Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: Raubvogel on October 09, 2001, 02:43:00 PM
-
Little bug, but very annoying. You can point the MG at something and everytime you switch postitions and go back to the MG, its rotated all the way right.
-
Yas I hate that too!
And sometimes I found my 75mm gun pointed
to another place (after view from commanders AAMG). Please fix it!
-
don't forget the guns turning angle,can only go about 20° to the left,but it can go about 200° to the right, this bugs been around since 1.07 or something
-
I like the way the 75mm cannon is rigged up to aim at what the MG aims.. from a commander's position, you can aim the MG, and if you switch to 75mm, the target is on where the MG has pointed. This is good stuff ! :)
But It really is annoying that you can't switch back to Commander's MG position immediately to confirm your shot :( Since the MG automatically aims to its right, the cannon aim is off again, and you have to reposition the cannon targetting again. This means all fine tuning of 75mm aim is done by that crappy 'hole' view. Can't watch around at commander's post to confirm shots, can't screen around while still keeping cannon aim, can't look around and see if enemy GVs are near...
Plz fix the 'MG turn right' bug..
Plz implement a 'binocular' mode at MG position, where you can judge the distance.
-
And add rudder pedal stearing for the vehicles
-
The reason that it turns 20 dg one way and more the other way is because the cupola hach is in the way :eek:
-
Originally posted by Pongo:
And add rudder pedal stearing for the vehicles
ummmm it's already there. Go to any position other than driver and the rudder pedals steer the vehicle.