 3 options, center, pause and precision.  not sure what precision does, but the map the center and pause to two buttons on your stick.  the center option will recenter your view withing aces high, the pause will "disable" trackir within the game.  I always center then pause when shooting. or when vulching, or anything that has to do with aiming.  I also kept my stick view options, so when I use my stick to look back and I can use trackir to see high or low or a bit more to the side.  just work with it.  also I found it easy to use the smooth built in profile and keep the speed at 1 and smooth option at 40 ( I dont get as dizzy, specially after a couple of beers  :banana:).  these two options are under the motion control box, but basically you have to get used to it.  but its awesome in firefights, specially when you go above the con and he cant find you so he thinks he lost ya, then you pounce or crash like me  :).

semp
Title: Re: Track IR 5
Post by: Boxman on March 11, 2010, 07:48:27 PM
Cool, thanks.
Title: Re: Track IR 5
Post by: Boxman on March 12, 2010, 06:01:07 PM
OK, I'm all set now.

Tip for all of you going through setup pains..........set "pause," and "recenter," on your joystick. Then you can work with it to get it where you need it.

You can "play through," the setup pains because yuou can always go back to hats midflight.

These are the two keys I needed yesterday.

And now that I've got it working (still need to tweak a bit, but not much) all I can say is WOW!

In multiplane engagements, it's a godsend. SA is so much improved it's not even funny.

I would definitely put trackir ahead of rudder pedals in things to get.

 
Title: Re: Track IR 5
Post by: guncrasher on March 12, 2010, 06:35:19 PM
OK, I'm all set now.

Tip for all of you going through setup pains..........set "pause," and "recenter," on your joystick. Then you can work with it to get it where you need it.

You can "play through," the setup pains because yuou can always go back to hats midflight.

These are the two keys I needed yesterday.

And now that I've got it working (still need to tweak a bit, but not much) all I can say is WOW!

In multiplane engagements, it's a godsend. SA is so much improved it's not even funny.

I would definitely put trackir ahead of rudder pedals in things to get.

 

dont forget to look away from the screen often so you dont get dizzy.  you'll get used to it within a couple of weeks and its awesome  :banana: :banana:.

semp
Title: Re: Track IR 5
Post by: Boxman on March 12, 2010, 06:46:57 PM
No way guy, I only ever got motion sickness three times in my life and never yaqcked. I was on a party boat one time where there were 10-15 foot swells and was fine.

I remember one guy sayin, "I never been this neasuous before"  :rolleyes:

I was peachy

Title: Re: Track IR 5
Post by: guncrasher on March 12, 2010, 07:05:00 PM
No way guy, I only ever got motion sickness three times in my life and never yaqcked. I was on a party boat one time where there were 10-15 foot swells and was fine.

I remember one guy sayin, "I never been this neasuous before"  :rolleyes:

I was peachy



lol I threw up twice the first day.  of course i also had a couple of beers.  but I dont think beer had anything to do with it.  I blame the endocet that I took.

semp
Title: Re: Track IR 5
Post by: Boxman on March 15, 2010, 08:28:13 AM
Does everyone have all six axis' running? I do. Even though a couple of them may be making my view jump a bit. Never know when the head tilt may be needed lol.

I have speed at 1.9 smooth 28.

Is there any way to set a deadzone on all axis'? I can always pause the software, but that's not optimal. "Precision" helps a bit but the sight still starts to drift.

Deadzones are tricky it seems. The little "deadzone" profile in Trackir seems not to do much.

 
Title: Re: Track IR 5
Post by: Citizen Iosef on March 15, 2010, 09:15:54 AM
I've had TrackIR for a few days now, and WOW.  My WW1 gunnery stinks(more incentive to get close), but the payoff in immersion is well worth it.  In both WW1 and WW2, my SA has skyrocketed, and now I do not fear rolling scissors nearly as much.

I got the trackclip pro as well, and ended up offsetting my TIR to the left quite a bit.  Seemed to track better that way.

There's a few features I wish it had.  I wish pause were equal to freeze.  Either a toggle or momentary switch would be fine.  I also wish a key combo command were available to swap between two profiles.  In the case of AH, WW2 and WW1 profiles.

If you're thinking about getting it, get it.  If you're worried about cost, freetrack is a viable option, so I hear.  You're accuracy and SA will suffer for a bit - about two days for me.  Then it's like someone switches a light on and you'll never want to go back.
Title: Re: Track IR 5
Post by: Tigger29 on March 15, 2010, 09:56:50 AM
The only time TrackIR made me nauseous was while being hungover.

Drunk  no problem... Sober  no problem.. Hungover.. 15 seconds into it I was all but running for the commode.. I ended up keeping it down though... and switching to HAT views that day everything else was fine.
Title: Re: Track IR 5
Post by: guncrasher on March 15, 2010, 07:27:35 PM
Does everyone have all six axis' running? I do. Even though a couple of them may be making my view jump a bit. Never know when the head tilt may be needed lol.

I have speed at 1.9 smooth 28.

Is there any way to set a deadzone on all axis'? I can always pause the software, but that's not optimal. "Precision" helps a bit but the sight still starts to drift.

Deadzones are tricky it seems. The little "deadzone" profile in Trackir seems not to do much.

 

boxman try speed at 1 and smooth at 40. and will try to post the profile i got that was posted here about 2 months ago.  the sight wont drift at all while aiming or looking around.  its awesome.

semp

here is the link i use humble's profile.  also take a look at mace's write up.

http://bbs.hitechcreations.com/smf/index.php/topic,280060.0.html